I've seen many people ask for specific songs, so here's the full list: 0:00 - Honeyhive Galaxy | Super Mario Galaxy 0:17 - Rouxls Kaard | Deltarune Chapter 1 0:21 - Able Sisters | Animal Crossing: New Leaf 2:13 - 1 P.M. | Animal Crossing: New Leaf 3:52 - Mines (The Lava Dwellers) | Stardew Valley 6:10 - CORE | Undertale 8:46 - Linebeck III -|The Legend of Zelda: Spirit Tracks 9:46 - Giga Size | Deltarune Chapter 2 11:25 - Into the Light | Splatoon 2: Octo Expansion
I recognized the one from Undertale. I MAY have recognized Honeyhive, but I may have dismissed it as background when listening the first time. As for the others, I either didn't recognize or tuned them out due to your voice and woes. APPEND: Also, do you think you can work in Forest Battle 2 in the next video?
I love how the "tells you what you're looking at at the top of the screen" and the "shows you what you picked up" mods, that are totally normal if not borderline mandatory when you play heavily modded Minecraft, almost seem a little deranged in vanilla lmao
I still really like those in vanilla. I tend to go a long time between playing, so all the weird additions make it hard to know what stuff is and what tool is appropriate to break it without using the wiki. Making sure I know what items I picked up is just convenient. Especially for some of those niche cases like a drowned farm, where seeing if I got a nautilus shell or trident would usually require constantly checking my inventory.
@@onyxtay7246 I mean you can just use common sense for about every new block, if it's underground and it looks like a rock, you're probably gonna need a pickaxe to break it
@@BaldTorment Those kind of mods are really helpful for machines or anything that can have multiple states. You can see the energy level, inventory, etc...
@@arguedscarab7985Vanilla Auto jump sucks, but there is a mod called auto step that literally makes normal 1 height blocks feel like stairs when walking on them, you can just run instead of jumping each step, i personally enjoy it
It should have unlimited potions, allow me to access all of my items at a single point including all of the crafting stations, let me build structures with a single click, and let me buy almost every item from a variety of NPCs.
I genuinely wish there was just a boss rush mode because after a first playthrough, exploring and not fighting bosses in genuinely so boring. I literally NEED my 100x HP 5x damage Infernum-Master-Eternity bosses with cross-compatability between Thorium, Calamity, and Fargo's
looking at the mod list, 20 ~ 25% of these mods are actually neat, like Jade for example, the mod that adds the tooltip of the block you are looking at on the top of the screen, its great, cause for example, if you look at a chest or shulker box, it will show you its contents. meanwhile, something like drop confirm, you dont need it, cause, if you have a problem with dropping an item by accident, you should probably do what i do, and remap droping items to "Enter", so that, if you want to drop something, you can, but you dont missclick that button by accident.
Is the drop confirm not the one that hypixel Skyblock players use? It is great there because you can quickly drop trash items, but need to confirm valuables
@@costa-w3k jade/waila/etc are only really useful in big modpacks where it's impractical to know every single block from every single mod - especially when so many modded machines are just Grey Blocks With Minor Details
@@costa-w3kit's very convenient when you have 7 different mods that add ores and you want to quickly know "what can I probably use this for", or for quickly checking the status of storage blocks without needing to completely throw off your flow by opening the UI and counting, just look up and go "ah okay 200 items are done cooking, nice" also: health information, I don't want to keep track of how much damage I think a creeper has taken, being able to just see if I can kill it easily or need to do more careful attacks is great
I am quickly noticing that alot of the quality of life mods you have, are more so meant to be used in mod packs, where they are almost required, or in some cases, your only friends in the pack.
Yeah, also journey map. When you have a mod pack with like 10 dimensions, it's a lifesaver. Or gravestones when you have a mod pack with hard stuff it's great to not have you lose all your items
Veinminer mods are commonly found in various modpacks, including some of the more grindy and tedious ones out there, however they're often limited in configs to only impact ores and/or crafted blocks(so you can't veinmine dirt, stone, sand etc.) In modded minecraft, the difficulty is usually not derived from "finishing the vanilla game", most modpacks have their own endgame objectives. It's the beauty of a sandbox game, where you can just throw regular progression out the window like that and replace it with something else.
I was wondering "Wow, QOL has only been helping me, how can it ruin a game?" First line: "... mods that make everything just a little bit easier..." Aha! (qol isn't for making things easier, it's for making annoyances less annoying)
maybe im misinterpreting your comment but: yea, qol is for making things less annoying and to an extend i think theyre neat, but minecraft survival at its core is a game of push and pull, the annoyances and the grind is part of the experience, and i think this video is meant to showcase that by then pulling the qol concept to its theoretical conclusion.
@@emmadelaney3133 Sorting inventory is QoL. Having more inventory space for basically nothing is not QoL. Nobody wants to sort their inventory or single opened chest. But having all your items automatically sorted in 16 chests via a terminal is not vanilla. Having your cobblestone refilled automatically to your hand while buliding is QoL. Automatically putting a water bucket while falling to death is cheating.
the real problem is that the definition of QoL has been bastardized so much that people imagine it as completely different things but group them together under the same name. take terraria for instance, there's a mod that lets you search all of your chests at once (very convenient) and a mod that lets you have permanent potion effects if you have more than 30 of a type (extremely powerful), and both of these can be labeled as QoL. it's really a case by case basis
@@TempestKrimps If I had to take this the most Logical extreme, I would answer it like this QOL mods are Mods that make any task Easier by reducing the Skill required and/or time needed to preform *NORMAL* in game actions. QOL is anything from Inventory sorting mods with your inventory or chests on the low end all the way to even using Baritone to automate the game on the high end as both mods still abide by normal In-game Rules. However using a mod to spawn with Wooden Tools is *NOT QOL* as Spawning with Wooden Tools is Impossible within the normal rules of the Game
It really is! I put it on every modded server I create no matter how light, it's such a nice feature. Like the perfect compromise between keepinventory on and off
or there's also the "corpse" mod which spawns a corpse lootable entity that visually degrades over time, and despawns once all items inside are looted.
