Destiny's Dilemma: You Can't Please Everyone

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  • Опубліковано 27 вер 2024
  • Just talking about how Bungie has responded to community feedback and player's wishes in the past, only for those solutions to create new and unintended consequences.
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КОМЕНТАРІ • 103

  • @gerbburr8498
    @gerbburr8498 6 годин тому +5

    This is great. Everything you said was spot on. The people asking for destiny 3 will play it for a week and get bored. My favourite part of Destiny is creating new builds and excited when I can use my vaulted weapons that I saved

    • @Reziel_azyr
      @Reziel_azyr 45 хвилин тому +1

      That is such horse $hit. You guys are just hoarders that will grind the same thing for the 500th time if it means u don’t lose your junk.
      Fact is a D3 with a brand new engine will solve alot of the games problems and bring in a whole new influx of new players and I guarantee existing D2 addicts will come back because they cant help them selves anyways. But go on keep believing your own crap.

  • @SushiJuice
    @SushiJuice 7 годин тому +46

    This is 100% why doing a Destiny 3 would be the same exact way. We'd start at a square one and have to get stronger. I can see everyone who lobbied for it complaining about it. And who knows what changes they'd make that people wouldn't like. Everyone is screaming for Destiny 3, but I don't think that'll be the answer. Bungie is in a horrible position

    • @thrilla72
      @thrilla72 6 годин тому +14

      The fanbase is incredibly whiny tbh

    • @LaLloronaVT
      @LaLloronaVT 6 годин тому +1

      @@thrilla72it’s whiny because Bungie made it this way. They take forever to make changes and overtime this created a large fan base that feels that it needs to bitch and moan to get anything they want

    • @patrikules1937
      @patrikules1937 6 годин тому +5

      It took years to get Gjalahorn back, and I'm just now going to get Icebreaker back...
      I want everyone who wants a reset to just delete their accounts and start fresh.

    • @ToxicWolf420
      @ToxicWolf420 5 годин тому +2

      People say the want a destiny 3 but bungie can’t even look after d2 so why would they do any better starting again 😂

    • @1chill_623
      @1chill_623 4 години тому +4

      D3 would make things worse cause we’d have to start over completely. We’ve spent far too many countless hours adding and grinding our collection. The only way people would play it is if Bungie doesn’t have anything to do it and if they can transfer everything from d2 over including our entire collection. In conclusion- no one will buy or play it if bungies involved and if they don’t transfer our things from d2. They should just end with d2 and be done with the franchise, if their plans after this year completely flop, it’s Joeover for them and the franchise cause this would be the time Sony would 100% fire them from the game

  • @carnage9536
    @carnage9536 6 годин тому +17

    I’ve been saying for so long that I think bungie messed up by making enhanced perks be a crafted weapon thing and not a random roll only thing. Random rolls should be better otherwise theres no reason to not just craft the weapon instead since you get the pattern in a week or two anyway.

    • @arcstaff
      @arcstaff 3 години тому +1

      but once again, there's a dilemma.
      why would i invest resources and craft a weapon when i can just farm for a direct upgrade through RNG?

    • @Sohelanthropus
      @Sohelanthropus 3 години тому +1

      ​@@arcstaffbecause crafting is guaranteed duh💀

    • @ap396z
      @ap396z 3 години тому +1

      @@arcstaff a lot of people don’t want to farm/grind dude. Some people claim they wouldn’t play the game if crafting didn’t exist.
      Crafting should be a guaranteed but less effective version of said weapon. While RNG bros get to grind for the best version. Everyone would win, and activities don’t become useless after acquiring the red borders

  • @KrnlKlink1
    @KrnlKlink1 5 годин тому +7

    Have you ever thought about how bad the RNG actually is? I personally believe that Bungie is manipulating the rolls on weapons to increase player engagement. I was farming a strike for an adept weapon a couple of weeks ago and 2 out of 3 of us got the same roll multiple consecutive runs. I'm no statistician but that's got to be next to impossible if it was truly random.

    • @itztizzle
      @itztizzle  3 години тому +5

      @@KrnlKlink1 also, when you take a long break, your RNG seems to get better. Seen it in many occasions. It super casual players getting the raid exotic on their one and only run. I see it lots

    • @lastwymsi
      @lastwymsi 12 хвилин тому

      Fun fact!
      Thats actually a known bug. The game tends to copy item memory across players in the lobby if youve been playing for a long time. I find relogging every hour or so helps the game run much better.
      Its similar to the issue that causes you to get duplicate items from multiple engrams if you open them quickly.
      Cant say why it happens since theres a couple billion technical reasons that could cause it, but its been talked about on the forums every few years.

