How do Karax's Units fare against Nova's Forces?

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  • Опубліковано 21 сер 2024
  • Watch giant armies battle. Can you predict the outcomes?
    Round 1 - 40 Karax's Colossi vs 1000 Elite Marines
    Round 2 - 50 Sentinels and 50 Energizers vs 60 Hellbat Rangers and 50 Spec Ops Ghosts
    Round 3 - 50 Karax's Carriers vs 50 Strike Goliaths
    Round 4 - 75 Mirages vs 25 Raid Liberators
    Round 5 - 40 Karax's Immortals vs 40 Heavy Siege Tanks
    __________________________
    #Tya #SC2 #starcraft
    This channel exists to document unit counters within StarCraft 2. Tya's Unit Tournament features epic battles between units in StarCraft 2, using music from the game's soundtrack. Units are chosen from Protoss, Terran and Zerg forces, or a coop commander such as Raynor, Nova, Artanis, or Kerrigan. Units will independently use their abilities, in a basic way. All units use Legacy of the Void stats, the same units you'd see in SC2 esports controlled by the likes of Serral, Maru, and ByuN. The resource beneath vespene is the unit's cost in the mod I run on the SC2 arcade, Direct Strike. Enjoy!

КОМЕНТАРІ • 193

  • @Tya.
    @Tya.  Рік тому +115

    When uploading, it occurred to me that 3 of the past 3 "hero vs hero" videos had Nova's units in them... I think I'll have to give her a break after this!

    • @kelvsyc8676
      @kelvsyc8676 Рік тому +7

      People are going to cry foul over lack of Unity Barrier, Repair Beam, the P2 unit discount, Heavy Tanks not using their mines, and various mastery selections on both sides. Also I would gather that people might want to see NCO campaign units in action given that for some value of "Nova", they are Nova units.
      Also why "Nova's Marine" as opposed to "Elite Marine", when other Nova units get their proper name?

    • @lucasgoncalves1390
      @lucasgoncalves1390 Рік тому +2

      Well, one thing we know. You like Nova's units too

    • @mileslee5883
      @mileslee5883 Рік тому

      Can you do spvereign battlecruiser vs hyperion?

    • @Thescott16
      @Thescott16 Рік тому +4

      >Looks at Tya's icon<
      Gee, I wonder why...

    • @christiandauz3742
      @christiandauz3742 Рік тому

      Are there mods that allow us to use these units in SC1 and SC2 campaigns?

  • @Poo_Brain_Horse
    @Poo_Brain_Horse Рік тому +151

    That 2 HP Liberator is the real MVP. Managed to not get hit, only to get 15 kills itself.

    • @runtergerutscht4401
      @runtergerutscht4401 Рік тому

      Because of Direct strike experience, I thought the mirages would win for sure. But that lib turned it around

  • @jimmyha1898
    @jimmyha1898 Рік тому +140

    The Ghosts in the Goliath vs Carrier fight sprinting away at light speed was gold rofllmao Also, I like how the number of Overlords grows the longer the fight goes on 😆

  • @darkdill
    @darkdill Рік тому +44

    Energizers need more matchups. That Wololo is deceptively powerful.

  • @tomaO2
    @tomaO2 Рік тому +76

    An amazing comeback for the ghosts. 53/60 rangers were dead before by the times the first protoss losses happened, but then there was a big turn around and all the protoss got killed with 17/50 ghosts left.

    • @SaulGoodman3D2049
      @SaulGoodman3D2049 Рік тому +41

      Some very interesting interactions happened there because of the hellbats' unique properties of being both biological and mechanical. Being mechanical, Karax's energizers could use Reclaim on them, which is essentially mind control, turning most of the hellbats around and having them attack Nova's forces. However, being biological, they gave the ghosts something to snipe, which both the sentinels and energizers are immune to. Ghosts are just super OP in every game mode.

    • @tomaO2
      @tomaO2 Рік тому +18

      @@SaulGoodman3D2049 OH! Is that what happened? I was wondering how come I didn't see any enemies fall to the snipe shot sounds. I had no idea they were killing their own.