you can get really op in atm9. in my playthrough i got to 250 (more than a vanilla dragon) without even touching the end. i literally face-tanked the warden with little to no risk lol
The song that starts at 6:12 is CORE from Undertale. Only stating it here because I know it / recognized it instantly, and I'm sure *somebody* will want to know it.
the blue arrow by the hotbar is a roll indicator, you can roll just like skyrim and any souls game if you press the button R, but i'd recommend putting the Roll in another hotkey, cause sodium and iris default "Reload Shaders" is set to R
I felt pretty self-assured going into this video. I only recently added vein mining to my usual mod set, and I don't feel that Jade HUD or minimaps are *that* cheat-y, so surely I won't be that called out by this video. Then you used the freecam mod to find the end portal room and I immediately felt the shame.
Yep QoL isn't about letting the game play itself, it's about changing things that are unnecessarily annoying or obtuse. Like when they added the crafting book/crafting recipes to the game.
The definition of anoying varies a lot person to person. Like vein mining the whole ore. So yeah what is a QoL mod and what is a cheat is a very blurry line tbf.
@@YanYanicantbelievethistakenffs The ore is there. You're going to get the same amount of resources whether you spend a couple of minutes of tedium getting that early game coal vein or do so in 15 seconds and keep playing the game. The only thing you're saving is your own time. Objetively not a cheat
@@agoraphobia-do-be-hatin ONLY Part that could be is if you remove the amount of hunger, it removes and make it act like you're mining only one block hunger wise
gonna keep watching to see when it starts being ruined but like. So far this feels like the QoL that's included in a lot of bigger modpacks, but I'm only 2 minutes in. Well, usually you have to make a Crafting Table On A Stick to have in-inventory full-table...
Auto Fullbright is nonsense but equipment that grants nightvision exists in a lot of mods, The thing with the recipe display happens if you click on the arrow normally but it's clear there's some UI bugs happening, It seems like you have something that like. Grants random stuff when you mine stone? The arrow next to your hotbar's probably buffs? You did have a buff at the time... I mean some of this absolutely feels like a bit much but I can see why a few of them could be funny in the right context- ***FREECAM MOD?!?***
I've returned to the game recently and honestly it's hard as hell 😂 a lightning struck a skeleton horse, and more appeared, with skeletons wearing enchanted helmets 💀 the sound scared the shit out of me but I got out
@@hel2727 Oh that's been there for SOOOO long, it's so fun when that happens. I remember when it first happened to me, I hid in a village roof, the butcher one and attacked them from up there.
starting with a bundle is actually so nice, the recipe for one needs rabbit hide making it pretty inconvenient to get and i've found that during the early game is when i have the most junk / one-off items because of the many varied tasks you have to do to get elytra etc.
I find beelining for elytra is a good way to sour yourself off of your Minecraft world. I’ve always treated the end as “okay, I’ve done everything I wanted to do. Now it’s time to finish this all off.” Then use the elytra as a way to fly around the expansive world I built, look at my rail networks, pearl cannons, castles, etc. Elytra I think was a mistake on mojangs part. It trivializes one of the most important aspects of the game: travel and exploration.
@@BitTheBytehonestly elytra itself was never that much of a problem, its the ease of use with firework rockets. Go ahead and do a playthrough only using the elytra by itself and its a different experience. Not a vastly different one, considering you can just build upwards to gain initial height, but constantly doing that is going to get annoying fast
@@BitTheByte that's actually so interesting because i find exactly the opposite - i have so much more drive and interest to play and build after i've got my elytra and all my enchanted gear, because it speeds up my resource gathering and makes it so much easier for me to build, make farms, expand everything etc. sometimes i even enable creative style flight in survival because then i can build high up without having to use scaffolding, but i still have to go and gather resources, and that's a good balance for me! there is a charm to the early-mid game but i find it gets old quick.
some of this mods are obviously broken, like the enhanced drops, but quality of life, as weird as it is, really is my thing, i just find it really confortable when its just helping knowing what block is that or how much health has the mob i'm fighting. I think the most broken QoL i'd use is veinminer, or some kind of 3x3 hammer mod, i just find it satisfiying
Yeah I have treefeller or whatever it's called now but not veinminer, since I find there's less nuance to chopping down trees, so if it takes the same time to chop and removes the same durability as without the mod, I see that as a fair trade-off.
It's not Quality of Life... If it changes gameplay, it is not really a Quality of Life. Quality of Life is not removing gameplay elements or similar. You could call it "convenience" or similar, but not Quality of Life. Quality of Life is like having a sort button on your inventory.
@@SioxerNikita What's the difference? Veinminer saves you from having to do one tedious task that is typical of vanilla (mine every block in a vein one-by-one), inventory sort button saves you from having to do another tedious task that is typical of vanilla (sorting your inventory items manually). If you're gonna slap arbitrary definitions on what does and doesn't count as quality of life, at least be consistent with it lol
@@peeblekitty5780 One is the actual gameplay of the game, one of the main parts of the game. The other, you don't even have to do yourself. You don't have to sort your inventory. You also just can't say "Tedious task, therefore similar to another tedious task", there is context to it, especially considering that one is gameplay, and another is a UI element. If you want to go down to the "very basics of video games" then you could argue that it is a similar situation, but it is not when you start adding context. You could argue that the "F" is ridiculous, because it makes inventory easier, because it places something in your off-hand... but that is just silly... because there is something contextual here. Placing something in your off-hand is not much different than switching items with the hot bar... there is a reason why equipping armor doesn't have a key, because that is a limitation to combat. If you want to switch armor mid combat, you'll have to take a risk. But adding a "Switch out armor with new armor" button, would that be quality of life? It just removes the tedium of switching out armor? No, it wouldn't be Quality of Life, it has actual gameplay effects. Now does an inventory sort button affect any other gameplay element significantly in any way shape or form? No... it doesn't... the closest it does is making it easier to find the item you want... which is not a major gameplay feature, and something the developers obviously wanted in the first place (otherwise, why make distinctive icons?) Veinminer on the other hand... It directly takes away time from one of the main things the game is about, mining. It is equivalent to having all enemies die on the screen if you are playing a looter shooter. You are directly changing how the game interacts, how long the gameplay element takes, etc. So no, it is not just an "arbitrary line"... and you'd know that if you actually bothered to read my comment, but I guess that's too much to ask anyway.