    • @EVILLOVER01
      @EVILLOVER01 12 хвилин тому

      I got calibans liar from xur after 3 copies. The 2 I've gotten from the pale heart were also duplicates, I won't do the mission again cause I feel it's a scam too.

  • @WHlSKYtx
    @WHlSKYtx 7 годин тому +11

    You’ll literally hit the pinnacle cap just playing the new dungeon most likely. Power level does need to just go though

  • @houseflygames
    @houseflygames 4 години тому +3

    This is a lot of reading, bear with me here.
    I think we are all noticing key things that made Destiny feel like Destiny were being either Left to Rot or Straight up removed (accidentally or Intentionally) . All of us were excited about the New things, in general, and didnt notice the older things that were Untouched for years until later.
    For example, with the iteration of Red Borders, we were all too deep into the new feature and many didn't notice the RNG factor fading away. A lot of us loved Into The Light, because RNG factors were brought back, and there were two versions, the Base and the Shiny. Pantheon was a pain in a fun way, because there was a challenge.
    Another Example, Bungie leaving the Big 3 activities (Mainly Vanguard and Gambit) to rot and only giving them a couple things, vs back then it felt like they had a lot. The Strikes are either the worse version of Battlegrounds, or the same 3 strikes (Sephiks Prime, SABER-1, and Navota, maybe Hashladun if you're lucky) Gambit only got the Dreaming city map back.
    Exotics aren't Exotics anymore, Pinnacles are useless.
    Bungie giving Destinations one purpose: Seasonal and Main story, and nothing to really chase after in those destinations in the long run. Especially the older vendors that been around forever. "Core game Activities" the Devs listed to be worked on.
    vs Back then, there was a lot of RNG based activities, things to do, things to chase. Remember when you had to get the Mote of Light in forsaken to get the New Supers? Remember when you had a purpose going back to older things? The most of a purpose you have is nostalgia in the older destinations, or youre doing a raid to Only help people. Once you get the red borders, never touching the past again. In a way, this paragraph that you've read also indicates that Vaulting did so much more damage to Replayability and Purpose than some people realize.
    I'm glad the articles they made highlighted some of these issues to be fixed later in episodes and 2025, but actions speak louder than words.
    In my opinion, I much rather people complain about RNG or how it doesnt respect anyones time rather than having a list of issues with the game despite it's Upsides.

  • @chinbusy6336
    @chinbusy6336 Годину тому +2

    I feel Bungie is going in the right direction... making enemies smarter is the way forward. However, if you ask me, Bungie is too reliant on arean machanics, which makes the quests, raids and dungeons boring, and repetitive over time, especially if the machincs are super hard for new players to understand. Don't believe me..?
    Just look at the new encore exotic mission... they forced us to play that boring mission so many times I don’t think I will every play it again.
    Let Bungie cook, I feel they are making the correct changes to AI with the addition of better enemy AI and enemy mechanics.
    Welcome back, Tizzle! 🍻

  • @DCBeers
    @DCBeers 2 години тому +3

    No mention of how awesome the old stacking buffs/debuffs were pre-shadowkeep. Miss that level of skill gap + dps optimization :(

    • @itztizzle
      @itztizzle  2 години тому +1

      @@DCBeers saammmree. Even post Shadowkeep. Making elemental wells to pick up right before DPS for font of night to stack with charged with light. Loved it

  • @lobes117
    @lobes117 6 годин тому +2

    Da homie tizzle back at it again with an objectively correct opinion
    “In life, 100% be careful what you ask for because you might just get it” *wisdom*

  • @xAbsynthex
    @xAbsynthex 2 години тому +1

    You know, I have a lot of thoughts on this topic. But I think you said it perfectly at the end:
    Destiny has just ran its course.
    They can add or remove whatever they want, change whatever they want, put this gun, that super, whatever they want, and it’s just gonna further drive them down the drain. Because the game is built off of old boomer bones, a time that we are long past. A time that no longer exists. Even just the name “Destiny” itself isn’t seen as too favorable these days. I hate to use the MCU analogy , but I think that perfectly captures where we are. We killed our Thanos, and now we’re trying build a Multiverse.
    But we’ll never get that glory leading up to that point again. Yeah sure we may get some good stuff here and there, but as a whole, the ride’s over. A lot of people have gotten off, but there’s still some of us, a lot of us, still sitting, thinking they’re gonna press the button again.
    The ride’s over.

