Every Tekken Player Should Start Using This

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  • Опубліковано 22 січ 2025

КОМЕНТАРІ • 333

  • @BlondeVoyage12
    @BlondeVoyage12 2 місяці тому +125

    3:42 what a weird looking Dragunov

    • @IAMOP
      @IAMOP  2 місяці тому +37

      Looking top tier

  • @strayzzfaxz6740
    @strayzzfaxz6740 2 місяці тому +67

    Oki > damage when the opponent isn't killable

  • @TangoWithPepe
    @TangoWithPepe 2 місяці тому +29

    A note for the hwoarang oki situation at wall : After his wall combo ender , his ff3 followup can be stepped and launched if you ssl him(the timing is tight and assuming you re p1),however it works consistently if the wall isnt at your left side when he did the wallcombo.
    Anyways i ve seen enough , Nerf devil jin.

  • @slingman1074
    @slingman1074 2 місяці тому +11

    A nice one i’ve done for heihachi is after using heat burst @ wall, is CD 4, n4,4,d for a stance mix. RAI 4 hits people lying on the ground and stand guard (at the loss of frames), RAI 3,4 will continue pressure with plus frames on standers and hit duckers (no splat). RAI 2 is a hard duck callout

  • @kylefields3951
    @kylefields3951 2 місяці тому +4

    This video was so well done, OP. Excellent. Great Subtitles and Explanation as well as Demonstrations in Practice Mode paired with Real Match Footage to strengthen your arguments. 👏 The Community is lucky to have you.

  • @Squary94
    @Squary94 2 місяці тому +16

    Tekken always felt at it's best the more I can interact with my opponent. Combos that do +60% and force me into a situation in which I consistently have to either contest or guess reduces that. It's less gameplay while more stuff happens visually on the screen.

    • @satsu3098
      @satsu3098 2 місяці тому +2

      then you bring this up with other people and they say "skill issue, i love Tekken 8". Then you remember which characters they play and its Lee, Feng, Reina etc. and you have to wonder if they understand that theres an actual gap in the amount of tools some characters have compared to others or they just benefit massively from being allowed to press as many buttons as they want in any situation compared to others

    • @Squary94
      @Squary94 2 місяці тому +1

      @@satsu3098 No, when they bring this up they mention Tekken 7 was just as bad and by that time it's already too late to mention that I disliked tekken 7 too.
      I would like to point towards tekken 6 where staples didn't always guarantee a wall combo and damage creep wasn't that much of a thing.

  • @FruitsBootG
    @FruitsBootG 2 місяці тому +15

    You should also take into account if the chip dmg after the combo will send them into rage, or maybe they're already in rage after the combo ends because then the chip dmg decreases massively,. Victor by far has the best example of this but, mostly everybody else seems sorta meh though

    • @IAMOP
      @IAMOP  2 місяці тому +11

      If your character has heat active, chip damage doesn't decrease
      Victor basically covers everything with one move, no need to think about counter play, we might see a nerf on that
      Edit- after rechecking in the game, rage indeed decreases chip. The best option would be heat dash from a multi hit move which does around 15-16 chip and take plus frames or bait RA

    • @grantgarbour
      @grantgarbour 2 місяці тому +5

      ​@IAMOP this is not true, rage decreases chip damage universally. Whether your heat is active or not

    • @IAMOP
      @IAMOP  2 місяці тому +8

      @@grantgarbour rechecked, you're right

    • @jacket2038
      @jacket2038 2 місяці тому +2

      ​@@IAMOPYou should seriously lab it, not only does chip damage go down to 1 per hit (2 for some big moves) but the opponent recovers more health than that for doing a move and getting it blocked.

    • @IAMOP
      @IAMOP  2 місяці тому +1

      @@jacket2038 yeah I checked it again, best option is to heat dash at low health, that does 15 chip

  • @TheHaloce123
    @TheHaloce123 2 місяці тому +1

    The holy grail of wall combos. this is my new default now period

  • @ForceManBits
    @ForceManBits 2 місяці тому +6

    Nice vid! This gave me some ideas with DVJ to lab later. Also, for Steve it says "Dragunov" instead of Steve at 3:42.

