Division 2 The Ultimate Build That Will Help Me Conquer Manning And Tidal Legendary 4 Directives!! 💯
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- Опубліковано 8 вер 2024
- Hey again, @TheDivisionGame agents! It is with great excitement that I showcase to you all another brilliant hybrid build! This one involved the liberty and acosta backpack! It can be considered a majority skill build, BUT it also demonstrates elite shield capabilities. When combined with the assault turret, there's just no enemy you respectively can't reach when need be!! See it here demonstrated on legendary 4 directive Rouges! And stay tuned for the season premiere of my tackeling Manning zoo legendary 4 directives with this build! GGs and lmk what you think below!
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It seems to work okay in Legendary Summit, but Summit difficulties are tuned down. I think this build would shine with a different pistol, Regulus etc maybe but this is dangerous for Legendary Strongholds, one Jammer or EMP or Shock special ammo from enemy and shield goes bye-bye and then insta-death. No matter what, EMP is kryptonite
I suggest a hybrid of pure skill Proxy with PVE focussed Durability, more consistent than overcharging your turret with Acosta's but requires a buildup.
Technician class for free Skill Tier and 3-piece Empress (Skill Dmg, Haste and Skill Efficiency) with Memento backpack and 2 Piece Hana-U or Wyvern. *Chest Talent: Kinetic Momentum or any shield-based talent of your pick for more survivability.* Skill Damage/Haste as secondary Attributes and *% Reduced Damage from Elites for gear mods.* Nets 6 Skill cores, 1 Weapon Core and 2 armor cores.
*The important thing here is Skill Efficiency translates 1:1 to *every* stat.* So the 10% Skill Efficiency from Empress gives *10% Haste, Damage, Health, Duration, Repair and Status Effects.* Couple this with Memento Backpack which gives 1 of every Core and at max stacks gives you *30% Skill Efficiency,* on top of the survivability and utility it provides from Armor Core + 3% Max Armor Regen.
Then for your last two pieces, go either 2 piece Wyvern Wear or Hana-U as the two piece bonuses for both sets gets you the same. *With this setup, you can run an armor core on one of your other pieces due to the free skill core from Technician.* This allows your proxy HP+Dmg to scale insanely off the Skill Efficiency as well as all 6 skill cores.
You don't have the overcharge bonus, but like I said this is tankier more consistent alternative.
Appreciate your input, although I totally beg to differ respectively, agent as I do have the overcharge whenever I throw a grenade haha.Although legendary summit is definitely toned down from mission type legendary, allow me to just say, I have a VERY unorthodox style of play and while I can agree with you in terms of the average skilled player, it just doesn't relate/apply to me in terms of my style of play you'll come to find out after watching a few of my videos. But thx for the Stat info because I honestly need to research that section more in order to better utilize some key builds I currently use ✌️✨️
Please check out my current live premier of this mission with this same build happening right now at the time of this comment, agent! Please see the url link below! Join and help cheer me on to victory!
ua-cam.com/video/3-vG3qctido/v-deo.htmlsi=s4tMYteN9wZSFCBN
I think I get the idea but if you stand around like that in manning or tidal you're gonna get cooked lol. Yeah the shield is strong cause it scales with skill tiers but one grenade in your face and you're done for. And legendary missions are notorious for spamming you with explosives. Grenades, dogs, drones etc.
Haha, you totally dont lie, agent. Manning zoo and tidal are vastly different from the other 3 legendary missions, make absolutely no mistake. However, as the div 2 God, it is my duty to see to such tasks and entertain you all! I aim to WIN agent, and that's exactly what you can view in the Premier video later tonight of me and some random agents tackling Manning Zoo 4 directive legendary!
Stay tuned, agent, and I do hope to see you there for it! ✨️👑