  • @SKyLiNe1980
    @SKyLiNe1980 4 години тому +1

    Its exactly the same as people crying over having to grind too much for a particular roll they're chasing, bungie introduces weapon crafting and those exact same people now moan crafting ruined the game. I mean.. whut?!.
    Regardless, as always bungie giveth bungie taketh, any change usually just means the grind is moved to something else 😂. Regarding mods yeah it kinda screwed build crafting diversity and options, easier i don't know, there's so many people that run around with pretty poor builds 😜 and yeah certainly agree locks got shafted most, look at what locks brought healing nades, devour, restoration etc etc but what did locks get back? Barely anything 😊😅. Certainly not advocating all grinding should be removed but i think one (of several) core issues is (was better but since FS returned) stuff being too grindy completely kills replayability. Who wants to do an activity again after having to run it 200 times. New light experience indeed sucks donkey balls, but destiny's community drama addiction, and certain content creatore monetizing drama and negativity are also likely content to a low new player inflow

  • @aka_ghxst
    @aka_ghxst 4 години тому +1

    “Would you really want to earn your fourth Outbreak Perfected in D3?” Is the realest question we ain’t ready to answer. - not to mention the community answered with a resounding “No.” when Bungie asked if we would even play Destiny 3. Remember the surveys?

  • @remister1984
    @remister1984 5 годин тому +1

    I felt the same sentiments from the video. Was kinda bummed with Class 2.0 and lock lost its identity in the game (I only have a lock char). I guess its cool that all classes got the nades (I do like that everyone get supression nades). And I guess with the added exotic class item, the identity gets diluted (yay finally locks gets an exotic that can buff their supers XD) I use to keep my groll rng guns, but no need when you can craft them with enhanced rolls. Now since I've been vault-gated for a few years, I've been just deleting crafted rolls and craft them back up when I need them. I feel like D1 was more of the testing grounds where FPS gameplay was first and D2 evolved to what RPG aspects of the game with the FPS gameplay.

  • @jimmcmeen761
    @jimmcmeen761 5 годин тому +1

    Hey man welcome back!
    Finally someone that has a logical, unselfish mind to look at things objectively.
    I don’t think the game is perfect but it’s come a long way when I started D2 season 7. Got here a few months before sunsetting :(

  • @patrikules1937
    @patrikules1937 5 годин тому +4

    Nearly every game has a 'power level' increase that comes with every content release that's pretty much irrelevant because the content released is tuned to that increased power.
    There is a loud minority of Destiny players that complain about everything. It's more important to them to be angry than to be consistent or objective. Most players aren't watching UA-camrs or posting on forums. The new people that _do_ go to a forum or UA-cam and see a creator tell them how bad the game is are not going to play, not going to watch that creator, or will play and ignore creators.
    Point being when you make negative content consistently you'll find yourself in an echo chamber with that loud minority, which will distort your perception of what the general community thinks and wants.

  • @dmark_
    @dmark_ 6 годин тому +1

    6:29 luckily with revenant we can play the whole thing in one session if we want

    • @itztizzle
      @itztizzle  6 годин тому +1

      @@dmark_ just the first act I believe. The other 2 acts are still timegated

  • @shadowlight6084
    @shadowlight6084 6 хвилин тому

    "I play destiny not for the loot but for the gameplay" THIS!!! Like I swore destiny 2 players forgot there is a game under their chase for loot and left old content to rot because "I already got all the loot...whats the point of playing it again." Unless it gives them something they want then they don't play it not even to help players on their grind.

  • @StanleyHalas
    @StanleyHalas 28 хвилин тому

    Keep improving PVE, Stop making stupid obvious mistakes, increase the focus on space wizard fantasy and make PvP something worth playing during slow times.