    • @IAMOP
      @IAMOP  2 місяці тому +2

      Thanks

    • @OffMeta-Gaming
      @OffMeta-Gaming 2 місяці тому

      Share that idea homie I need to improve my DVJ lol

    • @Amanovich92
      @Amanovich92 2 місяці тому

      @@OffMeta-Gamingsame here i need my dvj buffed

  • @botarokubo5297
    @botarokubo5297 2 місяці тому

    For any yoshi mains out there, its b1 1, f 1+2 then sword sweep for roll catch or another f 1+2 if they stay down, in heat its KIN f 1 hold then f 1+2 B if they tech roll left (p1 side) and its another party combo sideswitch

  • @kennykrool74
    @kennykrool74 2 місяці тому

    You want to end the azucena setup with forward stance 3 1, that way this tech trap is done with you in backturn stance.
    To be fair, Both options work for azucena so you can do this tech facing forward or facing backward as a knowledge check to force the opponent to have character knowledge.
    If you are already in heat then backturn stance is way better because it loops into the plus frame chip of forward stance 1,2 F 1,2 F 1,2 F.
    Likewise, backturn stance against a grounded opponent in the corner gives you access to all the incredible harada moments that backturn 3+4 can cause such as you jumping over your opponents wakeup midkick to take their back and whiff the move resulting plus frames on there back.

  • @QU141.
    @QU141. 2 місяці тому

    Also Zafina. Wall combo --> 3+4 (Scarecrow stance) --> 1+2 (Into Tarantula stance) --> trt df1. If the opponent doesn't get up, they eat 31 damage from trt df1. If they get up they eat a lot of chip and you are +6. They can interrupt with i12 moves or faster, (but since you are in tarantula stance, and you are on the ground, all of their options will whiff you) You can just sit on the floor and wait for them to use their attack (downpoke, high jab, even lilis broken heart, (i12 mid) whiffs) to try to hit you out of your move, then do trt df1, and you get another free wallsplat after a wall combo.

    • @satsu3098
      @satsu3098 2 місяці тому

      id like to remind of the function of heatburst in this game.

  • @JunKazamaFan
    @JunKazamaFan 2 місяці тому +29

    I know it wasn't a perfect game, but I do still kind of miss Tekken 7 (and the characters in it). With all the Heat mechanics in play constantly in 8, it's easy to gain a newfound respect for its more simplistic predecessor.

    • @Cawe_D
      @Cawe_D 2 місяці тому +1

      Hmm do you really think T7 is simplistic compared to T8?

    • @aquathechemist4622
      @aquathechemist4622 2 місяці тому +7

      I loved T7 so much

    • @aquathechemist4622
      @aquathechemist4622 2 місяці тому +4

      I still do, theres just not enough ppl online😢

    • @Cawe_D
      @Cawe_D 2 місяці тому +3

      @@aquathechemist4622 I love T7 too. But I think T8 is much more simplified than T7, but T7 definitely started that route.

    • @JoJoJ000
      @JoJoJ000 2 місяці тому +5

      ​@@Cawe_DYes because of rage drive.
      T7 is easier than T8. Imo T8 is still the better Game.

  • @redgluster
    @redgluster 2 місяці тому

    some or most of them can power crush/rage art or sidestep on standing up after hold b/db so if you want it to be true Meaty, be sure to lab before using the move, check the frame and try out alot of thing.

  • @jandipopo_art2012
    @jandipopo_art2012 2 місяці тому

    The characters that have the most devastating wall combos end it with a spike that gives guaranteed follow ups. Kuma, Lee and Leo has one. Not to mention Lee and Leo can easily take you to the wall.

  • @Not_F4LL3n
    @Not_F4LL3n 2 місяці тому +3

    3:41 Damn Drag speaking is crazy

  • @miscellaneouscam953
    @miscellaneouscam953 2 місяці тому +1

    I was just thinking about how these kind of things extremely plus wall combos make the game more snowbally and frustrating to play. In previous games getting these kinds of situations was less proliferated amongst the cast and more difficult. Really wish they kept the design of having to decide between damage and oki when deciding which wall combo to use. Now many characters can get both easily. Tekken 8 everyone.

    • @CosmicVoid420
      @CosmicVoid420 2 місяці тому +1

      In Tekken 8 they buffed wall combos across the board. Pretty much even standard wall combos leave you plus. Whereas they left you minus in previous games.
      Like even shoulder enders like
      Lars df1 db21 f1+4
      Drag 32~df 1+2
      leaves you plus in Tekken 8.

  • @Quince477
    @Quince477 2 місяці тому

    Great video, luckily, I play hwo, so wall ender is pretty natural and gives great oki. But great video regardless, I see arlsan do that wall combo a lot with Nina too.

