This is perfect because coming from a more wakaan style bass music trying make to hybrid trap and riddim mastering work always was a bit hard for me. This helped me understand it a lot more. But I had one question, and that is when your doing these EQs that you do, you seem to cut the same low frequencies multiple times along the chain on each track. Why would you do this instead of tjust grouping them together and cutting all the lows at once on the group chain?
Yes good question, so when you cut the lows on the eq 8 it doesn’t cut it completely it just turns it down a lot if you need it to be completely cut then adding multiple helps a lot
Good question so gain staging is a very vague term just talking about volume faders usually which is handy in mixing and mastering simpler genres like hip hop and pop. With dubstep we have to do more than just gain stage if we are making more complex projects with huge layer stacks, gain or volume on a track, is one small piece of the mix. Also all of this becomes more complex when you understand its genre dependent so Tearout and heavy RIDDIM are way louder and clipping around -3 lufs and is a huge difference from the trippy wubs like of the trees music at -10 lufs. Because of the dynamics differences we have to mix them differently! And gain staging is like what the mastering and mixing engineers do when they receive stems to mix. The mixing we do includes the techniques they do + a lot more because we can mix as we go and also make the sound do whatever we need with sound design and the daw 🔥😊🤘🏽
Kick, snare, and mid basses clipped off at 0db. Sub fundamental sitting somewhere between -6 and -3 on a spectrum analyzer on the master, everything else bring up underneath that by ear.
Wow, these videos are so helpful for me right now. Thanks for making them! A friend of yours recently suggested I check out your music stuff. So glad I did. :D
Thank you, I learn from a lot of tutorials from my favorite producers and other UA-cam tutorials, i Also DJ and I went to audio engineering school in Miami
Out of curiosity why do you clip all your basses of you may want some at a different volume? Do you just turn it down after you clip it if you want it quiter?
I disagree with the room treatment tip. The only thing that is important in terms of monitoring is that you know exactly what your headphones or monitors are supposed to sound like. You don't need room treatment, you just need to listen to a lot of your favorite music on the speakers in your room to get an idea of what your mix is supposed to sound like in that room. I normally use krk rokit 5 monitors, but I've done some of my best mixes on shitty skullcandy earbuds. I used to listen to music all day on those earbuds, so I know EXACTLY what a good mix is supposed to sound like on those earbuds. It doesn't matter what your setup is (with the exception of laptop speakers). As long as you can at least hear all of the frequencies, then you can mix on those. Mixing is all relative. I hope this helps for anyone learning.
You are right yes but the goal is for all of us to eventually get our own studio and produce without headphones so we don’t always blow out our ears. The knowledge of reflections and how to build your own studio is very helpful and should be an eventual goal in your production journey. Collabs and recording also becomes much easier once in a proper studio environment
I followed this and was able to hit -6 lufs however my waveform is so small compared to my reference tracks. My kicks and claps are barely half the tallness of every song waveform
@@Dripment Master is correct volume. I don't have groups. I used Aweminus drums from his Avant pack. I turned them up really loud and still they still are short. Should I use other drum samples?
Lufs isnt what yuu should use to measure sub sir, as its felt, not necessarily heard. Meaning its hitting at +12 db according to your eq. you shouldnt and really cant use lufs to measure the sub.
the peak is at 0db. we are making loud heavy bass music so its diff than all other genres in relation to headroom and loudness levels. ill make a seperate video on this next. But dont measure your loudness levels using DB its not accurate all the time. Use loudness levels (LUFS) using free youlean plug in to measure true peaks.
That’s good but you gotta make sure those frequencies cannot bounce off any walls and produce reflections. It’s needs to be all absorbed so the sound can be balanced and not steer you in the wrong direction as well!
Yes you need too, the other way you can trust monitors and a sub is if you build a room within a room and build a perfect studio setting to reduce all reflections to make the sound true to what you are hearing. That is expensive to do so headphones are by far the cheapest easiest route to mix properly for all sources
@@Dripment you are right but whenever i mix and master in headphones and then play in speakers it's just sounds alot different like everything messed up..but in headphones sounds fine..why's that and does it happens with you?