    • @unclenchasbestos
      @unclenchasbestos Рік тому +9

      @@SaulGoodman3D2049 holy shit! I had no idea that happened. How on earth did Novas Ghosts take on all the Sentinels, Hellbats, and Energizers together? I thought the Snipes we're being tanked by sentinel Ressurection...

    • @dimitarlinov2393
      @dimitarlinov2393 Рік тому +13

      @@unclenchasbestos spec ops ghosts can only snipe bio, and with triple tap do 170 damage to main target and 85 to 2 additional targets, hellbats have only 550 hp.
      The ghosts' basic attack does 42 vs light, so their damage output is pretty high.

    • @minimalgrammar1276
      @minimalgrammar1276 Рік тому +5

      Energizers are insanely busted but they are a purely support unit. Totally helpless on their own.

  • @mauricioalejandrowestermey1180
    @mauricioalejandrowestermey1180 Рік тому +21

    C'mon Inmortals can use cannon but tanks start unsieged and cannot use mines? you did my girl Nova dirty.

    • @Yondaime_Me
      @Yondaime_Me Рік тому +1

      Yeah, that was unfair fight

    • @dimitarlinov2393
      @dimitarlinov2393 Рік тому

      It's weird for siege tanks to start sieged, for the mines, fair.

    • @wadimiru
      @wadimiru Рік тому +1

      @@dimitarlinov2393 Because unique upgrade for Nova`s sieges - increasing range with time in siege mode)

    • @danjerzyzacharows2816
      @danjerzyzacharows2816 Рік тому

      Idk about mines, but I dont think tanks would win if they start to siege after fight stars, and siege before would be unfair.
      And if you want to talk about fair fight then take a look at difference in minerals and gas

  • @tizianomarangoni4627
    @tizianomarangoni4627 Рік тому +50

    2:26 mirages could have won if they targeted that battered liberator

    • @minimalgrammar1276
      @minimalgrammar1276 Рік тому +9

      That's often the case in these. Micro changes up most matchups significantly.

  • @ilikedragons7928
    @ilikedragons7928 Рік тому +13

    To day I have witnessed siege tanks loose and goliaths wins, now I have seen everything.

    • @Eonflare55
      @Eonflare55 Рік тому +5

      Try to keep the enemy composition in mind though. The Goliaths were up against singular, high-value enemies. Perfect for their lockdown missiles. The tanks were up against not just Immortals, but a Coop Immortal.

    • @ComissarYarrick
      @ComissarYarrick Рік тому +4

      We so far didn't see Dehaka lose, so no, not everything, not yet :P .

    • @Neo-vz8nh
      @Neo-vz8nh Рік тому +5

      The siege tanks wasn't sieged up, which meant a lot of disadvantage, espacially as the immortals had that first barrage. They also has mines which also not used.

    • @Dallows65
      @Dallows65 Рік тому

      *LOSE.
      ITS SPELT 'LOSE'.
      LOOSE IS WHAT YOUR ASS IS AFTER YOU DROP THE SOAP
      I FUCKING HATE THAT TYPO.

  • @DamienDarkside
    @DamienDarkside Рік тому +5

    I love the Emotional Support Overlords.

  • @kristianstanimirov4931
    @kristianstanimirov4931 Рік тому +11

    4/5 - i always overestimate stupid carriers, their dps seems so little when you dont target interceptors

    • @unclenchasbestos
      @unclenchasbestos Рік тому

      These Goliaths had lockdown, so most of the Carriers we're permastunned.

    • @Alknix
      @Alknix Рік тому

      @@unclenchasbestos Also they had TWO Overlords vs Karax' one.

  • @TheHalogen131
    @TheHalogen131 Рік тому +5

    4/5
    I thought the unrelenting flood of very strong marines would be enough, but I was wrong.

  • @Cyberium
    @Cyberium Рік тому +26

    Imagine those units also with Karax's perks of self-heal and unity barrier.
    That said, Mirage should've won.
    Could Karax Colossi beat Alarak’s Vanguard?

    • @sebastjankrek1744
      @sebastjankrek1744 Рік тому +7

      I don't think so, these colossi are insanely powerful but vanguards are too and they counter them.