  • @sanchansama9356
    @sanchansama9356 15 хвилин тому

    only being able to Enhance RNG Drops is a great example, Cheers as Always Brother 💯💯🎮🎮✌🏽✌🏽

  • @Reziel_azyr
    @Reziel_azyr 42 хвилини тому

    D3 with a new engine and new management and team will 100% beat whatever the hell destiny is right now . Everyone just assumes we will just repeat the same mistakes, I hope Sony guts bungie and starts with actual responsible adults in leadership.

  • @yol_n
    @yol_n 48 хвилин тому

    Sunsetting could never work. The only defense is if it was implemented properly. Bungie barely makes this game functions as is I don't think they have the maturity, skill and knowledge to make it work. The only way to make the game going is powercreep unfortunately.

  • @ShutchyerLips
    @ShutchyerLips 24 хвилини тому

    I swear I saw a recent twab or developer insight thing that showed a weapon screen with enhanced 1st and 2nd column perks

  • @kylebush5934
    @kylebush5934 Годину тому

    I think something frequently looked over in a lot of discourse about the community as a whole is that different portions want different things. Aztecross had his video recently for criticizing the community who say they want more grind for being hypocrites for not wanting the 10 level Pinnacle increase. The same people clamoring for more grind are not the same people upset about the Pinnacle grind, largely. I, for one, don't especially want more grind. I only want to grind if the end reward is meaningful. A small Pinnacle increase isn't.
    A lot of people want crafting minimized. I played Destiny on and off until Watch Queen came out and I got WAY more into it because I could never enjoy it due to the heavy RNG before crafting. I now have thousands of hours since and am a super hardcore player. I love just playing the game now that I feel it has rewards that are attainable via crafting. If they diminish the role of crafting as they implied they might in a recent blog post, my play time will absolutely take a hit. I'm here to have fun killing aliens with powerful guns, not play a slot machine. This would make the crafting-haters happy, while scorning a different subset of players who will then become the vocal ones making the Reddit posts asking for more crafting and reminiscing about the good old days when they could get the rewards they wanted.
    Destiny is a large tent with varying opinions, so the community aren't hypocrites for pleading for crafting and then rejecting it. These are different groups and when the crafting-haters are appeased, then another group (including myself) will have less fun as a result.
    I will say, I think trying to build the game for the most hardcore of hardcore players will absolutely lead to it's downfall, but that's a topic for another day.

  • @GenocideLv
    @GenocideLv 43 хвилини тому

    They arent trying to please everyone. There are 0 straight couples in d2. There are 8 of the opposite, and two trains.

  • @VanpyroGaming0
    @VanpyroGaming0 2 години тому

    I personally prefer when I can get through the entirety of the expansion at my own pace, then leave until the next expansion. It's definitely a healthier relationship with the game than having to wait and come back each week after a timegate lift.

  • @Frosthowl93
    @Frosthowl93 Годину тому

    IMO they did crafting backwards. Drops should have had enhanced perks and crafted weapons should not have. The point of doing the activity was to hope and pray you got the GOD GOD roll, but know that you'll be able to get the god roll, even if slightly worse than what could be.

  • @jonsawyer6977
    @jonsawyer6977 Годину тому

    The rng is terrible in this game. Focused drops or escalating chances are good mitigators. I’m also fine with straight up crafting god rolls. But the baseline rng is insane. I shouldn’t be able to grind Warlords 78 times and still have no Voltshot Indebted to show for it.

  • @yol_n
    @yol_n Годину тому

    I didn't watch the video and I will probably agree with certain points and disagree on others
    But let me just say... bungie has a habit of doing the communities wishes but doing a strong monkey's paw.

  • @benjaminkorhum5068
    @benjaminkorhum5068 2 години тому

    Just a comment on the crafting subject. I only have time to play one character. I am not a warlock main since D1, I am a Warlock only since D1. And I have a terrible RnG always had, so I have to admit that I do enjoy the crafting possibility, and even with that it takes me ages to get all the red borders gor the weapon I am interested in. But I also have to admit that I really like that we can enhance random drops.
    Finally, I do manage to play enough to attempt solo flawless some dungeons. Although I still haven't solo flawless the latest one, but I just reached 1999 light, so now I can focus on that for the last two weeks. I'll keep playing as long as there are new dungeons.

  • @nicholaslaning3010
    @nicholaslaning3010 2 години тому

    Man, I disagree. I’m not bored of Destiny as a game at all. It’s all about content. It is super repetitive. The question is….. is there a way to add more playability without just having people the same arena 200 times.