@@SioxerNikita Jesus dude, calm down. You can disagree with someone without treating it like they burst into your house and kicked your dog. I agree that veinminer is a far more dramatic and game-changing convenience mod than an inventory sort button, and there is a distinction to be made between the scale of the two. But they do the same basic service of providing a trivial shortcut to a largely unenjoyable function you'd normally have to do by "hand"--mining a bunch of the same block, and reordering items in an inventory, respectively. There's no fundamental difference in purpose like you claim. You could say mining is a more essential aspect of the game (which one could debate because inventory functionality is a pretty inextricable aspect of the gameplay loop, but i digress), but all that does is move the goalposts from defining the line between "qol" and "more than qol" to defining the line between what does and doesn't "affect gameplay," or defining what constitutes an "essential gameplay element". You do know all feature mods change gameplay in some way, right? That's like, by definition, they're short for modification. A mod can be as tiny as disabling toasts, or providing a single inventory sort button, but they're all alterations of the vanilla experience you wouldn't have without adding that mod. Whether something like being able to organize an inventory with a single click "affects gameplay" in the way you describe is determined... how exactly? Does it need to affect the world outside of UI's? That doesn't make much sense, UI's are just as vital to progression as actual blocks, they're a huge part of gameplay. Does it need to affect the player's ability to manage existing resources on a metric _other_ than time/ease? What about a mod that simply helps them to perceive their surroundings? What about resource packs, for that matter, ranging from purely aesthetic changes, to small useful tweaks, to abject cheats like xray? Where would you place something that treads gray area, like Fullbright? I'm pretty sure if you asked 10 different modders these questions, you'd get 10 different answers. Just because there's a clear and intuitive distinction to _your_ mind doesn't mean that one exists in an objective sense. What is the _exact, objective_ criteria here for which a mod could be deemed QOL? And perhaps more importantly, why do you consider yourself the authority to deem it so, when the modding community is made up of thousands of people who are all going to have vastly different perspectives to your own on this matter? If your preferred definitions are the Correct and Applicable ones, how come it's not what's being utilized by modders? Offering linguistic means to define these things cleanly is one thing, but _correcting_ others as though the language everyone else is using is Wrong and you know The Right Way It Should Be Defined is just arrogant. You're being pedantic about an inconsequential matter using rules you've just made up.
3:24 hey wait that’s bedrock block placing in front of the block below you 6:47 “yes yes just the way this game was meant to be played” I mean bedrock has that… 9:42 OMG NO WAY
Honestly gravestones that hold your items should just be in the base game. Dying and trying to get your stuff back in 5 minutes is more annoying and not fun
@@youtubeuniversity3638 I mean, it's the same difference. There's a gravestone mod that just spawns your corpse as an entity on the ground that you can loot.
@@lepaj6902 The time is just the basic item despawn time, you should not change that. No I think they should make a urn, what if for example you die just before having to log out? Changing the arbitrary amount does not do much.
The blue arrow is the roll/dodge mod,just press Left-Alt The crosshair is for you to place where you aren't suppose to place,like right ahead of you without looking down and normally bridge(minecraft bedrock),or place the block below the block you're standing on.
In defence of QOL mods, most of them are often intended to be used with content mods where there are crafts and items that require a lot more grinding and collection than anything in vanilla.
I use about 70 mods, and most of them are client-side mods for qol. I can recognize like half of these mods, lol. And the mods I dont already use, I'm probably going to get them (I need more) Some of these are accually realy cool
btw with FTB ultimine , the mod you used for vein mining , you can select the shape of the vein by scrolling whilst holding the veinmine key , super usefl for tunneling
The character running in the top is actually a thing in regular minecraft, I remember seeing that when I was way younger and playing on PS4, I was wondering what purpose that served 😂
A tasteful amount of tedium has always been the secret ingredient to Minecraft in my opinion. I have to wonder how people out there play like this unironically and don't just end up expediting themselves getting sick of the game.
For inventory management, i use ProjectE's transmutation table. Infinite equivalent storage and it doesn't interfere with much else. I also use the Backpack mod, because it's cool. I like the bat (animal) backpack. It takes some time and gold to make, but it's good balanced storage.
A lot of these mods either don’t change anything or just take all of the effort and work out of Minecraft Which I feel like the second one makes Minecraft less rewarding
Instead of the crafting table, furnace, and bundle, you should have used a sophisticated backpack which does everything in 1 location. 😅 Splatoon music at the end is a nice touch.
The crosshair is from Quark, just look up quark crosshair and hopefully it should come up, but I know that it shows when you can place blocks without looking at them like in bedrock
I've seen many people ask for specific songs, so here's the full list:
0:00 - Honeyhive Galaxy | Super Mario Galaxy
0:17 - Rouxls Kaard | Deltarune Chapter 1
0:21 - Able Sisters | Animal Crossing: New Leaf
2:13 - 1 P.M. | Animal Crossing: New Leaf
3:52 - Mines (The Lava Dwellers) | Stardew Valley
6:10 - CORE | Undertale
8:46 - Linebeck III -|The Legend of Zelda: Spirit Tracks
9:46 - Giga Size | Deltarune Chapter 2
11:25 - Into the Light | Splatoon 2: Octo Expansion
I recognized the one from Undertale. I MAY have recognized Honeyhive, but I may have dismissed it as background when listening the first time.
