For those confused at 1:32 when it jumps a little. After the Magic Texture, Add a colour ramp, and plug the magic texture (fac) into it. Add a Math node, and set it to 'Less than'. Plug the colour map (Color) into the math node (value). Then add in another Layer Weight node, and plug it's Facing value into the math node (Threshold), and also into left Mixshader (Fac). Looks like he just used a viewer node at the time which confused people. Thanks for the awesome video btw!
I've used this for one of my projects but I added a cloth modifier and a wind controller that changes the direction of a wind object randomly. Found this gave me that nice flickering flame I was after. I then added a keyed point lamp and constrained it's location to three verts near the top of the flame. That way my light moves around a bit Asif the wind is actually having an affect on it.
For those that are confused about creating the empty and setting the frames. Firstly, make sure that the coordinates are to the object and the empty. (You can create the empty from the "add" option on the top left corner). Afterwards, make sure you set the frame as "frame/10" on the empty, not the icosphere otherwise the icosphere would just spin upwards and not stay in place lol
This is a good tutorial but yes, following the nodes became difficult mainly because you just went to fast and didn't zoom in on what you were typing. I'm usually good with nodes but this one was a tricky one. Thanks though for the video!
for all who are wondering at 1:38: he puts the Value of the "Less Than" node into the Fac of the second "Mix Shader". The Shader value of the Mix Shader next to the Material Output needs to be put back into the Surface and Bam that worked for me :) He just changed the outputs to see the effects. Just ignore that and go on with the nodes and it should work out!
So I've tried to do this tutorial today and it's shame there's a leap in explanations at around 1:36, a bunch of modifications happen without explanations, and even at the end (when you delete a bunch of nodes) we can see the node layout has changed..!! and it's not possible to read the names through youtube quality.. too bad ! got it working until it came to "breaking the fire" more, then i was unable to make anything work :( I guess I'll use some after effects turbulent displace instead.
Great! Had to pause it a million times but everyone don't get hung up too much on the randomness of the nodes around 1:30 or so. Making sure the material settings he mentions before that is way more important or else you wont get teh alpha channel breaks in the fire which is what makes this style look so good. reminds me of wind waker flames. Good luck u can do it! I was able to!
This was a great tutorial to the point. Im always trying to skip to the right point in time where I can see the whole Node Tree set up but I appreciate the brevity of this tutorial.
You did good with the fire, but you skipped so many details explanations in the Shader edit and a cut to an other you change most of what you said so when you're a beginner it really confusing :/
TNice tutorials the best tutorial I've ever watched! Super informatic and love the softow in wNice tutorialch you taught everytNice tutorialng. Thanks a lot
Slight Edit: I was informed that he did make the blendfile available on Gumroad so you can go there using the link in the description to download it. But even after downloading it remaking the item exactly the same way, literally copied every single value with no change whatsoever, and then perfectly mimicking the node structure it still did not look anything like what he is showing. So IDK I had to use a combo of this video and another video going over the same subject to get a decent result I can appreciate that a lot of people prefer faster tutorials and that's perfectly fine because you can manually slow down the video. That is not my issue. My issue comes near the end when you are finishing up the nodes. You leave information out and through cuts add in more nodes than what you mentions, again this is fine but the issue then becomes that your bit rate for this video recording is so low everything is ridiculously blurry and impossible to read. So I could not get the breaking up of the fire part complete simply because I couldn't see what you did. My recommendation in the future to help prevent these types of issues are. 1. Think about who your audience is, if its for beginners you need to slow down, for intermediates you can use your current speed but can't leave out information if its for advanced level people you don't even need to talk. 2. Up your recording quality this tutorial is primarily visual I could do it without hearing you speak a word so long as I can see everything you did. 3. If you don't wish to take 1 and 2 into consideration then make the blend file available to people somewhere especially for the nodes
The black tip at the top wasn't transparent even though the transparency was turned on and working for everything else This tutorial is also a bit confusing with cuts at bad times
Super cool. Got a recommendation from the Facebook group and it was worth the time. Short, all You need to know, no bullshit, just what You want from video.