  • @jjpants6563
    @jjpants6563 2 години тому

    Asking for a d3 implies a new game with new mechanics and systems. If they take what you say and dont change anything but give us more then yeah its gonna flop but people want new experiences. Its sad that people think new games just means new title same game blame ow2 and modern game studios for that.

  • @rope-a-dope
    @rope-a-dope 2 години тому

    As someone who has played destiny the whole way through as I have aged and all my friends have walked away and as the game play has become very formulaic and I don’t have a real chase I enjoy pursuing any more I find my self taking longer and more often breaks. I find myself when I do login because I have 10 years worth of loot. There is no real reason to purse anything unless it’s a full meta shift or a hard nerf I have something that always works. I personally don’t know how to fix this maybe broaden the fire team finder and the loot and drive to play I don’t have an answer.

  • @davidavina3941
    @davidavina3941 3 години тому

    If they added enhancing random drops of craftable wrapons I would be completely happy. I would no longer have to feels like: Yes thats the roll I wanted but it does not have enhanced perks, so I have to keep getting rolls to get the red borders so that I have the enhanced perks.

  • @mojomanmurph1925
    @mojomanmurph1925 3 години тому

    That was a good video and the comments as well. I like the game since D1. I want it to continue but it has to have players to keep going. Most definitely, there has to be a way to on board new players. It's got to be so confusing to them. Heck, I have been confused as to what was going on through the years. I got so many guns, I don't know what to do with them when I end up only running a few all the time. I try other games and keep coming back to D2. At it's base, it's better than anything else out there for FPS in my opinion.

  • @jacobruiter592
    @jacobruiter592 2 години тому

    You know something that was on Armor exotics in D1 that is largely absent in D2? Exotic Armor that had a big part of how a subclass worked baked in. This essentially allowed a player to run 3 Aspects.

  • @exxy9931
    @exxy9931 2 години тому

    I think Class 2.0 to 3.0 would've been better if they limited us a bit more like in D1 where we couldn't have access to everything.
    Edit: I think weapon crafting might've been better for the health of the game if we could only craft up to 80% of the "pinnacle god roll" weapon in the sandbox. Like back in WQ, something like Taipan could be craftable with Triple Tap/Frenzy or Firing Line but you couldn't craft Cataclysmic with Fourth Times/Bait And Switch. I do agree with the enhanced perks argument you made.

  • @kennethhinshaw8683
    @kennethhinshaw8683 3 години тому

    Exactly crafted weapons should have to be randomly dropped to earn the perks and a similar thing is the mark being craft able and you can swap perks but it would need a buy in like an ascendent shard for each perk. Actual grind is better than artificial

  • @bannedmann4469
    @bannedmann4469 3 години тому

    This is why I hate content creators, always asking for nerfs. Never learning that they never get it right, always nerfing things to the ground. Everything they’ve asked for and gotten have made things worse. Nerfs, PC version, SBMM. Content creators opinions are tainted because of the added incentives they have to play.

  • @Sued3y
    @Sued3y 3 години тому

    hit the nail on the head with your point on how if you've been here since 2014, the game has ran its course and the days of the taken king and forsaken are gone. even then i can't believe after 10 years that's all they have to show for it, couple month spurts of good vibes then the community goes right back to hating the game again. Don't get me wrong bungie has evolved the game and added many interesting systems/ideas over the years BUT when i first heard mention of this IP my mind ran wild with possibilities "a sci fi adventure" the ideas are endless; multiple systems and planets, ship flying and combat, trading, in depth customization etc. But still after 10 whole years none of that has ever came close to fruition, blame management or whatever asshole in a suit you want for that but Destiny has always had this safety net over it, they wanted to be a household name and succeeded in that with D2 but they lost their identity, the mystery of it all became predictable and monetized too easily. They became "safe" and truly catered to casuals. I think part of me realized I was here only for the ride and the "what if" of Destiny and it kept me playing and spending money. Now seeing what they've been able to accomplish I am left disappointed and feeling like I was sold a dream. Bungie truly screwed up a generation defining IP, this shit could have been bigger than star wars if done right. But I'm done thinking in the "what ifs," they have shown that this is no longer their priority and it's time for a new king to take the throne. I love this game and will most likely still play but man it's rough being so invested and then realizing there will be no real pay off. So much wasted fucking potential man it just doesn't make any logical sense.