@@djronakdelhiuse a reference track, you try and match how the reference track sounds in the headphones, small speakers etc. and isolate different frequency ranges like say 300-4000hz mid range or just the 0-300 range
@@vin3421 yes i started doing that and it's a game changer. Even just isolating the frequencies and get the volume balance right , the track comes to life
It’s never too loud and actually will vary per song so it will be best to always test diff reverb settings and see what is best for that moment in time
@@Dripment the manual. Also verified myself. Go into settings and turn audio bit depth to 32. Put a sine wave on a track. Make sure it's at unity and hitting zero. Put a clean limiter on your master. Put 2 utility plugins on the sine wave track. Turn them up until you find distortion. Should be at least 60db of additional gain before you hear any distortion.
not bothered at all when making bass music (other genres like house/ hip hop i do care), i use jst clip to clip the sound at 0db on the master, with this much distortion and loudness levels you wouldn't worry about it unless it sounds bad. Remember to always test your song on multiple sources (ex. car sub, iphone headphones, laptop speakers)
BRO I WAS LITERALLY LOOKING FOR THIS THE WHOLE DAY ;_; THANK U FOR READING MY MIND
perfect timing!!! :)
@@Dripment hehe btw this track's fire
@@shubhamsingh6037oct thanks man, love this track its insane lol
@@Dripment YESSIR 🔥🔥
Honestly, amazing video. Learned ALOT watching the whole thing. Thank you very much!!
Thank you man! Happy to see you are learning from this, keep it up!!
dude the fakeout sounded WAY BETTER with no sidechain!
thank you so much for this information, i love your channel and music. please keep it coming!
Thank you so much!! Appreciate you 😊🙏🏽
thanks I love you videos they have helped me tremendously 😊
Happy to help! lemme know if you ever need anything!! 😇
This is perfect because coming from a more wakaan style bass music trying make to hybrid trap and riddim mastering work always was a bit hard for me. This helped me understand it a lot more. But I had one question, and that is when your doing these EQs that you do, you seem to cut the same low frequencies multiple times along the chain on each track. Why would you do this instead of tjust grouping them together and cutting all the lows at once on the group chain?
Yes good question, so when you cut the lows on the eq 8 it doesn’t cut it completely it just turns it down a lot if you need it to be completely cut then adding multiple helps a lot
So when you say "this is bass music it tends to be really louse, if this was any other music it would be a like -9" is this referring to gain staging?
Good question so gain staging is a very vague term just talking about volume faders usually which is handy in mixing and mastering simpler genres like hip hop and pop. With dubstep we have to do more than just gain stage if we are making more complex projects with huge layer stacks, gain or volume on a track, is one small piece of the mix. Also all of this becomes more complex when you understand its genre dependent so Tearout and heavy RIDDIM are way louder and clipping around -3 lufs and is a huge difference from the trippy wubs like of the trees music at -10 lufs. Because of the dynamics differences we have to mix them differently! And gain staging is like what the mastering and mixing engineers do when they receive stems to mix. The mixing we do includes the techniques they do + a lot more because we can mix as we go and also make the sound do whatever we need with sound design and the daw 🔥😊🤘🏽
LOVE IT!!!!
Good I’m glad man thanks for watching
Very
Helpful
Thank you! Will you make a video on how to get a balanced mix? I always struggle with setting volumes in my dubstep mixes.
Yes I will make a video about that!!
Kick, snare, and mid basses clipped off at 0db. Sub fundamental sitting somewhere between -6 and -3 on a spectrum analyzer on the master, everything else bring up underneath that by ear.
@@vincecrow4512if this is the vincent crow I think it is, then I trust this 1000%
Keep it up Dripment!
Will do! 😈
Your videos have been very helpful! Great content man, keep it up!
I'll try to get good enough to collab one day!
That’s what I love to hear, thank you! Keep grinding man you will get there 😄
Wow, these videos are so helpful for me right now. Thanks for making them! A friend of yours recently suggested I check out your music stuff. So glad I did. :D
Ah I love to hear that! Thank you much glad you enjoy 😁😁🔥🙏🏽 lemme know if you ever need help with anything!
Always love a Dripment video
thank you!!! :) glad you like em
Chris Pontius of dubstep
Lolol nice
Where did you learn so much knowledge? Great video btw
Thank you, I learn from a lot of tutorials from my favorite producers and other UA-cam tutorials, i Also DJ and I went to audio engineering school in Miami
@@Dripment out of interest in audio engineering school. Was it worth it? Did you learn everything you could’ve learned on UA-cam?
The good tips
Great video
Thanks man 😊
Out of curiosity why do you clip all your basses of you may want some at a different volume? Do you just turn it down after you clip it if you want it quiter?
If*
Yeah that’s right I turn it down after I clip it if I need it quieter, I usually add a utility to the track to do that
you can also use glue compressor and click on clip instead of JSTCLIP right?
no the algorithm is different and doesn't handle heavy peaks or distortion the same, works fine on regular sounds
@@Dripment wow thanks for quick answer!