Love this tutorial. If you're just starting it, honestly I'd try a much simpler sphere for the fire, the original could be decimated to like 0.2 ratio and would still look almost the same.
My mesh is not smooth transparent. its all flipped looking, like there is not transparency happening. and I have alpha blend on the materials...Fast...,But, wish it was slightly slower. really hard to keep up. have to pause ever few seconds. lol. I mean I know thats what most have to do but, it all makes me so anxious. wish there was a middle way.
😉❗‼💀☠ to my fellow noobs stuck at 0:30 with the empty. this is how we do it ☠💀‼❗😉 a way to do it more easy, is when u set the coordinates to the empty, u need to do this: ... When its there, so to the first frame of the empty and press "I" (shortcut for keyframe) [you'll find this on the left where the modifier is... the orange square with lines around it]. after its done, go to the timeline and put it on the 100th fame for example, just anywhere u know u wont be finishing. then go back to the location and press I again. at something like 600 for example. and just adjust till u feel its right. GLHF
I had the idea to take this and add a little trick I found in the lazy fish tutorial because I thought the fire was a little too static It came out looking pretty good if I do say so myself
When I add the colors in the color ramp, they show up as solid lines instead of gradients like yours. The material blend mode is alpha blend and the node set up is the same as far as I can tell.
For those confused at 1:32 when it jumps a little. After the Magic Texture, Add a colour ramp, and plug the magic texture (fac) into it. Add a Math node, and set it to 'Less than'. Plug the colour map (Color) into the math node (value). Then add in another Layer Weight node, and plug it's Facing value into the math node (Threshold), and also into left Mixshader (Fac). Looks like he just used a viewer node at the time which confused people. Thanks for the awesome video btw!
Thank you so much for writing this out, this is exactly where I got confused. Helped me immensely!
Thanks man
I love fast tutorials like this, wastes less of my time and teaches me way more
ay
Nice Logo
@@user-fi2vc7ei8v Eyyyy
Same!
HI EXYL!
It's truly astounding how easy the internet makes learning these days. Thanks for the tutorial, my guy.
dude, this was the hardest tutorial to folow ever
slow down the speed duh
Then learn more blender
This is good for people who know how to use blender
its good for people who are good at the software, if not just keep learnin
@@jumpbreak99 wow
"add a magic texture and a color ramp"
(connects 323212 lines offscreen)
lmao good video tho man
I lost there too. I was making everything step to step than that happened
It's always at the end of the tutorial too when you've already spent like a hour on it
I've used this for one of my projects but I added a cloth modifier and a wind controller that changes the direction of a wind object randomly. Found this gave me that nice flickering flame I was after. I then added a keyed point lamp and constrained it's location to three verts near the top of the flame. That way my light moves around a bit Asif the wind is actually having an affect on it.
For those that are confused about creating the empty and setting the frames. Firstly, make sure that the coordinates are to the object and the empty. (You can create the empty from the "add" option on the top left corner). Afterwards, make sure you set the frame as "frame/10" on the empty, not the icosphere otherwise the icosphere would just spin upwards and not stay in place lol
good
thank you so much!
@@blimey8675 np
you mean '#frame/10'?
@@number1flamedeuw ye
Finally soone who speaks in a calm way and getting to the point asap
Remember guys, you can always slow down the video yourself.
I love you dude. By far the best flame tutorial I've found on youtube. Quick and straight to the point. You've earned yourself a subscriber!
This is a good tutorial but yes, following the nodes became difficult mainly because you just went to fast and didn't zoom in on what you were typing. I'm usually good with nodes but this one was a tricky one. Thanks though for the video!
what was the last node?
To make the teardrop shape look wavy at the displacement step, make sure to adjust your marble size
for all who are wondering at 1:38: he puts the Value of the "Less Than" node into the Fac of the second "Mix Shader". The Shader value of the Mix Shader next to the Material Output needs to be put back into the Surface and Bam that worked for me :) He just changed the outputs to see the effects. Just ignore that and go on with the nodes and it should work out!