  • @nikachu_i_choose5233
    @nikachu_i_choose5233 3 години тому

    The thing that would bring me back is more in depth build crafting. They want it to be multiple ways to build each subclass, but it feels like each subclass has one build.
    We need more in depth armour mods because they all feel so basic and generalist.
    We need more use cases for certain fragments and aspects.
    We need more synergy and exotics that really buff certain parts of subclasses.
    And we need unlockables that show your mastery with subclasses. Something that really shows how dedicated you are to a subclass.

  • @ThatLazyyGuy
    @ThatLazyyGuy 3 години тому

    I think people asking for D3 neglect how poor D2’s launch was. I can’t speak for D1 launch but you also said at the tail end of the video that vanilla D1 was rough

  • @cknvl
    @cknvl 4 години тому

    Completely agree. Crafting has been a godsend for vault space, & returning/ new players, but I think the main problem is the state of trademark activities' (pvp, strikes & gambit) replay Value. The truth is, pvp can carry a game by itself during content droughts (ex. hero shooters), but right now it's too frustrating with weird spawns, bad game-modes & elements that make it easy to snowball. Secondly, strikes are outdated, I'd rather replay different parts of the new story with matchmaking or friends. I really like the direction of onslaught but they need to cook it more (new enemies, more randomness & new mechanics; not just throwing balls the whole time).
    Once the hallmark playlists have been ironed-out, I think we're ready for D3.

  • @zeroshadowzs
    @zeroshadowzs 4 години тому

    There is a big split between fans, amongst other things, of the players that care for a looter shooter and all the grind and related things that come with that, and the group of people that want a story focused, 1 and done action shooter experience.
    The hunger for more content is battling with this split. The looter fanbase wants more individuality to people's inventory, for heavy grinders to have things casual players wont ever get, via fun to replay content.
    The other portion fanbase wants to play a FPS version of dynasty warriors; low difficulty, almost 0 barrier to entry, that can constantly (and unrealistically) provide 1 and done story based content.
    Catering to the first group would make it closer to other looter games, and in my opinion make the game better. Catering to the 2nd group has been what they've done for years now, and it's a big reason, in my opinion, the game is "dying" (I don't think it's dying, but continuing to cater to the 2nd group might end up killing it)

  • @random75491
    @random75491 3 години тому

    Gameplay over everything. None of this crap matters if it's not fun. As long as it's fun, you can do just about anything you want in terms of system.

  • @Fatlumpthe1st
    @Fatlumpthe1st 4 години тому

    That billion dollar question is a tough one. Leading this game must feel like a parent with a kid on each arm pulling in opposite directions. I bet it's a very frustrating job. 🤣

  • @thetruth9651
    @thetruth9651 4 години тому

    Bungie needs to start using their own judgement and not just do whatever people ask for; this community is a great example: they complain and want everything to be easy and understood without reading more than a near-illiterate person can. I make a million builds and know that everytime, it's either kickstart, surges, fonts, or finisher mods, along with extra time dilation or powerful attraction mods; you can't do what you used to. Then, as far as crafting is concerned, it should of been implemented differently or better yet, it should have never been considered. A massive part of destiny is about earning random loot, and no matter what, crafting takes a good chunk out of the grind; like boohoo, you got unlucky. All they would have to do is increase drop chances or add challenges to increase it because more challenge should mean more loot and better chance at getting better loot. And sure, I have an unpopular opinion, but who cares; both bungie and this community are running around with their hair on fire, so I'll stick to what I know is true.

  • @EBOLADINNER
    @EBOLADINNER 4 години тому

    They spuld have had crafting as a catch up for last 2 weeks of said season. Im sure in the dev insight they said next year crafting will be a catch up mechanic..but just playing with enhanced drops i hope they do this to bring grind and the loot aspect bk. After all the best wepoins sould be for the grind not casual players.

  • @mysterious6002
    @mysterious6002 5 годин тому

    In my opinion I feel like the destiny community is so split between people who are hardcore (and the people who think there hardcore) and people who are casual that it makes it hard for bungie to know how to fix things.

  • @TheFreeWulf
    @TheFreeWulf 6 годин тому

    Charged with light, wells and warning cells are truly missed. Class identity is a big thing too I miss. Weapon crafting should only be for world drop and playlist weapons, endgame activity loot should not be craftable. Something not talked about enough that would make destiny fun again would be dedicated drops and/or strike specific loot.

