I remember this game. It had a very interesting mechanic on the sniper scopes, where the level of zoom is tied directly to how far the trigger was pressed down. Half way means 1x, and max is when all the way down. Wasnt a good game but i had fond memory of it because it was one of the few games we had when the xbox 360 first released.
It's funny how the USP and M4A1 sound wimpy and yet overly bass-boosted at the same time. Almost like the sound designer layered an 808 kick drum underneath, but way too loud compared to the actual gunshot samples.
I remember this game. It had a very interesting mechanic on the sniper scopes, where the level of zoom is tied directly to how far the trigger was pressed down. Half way means 1x, and max is when all the way down. Wasnt a good game but i had fond memory of it because it was one of the few games we had when the xbox 360 first released.
It's funny how the USP and M4A1 sound wimpy and yet overly bass-boosted at the same time. Almost like the sound designer layered an 808 kick drum underneath, but way too loud compared to the actual gunshot samples.
I appreciate the M4 having two separate reloads for the jungle-taped mag and the barrel shroud turning bright orange the longer you fire it.
0:41 i saw this and immediately thought of the thunder gun😂
i love Orginal 2005 Area 51 weapons
I’m happy to see the Javelin reload was at actually mostly depicted correctly. Not 100% accurate but pretty good.
1:55 was a interesting sound choice
Ah yes slapping the M4 bolt catch while the mag blocking it
Noclip command: I mean, you're not wrong m8
Since when the XM8 is a Gauss rifle 😂😂😂😂😂
Lol
Cool.
nice
Cool! Can you make a compilation of Global Operations weapons?
Sure!
somehow hits the bolt release on the m4 w the dual mag in the way lol
Anybody know how to change the fov in this game?
Pc gaming wiki blacksite area 51 mods
Request Genshin Impact