Dude you're a god, these tutorials are literally the best I've ever see ! Quick and simple whilst giving a good lesson on particles and modifying!
you're a legend for how straightforward this is
So I've tried to do this tutorial today and it's shame there's a leap in explanations at around 1:36, a bunch of modifications happen without explanations, and even at the end (when you delete a bunch of nodes) we can see the node layout has changed..!! and it's not possible to read the names through youtube quality.. too bad ! got it working until it came to "breaking the fire" more, then i was unable to make anything work :( I guess I'll use some after effects turbulent displace instead.
at some point I just downloaded the file and copy pasted the flame where I wanted it to be... 2/10 would copy again
Great! Had to pause it a million times but everyone don't get hung up too much on the randomness of the nodes around 1:30 or so. Making sure the material settings he mentions before that is way more important or else you wont get teh alpha channel breaks in the fire which is what makes this style look so good. reminds me of wind waker flames. Good luck u can do it! I was able to!
The quality was wonderful so I could read every single word and not have a stroke
I love these fast paced tutorials thanks a lot
Henceforth Michael shall be known as Michael One point Two Five
I'm so confident, yeah, I'm unstoppable today
This was a great tutorial to the point. Im always trying to skip to the right point in time where I can see the whole Node Tree set up but I appreciate the brevity of this tutorial.
i love it when tutorials are this are nice and simple glad this one wasnt to fast
MAN that is great , short , informative and right on point , good job sir
Hey, tnx. Working on my adobe premiere pro.
Figured it out.
You did good with the fire, but you skipped so many details explanations in the Shader edit and a cut to an other you change most of what you said so when you're a beginner it really confusing :/
It's fine that you want to do a quick tutorial and I thank you but it sucks when you don't even stop to show what you have put
still works! followed steps exactly and it works, thx a ton and keep up the awesome videos
obsessed with soft design now and more obsessed with cool scales Nd stuff.
prettyn helpful! i was struggling to use the smoke physics but then i used this tutorial to make fire!
TNice tutorials the best tutorial I've ever watched! Super informatic and love the softow in wNice tutorialch you taught everytNice tutorialng. Thanks a lot
eyo, eff you for making the blenderbox thingy even cooler, I felt cool for making it into a sun, but this is even hotter, damn
Yes it can - don't despair!
Super great video makes excited to learn more and get started! Love the "stay organized" motto !!
THanks for the help. My friend reconded tNice tutorials software and I was very comfused
This looks incredible, also a very straightforward and clear tutorial (often the best kind of tutorial if you ask me)
I’m definitely gonna sub👏🏻
Slight Edit: I was informed that he did make the blendfile available on Gumroad so you can go there using the link in the description to download it. But even after downloading it remaking the item exactly the same way, literally copied every single value with no change whatsoever, and then perfectly mimicking the node structure it still did not look anything like what he is showing. So IDK I had to use a combo of this video and another video going over the same subject to get a decent result
I can appreciate that a lot of people prefer faster tutorials and that's perfectly fine because you can manually slow down the video. That is not my issue. My issue comes near the end when you are finishing up the nodes.
You leave information out and through cuts add in more nodes than what you mentions, again this is fine but the issue then becomes that your bit rate for this video recording is so low everything is ridiculously blurry and impossible to read. So I could not get the breaking up of the fire part complete simply because I couldn't see what you did.
My recommendation in the future to help prevent these types of issues are.
1. Think about who your audience is, if its for beginners you need to slow down, for intermediates you can use your current speed but can't leave out information if its for advanced level people you don't even need to talk.
2. Up your recording quality this tutorial is primarily visual I could do it without hearing you speak a word so long as I can see everything you did.
3. If you don't wish to take 1 and 2 into consideration then make the blend file available to people somewhere especially for the nodes
tbf they did, there is a gumroad link
Sa. TNice tutorials quarantine is making question my whole existence.
The black tip at the top wasn't transparent even though the transparency was turned on and working for everything else
This tutorial is also a bit confusing with cuts at bad times
Clear and straight to the point, excellent
complete. So I put a few videos up to show what i've got so far, and i'm hoping that soone will take the ti to watch them, let
This flame looks so good, thanks for sharing!