    • @thierrygrise254
      @thierrygrise254 Рік тому

      His Immortals likely have a better chance, since they've got their shadow cannons to kill some vanguards before making contact

    • @runtergerutscht4401
      @runtergerutscht4401 Рік тому

      The vanguards have higher damage density, dps and aoe. So I don't think the annihilators stand a chance

    • @HazardSJ
      @HazardSJ Рік тому

      'Alaska's'? You going to America?

    • @Cyberium
      @Cyberium Рік тому

      @@HazardSJ I’m sure the border is safe, thanks to those Vanguards.

  • @Sunless1337
    @Sunless1337 Рік тому +3

    The Raid Liberator win was a twist.

    • @dimitarlinov2393
      @dimitarlinov2393 Рік тому +1

      Honestly i expected a much better win, since mirages are anti-light while libs and raid libs are anti-clumped up and also proc a lot of invulnerability with few attacks.

  • @NivMizzet13
    @NivMizzet13 Рік тому +1

    I just imagine the Overlords with armfuls of popcorn just munching while watching.

    • @Alknix
      @Alknix Рік тому

      That's got some strong Carbots vibe.)

  • @aazkaal
    @aazkaal Рік тому +12

    Would be cool to try either H&H units (total chaos), Tychus' mercs (some good synergies when used together) or Abathur's units when overfed with biomass (just see for yourself what Swarmhosts can do!)

  • @DrownedInExile
    @DrownedInExile Рік тому +2

    Damn those Carriers were derpy today!

  • @HazardSJ
    @HazardSJ Рік тому +6

    The one thing I want to see, is all tanks unsieged against armoured enemies and then a comparison of all tanks sieged against the same enemies. People forget that siege mode is really only for the extra range (unless you're Swann) and they actually do MORE damage unsieged.

    • @DanStaal
      @DanStaal Рік тому +3

      Also siege mode gives splash damage.

    • @XanderTuron
      @XanderTuron Рік тому

      Yeah, it's basically whether you want dps or splash and range.

    • @MrDdz
      @MrDdz Рік тому

      "siege mode is really only for the extra range"
      Damn, can you get any more noob than this.

    • @HazardSJ
      @HazardSJ Рік тому

      @@MrDdz If you move in like Nova's Siege tanks in this match up, and siege right next to the enemy, you are going to lose more DPS sieging up, than you do just auto firing. You siege before an engagement, not during. You lose matches sieging right in range of an enemy unit, because it's 3.5 seconds gone and that's the difference between losing a tank or keeping it. Also, you do roughly 25% more damage to single targets in tank mode, than you do in siege mode, the splash only accounts if the unit is small than an immortal, as the splash range is roughly the size of an immortal's width.

    • @Ceratisa
      @Ceratisa Рік тому

      Someone doesn't know how range works. Engaging sooner and doing big chunks of damage is better than close range faster shots when armor is in play

  • @ddavity
    @ddavity Рік тому

    Loved how overlords came to watch the carnage in this one. Also the ghosts running like "oh no, we are in the middle of the stage guys, run!"

  • @kostya24680135
    @kostya24680135 Рік тому +3

    5/5 wow. But i was nervous in ghost vs sentinel fight.

  • @jackal327
    @jackal327 Рік тому +1

    Liberator bm at the end was funny

  • @HistoryVideoGamesMiscStuff
    @HistoryVideoGamesMiscStuff Рік тому +4

    What's with the Overlords?

  • @therecruitking1623
    @therecruitking1623 Рік тому +14

    Would be great to see "elite" units versus normal units. For example, Dehaka vs normal Zerg, Alarak vs normal Protoss, Horner's air units vs normal air Terran

    • @wild_shaman
      @wild_shaman Рік тому

      Just search the channel - there were some

    • @dimitarlinov2393
      @dimitarlinov2393 Рік тому

      Dehaka's aren't really elite, as the base units are effectively the same as normal zerg, minus the burrow charging out of combat healing ultra.
      The evolved units on the other hand are pretty strong.