As for the others, I either didn't recognize or tuned them out due to your voice and woes.
APPEND: Also, do you think you can work in Forest Battle 2 in the next video?
THANK YOU FOR PUTTING IN THE EFFORT FOR THIS
I hate when someone uses a song and I want to listen to it again but I don’t know the name!
I swear, if I had a nickel for every time a UA-camr has used a song from Toby Fox, I'd be rich.
you forgot 9:40 Among us Trap Remix
beyond perfect choices
I love how the "tells you what you're looking at at the top of the screen" and the "shows you what you picked up" mods, that are totally normal if not borderline mandatory when you play heavily modded Minecraft, almost seem a little deranged in vanilla lmao
I still really like those in vanilla. I tend to go a long time between playing, so all the weird additions make it hard to know what stuff is and what tool is appropriate to break it without using the wiki. Making sure I know what items I picked up is just convenient. Especially for some of those niche cases like a drowned farm, where seeing if I got a nautilus shell or trident would usually require constantly checking my inventory.
@@onyxtay7246 I mean you can just use common sense for about every new block, if it's underground and it looks like a rock, you're probably gonna need a pickaxe to break it
I guess it does make sense if your playing with mods you havnt played befor :)
@@BaldTorment Those kind of mods are really helpful for machines or anything that can have multiple states. You can see the energy level, inventory, etc...
Do you know the names of the mods?
this feels like their game is just being haunted by a very helpful spirit. the anti-herobrine
Villainbrine really helped me out
@@themightynebbybut hes a villian though
@@metavruserIts because Herobrine has HERO in the name!
*Womanbrine*
@@RWQ_FSFASXC That doesn’t really work though. Sherobrine would work, but he isn’t called “Manrobrine”.
This is just average modded Terraria playthrough
Bet!
Im gonna track you down!
@@PeanutButter75227 2 year old
vanilla*
as someone with 1260 hours in Tmodloader alone, can confirm. and i wouldnt change a single thing about it.
"I can't take off the TikTok cape because the Minecraft servers are down."
You are forever bound with the TikTok cape.
curse of binding
@@calebd3947 Curse of Binding Infinity (cubed)
@@calebd3947 curse of scrolling
Curse of brainrot
Still not enough Quality of life for the avarage terraria player
As a person with 2000 hours on terraria, yeah not even close
need a baraton bot for terraria at this point.
@@kaliyuga14surfer88 baraton? you mean baritone lmao?
I simply play terraria vanilla and never autofarm. I’m a normal person haha…
@@hotshirtlessmen yeah that one
> gets a shovel
> starts flying
Market Gardener.
Hello soldier tf2
SCREAMING EAGLES 🔥🔥🔥🔥🗣🗣🗣🗣🦅🦅🦅🦅
Downloads 90 quality of life mods
Also nebby forgets to activate vanilla quality of life features
yeah!! like, where's auto jump???
@@erich_ika Auto jump sucks imo, first setting I turn off when I open a mod pack
@@arguedscarab7985Vanilla Auto jump sucks, but there is a mod called auto step that literally makes normal 1 height blocks feel like stairs when walking on them, you can just run instead of jumping each step, i personally enjoy it
No one likes autojump
Noise subtitles?
as a terraria player im dissapointed. the game should play itself why waste all that time on walking and exploring when you can just fight bosses
It should have unlimited potions, allow me to access all of my items at a single point including all of the crafting stations, let me build structures with a single click, and let me buy almost every item from a variety of NPCs.
@@yeetusthemighty2858 and also the bosses should drop 10x more loot cuz no one likes to grind they just should drop what i want already
@@harrypjoter5759 look man, some days you just wanna play boss rush
@eragonawesome are you referencing calamity mod???
I genuinely wish there was just a boss rush mode because after a first playthrough, exploring and not fighting bosses in genuinely so boring. I literally NEED my 100x HP 5x damage Infernum-Master-Eternity bosses with cross-compatability between Thorium, Calamity, and Fargo's
storage block/item: get added to minecraft
modders: iron gold and diamond upgrades go brrrrr
Oh hey minerbat
@@LowerBudgetOppenheimer bruh what? i get randomly recognised in non-ksp related places? am i that famous lol?
@@MinerBat yeah lol
@@MinerBat what is ksp?
with zero context, I think Kerbal Space Program
bro casualy gotten one of the rarest ores in minecraft without even knowing. Deepslate Coal
I’ve seen deepslate coal so many times. Deepslate emerald is actually the rarest
Deepslate coal is not that rare loo. They are still less rare than stone diamond ore. And diamond ore is only top 3 or 4
its deepslate coal
I found one, one time ever@@spooder1568
the original commenter said “one of the rarest” not “the rarest”
9:41 wait... was that Amo-
🔫 _Shhhh..._
You didn't hear _aaaanything_
I was about to comment this
The brain rot lives rent free in everyone's mind
no what was this i can't tell where I've heard it
@@infernogrid5386
Among us theme
looking at the mod list, 20 ~ 25% of these mods are actually neat, like Jade for example, the mod that adds the tooltip of the block you are looking at on the top of the screen, its great, cause for example, if you look at a chest or shulker box, it will show you its contents. meanwhile, something like drop confirm, you dont need it, cause, if you have a problem with dropping an item by accident, you should probably do what i do, and remap droping items to "Enter", so that, if you want to drop something, you can, but you dont missclick that button by accident.
i think the main plus of jade is telling you the identity of modded blocks and entities
Is the drop confirm not the one that hypixel Skyblock players use? It is great there because you can quickly drop trash items, but need to confirm valuables
I've never understood the point of Jade.-_-
It just clutters your screen
@@costa-w3k jade/waila/etc are only really useful in big modpacks where it's impractical to know every single block from every single mod - especially when so many modded machines are just Grey Blocks With Minor Details
@@costa-w3kit's very convenient when you have 7 different mods that add ores and you want to quickly know "what can I probably use this for", or for quickly checking the status of storage blocks without needing to completely throw off your flow by opening the UI and counting, just look up and go "ah okay 200 items are done cooking, nice"
also: health information, I don't want to keep track of how much damage I think a creeper has taken, being able to just see if I can kill it easily or need to do more careful attacks is great
I am quickly noticing that alot of the quality of life mods you have, are more so meant to be used in mod packs, where they are almost required, or in some cases, your only friends in the pack.