  • @fz7788
    @fz7788 2 місяці тому +1

    No Leroy wall spike? Just get into stance and get an immediate mixup

  • @BLN_Snake
    @BLN_Snake 2 місяці тому +1

    Ive seen no other josie use this wall tech besides me, whenever i was online

  • @dot7808
    @dot7808 2 місяці тому +1

    What shold i do with Lars?

  • @ametozukumazu6073
    @ametozukumazu6073 2 місяці тому +1

    I was doing this with Negan's df3,1,2Int, back in T7. Unfortunately my T8 mains either don't have good "spikes" or safe knd mids (or mid in general, in case of Leroy)

  • @tyranmcgrathmnkklkl
    @tyranmcgrathmnkklkl 2 місяці тому

    And Ki-Charge setups! Use sparingly, sacrificing damage now for more later

  • @Wevea212
    @Wevea212 2 місяці тому +1

    RRRAAAHHHHH JOSIE MY BELOVEDDD PLEASE BE IN T8 😭😭😭 rage combo from ch ws1 was my favourite combo 😭

  • @mojojoshua31
    @mojojoshua31 2 місяці тому

    With Lee, after I use 4,3,3, if the opponent doesn't stand up, 1+2 to hitman will hit getting another 50/50

  • @ChocoDrake
    @ChocoDrake 2 місяці тому

    Looks like any combo string that could potentially have a floor break can work in this scenario, given you have enough frames to work with. I guess by that rationale, Law's b2,2 at the wall would work.

    • @IAMOP
      @IAMOP  2 місяці тому

      iirc b2,2 gives a different stun
      You would need something that gives the same stun as f1+2

  • @theblossomspirit9680
    @theblossomspirit9680 2 місяці тому

    For those who dont know, having rage available protects you from chip damage

  • @zakutenakazumiya1516
    @zakutenakazumiya1516 2 місяці тому +13

    I want Josie back 😢

  • @hackprefect
    @hackprefect 2 місяці тому

    Honestly most of the T7 stuff still works for Nina in this situation. The only thing that makes it a bit worse is that I don't think you can spam d/b+3 anymore, because you lose the wall. Can't remember.

  • @eckysgaming
    @eckysgaming 2 місяці тому

    For Lee just use f43 lel
    It's your staple wall combo
    df1 f43 which does 10 damage but the oki after it is crazy instead of going for d3 most Lee would go for ub3 to do 3 more damage and flip them over but since everyone is so keen on blocking ub3 start doing db3+4
    It does 1 less than ub3 but if hit grounded flip them on the ground for better oki and if they stand up thinking you're gonna go for ub3 now they take 19 damage instead and is at -4 at the wall
    And when they start blocking db3+4 you start doing different move or take the guarantee d3 to make them guess again

  • @smickeyYT
    @smickeyYT 2 місяці тому

    I remember using one of these with AK back in 7, big head butt spike into either ground throw if they dont tech or isw if they do

  • @bubsenseijebe2993
    @bubsenseijebe2993 2 місяці тому +2

    Bring Josie back, I agree

  • @Dyleniz
    @Dyleniz 2 місяці тому +1

    Interesting option for sure best one is still victor
    Edit : dosent drag already has b4 2df at the wall to set up qcf4 or db3+4

    • @IAMOP
      @IAMOP  2 місяці тому

      The current drag combo can be escaped with a toe kick
      The one shown in the video f3 1+2 or 132 knockdown into qcf 4 cannot be escaped

  • @user-hf2zi8bk6r
    @user-hf2zi8bk6r 2 місяці тому

    Yea sometimes I do ff1 as Asuka on the wall, its huge damage, plus enemy is on ground. followup with f3+4 if they press its another wallsplat and often 2 touch the enemy basically

  • @Lehao_TK
    @Lehao_TK 2 місяці тому +5

    Bruce, miss you

  • @KETAN990
    @KETAN990 2 місяці тому

    With Reina you should do 2~1 into ws44 into hw 3+4 if they don't hold back and if they do, it's f4 or hellsweep.

  • @Hgl2769
    @Hgl2769 2 місяці тому

    For Azu I used to do it with LIB 3,1 it leaves you backturn 50/50 low / mid wallsplat / grab

  • @HolySok
    @HolySok 2 місяці тому +1

    I know it's about 15 years too late to reverse the Combo structure but I personally like the idea of Walls being super dangerous and unfavourable for the defender but I feel like Bound/Screw/Tornado makes this an issue since Wall Carry is so easy to obtain.
    I know combo mixologists and a lot of fans love Tekken Combos but I'd personally prefer to get rid of these Combo Extensions but make the Wall scarier to compensate.
    I think Tekken is the most interesting duing the Ground Game. Combos are a "reward" for winning the neutral but I dont think Long Combos actually make Tekken a better or more interesting Competitive experience.

