Art of War Ranks Every Army in the Game for the New Meta!

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  • Опубліковано 14 січ 2025

КОМЕНТАРІ • 70

  • @Speeds_Gaming_Corner
    @Speeds_Gaming_Corner 14 годин тому +31

    0:00 Sponsors
    0:48 Intro
    5:35 Adeptus Custodes
    8:40 Adepus Mechanicus
    13:29 Aeldari
    17:17 Astra Militarum
    23:25 Black Templars
    27:05 Blood Angels
    35:34 Chaos Knights
    41:28 Chaos Space Marines
    45:55 Dark Angels
    49:45 Death Guard
    54:48 Deathwatch
    1:00:10 Drukhari
    1:04:29 Grey Knights
    1:10:59 Genestealer Cults
    1:16:24 Imperial Agents
    1:19:13 Imperial Knights
    1:21:57 Khorne Demons
    1:26:21 Leagues of Votann
    1:29:49 Necrons
    1:37:19 Nurgle Demons
    1:42:43 Orks
    1:49:53 Sisters of Battle
    1:54:18 Slaanesh Demons
    2:00:46 Space Marines
    2:04:30 Space Wolves
    2:06:56 T'au
    2:11:43 Thousand Sons
    2:14:20 Tyranids
    2:16:59 Tzeentch
    2:22:32 World Eaters
    2:25:15 Reorganizing Tier List
    2:30:40 Superchats

  • @DrawkD2
    @DrawkD2 11 годин тому +37

    I think a beginner/casual tier list explaining why it's different compared to this elite player list would be super informative.

    • @TheBlightspawn
      @TheBlightspawn 10 годин тому +2

      Agreed!

    • @prodig3yx
      @prodig3yx 9 годин тому +3

      I don’t even know what your asking for

    • @DrawkD2
      @DrawkD2 9 годин тому +4

      @@prodig3yx When these lists come out it's emphasized it's for top players. It's also frequently mentioned that following top lists and players is not always the best for new players. I would like a tier list of army's controlled by new and casual players with an explanation of why they are ranked there as in what tricks or play styles just work easier and why or why not they translate to high level play.

    • @adudeontheweb0
      @adudeontheweb0 7 годин тому +4

      This is a channel for competitive players tho thats their niche as some of the best players on the world

    • @BombadSchnell
      @BombadSchnell 6 годин тому +2

      @@DrawkD2 i think this isn't the channel for it. There are plenty of channels which do casual content.

  • @rambo9691
    @rambo9691 11 годин тому +8

    Wow Jack taking Blood Angels to LVO with a new list architype that he created.. feels like the good old days.. Lest go Jack. Time for the 2nd LVO win.

  • @hansm.henrich2140
    @hansm.henrich2140 14 годин тому +11

    So good to see Deathwatch actually strong in a way that's not just stupid like anti-infantry 2+ desolators.
    Fingers crossed GW doesn't nerf them into the dirt again

    • @johnkevill470
      @johnkevill470 12 годин тому

      Makes me kinda sad that 6 aggressors are 240 while indomitor kill team is 270. That’s more aggressors being overcosted than anything though

    • @georgehutley
      @georgehutley 11 годин тому

      ​@johnkevill470 they can go down now storm of fire is less op now though

    • @johnkevill470
      @johnkevill470 7 годин тому

      @ I sure hope so. Got the full 18 living on my shelf! Don't wanna run em because there's a lot of d3 that threatens them for much cheaper than they are.

    • @novembermike512
      @novembermike512 5 годин тому

      @@johnkevill470 Aggressors are paying for the sins of Calgar and Storm of Fire. It's the classic GW "unit is good with thing, nerf unit then nerf thing and now unit is bad". Deathwatch is mostly unique datasheets that are good with a unique detachment, it should at least be more balanceable.

  • @andrewchristy530
    @andrewchristy530 14 годин тому +5

    I actually really like generic unit Angelic Inheritors. It's so satisfying to play and meld a list around. Two units of Eradicators with Biologis being unable to be pinned down is just awesome.