    • @therecruitking1623
      @therecruitking1623 Рік тому

      @@dimitarlinov2393 Dehaka's normal units are better than normal Zerg units. All of them have better stats, and some also have special abilities such as Ultralisk charging or Mutalisk reviving on death

    • @dimitarlinov2393
      @dimitarlinov2393 Рік тому

      @@therecruitking1623 the muta is evolved, fair on the zergling, had forgotten it is tanky with high damage,
      The hydra is basic, roach is basic.
      The zerglings would be fun to see indeed.

    • @Skullhawk13
      @Skullhawk13 Рік тому

      @@dimitarlinov2393 his Zerglings aren’t that great when you remember it costs an entire supply and 50 minerals for an individual. Two fully upgraded lings beat a Primal Ling pretty reliably.

  • @salmanmazahir6545
    @salmanmazahir6545 Рік тому +9

    I think the tanks would have won if they were pre-seige, cuz they really long range, and or if they used the widow mines ability

    • @Skullhawk13
      @Skullhawk13 Рік тому

      Both sides have zero minerals in these, tanks CAN’T use spider mines

  • @michalpiotrgorecki
    @michalpiotrgorecki Рік тому

    That lib with 2 HP showing mirages what it's like to survive against all odds

  • @momom6197
    @momom6197 Рік тому

    Sneaky overlords, hiding behind the giant holographic panels floating in the sky!

  • @Th3Sh1n1gam1
    @Th3Sh1n1gam1 Рік тому +2

    Hearing snipes go off against Karax, I was so confused.

    • @dimitarlinov2393
      @dimitarlinov2393 Рік тому +3

      Energizers have mind control for mech units, ghosts have anti-bio snipe and anti-light attack, the hellbat rangers are light bio mech. Poor hellbats :(

  • @danielchew8739
    @danielchew8739 Рік тому +4

    Karax, a coop commander that I spend most of the match building structure and abusing his spear of Adun abilities, rather than actually building units.

    • @shepherdlavellen3301
      @shepherdlavellen3301 Рік тому +2

      unless you are on prestige level 2, then you can actually afford something other than carriers

    • @Cyberium
      @Cyberium Рік тому

      He's the space wizard.

    • @shepherdlavellen3301
      @shepherdlavellen3301 Рік тому

      @@Cyberium more like space turtle

  • @tagherion284
    @tagherion284 Рік тому

    The overlords are back and multiplying!

  • @lummh4861
    @lummh4861 Рік тому +1

    The overlords are a lovely addition!

  • @alphaprimus7794
    @alphaprimus7794 Рік тому +1

    Random inclusion of Overlords was an interesting strategy!

  • @vladislavkaras491
    @vladislavkaras491 Рік тому

    Thanks for the video!

  • @charlieawerbuch5352
    @charlieawerbuch5352 Рік тому +2

    The Carrier vs Goliath confused me at first - the carriers healing drones should have been more then strong enough to keep them alive against the damage the Goliath's could inflict. And the fact that the drones weren't doing their job was really confusing.
    And then I remembered that Nov's Goliath's get the stun missiles.

    • @gagnong4738
      @gagnong4738 Рік тому +1

      Its not that, the stun missiles dont affect the healing or the interceptors. It's that the gols do like 50 dps and have 450 health, while the carriers do less DPS with the same health and less units.

  • @GeonXP89
    @GeonXP89 Рік тому

    The Overlords are taking notes, analyzing. And we are not prepared for what's to come.

  • @duongngocanh7040
    @duongngocanh7040 Рік тому

    I love how every battle begin
    There always a overlord on the side just like don't mind me just watching you two kill each other

  • @wild_shaman
    @wild_shaman Рік тому +2

    My two favourite commanders. 5/5, no guesses, just math.
    Air combat was tough, I predicted better losses for winner.

    • @Ramusculus
      @Ramusculus Рік тому

      the libs got lucky. spread out like that, they would have lost if the mirages targetted slightly better

  • @DEZEKER08
    @DEZEKER08 Рік тому

    First undefeated match in a long time for me!

  • @TheHiddenNarrative
    @TheHiddenNarrative Рік тому +2

    Goliaths feel so strong, both Nova's and Swann's. It's probably not true, but it feels like a swarm of them could hold their own against Abathur compositions.

