Make Per Instance Gradients - Unreal Engine 5 Tutorial

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  • Опубліковано 13 січ 2025

КОМЕНТАРІ • 5

  • @UnrealLearn
    @UnrealLearn  2 місяці тому

    In 5.4 there Epic replaced this documentation page with something else, you can just switch the documentation version to 5.3 or check this file with visual studio:
    TBH it's even better. Devs added some comments here.
    /Engine/Source/Runtime/Engine/Public/PrimitiveUniformShaderParameters.h

  • @klaudiasze5840
    @klaudiasze5840 5 місяців тому +1

    Great video, thanks

  • @UnrealLearn
    @UnrealLearn  5 місяців тому

    2:04 50 cm, not 15 cm*, sorry for that
    also, those custom small nodes that I made are called "Named Reroute" and I use them for organization and clarity purpose

  • @QuakeProBro
    @QuakeProBro 2 місяці тому +1

    Another great video^^ Btw what landscape is that, is it from a pack or custom? Looks cool :)

    • @UnrealLearn
      @UnrealLearn  2 місяці тому

      It's a default world map with a custom landscape material, grass and some rocks scattered using PCG. I made it so I can have a nice environment to look at while working on my projects :D