I disagree with the room treatment tip. The only thing that is important in terms of monitoring is that you know exactly what your headphones or monitors are supposed to sound like. You don't need room treatment, you just need to listen to a lot of your favorite music on the speakers in your room to get an idea of what your mix is supposed to sound like in that room. I normally use krk rokit 5 monitors, but I've done some of my best mixes on shitty skullcandy earbuds. I used to listen to music all day on those earbuds, so I know EXACTLY what a good mix is supposed to sound like on those earbuds. It doesn't matter what your setup is (with the exception of laptop speakers). As long as you can at least hear all of the frequencies, then you can mix on those. Mixing is all relative. I hope this helps for anyone learning.
You are right yes but the goal is for all of us to eventually get our own studio and produce without headphones so we don’t always blow out our ears. The knowledge of reflections and how to build your own studio is very helpful and should be an eventual goal in your production journey. Collabs and recording also becomes much easier once in a proper studio environment
I followed this and was able to hit -6 lufs however my waveform is so small compared to my reference tracks. My kicks and claps are barely half the tallness of every song waveform
Make sure you master isn’t turned down or any groups or busses please that’s usually the issue
@@Dripment Master is correct volume. I don't have groups. I used Aweminus drums from his Avant pack. I turned them up really loud and still they still are short. Should I use other drum samples?
It seems no one else has this problem. I wonder what im doing wrong
Lufs isnt what yuu should use to measure sub sir, as its felt, not necessarily heard. Meaning its hitting at +12 db according to your eq. you shouldnt and really cant use lufs to measure the sub.
How much is the peak in the mix approximately? I usually work with the peak around -3db but I'm not quite sure I do it right
the peak is at 0db. we are making loud heavy bass music so its diff than all other genres in relation to headroom and loudness levels. ill make a seperate video on this next. But dont measure your loudness levels using DB its not accurate all the time. Use loudness levels (LUFS) using free youlean plug in to measure true peaks.
@@Dripment many thanks for the explanation 🙏
Can't wait for the video, keep it up!!
how can i get that more high end presets
i got it from like a xlnt video a long time ago!! i just copied the settings, reach out to me directly and i can help you with it!!
thank u bro @@Dripment
Just posted in discord about disss
well i got a dual 18 inch pa subwoofer that 6400watts lol no cap 2:15
That’s good but you gotta make sure those frequencies cannot bounce off any walls and produce reflections. It’s needs to be all absorbed so the sound can be balanced and not steer you in the wrong direction as well!
what the fuck was that chachi song holy shiiiiiiiiit
Glad you like it brother, it’s uploaded on Spotify and SoundCloud it’s called “darkside”
Do you mix and master your tracks in headphones only?
Yes you need too, the other way you can trust monitors and a sub is if you build a room within a room and build a perfect studio setting to reduce all reflections to make the sound true to what you are hearing. That is expensive to do so headphones are by far the cheapest easiest route to mix properly for all sources
@@Dripment you are right but whenever i mix and master in headphones and then play in speakers it's just sounds alot different like everything messed up..but in headphones sounds fine..why's that and does it happens with you?
@@djronakdelhiuse a reference track, you try and match how the reference track sounds in the headphones, small speakers etc. and isolate different frequency ranges like say 300-4000hz mid range or just the 0-300 range
@@vin3421 yes i started doing that and it's a game changer. Even just isolating the frequencies and get the volume balance right , the track comes to life
LUFs for reverb?? 👀
It’s never too loud and actually will vary per song so it will be best to always test diff reverb settings and see what is best for that moment in time
ableton has 32bit floating ceiling. there is something like 62db headroom above the top of the channel strip. just not the master.
Where are you getting this information from?
@@Dripment the manual. Also verified myself. Go into settings and turn audio bit depth to 32. Put a sine wave on a track. Make sure it's at unity and hitting zero. Put a clean limiter on your master. Put 2 utility plugins on the sine wave track. Turn them up until you find distortion. Should be at least 60db of additional gain before you hear any distortion.
@@Dripment Decap does a decent breakdown
ua-cam.com/video/GWg-BjTBBR4/v-deo.html
@@turbofrigger wow thats awesome, thank you dude
not bothered about going over 0 on the true peak ?
not bothered at all when making bass music (other genres like house/ hip hop i do care), i use jst clip to clip the sound at 0db on the master, with this much distortion and loudness levels you wouldn't worry about it unless it sounds bad. Remember to always test your song on multiple sources (ex. car sub, iphone headphones, laptop speakers)