Eurekas Are Better Than You Think!

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  • Опубліковано 2 жов 2024

КОМЕНТАРІ • 35

  • @TacticalAnt420
    @TacticalAnt420 2 місяці тому +114

    Imma take a small space of this comment section for the engagement but also to say thank you. I’ve been playing singleplayer for a long time and deity was kind of hard for me with the strats proposed by other civ 6 content creator. i could reliably win with Rome but that was it. I won once with Britain but I didn’t understand why and how. I then watched your videos and began steadily improving. I realized that money was the only thing that mattered and I’m currently doing victories with all the civs I had struggles with. So thank you, I’m now happy knowing I can crush AIs XD

    • @darknessdarkrai4549
      @darknessdarkrai4549 2 місяці тому +2

      I could only really win with religious civs because spamming holy sites is intuitive when I’m playing with one

    • @thestix1906
      @thestix1906 2 місяці тому +8

      civ 6 diety AI is actually a lot easier than it looks early game is where AI is the strongest if you have 8 cities thats more than enough for any victory condition science explodes once you get research labs and culture explode once you get more great writings and faith is even easier and can be done with base holy sites and having at least 5 trade routes actually helps a lot

    • @matthewbernobich9413
      @matthewbernobich9413 2 місяці тому +4

      the one thing that's been missing from herson's beginner series (in my very humble opinion): because he's talking from a multiplayer perspective, he's not touching on how easy it is to exploit the AI's advantages for your own gain. take diplo favor for example: the AI start collecting it very early on but don't value it highly until the early midgame. that means you can buy it 20 at a time for 1 gold and then cash in later. this lopsided valuation applies to a lot of other things: strategic resources, open borders, luxuries, and even gold per turn. the AI will usually buy every single of these things back from you at a higher rate than they sold it to you at, which allows you to accelerate your game while your stats catch up. you can also buy the AI's great works for raw gold to siphon their culture/tourism and boost your own at the same time
      this is how i'd been subsidizing a lot of my purchases in deity unless i ran harbors, and it sorta worked, but combining those exploits with the meta commercial hub opener has just exploded my game. internal trade routes are amazing and i had never known lol

    • @bobby_hmm
      @bobby_hmm 2 місяці тому

      I'm a pure single player but enjoy watching multiplayer and these videos have helped me a lot as well.
      I would advise anyone just playing vanilla to get some mods that buff the AI. I use 'Late Game AI' and 'Real Strategy'. These make the game much more challenging, with the AI targeting a victory condition.
      Without them I can beat diety by turtling early game and exploding mid game, the late game is a boring procession. With those mods I play at immortal and I've often lost one turn from victory. It's much more fun.

    • @bertdog2119
      @bertdog2119 2 місяці тому +1

      Getting better at Strategy games is 90% just learning how to read. A lot of important information is hidden deep in tooltips or article entries for a lot of strategy games, the tutorials only teach so much. These videos and others like them are great because they do the reading for us and show us how to find the information we need to make better and more informed decisions. More informed decision making is the fastest way to get better at any strategy game.

  • @worldpeace-rq2sl
    @worldpeace-rq2sl 2 місяці тому +27

    I’ll never play multiplayer cuz I don’t got that type of free time anymore but this is always super interesting content, thanks for doing what u do

  • @alex2005z
    @alex2005z 2 місяці тому +7

    Question here: in multiplayer ffa, do players ever agree to declare war on eachother, then peacing out to give both players the defensive tactics inspirations?

    • @HersonCiv
      @HersonCiv  2 місяці тому +9

      This generally isn't done. Plus, you can't declare war on someone you're already at war with, and you can't make peace for 10 turns after entering a war. This means that, for Players A and B to coordinate in this way, player A would have to declare war on player B 10 turns in advance, then peace, then have player B declare war on player A.

  • @RidicAcidic
    @RidicAcidic 2 місяці тому +3

    Huh, never thought about including 2 seige units in my early build order. I always considered the builds exclusively melee, ranged, and anti-cav with a battering ram/seige tower only to bust out trebeuchets if you're going cavalry.
    Also the part about getting boosts an era early is super useful, certainly utilizing that in my games!

  • @matsiv5707
    @matsiv5707 2 місяці тому +2

    honestly the single player "gurus" have become unwatchable after learning from the MP communuty. I know their goal is being entertaining, but they teach some game knowledge that's fundamentally flawed but is good enough for the dumb as bricks and exploitable AI.
    Even if some knowledge isn't transferrable to single player, I have a better understanding of properly pacing my games and hidden mechanics that make a huge difference.
    Even in MP I noticed a lot of novices underrate great library but it has helped me defending vs the science lead even when going for a CV by boosting information era technologies

    • @SenorCoupon
      @SenorCoupon 20 днів тому

      I agree with this to an extent. If you are trying to learn to survive on Deity, the single player channels are fun and are often presented well. I really enjoy Potato McWhiskey as a personality (and he's still a really good player, even if he doesn't adhere to optimization the way the MP players do), but I have definitely had to unlearn some of the modifications I made to my play from watching his channel. What's funny is that I intuitively originally valued Commercial Hubs a ton, but realistically didn't have the understanding of *why* it was important to push them so early, and I still didn't tech properly for them to ensure ultra-low district costs. But I was dissuaded from early Com Hubs by watching some of the single-player personalities, and treated them as a back-fill-as-necessary district (bc it was still easy to snipe great merchants).
      Similarly, I transitioned from Civ 5 to Civ 6 as a Surplus Log Magnus player (again, not using him fully optimally), but moved away from Magnus openers unless I was trying to chop out an early contested Wonder like Etemenanki. So it's fun having Magnus back, even if he's weaker w/o BBG.
      What I really appreciate about these videos is the transparency of the game mechanics behind the build orders so that I am relying less on generalities and instead pointing to specific reasons behind the early game decisions, and in a game of snowballing advantage it is massively helpful.
      Another thing is golden ages. I used to at times actively avoid going for a GA in the Ancient Era bc it made it that much harder to reach a Classic Era GA (unless I was doing a religious opening and pushing Monumentality). But with an improved understanding of not just how to sustain GAs throughout the game, but the reasoning why PB&V to turbo out Feudalism gets the ball rolling so much quicker when something like +6 or +7 culture in the early game is a massive boost percentagewise. All of this may have been more obvious to a smarter player than myself, but having it spelled out and quantified is really extremely useful.