    • @liu3chan
      @liu3chan 2 місяці тому +1

      Isn't that how Soul Calibur works? Smaller combos and even possibility of ring out.

    • @HolySok
      @HolySok 2 місяці тому

      @liu3chan Well Tekken 5 worked that way also. And Tekken 4 did in theory. And older Tekkens had no Walls but very high damage yet short combos.
      Most 3D fighters had shorter combos back in the 90s and 2000s

  • @wandilesibiya9749
    @wandilesibiya9749 2 місяці тому +2

    Aaah, Josie :')

  • @tonisnooker
    @tonisnooker 2 місяці тому +2

    Everyone's a Neganer in Tekken 8.
    You haven't covered those Wallslump & plus on hit Stagger moves alongside flipperoo & switcheroo homing/lows/mids they disrupt one's get up tendencies and much more.

  • @CosmicVoid420
    @CosmicVoid420 2 місяці тому

    Most normal wall combos already give you good oki.
    Since in Tekken 8 they made it so that you are plus after the wall combo, whereas you would be minus in previous Tekkens.

    • @liu3chan
      @liu3chan 2 місяці тому

      But now you have heat/panic button that can get you far away from wall in an instant. The game just operates differently now. People need to look at Tekken 8 as it's own game and not think about its mechanics with Tekken 7 mindset.

    • @CosmicVoid420
      @CosmicVoid420 2 місяці тому

      @@liu3chan
      The thing is those spike wall combos do low damage.
      But after a lot of standard wall combos you can get a guaranteed hit if they do anything besides tech roll. And if they tech roll you can do a mix up, the opponent won't have enough time to use a panic option or interrupt.
      Which is the same idea as the spike wall combos.
      Like for example after Dragunov's 32~df ws1+2 wall combo, d2 will hit them if they do anything besides tech roll. If they tech roll the d2 will realign. That wall combo only does like 2 dmg less than the d3,1+2,1+2 wall combo.

    • @IAMOP
      @IAMOP  2 місяці тому

      It depends on the situation, even at high level we have seen players do drags b42 df4 at wall because of strong wall position
      If it's gonna kill obviously it's better to go for max damage
      One more thing to note for normal wall combos is that the tech roll can be delayed, that again creates ambiguity
      So preventing tech rolls is better for below situations
      1. if the opponent has more hp > you get strong mix up
      2. The opponent has just enough hp that normal combo wouldn't kill > burn heat dash to get extra damage

  • @SolidSonicTH
    @SolidSonicTH 2 місяці тому +3

    This is the sort of thing that reminds me what a nightmare this game is compared to Tekkens of the past. At some point in the past people would just have to accept that the situation will be reset and everything goes back to neutral but in this game you can stay at frame advantage for huge windows of time if you just pick your shots properly.
    I mean it's absolutely your right if you're on the offensive. Take that opening and work it to the bone but what it's done to the actual combat of this game has been venomous.

  • @縣
    @縣 2 місяці тому +3

    I want Jonker back 😢😢

  • @jestyo0o
    @jestyo0o 2 місяці тому +1

    Hmm wouldnt 1,3,2 for dragunov do more damage and spike with the same properties?

    • @IAMOP
      @IAMOP  2 місяці тому +1

      You can, it does 1 more damage iirc

  • @citrusblast4372
    @citrusblast4372 2 місяці тому +1

    2:26 song?

    • @IAMOP
      @IAMOP  2 місяці тому +1

      Doa6 training mode theme

  • @BlackPegasusBP
    @BlackPegasusBP 2 місяці тому

    2:50 - Yeah, too bad that's slow as slop, they can float you out of it. And if they stay on the ground, the damage is minimal, you can end up behind them, and I don't think the advanatge is even that good. Once again we Lee mains have to work a lot harder and not rely on bull.
    Using 1+2 to spike might be better tho, since if they stay on the ground we have better ground hitting tools, and if they tech, we impose a full-crouch or HMS mixup

  • @marioster2
    @marioster2 2 місяці тому

    I’ll try this out, if it doesn’t beat what I do at the wall currently I’ll just leave it for style points

  • @Tekken8_Pro_Players
    @Tekken8_Pro_Players 2 місяці тому

    I agree with you but in my opinion we should go with the real damage combo instead of going for oki.
    Recoverable can be recovered. And mostly oki are 50/50. if you can take big advantage on the other side your opponent can also have.