    • @Skullhawk13
      @Skullhawk13 Рік тому +5

      They’re great against capital ships but Abathur’s army is uncontested the best with biomass.

    • @mitch4904
      @mitch4904 Рік тому +1

      They are the single greatest Air counter in the game after silliness like scourge

  • @michalpiotrgorecki
    @michalpiotrgorecki Рік тому

    2nd one was emotional rollercoaster. From: karax units stands no chance
    To
    OHSHITTHEYSTEALMECHANICALS
    to
    Oh, ghosts menaged to win. Wow

  • @furtivetef805
    @furtivetef805 Рік тому +2

    Colossi, Ghosts (dont know energizers), Carriers, Mirages (?), Siege Tanks

    • @Santisima_Trinidad
      @Santisima_Trinidad Рік тому +2

      Mirages are just phoenix with an ability to turn temporarily invulnerable when they get hit.
      Energizers are a sentry varient with the ability to stim allied units, as well as temporarily MC mechanical units (which die when MC finishes).

  • @sanliwang5714
    @sanliwang5714 Рік тому +2

    I think it would be fun to see human micro these battles instead of all AI. Some of these matches would have turned out differently for sure

  • @postmodernjambox5951
    @postmodernjambox5951 Рік тому

    Those overlords are a fun touch. Supported sentinels lasted a long time. Immortal shadow cannon 😫

  • @Andre_-lHl-_Carmona
    @Andre_-lHl-_Carmona Рік тому

    "Its better be good"... poor Jhonny.

  • @mikhailmedvedev3209
    @mikhailmedvedev3209 Рік тому

    bro you should hire these overlords for operator jobs

  • @mileslee5883
    @mileslee5883 Рік тому

    Lmao overlord's chillin again

  • @slakinghierarch7699
    @slakinghierarch7699 Рік тому +2

    Are we sure the ghost/hellbat vs sentinel/energizer fight was fair? Nova's ghost snipe is supposed to only work on biological units. Both sentinels and energizers are mechanical units, so snipe shouldn't have worked one them. Unless there's something that I'm missing?

    • @Cyberium
      @Cyberium Рік тому +2

      Ghost still got EMP, and Hellbat does extra towards light units?

    • @Yondaime_Me
      @Yondaime_Me Рік тому +3

      Ghosts sniped rangers. The only unfair fight was Immortals vs Siege tanks, because tanks weren't pre-sieged and didn't use their mines

    • @Cyberium
      @Cyberium Рік тому

      @@Yondaime_Me Mines cost minerals. XD

    • @dimitarlinov2393
      @dimitarlinov2393 Рік тому

      @@Yondaime_Me it is unfair for tanks to start presieged...
      Fair for the mines though.

  • @tsundude4320
    @tsundude4320 Рік тому

    So many overlords in this

  • @RusGameVision
    @RusGameVision Рік тому +1

    after that, Nova became bankrupt)

  • @rafaelpozo9962
    @rafaelpozo9962 Рік тому

    Nova's ghost be like: holy shit, run!!

  • @ksomzd4593
    @ksomzd4593 Рік тому

    0:42 I wondered why i hear sniping sound and i realized...

  • @cheenouthao9458
    @cheenouthao9458 Рік тому

    you should do raynor's army vs kerrigan's army video.

  • @MarlonSolisFallas
    @MarlonSolisFallas Рік тому

    Man I miss Goliaths

  • @bucky2900
    @bucky2900 Рік тому

    Those siege tanks at the end should have transitioned to siege mode at the onset. Kinda defeats the purpose otherwise.

  • @antoinegillet99
    @antoinegillet99 Рік тому

    I love campaign, melee
    , And co-op missions units normal and heroics.

  • @user-wy1gy5es2g
    @user-wy1gy5es2g Рік тому +1

    Overlord so cute

  • @chimingyin9904
    @chimingyin9904 Рік тому

    I want to see phoenix vs every air unit

  • @swan3swan
    @swan3swan Рік тому +1

    Boo, I missed ONE because they didn't target the weak Liberator...
    4/5.

  • @goonshield9858
    @goonshield9858 Рік тому

    what da overlord doin

  • @Ryder.Draconis
    @Ryder.Draconis Рік тому +1

    Amazing! I got 0/5! I'm on a roll!