  • @Krachbumm-Ente
    @Krachbumm-Ente 12 годин тому +9

    "I think Bringers of Flame is still the way to go"
    > bringers of flame win rate this weekend: 20%
    > bringers of flame win rate last weekend: 0%
    Bruh

    • @WeirdWizardDave
      @WeirdWizardDave 10 годин тому +4

      Yeah clearly these guys haven't got a clue about Sisters play. I also find it so frustrating you have guys like this repeat the nonsense that MD are a problem because they give you the ability to have anything you want when you want it (you still have to roll the dice and when you spend them they're gone). Then in the next breath talk about a faction that gets full hit and wound rerolls like its fine, but that warps the probabilities way more than MD ever did.

    • @Vorpaliant
      @Vorpaliant 8 годин тому +1

      @@WeirdWizardDave I would happily give up MD or fate dice as an army mechanic in exchange for army wide rerolls to hit and to wound.
      Even on single unit, rerolling to hit and to wound is going to do WAY more for you than putting in a single miracle die.

  • @Nopeace6
    @Nopeace6 13 годин тому +10

    What i took from this video: Special Marine codexes need the Monogod Marine treatment. They keep some SM datasheets (like, just primaris, and maybe even remove some of those). They only use detachments in their codex. Rip the bandaid off already. It won't even hurt those with the collections. They'll still be able to play all 4 codexes with the same collection. This just helps balance.

    • @Speeds_Gaming_Corner
      @Speeds_Gaming_Corner 13 годин тому +1

      I think that they just need to tie more rules to the Special Characters. Do something like "Mounted units get the battle-line keyword" for the White Scars named character as an example. It lets the army still have all the same generic stuff if you want it, but if you actually lock in to the other chapters you get something thematic for them. It might not be enough, but at least it would FEEL more like that army.

    • @lolzzx1
      @lolzzx1 10 годин тому

      @@Speeds_Gaming_Corner And what are people doing that wanna play white scars but don't wanna take the named character cause god forbid they play stuff like Crusade etc?
      This whole focus and fixation on some armies only working with specifically named characters is fucking bullshit.

  • @sambojinbojin-sam6550
    @sambojinbojin-sam6550 11 годин тому +3

    Thousand Sons really need some kind of command point generation (a pseudo captain), some points drops, and another unit or four (some pseudo-devastators, some jump-pack melee troops, and some infiltrators?). There's plenty else wrong with the list such as DPs not having deepstrike, the daemon rules being stupid (the one battleline per other unit thing should only apply to Epic characters, anything else should be fair game). Then you might see more varied lists. But right now, it's mostly the points values. You just can't get enough on the board easily enough to have any amount of sustain or durability or even reliability. "Having everything go right" applies to every army, just the top two tiers also have "some things can go wrong and I'll still be fine". Thousand Sons doesn't really have that.
    Only having one detachment (and one "does the same but worse and harder to do" detachment, so like 1.2 detachments) doesn't help either.

    • @DefinitelyAhriman
      @DefinitelyAhriman 9 годин тому +1

      Honestly, if we want more variance then our codex needs to either do away with Cabal Points entirely or provide ways for more of our datasheets to interact with them.
      The changes to things like Mutaliths and Helbrutes with 10th was a decent start, but it's Cabal Point generation that really needs to be more varied.
      It's the same issue Cabal Points caused us for practically the entirety of 9th edition.
      Obviously new units would help too. We have to be one of the worst treated factions when it comes to new units - we've only received the Infernal Master since our launch in ~2017.