    • @IAMOP
      @IAMOP  2 місяці тому +4

      There is no guaranteed wall damage in Tekken, all the damage goes in to chip
      You can refer to the kazuya example

    • @AK-sw1nj
      @AK-sw1nj 2 місяці тому +4

      bro wall damage health is also recoverable

  • @fogijay
    @fogijay Місяць тому

    Any Law players got the hookup?

  • @WhatDoYouExpectToHappen
    @WhatDoYouExpectToHappen 2 місяці тому

    OP nice Victor Chevalier skin. Also what music did you use in your video?

    • @IAMOP
      @IAMOP  2 місяці тому

      Plucking tulips and doa 6 training theme

  • @seryip
    @seryip 2 місяці тому

    For reina 1, 2~1 wall combo would be better for that purpose

  • @Kaposhima
    @Kaposhima 2 місяці тому

    “For Example Basic Kazuya Combo”
    Shit took me 2 months to learn that basic combo with good punishment

    • @Whipas
      @Whipas 2 місяці тому

      Keep on grinding brother. :D

  • @imeaniguess.6963
    @imeaniguess.6963 2 місяці тому +19

    As a Raven player, this is just natural. 🤷🏾‍♂️

    • @DukeDarius
      @DukeDarius 2 місяці тому +1

      Fr, been doing this since launch

    • @moxdegiourno7984
      @moxdegiourno7984 2 місяці тому +1

      same

    • @10yee
      @10yee 2 місяці тому +1

      What ender do you go for? B1?

    • @imeaniguess.6963
      @imeaniguess.6963 2 місяці тому

      @@10yee All of them lol. You can teleport behind them on Oki if you press back, and they wake up a certain way which can give you another combo. You can do the options in this video, or just teleport with up, or down and mix, etc.

    • @10yee
      @10yee 2 місяці тому

      @@imeaniguess.6963 I mean i was asking for a specific ender other than b1, sorry. And I know his wall enders can be pretty varied, I just wanted to know if I was missing an option.

  • @WuTheBat
    @WuTheBat 2 місяці тому

    DOA music???

  • @yokaitamer9436
    @yokaitamer9436 2 місяці тому

    Leo can also do this with b3,1. Although I'm not sure what the optimal button to press after is. Because I don't think Leo has good ground hitting mids so it's very committal for Leo.

    • @IAMOP
      @IAMOP  2 місяці тому

      @@yokaitamer9436 go into bok stance after b31, bok3 for chip and + frames
      Bok2 for ground hit

    • @yokaitamer9436
      @yokaitamer9436 2 місяці тому

      @IAMOP thanks ill try it! I've been doing knk after b31 and doing 3+4 for the low and 1+2 for the mid but both were kind of risky even though knk 1+2 is -9

    • @CosmicVoid420
      @CosmicVoid420 2 місяці тому

      With Leo there is no point using b31d as a wall combo.
      It does no damage.
      Also Leo's standard wall combo ws141 along with pretty much every wall combo in Tekken 8 leaves you plus.
      Whereas you were negative in previous Tekken games.
      Look at the frame data display.
      After ws141 you are +12.
      So qcf3 will hit if they do anything besides tech roll.
      If they tech roll it will re align.
      Also vs tech rolls you can do low mid mixups vs them.

    • @yokaitamer9436
      @yokaitamer9436 2 місяці тому

      @CosmicVoid420 I'd say it's more for the mixup potential for leo with b31. However I do agree just doing ws141 is just generally better

  • @gimmeyourrights8292
    @gimmeyourrights8292 2 місяці тому

    Why are corner combos so op?

  • @Boultify
    @Boultify 2 місяці тому +4

    1:34 Roghni naan😂😂

  • @NameTakenSensei
    @NameTakenSensei 2 місяці тому

    I’ve notice we’ve come to beating up ling in every video I see, I have a feeling something happened here

    • @Dead-Eyed-Man
      @Dead-Eyed-Man 2 місяці тому +1

      She’s the smallest model so it symbolizes that it theoretically will work on the other humans. Good idea to practice combos and tech w/ Xiaoyu or Reina (whose also small).

  • @mmastereve519
    @mmastereve519 2 місяці тому

    where is zafina?