  • @123mickymouse123
    @123mickymouse123 Рік тому

    Somehow went 5/5 by betting on matchup except for Hellbat+Ghost where I bet on them only because it would be painful if they lost.

  • @stephanreiken9912
    @stephanreiken9912 Рік тому

    That carrier vs Goliath fight was a bit rigged, that is not how the AI handles targeting against carrier interceptors. The Goliaths didn't target them at all.

  • @alexandrudascaleanu5429
    @alexandrudascaleanu5429 Рік тому

    Those overlords ..😂

  • @75g53
    @75g53 Рік тому

    why the hell did those 2 liberators charge the last pheonix lol

  • @kmpgos4158
    @kmpgos4158 Рік тому

    I think it is kind of an unfair representation of Nova vs Karax.
    Sure, Goliaths beat carriers due to high hp and armor.
    Sure, the Liberators beat mirages thanks to their AoE.
    Sure, ghosts beat the "reclamation" sentries due to them having higher DPS.
    But the thing is when you combine all units, sentries "reclaim" expensive liberators and goliaths, making them fight each other. MIrages lift goliaths and barely get damaged by them since they are light units with sustaining abilities. And Carriers do repair mirages while also ripping liberators to pieces.
    Nova vs Karax in the direct strike is such a horrible match-up. It is practically an auto-loss from the start to the end.

  • @asterpw
    @asterpw Рік тому

    5/5 Wasn't too sure about the liberator one

  • @MrSmbai
    @MrSmbai Рік тому

    5/5 those were easy to predict. Never bet against immortals... if the tanks would have been sieged to start it would have been a different outcome

  • @jirikunc1956
    @jirikunc1956 Рік тому

    i would love to see how many more siege tanks u need to win against already sieged tanks.

  • @rekonener2362
    @rekonener2362 Рік тому

    I like to think that more units have died in these match-ups, than exist in lore, lol.

    • @Skullhawk13
      @Skullhawk13 Рік тому

      The entire dominion fleet was 50 battlecruisers. Zerg is the only race that gameplay has FEWER units than lore.

  • @a.cunningham4974
    @a.cunningham4974 Рік тому

    I feel the Immortals would be doing ALOT better if they had their Shields from Wings of Liberty

  • @geuros
    @geuros Рік тому

    What about the annihilators from the campaign? They seemed super OP especially against flying units.

  • @user-oe1mk8wr7d
    @user-oe1mk8wr7d Рік тому

    Real beauty of nova's tank is spider mines. Too bad they never used it.

  • @hoofhearted4
    @hoofhearted4 Рік тому

    big difference when units arent already seiged or burrowed

  • @qianyifan-nl6kd
    @qianyifan-nl6kd 4 місяці тому

    Without prestige 2 and the passive 30% life and shield, that's unfair

  • @salvadorgarza461
    @salvadorgarza461 Рік тому

    I think you need to go back and do the immortals vs siege tanks (unsieged).

  • @Key0fZ
    @Key0fZ Рік тому

    Random 7 overlords? A special counting game?

  • @joshthompson8478
    @joshthompson8478 Рік тому

    Have these over lord's been in every video?

  • @emmanuelgumapac8186
    @emmanuelgumapac8186 Рік тому

    Tanks should have been sieged right away

  • @misko272
    @misko272 Рік тому

    Whoo, 5/5

  • @pg8971
    @pg8971 Рік тому

    Those annihilators should deal 320 damage instead of 200 from the ability, just so you know.

  • @Revbone450
    @Revbone450 Рік тому

    200 3/3 siege tanks vs Dehaka please.

  • @johnan3398
    @johnan3398 Рік тому

    What is the mode you use to create these scenarios?

  • @yamatohime2035
    @yamatohime2035 Рік тому

    Why siege tanks in seige mode? Wouldn't tank mode be more efficient?

  • @danielbedrossian5986
    @danielbedrossian5986 Рік тому

    Oh yeah! More stimpack adikts toasted in to ashes.
    What the fiew overlord are doing? Like somekind of broadcasting blimps they folow the waves.