  • @NeoScevenger
    @NeoScevenger 2 місяці тому +31

    HERSON its due to these TRANSPARENT clever and insightful guides , your are single handedly CARRYING this civ community in the sense you share REAL APPLICABLE META information. You are basically being the CIV 6 wiki in human form and the more people see how Indepth and interesting ways civ 6 can be played the MORE THE COMMUNITY will grow and love the game. JUST LIKE REAL LIFE we fear the unknown. This is the biggest reason why some prefer Civ 5 over 6 but when we TEACH THE GAME you start to see the appeal and beauty. SURE some civ youtubers does guides but just on a surface level but you have SHARED the wealth of the 1% to with the rest of us and thanks to you we are finally eating good and developing a love for the game ^^ coz before the messiah we were barely getting fed. Herson turns a morsal into endless bread!!! What else can be said?!!!

    • @matsiv5707
      @matsiv5707 2 місяці тому

      the civ 6 multiplayer community has had a lot of collective hours spent figuring out how to optimize
      the game.
      Some of that is centered around the BBG mod and some of the social aspect of free for all games, like early wars being rare.
      But a lot of that is applicable in general.

  • @christopherflynn350
    @christopherflynn350 2 місяці тому +1

    Amazing as always, really enjoyed :)

  • @epicsoupgamer3989
    @epicsoupgamer3989 2 місяці тому

    These guides are rather helpful. Thanks.

  • @magi_stricide
    @magi_stricide 2 місяці тому +1

    I know you mainly talk about multiplayer but I pretty much use all of your tips for AI and it's actually crazy how much of a difference it makes! I went from swamped with indecision throughout the game because I have too many things to build to sitting on my ass running projects for the 45th time because all of my cities are so productive after chopping that I've run out of things to build.
    Now with knowing how to do Eurekas, hopefully I'll learn how to unlock stuff faster so I can build even more.

  • @y01ru13
    @y01ru13 Місяць тому +1

    Why is the engineering boost red? Usually walls will be a 1-2 turn max

    • @danielvandijk8229
      @danielvandijk8229 Місяць тому

      Yes, especially considering that Renaissance walls are needed for the eureka for steel in bbg 5.9 it seems worth to me to pick that one up.

    • @SenorCoupon
      @SenorCoupon 20 днів тому

      In my experience (in single player, mind you), it's because they are rarely necessary and the timing is at a critical juncture. When you could be building walls for the boost, you could instead be using those turns to produce critical infrastructure (this is typically the time you'll be doing Com Hubs/Harbors and their respective trade route buildings, making builders to get some key pre-Feudalism improvements online, or post-Feudalism when you are spamming builders and finishing the midgame development of things like Industrial Zones and Campuses that were placed early). I often find myself looking at that boost and choosing between either getting walls that I don't need or snagging a builder, and almost always the builder is the better choice in my games. Now, of course all of that is theory, and games come down to map RNG, spawns, barb aggression (if you let a scout get away), etc, so definitely there are times when I've had to chop walls out in a frontier city, but that is more often than not indicative of mismanagement early in the game, which a player like myself will do more often than Herson or another high-end FFA player.
      Then again, who tf am I to answer? I'm not a multiplayer guy. So take this with a grain of salt, just weighing in based on my generic Civ experience.

  • @michaelhovhannisyan2189
    @michaelhovhannisyan2189 2 місяці тому +10

    You really made me buy this game after pirating for several years, you really make me want to play at sincenow I have at least some sort of meta understanding, also im planning to try myself in multiplayer

  • @cannoniere14
    @cannoniere14 2 місяці тому +1

    15k!! Give it up for 15k!

  • @rmichaelcook
    @rmichaelcook 2 місяці тому

    Hey Herson, thanks for all the videos! Can you post a video demonstrating Rage’s cv/preserve build? I’ve seen him do it in quite a few of your games now.

  • @matthewbernobich9413
    @matthewbernobich9413 2 місяці тому

    i had already put three or four solid months of my life into this game and considered myself an average deity player. your videos have totally revolutionized my gameplay though to the point where i rarely feel pressed about a loss. they've allowed me to be more flexible, proactive, and secure in my decisions, so thank you!!
    can't wait to watch your casting of the tournament--wondering how a certain player will perform...

  • @catto6112
    @catto6112 2 місяці тому

    Does BBG build of nader shah are different from the base game leader pack?

  • @trainspower2236
    @trainspower2236 2 місяці тому

    Would you do a spy video? Are they even useful in bbg?

  • @thediamondstewyt8260
    @thediamondstewyt8260 2 місяці тому

    hey daddy

  • @demulazer6223
    @demulazer6223 2 місяці тому

    yooo 15k subs

  • @BaronByrne
    @BaronByrne 2 місяці тому

    Civilization 7 here we come!

  • @Annoyingeditzwaddlesarc2012
    @Annoyingeditzwaddlesarc2012 2 місяці тому

    Harld Hardrada is black #BLM

  • @aflyingtoilet6926
    @aflyingtoilet6926 2 місяці тому

    how u not have swordsman tech boosted t68 cmon bruh