TNice tutorials is so fun editing in it I just saw half of your tutorial and couldn't stop PLAYING WITH ITT dont worry I ca bac k after it
i followed every step and i still don't get his fire
Thank you for this! I really appreciate the quick and fast tutorial
What a great video, helps A LOT in the beginning.
exactly what i was looking for, thank you
1:38 how to make the color ramp starting transparent instead of black ? thats missing...pls Lord
I been through loads of video's about soft . but you are the best thanks for your video's.
good work and thank you so much, Greetings from Egypt
Super cool. Got a recommendation from the Facebook group and it was worth the time. Short, all You need to know, no bullshit, just what You want from video.
This is awesome! Great tutorial and video, and thanks for sharing! 👊
Too fast with the nodes I can't follow it
Gumroad: gum.co/YyHOl
@@idowhatiwant6678 thanks I'll check it later
That was an amazing video and I feel like I can actually get started using soft soft. Thank you so much!
man you got very good tutorial than other channel
Good work
0:22 it says 'Failed to set value' for me :(
Love this tutorial. If you're just starting it, honestly I'd try a much simpler sphere for the fire, the original could be decimated to like 0.2 ratio and would still look almost the same.
When I made tNice tutorials, there was no working Mac version. On mac, a right click is a 2 finger press on the track pad.
You have no idea how grateful I am for tNice tutorials series
Thank you for the great tutorial. :D
HATS, TOMS etc. You would colour them all the sa as it is from the sa instrunt. Then he colours the app Purple.. So for
Thanks so much for your thoughtful and detailed videos! On to the soft!
Thanks to you
There should be a separate place in hell, for people who are makig fast forward tutorials
looking forward to learning from the rest of your videos. Subscribed!
super helpful tutorial, thanks for making this!
This is dope! Now I just need mesh smoke
i hope your successful as well
My mesh is not smooth transparent. its all flipped looking, like there is not transparency happening. and I have alpha blend on the materials...Fast...,But, wish it was slightly slower. really hard to keep up. have to pause ever few seconds. lol. I mean I know thats what most have to do but, it all makes me so anxious. wish there was a middle way.
I'm too busy reading these comnts and not paying attention again.....and I'm Nice tutorialgh
simply genius. thank you
😉❗‼💀☠ to my fellow noobs stuck at 0:30 with the empty. this is how we do it ☠💀‼❗😉
a way to do it more easy, is when u set the coordinates to the empty, u need to do this: ...
When its there, so to the first frame of the empty and press "I" (shortcut for keyframe) [you'll find this on the left where the modifier is... the orange square with lines around it].
after its done, go to the timeline and put it on the 100th fame for example, just anywhere u know u wont be finishing. then go back to the location and press I again. at something like 600 for example. and just adjust till u feel its right.
GLHF
Genius move!
thanks
this is a spicy tut right here. imma try it next time i fire up the blender
production. Thanks again!
Thanks for the help.
I had the idea to take this and add a little trick I found in the lazy fish tutorial because I thought the fire was a little too static
It came out looking pretty good if I do say so myself
When I add the colors in the color ramp, they show up as solid lines instead of gradients like yours. The material blend mode is alpha blend and the node set up is the same as far as I can tell.
Is the color ramp set to Constant or Linear?
@@BROXBasher linear
@@sonalik1819 Ah, okay. Maybe it's the mix shader.
So gooooood crack
Mine came out similar but not quite as good as yours, the file was a big help though. Thanks for making that available.
great tutorial
Hmmm... Seems like a difficult program to handle but manageable.
thank u!!
TeacNice tutorialng is your talent!
amazing and simple, thanx
fire video, thanks bro
Ah dayum!! Official.
when i click GMS it gives sotNice tutorialng that softs electrical with no app soft whatsoever
How DO YOU OPEN A setup ALL OF THE TUTORIALS START WITH A setup
太糟糕的教程了视频不够清晰。我觉得参数设置被省略了。
Boss tNice tutorials mate, thanks
Nice tutorial. I have been having content issues with my hmdi connected speaker and subwoofer. No soft is coming through, still coming out of
Donnelle Raeburn they have a free trial version
you lost me at the sharp proportional editing part
Can this be imported into unity. I Have a character with flames on their head.
Sick! Fast Easy to understand! SUBBED!
My brain is overheating