JEI and it’s creator(s?) are beautiful and I will die on that hill.
Yes, It's funny seeing those mods in a vanilla minecraft. Reminds me of those older UA-cam videos.
Yeah, also journey map. When you have a mod pack with like 10 dimensions, it's a lifesaver. Or gravestones when you have a mod pack with hard stuff it's great to not have you lose all your items
@@kylelovespenguins6762
I like Journey Map because of the waypoints, they're very useful since im very forgetful of where important locations are.
@@doverboy1journeymap poopoo, xaeros map on top
9:46 among us?
9:00 there, fixed it
@TheGoldenMoai maybe 9:42 ?
I just randomly heard the amongus thing when they lit the portal
He did it on purpose
Same
It’s a mod lol
@@bed_destroyedno, he just placed them in a certain order to create that sound bruh
@@mramongs2231yes it's called "Sussy Ender Eyes"
Seems like a normal and reasonable modded experience without tech mods
9:40 oh hell nahh not the sus music
I’m shocked you never added a trash can mod that’s like one of the first QOL mods besides JEI and journey map that is in most mod packs
can't believe this guy had the combat roll mod, and he didn't even know how to use it, like, what does an RPG Dodge have to do with QoL?
thought it would be funny to add, then promptly forgot it was there
@@themightynebby lol, fair enough
Its technically quality of life because it increases the quality of your life expectancy.
@@doverboy1 This got a good chuckle out me. Well done! Lmao!!
@@doverboy1especially in certain modpacks
3:02 no way it's iron bundle from pokemon scarlet and violet
Isn't Nebby the name of the little cloud guy from sun and moon? It's all connected... 😳
That is exactly the first thing I thought when I heard "iron bundle"
Lol
6:48 bro bedrock bridging in java 😭
The paper doll in the top left is also a bedrock feature.
@@ethanshackleton introduced first on consoles as well!
@@Noob2000 yeah, a ton of legacy console features were actually just ported onto bedrock edition
@@HeydenHarveycan u name a feature other than the paper doll and the chest saving icon, because the polish and care of legacy edition isn't there
@user-tp8pf5ke8o Skin packs
i feel like that one "break as many connected blocks of the same type as possible" thing could make for a kickass endgame enchantment
sadly its against the mojang rules, (jeb's diary)
Veinminer mods are commonly found in various modpacks, including some of the more grindy and tedious ones out there, however they're often limited in configs to only impact ores and/or crafted blocks(so you can't veinmine dirt, stone, sand etc.)
In modded minecraft, the difficulty is usually not derived from "finishing the vanilla game", most modpacks have their own endgame objectives. It's the beauty of a sandbox game, where you can just throw regular progression out the window like that and replace it with something else.
there's some modpacks where veinminer is an enchantment that is pretty difficult to get
I was wondering "Wow, QOL has only been helping me, how can it ruin a game?"
First line: "... mods that make everything just a little bit easier..."
Aha! (qol isn't for making things easier, it's for making annoyances less annoying)
maybe im misinterpreting your comment but:
yea, qol is for making things less annoying and to an extend i think theyre neat, but minecraft survival at its core is a game of push and pull, the annoyances and the grind is part of the experience, and i think this video is meant to showcase that by then pulling the qol concept to its theoretical conclusion.
@@emmadelaney3133 Sorting inventory is QoL. Having more inventory space for basically nothing is not QoL.
Nobody wants to sort their inventory or single opened chest. But having all your items automatically sorted in 16 chests via a terminal is not vanilla.
Having your cobblestone refilled automatically to your hand while buliding is QoL. Automatically putting a water bucket while falling to death is cheating.
@@emmadelaney3133 the base vanilla minecraft experience is trash though.
the real problem is that the definition of QoL has been bastardized so much that people imagine it as completely different things but group them together under the same name. take terraria for instance, there's a mod that lets you search all of your chests at once (very convenient) and a mod that lets you have permanent potion effects if you have more than 30 of a type (extremely powerful), and both of these can be labeled as QoL. it's really a case by case basis
@@TempestKrimps If I had to take this the most Logical extreme, I would answer it like this
QOL mods are Mods that make any task Easier by reducing the Skill required and/or time needed to preform *NORMAL* in game actions.
QOL is anything from Inventory sorting mods with your inventory or chests on the low end all the way to even using Baritone to automate the game on the high end as both mods still abide by normal In-game Rules.
However using a mod to spawn with Wooden Tools is *NOT QOL* as Spawning with Wooden Tools is Impossible within the normal rules of the Game
Ngl the gravestone inventory storage is an unironically wonderful feature.
It really is! I put it on every modded server I create no matter how light, it's such a nice feature. Like the perfect compromise between keepinventory on and off
or there's also the "corpse" mod which spawns a corpse lootable entity that visually degrades over time, and despawns once all items inside are looted.