  • @MenJo9x
    @MenJo9x 2 місяці тому

    damn i miss Josie and her bazongas

  • @fatalishuntinghorn
    @fatalishuntinghorn 2 місяці тому

    Is that a ayane from doa cosplay?

  • @genzo454
    @genzo454 2 місяці тому +1

    Victor mains, stay winning! 🫡🇨🇵🗡️🔥

  • @hyunka2756
    @hyunka2756 2 місяці тому

    Jin can use db2, 3 at the wall to do this. You lose too much damage tho.

  • @championredd
    @championredd 2 місяці тому

    That feng one is devious ima use that 😂

  • @wegilerian7133
    @wegilerian7133 2 місяці тому

    Love your vids

  • @drehm1011
    @drehm1011 2 місяці тому

    Is Leroy able to do this?

  • @davideguernieri5115
    @davideguernieri5115 2 місяці тому

    I guess for Bryan this would be ending with a qcf2,2?

    • @IAMOP
      @IAMOP  2 місяці тому

      @@davideguernieri5115 it doesn't connect after heat burst at the wall

    • @davideguernieri5115
      @davideguernieri5115 2 місяці тому

      @ i see, cant really find an option for this with Bryan, such a shame 😂

    • @rxbeers9942
      @rxbeers9942 2 місяці тому +2

      @@davideguernieri5115 f41? I think bryan is the exception though. He has taunt set ups

  • @Wysterical
    @Wysterical 2 місяці тому +1

    Does Zafina have one?

    • @IAMOP
      @IAMOP  2 місяці тому

      Scare crow 1+2 has this knockdown, I don't know how that can be setup

  • @SlashpLOder
    @SlashpLOder 2 місяці тому

    how do you do it with lili?

    • @IAMOP
      @IAMOP  2 місяці тому

      Qcf21

    • @SlashpLOder
      @SlashpLOder 2 місяці тому

      @IAMOP okay thats a very bad option, then i will go for 2, db2, fc df1, its more damaging and easier

  • @parchemiarz
    @parchemiarz 2 місяці тому

    whats Lidia's combo?

    • @IAMOP
      @IAMOP  2 місяці тому

      F43 chop

    • @parchemiarz
      @parchemiarz 2 місяці тому

      @IAMOP bless 🙏

  • @yungbruh6665
    @yungbruh6665 2 місяці тому

    No chance that that’s a vanilla asuka… the jiggle 💀

  • @kurayamik1
    @kurayamik1 2 місяці тому

    4:25 The Nuwa Reina is NOT something I'd ever thought i'd need so much in my life.
    Patrician taste as always my man
    Where do you get these from?

    • @IAMOP
      @IAMOP  2 місяці тому

      @@kurayamik1 tekkenmods.com/mod/4367/tekken-8-reina-joka

  • @yusuf-gd6wd
    @yusuf-gd6wd 2 місяці тому

    where is leroy ? :D

  • @FudgyDRS
    @FudgyDRS 2 місяці тому +4

    In my experience in bushin, everyone but 1 bar laws have been doing this the whole time

    • @jkdman2007
      @jkdman2007 2 місяці тому +2

      Why would you pick a one bar law? Your connection is one bar, right? Stop blaming laws for your bad connection.

    • @Loz1719
      @Loz1719 2 місяці тому

      ​@@jkdman2007☠️

    • @bruhmoment8326
      @bruhmoment8326 2 місяці тому +3

      ​@@jkdman2007Found the one bar law

    • @jkdman2007
      @jkdman2007 2 місяці тому +2

      LOL! Are you slow?Who would pick one bar connection? Why don't you pick 5 bars? That means that person has one bar connection. Stop blaming laws for your one bar connection because you lose to scrub laws. You can't even win with one bar connection. So regarded. 🤣

    • @Loz1719
      @Loz1719 2 місяці тому

      @jkdman2007 just say the word smh 🤦

  • @Mentis-de
    @Mentis-de 2 місяці тому

    No Jin, No Devil Jin, No Heihachi Combo for example? :/

    • @IAMOP
      @IAMOP  2 місяці тому

      Jin - db23
      Devil Jin - CD44

  • @fancyhermit7
    @fancyhermit7 2 місяці тому

    Would this tech also work outside of wall stages or stages with walls that are too far away e.g. Yakushima and Colosseum of Fate

    • @IAMOP
      @IAMOP  2 місяці тому

      the backroll creates a lot of space in the open,
      Only option would be to do a running move to chase them
      If they don't back roll, you get a free ground hit

  • @DTLRR
    @DTLRR 2 місяці тому

    What about Jin Eddy Lidia and other characters??