  • @fujisan0388
    @fujisan0388 Рік тому +1

    3/5

  • @Ramusculus
    @Ramusculus Рік тому

    4/5; mirage targetting was *just* bad enough for the libs to win

  • @light-816
    @light-816 Рік тому

    the tanks probably would have won if they didnt siege up

  • @free2chasehappy
    @free2chasehappy Рік тому

    Not gonna lie... To see the lowest tech unit almost beat high tech unit without even using micro show hpw bad the colossus is.

  • @Eonflare55
    @Eonflare55 Рік тому

    I think the infernal Colossi might be the most overpowered unit in these matchups. Kinda funny since I don't think regular Colossi are all that great.

    • @dimitarlinov2393
      @dimitarlinov2393 Рік тому

      150 damage over 5 seconds fire and +5 weapon damage on the colossi.

  • @NewAgeOfPower
    @NewAgeOfPower Рік тому

    Tanks would have won easily if already presieged or spider mines enabled.

  • @user-fw7os4yv7s
    @user-fw7os4yv7s Рік тому

    Where was Kerrigan?

  • @theeraphatsunthornwit6266
    @theeraphatsunthornwit6266 Рік тому

    what are those on-fire overlord

  • @ss5gogetunks
    @ss5gogetunks Рік тому

    Wow I thought novas marines would destroy the colossi

  • @williamehrhardt918
    @williamehrhardt918 Рік тому

    Tanks vs Immortal
    Wait, isn't this just a thing vs its hard counter? lol

  • @m.lebedev1493
    @m.lebedev1493 Рік тому

    Zealots who can survive a snipe ?! Nasty.

    • @dimitarlinov2393
      @dimitarlinov2393 Рік тому

      These are mech zealots that can revive, they can't be sniped (because blizzard bullshit making ghosts unable to snipe mech).
      They were sniping the mind controlled hellbat rangers.

  • @MrTemp13
    @MrTemp13 Рік тому

    4/5 I think mirage is a good choice

  • @karriero3591
    @karriero3591 Рік тому

    i never understood what these stats with the red and blue geometryies mean. can someone explain?

    • @agustinmelar5496
      @agustinmelar5496 Рік тому

      i think its the direct strike value of the unit, in case you dont know, this videos are made mainly using the direct strike gamemode or a developer/modder version of it, sometimes they put the direct strike values instead of the regualr values

  • @danjerzyzacharows2816
    @danjerzyzacharows2816 Рік тому

    Why do you favor novas units by making resources difference so high

  • @taters9722
    @taters9722 Рік тому

    Can someone explain round 2 for me? It looks like some of the helbats get controlled but I don't see that ability on the top right corner. Am i missing something?

    • @Yondaime_Me
      @Yondaime_Me Рік тому +3

      Energizers can take control of enemy mechanical units for a period of time. When the control period ends, the enemy unit is destroyed

    • @taters9722
      @taters9722 Рік тому

      @@Yondaime_Me that is busted asf lol. But they still lost. Thats crazy

  • @nexol8650
    @nexol8650 Рік тому

    why the terrrans win most of the time

  • @georgeharvey6382
    @georgeharvey6382 Рік тому +7

    day 3 of asking for firebats vs scourge

    • @dadpounder4209
      @dadpounder4209 Рік тому +2

      Bruh what. Firebats can’t hit air. Scourge can’t hit ground. That just doesn’t work.

    • @maximososa8798
      @maximososa8798 Рік тому +9

      @@dadpounder4209 Not with that attitude

    • @dadpounder4209
      @dadpounder4209 Рік тому

      @@maximososa8798 I’d love to see what kind of attitude would let the firebats jump into the sky or the scourge dive bomb the ground

    • @MSgtRazor
      @MSgtRazor Рік тому

      @@dadpounder4209 ask the Samurai, they may tell you a secret from their formal glory days in ww2

    • @dimitarlinov2393
      @dimitarlinov2393 Рік тому

      @@dadpounder4209 jump jets/jet packs for the firebata. For the scourge... Nothing should be stopping them to hit ground stuff, they just need to ram into it probably.

  • @kingpet
    @kingpet Рік тому

    What is up with thr random overlords in this video? Lol