    • @sambojinbojin-sam6550
      @sambojinbojin-sam6550 8 годин тому

      @DefinitelyAhriman yeah. I tend to agree. I don't mind the concept of base+ sorcs, with 5+sorcs cabal points in 1000pt, 7+sorcs in 2000pt, and 8+sorcs in 3000pt. Maybe give Ahriman 2, Daemon Princes and Termie Sorcs 2, and Magnus 3, but everyone else 1 (including Rubrics and Scarabs). It would have to be play tested, but removing some of the cabal point character tax would probably improve the faction immensely, even if each lesser Sorcerer doesn't do as much. Might be up for a points drop in that case :)

    • @AllThingsCubey
      @AllThingsCubey 4 години тому

      Drukhari are probably the army most desperately in need of a way to generate CP in the entire game. They have no refund mechanics, no free strats, and no CP generation, anywhere in the faction, but they're extremely fragile and have an amazing suite of stratagems they... Can't afford to use...

    • @sambojinbojin-sam6550
      @sambojinbojin-sam6550 3 години тому

      @@AllThingsCubey True. For TSons it'll just be the joy of the odd extra overwatch or reroll or HI, and we get magic (that we did pay for), so at least we're doing something cool each turn usually (although our strats are pretty bad).
      I always had it in my mind that Archons did free command, but they do the reverse of that (add cost to enemy strats). So they could definitely use some sort of generator.

  • @DonBeverage-x3e
    @DonBeverage-x3e 13 годин тому +10

    In regards to Sisters... they performed worse than Agents this last weekend.
    I think that's an 'any given weekend' result but it's also a big red flag to me. They actually had *zero* X-1 results in a weekend with a lot of events. That's pretty bad.
    Perhaps the only army in the game to have none this weekend, actually.

    • @Krachbumm-Ente
      @Krachbumm-Ente 12 годин тому +6

      AoW has severely overestimated the power of SoB every single time since codex release. They claimed Sororitas are a S tier faction even though they had a 47-50% win rate last dataslate. Axing the Miracle Dice mechanic was a huge mistake

    • @WeirdWizardDave
      @WeirdWizardDave 10 годин тому +2

      Yeah honestly the debate about Sisters in the video is genuinely funny to me. The army is in a shocking place, 41% win rate post nerf. Only the Agents of the Imperium are worse. Yes Hallow Martyrs isn't as badly affected as all the other detachments but its still weak and super dependant on the few MD you roll now actually giving good results. I get they're talking about if you take the best meta choices for the army so the weakness of so much of the roster and basically all the detachments except HM is irrelevant to them (which is crazy, but that's what they're talking about). But even so, HM is holding the win rate above utterly atrocious, but its not solid by any definition. Its so frustrating to watch.

    • @DefinitelyAhriman
      @DefinitelyAhriman 9 годин тому +1

      ​@Krachbumm-Ente watching them talk about how the Sisters Grotmas detachment was actually good was pretty wild.
      I'm really not sure why they thought OC2 Sacresants was such a game changer when OC2 doesn't address the core issues that Sacresants have.
      I regularly play against a Sisters player and have no issue deleting Sacresants. I don't know what that unit is supposed to do or what role it's supposed to fill. They can be OC2, but they're still T3 infantry with 1W.

    • @noahandrulis9077
      @noahandrulis9077 9 годин тому +1

      Also, Vahl+Paragons and Castigators is maybe a third of your list, and none of them are the sort of “stick around and fight” units. Castigator is iffy, but there’s only so much a tank can do, especially since it’s not insane, and Vahlgons kill maybe two units then die, which is good, but it’s not 400+ points good. Sisters need either a points reduction, or, IMO, a reversion of the Miracle Dice rules. Like, they get less fixed dice than Eldar on worse units.

    • @Vorpaliant
      @Vorpaliant 8 годин тому +1

      Sisters turned in the worst performance of any army in the game this past week of events.
      They were the ONLY faction with no players at X/0 or X/1.
      Not a single faction had a lower win rate (even agents were better)
      I don't think sisters are literally the worst army in the game atm (that would still be agents) but they are in dire, dire straights. All the nerfs to BoF ought to be reverted.
      If the new MD economy is what GW wants, that's fine, but a whole lot of units need to be reduced in price and some things (like righteous rage, or the champions detachment) just need to be flat out rewritten. No one is going to have enough miracle dice to discard three of them to do anything.