    • @IAMOP
      @IAMOP  2 місяці тому

      @@DTLRR jin - db23
      Eddy - d43 Or d43, it's the low mid kick
      Lidia - f43 string that ends with a chop

    • @DTLRR
      @DTLRR 2 місяці тому

      @IAMOP Thanks
      Though I'm surprised that Jin's db23 is still there. I thought it was removed like his other moves(knee popper e.g. though its damage was horrible) and I haven't seen any player using that move.

  • @TheUloz
    @TheUloz 2 місяці тому

    This is the kind of thing of why this tekken it's the least skill demanding one. It's only about guessing, every fucking combo it's so damn easy it's not even interesting to learn it

  • @Lead_Tragedy
    @Lead_Tragedy 2 місяці тому

    Is there a reason Dragunov wants to use F1+2 instead of B4, 2, S.4?

    • @IAMOP
      @IAMOP  2 місяці тому +1

      B42 stun into cd 4 is escapable by toe kick
      F3 1+2 or 132 ender does more damage and no way to escape qcf4 setup

    • @Lead_Tragedy
      @Lead_Tragedy 2 місяці тому

      @@IAMOP I'd say awesome but Dragunov doesn't need it lol

    • @IAMOP
      @IAMOP  2 місяці тому

      ​@@Lead_Tragedyqcf 4 aside, you can setup uf3+4 unbreakable grab
      One of the few ways you get a confirmed attempt

  • @ThunderChoco
    @ThunderChoco 2 місяці тому

    Does devil Jin have an option i can use?

    • @IAMOP
      @IAMOP  2 місяці тому

      try full hell sweep
      Cd44

  • @TemperedPuro
    @TemperedPuro 2 місяці тому +48

    all 663 people on tekken 7 should be doing this

    • @sibtainahmed3026
      @sibtainahmed3026 2 місяці тому +13

      Did you watch the entire video?

    • @j0hnicide
      @j0hnicide 2 місяці тому

      @@sibtainahmed3026 no he had to get back to grooming on roblox

    • @Crazybark
      @Crazybark 2 місяці тому +4

      Only like...the first 15 seconds are tekken 7?

    • @TemperedPuro
      @TemperedPuro 2 місяці тому +2

      I know. 🙂 I was referring to the 663 people actually playing Tekken 7 not referring to the video. my bad

    • @Thiccbuu
      @Thiccbuu 2 місяці тому

      lmaoooo

  • @yellowscarlightningscream8347
    @yellowscarlightningscream8347 2 місяці тому

    Hey @IAMOP, did you play Claudio over the weekend. ?

  • @sintaxerr0r328
    @sintaxerr0r328 2 місяці тому

    How about jin?

    • @IAMOP
      @IAMOP  2 місяці тому

      Try db23

    • @j_.__._..__._n-a97
      @j_.__._..__._n-a97 2 місяці тому

      i'll lab some later but the only ones i remember that did this on the wall is 123, df4(w/o heat) db23
      after spike options include db4, d2, ZEN 4(?), d1+2 on grounded, CD:1

  • @Invictus_Mithra
    @Invictus_Mithra 2 місяці тому

    Do you have a link/name for that asuka mod?

    • @IAMOP
      @IAMOP  2 місяці тому

      tekkenmods.com/user/332/finemod
      From this modder

  • @aladdin9098
    @aladdin9098 2 місяці тому

    bryan dosent have anyhting in this style ?

    • @IAMOP
      @IAMOP  2 місяці тому

      Try qcf2,2 or b1

    • @Villainnous
      @Villainnous 2 місяці тому

      Qcf2,2 and b1 spike but Bryan’s b2,1~f1+2 wall combo already gives him really good oki for only 5 damage less than 1+2,1 snake eyes uf2

    • @aladdin9098
      @aladdin9098 2 місяці тому

      @@Villainnous yh agreed bro i always go for that wall ender into nasty double taunt to track

    • @IAMOP
      @IAMOP  2 місяці тому

      @@aladdin9098 yea taunt tracking is already really good after f1+2 ender, Bryan doesn't really need additional oki frames

  • @Jetanium
    @Jetanium 2 місяці тому

    You got one for Eddy? Im struggling in blue rank hell.