  • @db1872
    @db1872 6 годин тому

    Greta video. Agree with your take on warlock. We seem to be the summoner class now which is kinda cool but needs to be leaned into a bit more IMO. Noticed the glaive in the background and im a huge glaive stan. Vexcalibur seems to bring transcendent energy super fast.19000 kills and going

  • @LuminaD2
    @LuminaD2 6 годин тому

    People wanted the power level grind and after a year people complained it got added . Yeah I get what the community wants added/changed with adapt with the meta and state of the game but people just don't think about the bigger picture

  • @thisisthebeginning4425
    @thisisthebeginning4425 50 хвилин тому

    If ALL of you want a Hard Grind..go play as a Free to Try. Stop crying, complaining AFTER giving Bungie money. Stop saying its too Easy, after all the P2W mechanic's Season Pass players cried for, is now in game.
    Stop complaining about all the Cheaters in the game. Then use "Cheese" aka Cheats because the games too hard. Then complain about how Weapon crafting has killed the replayability of the game. Then use Macro XP and RNG farming because the grinding is too long.
    ....Typical Spoiled, Entitled Adults. "I paid $10. I expect to win and get everyuthing , because".

  • @icon4634
    @icon4634 6 годин тому

    I totally forgot we actually had crafting materials for crafting. It was annoying, but crafting is so braindead now that I'd be down to try some aspects of crafting from Witch Queen.

  • @JustAFishBeingAFish
    @JustAFishBeingAFish 3 години тому

    9:28 we dont even have the punching incredibly hard. Hunter does it better.

  • @Juan_Dominguez
    @Juan_Dominguez 6 годин тому

    I personally dont understand why people get upset when getting a Destiny 3 means a full reset. Like every game ever does that when a new iteration comes out

  • @36ive
    @36ive 5 годин тому

    And the game is still hard for casuals 😂 they ramped up the boring activities they could farm and now no one does them

  • @purewhiteloverbizarrejelly
    @purewhiteloverbizarrejelly 6 годин тому

    Just like exotic weapons or trials gear, light level used to be something to show off in Destiny 1. Cross is right, we need the grind back

  • @Warr666
    @Warr666 2 години тому

    I just picked up a 10 piece wing and dropped bruhhhhh

  • @brandonkufro1658
    @brandonkufro1658 Годину тому

    But you can definitely please no one

  • @fransonferguson2979
    @fransonferguson2979 5 годин тому

    Also tho love your content dude

  • @scotth5717
    @scotth5717 3 години тому

    Truth.

  • @PhantomPain74
    @PhantomPain74 4 години тому

    💯% Agree

  • @McDoodPedro
    @McDoodPedro 5 годин тому

    Honestly I wish they had limited crafting to world drop and seasonal weapons. A system that let's you get multiple perks on endgame weapons would've been better

    • @itztizzle
      @itztizzle  5 годин тому +2

      @@McDoodPedro multiple perks is far better than crafting IMO

  • @fransonferguson2979
    @fransonferguson2979 5 годин тому

    YOU in particular like alot of other steamers are going to come back when everyone destroys all content in 2 weeks and BEG for content timegating

    • @itztizzle
      @itztizzle  3 години тому

      @@fransonferguson2979 no I’m actually creative and can make my own content. And I’ve also always hated time gating in any game. Been rallying against it for years

  • @deep_ak-4728
    @deep_ak-4728 2 години тому

    amazing disguise of a solo fallen sabre gm lol
    honestly man u r so genuine this is the only d2 content im still watching

    • @itztizzle
      @itztizzle  2 години тому

      @@deep_ak-4728 thank you!

  • @Rat_Poison_Devil
    @Rat_Poison_Devil Годину тому

    👍

  • @jcrhee
    @jcrhee 4 години тому

    You forgot to mention the argument of: I paid for it, so I should have it.