  • @Rich-in6ds
    @Rich-in6ds 9 годин тому +1

    I’m not sure about some of the comments regarding Necrons and SSA. Not every star shatter list is running 3 DDAs. I’ve seen a lot of the top Necron players preparing lists with just the one and running flayed ones, tomb blades, stalkers, lokhusts etc. They all significantly benefit from the detachment and can screen/scout/shoot&scoot/deep strike etc. support TSK and DDA shooting.

    • @Tearakan
      @Tearakan 6 годин тому +1

      Yep. The bad starshatter lists play 3 dda and sk. Good ones usually choose sk and one dda and a bunch of melee and supporting units. Maybe one more tanky unit but that's it.

  • @Entity404Found
    @Entity404Found 14 годин тому +2

    I still think once the meta develops further we'll see DA and Admech drop a rank and Necrons and GK rise a rank. But we'll see.
    God I hope they give DA a way to build a strong list in their own detachments

    • @noahlockard7101
      @noahlockard7101 12 годин тому +1

      They need to give the lion ravenwing/deathwing. Give the army a commander that matters and interacts

    • @Entity404Found
      @Entity404Found 12 годин тому +1

      @noahlockard7101 amen. I love none of the DA detahcments benefitting lion as much as the codex marines detachments

  • @PhotoGraf-k7e
    @PhotoGraf-k7e 4 години тому +1

    Finally someone understood that necron SSA is so mediocre

  • @triplea657aaa
    @triplea657aaa 10 годин тому +1

    When Richard Siegler says T'au are too hard to play 💀

  • @damiencooper
    @damiencooper 4 години тому

    Well, Orks won 5! Events this weekend with 3 different detachments. Or was it 4? I’d probably put them in top tier

  • @alexrowson-brown6568
    @alexrowson-brown6568 14 годин тому +2

    Custodes have a few different kinds of play, Solar is solid, talons also solid

  • @Quole1234
    @Quole1234 12 годин тому +2

    so 4 of the top 6 are just different coloured space marines?

  • @somanythings9074
    @somanythings9074 9 годин тому +1

    Excellent info and tier list guys 🙌🙌

  • @jonathanhaynes9914
    @jonathanhaynes9914 12 годин тому +1

    Thanks Jack and Seigs

  • @noahlockard7101
    @noahlockard7101 10 годин тому +1

    Bridgehead with indirect has to be the most unfun looking archetype since eldar.
    You show up tailored for the matchup or get sent home

  • @aunderiskerensky2304
    @aunderiskerensky2304 4 години тому

    Step one. Don't play white scars. We stopped existing.

  • @im_flat
    @im_flat 12 годин тому +4

    Riptides need to go to 200-210 and gain solid toughness/weapon strength buffs to give Tau something that can stand on objectives and be threatening. Some datasheets could stand to go to BS 3, it's crazy we have to pay 60-90 points tags to gain the same shooting consistency other factions get natively....when we're the shooting faction.

    • @AWPtical800
      @AWPtical800 6 годин тому

      GW giving the rest of the community what they want for Tau, unfortunately: underpowered so that we don't take their precious bonk-stick toys away.

  • @adampillari
    @adampillari 12 годин тому +1

    I 100% disagree that votann have "solid" datasheets. They are all slightly overcosted because of a very powerful detachment rule where it's assumed that every target is judged at least once. The lack of tokens in the grotmas detachment shows just how bad they are when they don't have access to the tokens, as does the poor performance at the beginning of the edition when only one enemy unit was marked. The most egregious examples;
    T5/T6 is not "solid" in a meta full of lethal hits, sustained hits, and devastating wounds.
    M5" is not solid in a meta full of advance + charge, assault weapons, and surge moves.
    BS/WS 4+ is not solid
    2W and no invuln is not solid on TEQs that cost 30/32 pts per model and require a character to unlock -1 to wound.
    No rerolls to hit anywhere is not solid
    No smoke for vehicles or inate invulnerable saves on non characters is not solid.
    No inate reliable ways of generating CP or getting free stratagems is not solid.
    Transports that can't fit characters attached to models is not solid
    What we have is a bunch of meh, not terrible units coupled with an amazing detachment rule that evens things out into a difficult but usable faction. They are indeed the poster child of fair solid 40k, but it's in spite of lukewarm datasheets, not because of them.