"I built it in survival"
Their setup:
As a casual player who's terrified of mobs but needs to fight bosses for my bees in ATM9 I need that 1HP mod
It's a command block xd
Silent gear and apotheosis combined allow you to make *utterly insane* weapons and armor, you should be oneshotting withers and wardens
you can get really op in atm9. in my playthrough i got to 250 (more than a vanilla dragon) without even touching the end. i literally face-tanked the warden with little to no risk lol
@@eragonawesometfw chaos guardian
In atm8 you can become invincible with mekanisms armor, can't you do the same in 9?
The song that starts at 6:12 is CORE from Undertale. Only stating it here because I know it / recognized it instantly, and I'm sure *somebody* will want to know it.
I knew it! Thank you so much
the рenis
and it’s so fitting for the setting change lol
@@costa-w3k wordsmith
still didn’t get the inventory sorting mods 💀
Hard L for the creator
A lot of these are used outside of their intended context, its like using squatgrow in a non-skyblock world
I think that's the point
the blue arrow by the hotbar is a roll indicator, you can roll just like skyrim and any souls game if you press the button R, but i'd recommend putting the Roll in another hotkey, cause sodium and iris default "Reload Shaders" is set to R
You cant roll in skyrim..?
@@kred1ble669bro really confused skyrim with dark souls
Fake Skyrim fans, rolling is one of the perks you can unlock in the Sneak skill tree (or do without it with a glitch)
@@kred1ble669yes you can, get the ‘silent roll’ perk in the sneak tree
@@kred1ble669 Yes you can.
9:41 sounds like the among us theme lol
Lol I noticed that too
That's what I'm saying 🤣
I felt pretty self-assured going into this video. I only recently added vein mining to my usual mod set, and I don't feel that Jade HUD or minimaps are *that* cheat-y, so surely I won't be that called out by this video. Then you used the freecam mod to find the end portal room and I immediately felt the shame.
Yeah there is a reason why most hacked clients have freecam.
90 mods - 3 quality of life, 87 cheats
Yep QoL isn't about letting the game play itself, it's about changing things that are unnecessarily annoying or obtuse. Like when they added the crafting book/crafting recipes to the game.
how the f is this cheats, do u stupid or something?
The definition of anoying varies a lot person to person.
Like vein mining the whole ore.
So yeah what is a QoL mod and what is a cheat is a very blurry line tbf.
@@YanYanicantbelievethistakenffs The ore is there. You're going to get the same amount of resources whether you spend a couple of minutes of tedium getting that early game coal vein or do so in 15 seconds and keep playing the game. The only thing you're saving is your own time. Objetively not a cheat
@@agoraphobia-do-be-hatin ONLY Part that could be is if you remove the amount of hunger, it removes and make it act like you're mining only one block hunger wise
You jest but this is just what my adhd wants in a peak gaming experience
gonna keep watching to see when it starts being ruined but like. So far this feels like the QoL that's included in a lot of bigger modpacks, but I'm only 2 minutes in. Well, usually you have to make a Crafting Table On A Stick to have in-inventory full-table...
Auto Fullbright is nonsense but equipment that grants nightvision exists in a lot of mods,
The thing with the recipe display happens if you click on the arrow normally but it's clear there's some UI bugs happening,
It seems like you have something that like. Grants random stuff when you mine stone?
The arrow next to your hotbar's probably buffs? You did have a buff at the time...
I mean some of this absolutely feels like a bit much but I can see why a few of them could be funny in the right context-
***FREECAM MOD?!?***
The bundle is silly, there's like. Backpacks and everything.
9:31 AMONG US THEME spotted
Sus
9:41 not 31
How was that even possible, especially the ender eyes that were there aiding with giving it the right tempo
1:49 bro just completely ignored the deepslate coal ore
It’s not even that rare
6:40 the “Blue arrow” is the cooldown indicator for COMBAT ROLLING.
Yes, really, like the dark souls style one.
And it ain't QOL
Love how you went "Fuck it, let's add dynamic light" and then "Fuck it, let's turn on fullbright"
enderman dropping a melon? Well well well
0:03 ... well I have, many times
I've returned to the game recently and honestly it's hard as hell 😂
a lightning struck a skeleton horse, and more appeared, with skeletons wearing enchanted helmets 💀 the sound scared the shit out of me but I got out
@@hel2727
Oh that's been there for SOOOO long, it's so fun when that happens. I remember when it first happened to me, I hid in a village roof, the butcher one and attacked them from up there.
i think the flight should go faster to make it less work
starting with a bundle is actually so nice, the recipe for one needs rabbit hide making it pretty inconvenient to get
and i've found that during the early game is when i have the most junk / one-off items because of the many varied tasks you have to do to get elytra etc.
I find beelining for elytra is a good way to sour yourself off of your Minecraft world. I’ve always treated the end as “okay, I’ve done everything I wanted to do. Now it’s time to finish this all off.” Then use the elytra as a way to fly around the expansive world I built, look at my rail networks, pearl cannons, castles, etc.
Elytra I think was a mistake on mojangs part. It trivializes one of the most important aspects of the game: travel and exploration.
@@BitTheBytehonestly elytra itself was never that much of a problem, its the ease of use with firework rockets. Go ahead and do a playthrough only using the elytra by itself and its a different experience. Not a vastly different one, considering you can just build upwards to gain initial height, but constantly doing that is going to get annoying fast
@@BitTheByte that's actually so interesting because i find exactly the opposite - i have so much more drive and interest to play and build after i've got my elytra and all my enchanted gear, because it speeds up my resource gathering and makes it so much easier for me to build, make farms, expand everything etc.
sometimes i even enable creative style flight in survival because then i can build high up without having to use scaffolding, but i still have to go and gather resources, and that's a good balance for me!
there is a charm to the early-mid game but i find it gets old quick.