    • @itztizzle
      @itztizzle  3 години тому

      @@jcrhee yes. Entitlement sucks. EARN your rewards. Git gud

  • @omarlocke4351
    @omarlocke4351 4 години тому

    the game has become easier on pc. at some point bungie began balancing for pc players. pc players can hardly die.
    i really want bungie to find a way to balance the game for console players too

    • @zeroshadowzs
      @zeroshadowzs 4 години тому

      Console players have more survivability than pc. 30fps makes you much more tanky than the high fps most pcs have.
      PC has a couple advantages, like higher feel of stability, more mappings available to do some actions controller can still do, but easier, and the ability to swing your camera really fast in any direction.
      I'm curious to what you think is the ways it's balanced against console

    • @omarlocke4351
      @omarlocke4351 3 години тому

      @@zeroshadowzs no. actually pc players have higher survivability. pc is baby game. dato and salgeppeto have both stated the game is too easy and it’s hard for them to die. just look at abilities on pc.
      and if you want more proof. just look at radi completions day one ALL pc. it isn’t because they’re good. it’s because they can’t die.

    • @spakentruth
      @spakentruth 2 години тому

      ​@@omarlocke4351you say this but you haven't heard of the bug that PC players playing above 90fps literally take more damage because more ticks are being calculated per second. If anything playing high fps on PC is a detriment to you. They've never patched this and it's been a bug with DMG calculation since pre forsaken. It's especially bad on enemies that have rapid beam like attacks. Ogres are the worst offenders, you take more DMG at 120 fps and die faster vs 30fps. Not saying console Is at an advantage, but saying PC players die less or are more tanky has been shown to be wrong.

    • @omarlocke4351
      @omarlocke4351 Годину тому

      @@spakentruth bungie changed that because pc players were crying that the game was too hard. the fact is that of players are playing baby game and have been for years.
      pc players have been b&m about “game too easy” as they play on a platform that quite literally has difficulty dying in master mode content. i get it. you dislike this reality. i do too. i sincerely wish bungie would fix this issue to make the game harder for them and cease making changes that harm console players.
      i’m not really sure how to fix the issue but if ignoring it and pretending it isn’t true because you don’t like it is another bad choice that harms the game.
      pc players claim to want more challenge. when difficulty was tied to frame rate they all lowered their frame rates and cried then the recent difficulty changes were made and they chased of many many console players. these changes should be reverted. again, i don’t know what a good answer for baby gamers on pc would be…

    • @spakentruth
      @spakentruth Годину тому

      @@omarlocke4351did you even read what i wrote or you just yapping through chat gpt? if bungie "fixed" the issue like you say you want then PC players would be at a much better advantage, higher frames, more stability, smoother overall gameplay, easier to dodge and input commands and shit.

  • @sergeaucoin1
    @sergeaucoin1 3 години тому

    Why are you upset about the power increase?

    • @itztizzle
      @itztizzle  3 години тому

      @@sergeaucoin1 because power no longer means anything thanks to power caps

    • @sergeaucoin1
      @sergeaucoin1 2 години тому

      @@itztizzle but it does. You can't do a GM 10pts under the power cap... All top tier events need higher power.
      Like the new dungeon.

    • @itztizzle
      @itztizzle  2 години тому

      @@sergeaucoin1 yes. Only punishes you though. Doesn’t benefit you. That’s what I should’ve said

    • @sergeaucoin1
      @sergeaucoin1 Годину тому

      @@itztizzle I can see it being punishing if you spend hundreds of hours updating your vault to the pinnacle cap, but other than that, I see it as a rewarding grind.
      I'm willing to bet that the majority of "normal" people that can only play for 10-20 hours per week, are looking forward to this increase.

  • @spy-v-spy1848
    @spy-v-spy1848 Годину тому

    Expand match making to all activities while giving options for private lobbies.

  • @fransonferguson2979
    @fransonferguson2979 5 годин тому

    There is a certain percentage of the community that play Destiny as a pastime ... they will engage as long as there is a number to chase or another Seal to collect YOU may not like this but you dont have to engage in it ... and BUNGIE probably saw the numbers of those players leave with no number to chase .. my idea is focus on the things that affect you and not the things that dont for health of the game

  • @fransonferguson2979
    @fransonferguson2979 5 годин тому

    Look a pw lvl grind that I dont have to engage with to play the game ....im gonna complain about it 🤦🏾✔️

  • @kai767
    @kai767 6 годин тому +1

    To reiterate: I love having my weapons up to 2000 I got the perfect vault just like you (not done yet). doing it once a year is tolerable but this? I would not be able to live with myself if I go along with this. how can you even come up with these idiotic ideas. no this is a dealbreaker im out.