    • @stalordinator287
      @stalordinator287 12 годин тому

      I feel like what you said can totally apply to my mechanicus

    • @adampillari
      @adampillari 12 годин тому

      @stalordinator287 i would agree with you. Mechanicus also struggled horribly in the early edition because the datasheets just flat out didn't cut it compared to others for their price. Mech now has some very good detachment rules to help, but without those rules your skittles just get eaten

  • @waroftheworlds8019
    @waroftheworlds8019 6 годин тому

    Where do you place demons as chaos undivided?

  • @danhtran5088
    @danhtran5088 8 годин тому +1

    I agree, anyone can beat anyone. This has been a meta that focus alot more on personal skills as oppose to list building, which is a great thing.

  • @williamguillemette29
    @williamguillemette29 13 годин тому

    Any idea if War Room subscribers have access to the Discord? Subbed a few days ago and would love to take a look at that BA list from Jack.

    • @Speeds_Gaming_Corner
      @Speeds_Gaming_Corner 13 годин тому +1

      If you are a paid subscriber you get access to the discord. Regular subscribers do not get the benefit.

    • @ArtofWar40k
      @ArtofWar40k  13 годин тому

      Which platform did you subscribe/join as a paid member on? If here on UA-cam, simply login to discord, go to user settings, the connection tab, and click the UA-cam icon and follow the steps to sync your accounts and join the discord!

  • @LeebeeLink
    @LeebeeLink 13 годин тому +1

    cool discussion!

  • @nickherting4698
    @nickherting4698 Годину тому

    "votaan mining the gold in germany" lol

  • @TheBlightspawn
    @TheBlightspawn 3 хвилини тому

    Noo my Nurgle Daemons 😢

  • @hectortoledo8938
    @hectortoledo8938 11 годин тому +1

    So no rating for regular chaos daemons?... I guess its probably true that daemons being able to mix together is going the way of Forgeworld and disappearing soon

  • @caveyiswow92
    @caveyiswow92 12 годин тому +3

    New oath is dumb, but Guilliman handing it out twice makes it stupid. Oath needs a change or Guilliman needs a change

  • @Patrikable1
    @Patrikable1 14 годин тому +4

    Timestamps where.....?

    • @SeanHoltzman
      @SeanHoltzman 14 годин тому +3

      When you livestream, you dont magically pre-generate timestamps. The community member who usually works on making a set of them has just commented the list of them, and AoW will hopefully be able to update them at some point soon

    • @Speeds_Gaming_Corner
      @Speeds_Gaming_Corner 13 годин тому +3

      As Sean said the video cannot be time stamped when the video is live due to the way that youtube shows time. When a video is live it shows time as negative time from the current live moment where as a fully released video shows time since the video started.
      Additionally, I have a day job and try to get to this ASAP, but I have to go through 2+ hours of footage while also working. If you want to watch with Time stamps come back a little later in the day and you'll likely see them either in the comments or (if Siegs/Jack are free shortly after I finish the time stamps) on the video itself.

  • @concrescience3642
    @concrescience3642 14 годин тому

    1st

  • @lucuix9901
    @lucuix9901 8 годин тому

    They need to reduce every GK unit by 25%. Thats the main issue. When you put them vs other units in other armies they just aren't worth the massive hike in points.

  • @Ng-zg4dq
    @Ng-zg4dq 7 годин тому

    DBones comments best part