You think ur slick with the among us portal?😂
100 likes first reply
200 likes second reply
I like the part at 5:30 when you accidentally break some grass and it just explodes violently into 10 seeds
some of this mods are obviously broken, like the enhanced drops, but quality of life, as weird as it is, really is my thing, i just find it really confortable when its just helping knowing what block is that or how much health has the mob i'm fighting. I think the most broken QoL i'd use is veinminer, or some kind of 3x3 hammer mod, i just find it satisfiying
Yeah I have treefeller or whatever it's called now but not veinminer, since I find there's less nuance to chopping down trees, so if it takes the same time to chop and removes the same durability as without the mod, I see that as a fair trade-off.
It's not Quality of Life...
If it changes gameplay, it is not really a Quality of Life.
Quality of Life is not removing gameplay elements or similar.
You could call it "convenience" or similar, but not Quality of Life.
Quality of Life is like having a sort button on your inventory.
@@SioxerNikita What's the difference? Veinminer saves you from having to do one tedious task that is typical of vanilla (mine every block in a vein one-by-one), inventory sort button saves you from having to do another tedious task that is typical of vanilla (sorting your inventory items manually).
If you're gonna slap arbitrary definitions on what does and doesn't count as quality of life, at least be consistent with it lol
@@peeblekitty5780 One is the actual gameplay of the game, one of the main parts of the game.
The other, you don't even have to do yourself. You don't have to sort your inventory.
You also just can't say "Tedious task, therefore similar to another tedious task", there is context to it, especially considering that one is gameplay, and another is a UI element.
If you want to go down to the "very basics of video games" then you could argue that it is a similar situation, but it is not when you start adding context.
You could argue that the "F" is ridiculous, because it makes inventory easier, because it places something in your off-hand... but that is just silly... because there is something contextual here. Placing something in your off-hand is not much different than switching items with the hot bar... there is a reason why equipping armor doesn't have a key, because that is a limitation to combat. If you want to switch armor mid combat, you'll have to take a risk. But adding a "Switch out armor with new armor" button, would that be quality of life? It just removes the tedium of switching out armor? No, it wouldn't be Quality of Life, it has actual gameplay effects.
Now does an inventory sort button affect any other gameplay element significantly in any way shape or form? No... it doesn't... the closest it does is making it easier to find the item you want... which is not a major gameplay feature, and something the developers obviously wanted in the first place (otherwise, why make distinctive icons?)
Veinminer on the other hand... It directly takes away time from one of the main things the game is about, mining. It is equivalent to having all enemies die on the screen if you are playing a looter shooter. You are directly changing how the game interacts, how long the gameplay element takes, etc.
So no, it is not just an "arbitrary line"... and you'd know that if you actually bothered to read my comment, but I guess that's too much to ask anyway.
@@SioxerNikita Jesus dude, calm down. You can disagree with someone without treating it like they burst into your house and kicked your dog.
I agree that veinminer is a far more dramatic and game-changing convenience mod than an inventory sort button, and there is a distinction to be made between the scale of the two. But they do the same basic service of providing a trivial shortcut to a largely unenjoyable function you'd normally have to do by "hand"--mining a bunch of the same block, and reordering items in an inventory, respectively. There's no fundamental difference in purpose like you claim.
You could say mining is a more essential aspect of the game (which one could debate because inventory functionality is a pretty inextricable aspect of the gameplay loop, but i digress), but all that does is move the goalposts from defining the line between "qol" and "more than qol" to defining the line between what does and doesn't "affect gameplay," or defining what constitutes an "essential gameplay element".
You do know all feature mods change gameplay in some way, right? That's like, by definition, they're short for modification. A mod can be as tiny as disabling toasts, or providing a single inventory sort button, but they're all alterations of the vanilla experience you wouldn't have without adding that mod. Whether something like being able to organize an inventory with a single click "affects gameplay" in the way you describe is determined... how exactly?
Does it need to affect the world outside of UI's? That doesn't make much sense, UI's are just as vital to progression as actual blocks, they're a huge part of gameplay. Does it need to affect the player's ability to manage existing resources on a metric _other_ than time/ease? What about a mod that simply helps them to perceive their surroundings? What about resource packs, for that matter, ranging from purely aesthetic changes, to small useful tweaks, to abject cheats like xray? Where would you place something that treads gray area, like Fullbright?
I'm pretty sure if you asked 10 different modders these questions, you'd get 10 different answers. Just because there's a clear and intuitive distinction to _your_ mind doesn't mean that one exists in an objective sense.
What is the _exact, objective_ criteria here for which a mod could be deemed QOL? And perhaps more importantly, why do you consider yourself the authority to deem it so, when the modding community is made up of thousands of people who are all going to have vastly different perspectives to your own on this matter? If your preferred definitions are the Correct and Applicable ones, how come it's not what's being utilized by modders?
Offering linguistic means to define these things cleanly is one thing, but _correcting_ others as though the language everyone else is using is Wrong and you know The Right Way It Should Be Defined is just arrogant. You're being pedantic about an inconsequential matter using rules you've just made up.
This is the modpack that people who make "Minecraft is boring" videos use
3:24 hey wait that’s bedrock block placing in front of the block below you
6:47 “yes yes just the way this game was meant to be played” I mean bedrock has that…
9:42 OMG NO WAY
At least it didn't copy the bedrock bugs
don't forget that bedrock is not the way the game was meant to be played
@@xenird This is a pretty dumb statement. It quite literally is a way for the game to be played. Fytb
@@oden-sama_ bedrock is a low effort copy of Minecraft
Honestly gravestones that hold your items should just be in the base game. Dying and trying to get your stuff back in 5 minutes is more annoying and not fun
Thoughts on it being urns instead?
@@youtubeuniversity3638 I mean, it's the same difference. There's a gravestone mod that just spawns your corpse as an entity on the ground that you can loot.
Or they should simply increase this time, at least in singleplayer and small multi servers.