    • @IAMOP
      @IAMOP  2 місяці тому +1

      I think it's d43
      The low mid move that gives a grab

    • @Jetanium
      @Jetanium 2 місяці тому

      @IAMOP much appreciated

  • @skwadboss
    @skwadboss 2 місяці тому

    Didnt see Yoshi... he needs buffs.. and also.... Nerf Devil Jin 💯

  • @zacharus9339
    @zacharus9339 2 місяці тому

    tnx now i know how to deal with this :)

  • @Neroh01
    @Neroh01 2 місяці тому

    Got one for Leroy please ?

    • @IAMOP
      @IAMOP  2 місяці тому +1

      Hermit b1 and d1+2 as far as I know
      I don't know what would be the optimal string for him

  • @shinyshinx789
    @shinyshinx789 2 місяці тому

    Do any characters not on this list have their own version too (DVJ, Bears, Leo etc)?

    • @IAMOP
      @IAMOP  2 місяці тому +2

      Leo - D2 Or f2 string with install
      Bears - b1 i think but their normal wall combo is just better

    • @shinyshinx789
      @shinyshinx789 2 місяці тому

      @@IAMOP thanks. I'll definitely be using the Leo and Reina ones. I think Devil Jin's one is B1+2 (or at least that's what I've been doing).

    • @shinyshinx789
      @shinyshinx789 2 місяці тому

      @IAMOP I believe Reina has another that might give more damage (3+4 into WS4,4) but it might not produce the same effect as 1 into DF1,2.

    • @vexywexy
      @vexywexy 2 місяці тому

      You can definitely do cd4,4 for devil jin. b1+2 could probably work as well as the other has said. Though, he lacks a plus on block fast mid. So you gotta be creative about it.

    • @shinyshinx789
      @shinyshinx789 2 місяці тому +1

      @vexywexy yeah. DVJ is my main so I'll take what I can get tbh. I've been doing it a bit in Bushin and it helped me make it to Tekken King. B4 can work as a fast mid but doesn't give a huge reward.
      I've typically found people stay down so B4 hits them and then a Hellsweep usually catches them off guard.

  • @xHuie
    @xHuie 2 місяці тому

    yo is that Reina Costume Nuwa from SMT5?

    • @IAMOP
      @IAMOP  2 місяці тому

      tekkenmods.com/mod/4367/tekken-8-reina-joka
      Yes, I messed up the hair style, you can get it here

  • @DamnAmar
    @DamnAmar 2 місяці тому

    What about Jin...?

    • @IAMOP
      @IAMOP  2 місяці тому

      I wasn't able to find a move for jin with that stun

    • @IAMOP
      @IAMOP  2 місяці тому

      Try db23

    • @KETAN990
      @KETAN990 2 місяці тому

      ​@@IAMOP it doesn't give it

  • @RekkaKien3
    @RekkaKien3 2 місяці тому +2

    you know T8 is in a bad place, when T7 is refreshing af to see...

  • @RurouniiJay
    @RurouniiJay 2 місяці тому

    Yeah ive known about these for awhile now, its really oppressive and kind of unfair in tekken 8.

  • @Krackerjax
    @Krackerjax 2 місяці тому

    Every time I have OKI i just get my ass beat, I really dont understand how its an advantage.

  • @John.Doe.X1
    @John.Doe.X1 2 місяці тому

    Does Paul have something like this?

    • @IAMOP
      @IAMOP  2 місяці тому

      For Paul try qcb313

    • @John.Doe.X1
      @John.Doe.X1 2 місяці тому

      @@IAMOP Thank you :)

  • @wasagooddaytoday2725
    @wasagooddaytoday2725 2 місяці тому

    This is 8?

  • @Takamine_kun
    @Takamine_kun 2 місяці тому +1

    What have you done!?😂🙆

  • @Xardyn9412
    @Xardyn9412 2 місяці тому +6

    A + on block, ground hitting mid is often the best option for these kinds of enders. Plus points if it chips.
    No tech: Free damage
    Quick Back Roll: + on block

    • @Alsry1
      @Alsry1 2 місяці тому

      those don't exist other than like snk4 on drag. Thats why that he's top tier lmao.

    • @Zakillah
      @Zakillah 2 місяці тому

      ​​@@Alsry1
      Jack can do 1,1 into stance 3, which is a ground hit and + on block.

  • @smallsnack
    @smallsnack 2 місяці тому

    Got one for Jin?

    • @IAMOP
      @IAMOP  2 місяці тому +1

      @@smallsnack try db23

    • @smallsnack
      @smallsnack 2 місяці тому

      @@IAMOP Thanks, will give it a shot!