@@lepaj6902 The time is just the basic item despawn time, you should not change that. No I think they should make a urn, what if for example you die just before having to log out? Changing the arbitrary amount does not do much.
skill issue
The blue arrow is the roll/dodge mod,just press Left-Alt
The crosshair is for you to place where you aren't suppose to place,like right ahead of you without looking down and normally bridge(minecraft bedrock),or place the block below the block you're standing on.
0:30 You should've got FallingTree.
He already had veinmining
In defence of QOL mods, most of them are often intended to be used with content mods where there are crafts and items that require a lot more grinding and collection than anything in vanilla.
I use about 70 mods, and most of them are client-side mods for qol. I can recognize like half of these mods, lol. And the mods I dont already use, I'm probably going to get them (I need more)
Some of these are accually realy cool
Witch one is the mod that lets you break whole ore vains?
I finished going through them all, added about 11 mods, and am waiting for about 8 more to update to 1.21
C:
@@epicfart1490They're all listed in the description, The one he is using is "Cyan's Simple Veinminer"
@@epicfart1490They're all listed in the description, The one he is using is "Cyan's Simple Veinminer"
@@epicfart1490ftb ultimine
I love being able to recognize every single song in a video. Its like yes!, my entire life has led up to this very moment!!
music choice is so good, especially the one when you're looking for the stronghold, wish you'd post them in the description though
The stronghold is “Linebeck III” from The Legend of Zelda: Spirit Tracks, I’ll try to start including them
CORE playing in the nether is such a genius move lmao, nice video!
btw with FTB ultimine , the mod you used for vein mining , you can select the shape of the vein by scrolling whilst holding the veinmine key , super usefl for tunneling
3:03 IRON BUNDLE MENTIONED
you literally spoke my thoughts
I can't believe you didn't add one of the few quality of life mods I actually use, an inventory sorting mod.
Coming back to this video a day later, it went from 1k views to 65k and you went from 100 subs to almost a thousand, good work my guy
Mods: "Your stuff will spawn in a grave"
Minecraft keep inventory : Bro wth im still here..
The character running in the top is actually a thing in regular minecraft, I remember seeing that when I was way younger and playing on PS4, I was wondering what purpose that served 😂
It's Bedrock only, I have no idea what is is for but I keep it on because I like it
@@embrixcandray6073it’s kinda comforting
Like a little friend in the corner :3
The mightynebby your videos are the Hawkeye of Minecraft videos. So good. So awesome.
A tasteful amount of tedium has always been the secret ingredient to Minecraft in my opinion. I have to wonder how people out there play like this unironically and don't just end up expediting themselves getting sick of the game.
Agreed
i like the little running guy in the corner of the screen. it reminds me of minecraft on the xbox 360
"Just some quality of life mods"
*activates creative mode*
Minecraft: We want this!
Hermitcraft: We need this!
Terraria: We have this!
Your content is great! Super underrated, hope you get the attention you deserve soon!
Your music choices are 🔥 All the best bops in one place 👏🏼
I appreciate the music selection. You have good taste.
With how bad inventory management is, I'm surprised the diamond bundle isn't in the game yet
For inventory management, i use ProjectE's transmutation table. Infinite equivalent storage and it doesn't interfere with much else.
I also use the Backpack mod, because it's cool. I like the bat (animal) backpack. It takes some time and gold to make, but it's good balanced storage.
This feels like walking into an IKEA where every room gets progressively larger.
Man if only this mod pack had yellow paint so I knew exactly where I was going and wouldn’t get lost because I’m oh so stupid
Your humor and play style kinda mirrors techno, I love it!
You know you play too much modded Minecraft when everything looks normal to you
Is it me or this awfully similar to what most "Minecraft is dead" UA-camrs' playthrough look like?
Dude being able to use a crafting table without putting it down is sick, I gotta find me that mod.
6:53 That's just bedrock bridging.
S tier thumbnail lol keep up the good work thanks for not assaulting my senses with 20 billion sounds and vibrant ass shaders
"Don't want Your stuff to despawn?"
Keep Inventory:
A lot of these mods either don’t change anything or just take all of the effort and work out of Minecraft Which I feel like the second one makes Minecraft less rewarding
Why he plays among us music broo 😭 9:40
Instead of the crafting table, furnace, and bundle, you should have used a sophisticated backpack which does everything in 1 location. 😅 Splatoon music at the end is a nice touch.
The enderman dropping the watermelon sent me
1:38 feels like a genuine callout to every modpack created lmao
1:51 you mining one of the rarest ores in the game without silk touch hurt my soul
Bro casuaky found the rarest in minecradt
Deepslate coal is not even top 5 rarest ore. People overate that ore too much
@@31oannamphong66 Name me 5 ores rarer than deepslate coal then.
ive found a lot of it normally. me and my freind have nearly a stack
@@31oannamphong66 Please name me 5 ores more rare than deepslate coal.
The crosshair is from Quark, just look up quark crosshair and hopefully it should come up, but I know that it shows when you can place blocks without looking at them like in bedrock
Bro casually mined deep slate coal
You knocking down the tree block by block with your hand almost made me cry.
That might be the ONLY qol mod I use.
crying at the tiktok cape. assigned toker at birth (unwilling)
Woah woah WOAH… you have to PLACE the smelter to use it???? That takes too long, cmon man I thought this was quality of life Minecraft 😔
6:48 aint no way bro added bedrock bridging
i see you with the among us drip portal
the masses are blind, but i, i alone know your sins
i would love a mod that just puts clippy in the corner and he tells me the most obvious stuff ever and what im looking at
me too cq cumber
1:52 NOOOOO THE DEEPSLATE COAL DONT BREAK IT
"Based on some general trends I've been noticing, they should drop, like, at least four ender pearls"
-Dream, 2021
The fact that this is just way i usually play minecraft, i don't know if i feel attacked or not xD
As a Terraria player, this is still too few QOL mods.