Underwater hunting will not be in Wilds... at first

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  • Опубліковано 15 жов 2024

КОМЕНТАРІ • 137

  • @LagiaArm
    @LagiaArm 7 місяців тому +31

    I didnt have any hope up until recently, when I found out that Yuya Tokuda is the director of Wilds. He wanted to add underwater areas in the Wildspire Waste but couldnt due to schedule and time issues. And lagiacrus is his favorite or one of his favorite monsters, or he designed it himself. something like that. If I had to take a bet I would still say it's not in the game, but I have a little hope at the back of my mind

    • @Jaycan
      @Jaycan  7 місяців тому +2

      Yea after seeing the trailer for Wilds it like ok they're doing something so different that it would be hard to implement swimming correctly in the entire game with this style of openness they seem to be going for.

  • @mariandecker3942
    @mariandecker3942 7 місяців тому +3

    Imagine the main game is centered around Deserts etc. and then we get underwater combat in G-Rank :D

    • @Jaycan
      @Jaycan  7 місяців тому +2

      Ohh that would be a dope ass wild swing! Kinda like how we got Elder Recess which is a Volcano then Iceborne was all about the Hoarfrost Reach.

  • @JakeTheBeastDelta
    @JakeTheBeastDelta 6 місяців тому +2

    It would have to be base Lagiacrus or Ceadeus for a base Wilds update because Abyssal Lagiacrus is a rare species which are usually at the level of power where they need to be in master rank instead of low or high rank

    • @Jaycan
      @Jaycan  6 місяців тому +1

      That’s a great point actually. Bring Ceadeus it is!

  • @MouseKeyboardPlayer
    @MouseKeyboardPlayer 7 місяців тому +11

    Lagi was nr1 over here in Europe, crazy! I don't think Abyssal would make it in before regular Lagi, regular Lagi is insanely popular and I'm 99% sure he's in base Wilds.

    • @Jaycan
      @Jaycan  7 місяців тому

      Oh man you're that sure about base Lagi?! Is it the poll results got you feeling this way?

    • @MouseKeyboardPlayer
      @MouseKeyboardPlayer 7 місяців тому

      @@Jaycan So how I see it Jay is that 1, they had base Lagi in World already but removed him for rigging reasons, 2, Lagi being nr1 in Europe and nr2 in the Americas just is further proof that base Lagi is coming first. Abyssal however, was nr2 in Japan so there's that.

  • @AzumarillConGafasBv
    @AzumarillConGafasBv Місяць тому +4

    You are a prophet

    • @Jaycan
      @Jaycan  Місяць тому

      Let’s hope so when Expansion time rolls around!

  • @umidafuk
    @umidafuk 7 місяців тому +5

    I don't see them adding a new mechanic to the game in a title update but I could see them adding in the expansion/DLC like they did with Iceborne where they added the clutch claw. It's too big for them not to use for marketing purposes to sell more copies or something.

    • @Jaycan
      @Jaycan  7 місяців тому

      I see what you're getting at having it be a bigger thing, but every title update gets some marketing push. Looking at how high the Lagis ranked seeing one of them make a return along with the hype of everyone playing at the same time could still end up with selling more copies. I do understand wanting it to be a bigger part of the game like it was back in MHTri and MH 3U.

  • @clamidia7729
    @clamidia7729 7 місяців тому +4

    I think wilds is the perfect game for underwater to come back and a dlc focused on underwater woule be genius bc people could choose to not play it, like clutch claw

    • @Jaycan
      @Jaycan  7 місяців тому +1

      Ah you mean a single title update like my idea or do you mean the entire expansion could focus underwater?

    • @clamidia7729
      @clamidia7729 7 місяців тому +1

      @@Jaycan we could get a title update to test then an expansion if it's received well

    • @Jaycan
      @Jaycan  7 місяців тому

      My thoughts exactly!

  • @asabothseraph9374
    @asabothseraph9374 Місяць тому +2

    Visionary

    • @Jaycan
      @Jaycan  Місяць тому

      Lets see if I'm still right come expansion time!

  • @lonradb
    @lonradb 7 місяців тому +8

    I want underwater to come back one day, but not for Wilds. Not even for an expansion. Too much stuff needs to be refined and balanced first before we even dive into any of that. And that’s not even accounting for what new content Wilds has to bring to the table, especially if it’s a new weapon - we already have to make every weapon besides Lance viable for underwater combat (cause let’s be real Lance was the only weapon that performed well down there), let ALONE making underwater movesets for CB and IG. No sir, too much needs to be optimised first before we dip our toes into those waters methinks

    • @Jaycan
      @Jaycan  7 місяців тому

      I feel you on that point! I don't think we'll be swimming at release for sure. Thats part of the reason I selected that it would be 2nd to last or final update for the base game. That way we could get a couple title updates which are also balance patches to fix or buff things to help dial in the games balance. Like base wilds would be out for 4-6 months its a completely dry game with a couple updates polishing it up then we get a fight with Abyssal in a special underwater arena.

    • @ee3171
      @ee3171 7 місяців тому

      Lol, so what you did there

  • @TMatti
    @TMatti 7 місяців тому +2

    Sorry for the unrelated question but where can i find the 3 new incredible artworks of nergi, lagi and zinogre of the hunters choiche? Cant find em

    • @Jaycan
      @Jaycan  7 місяців тому +1

      Yea I couldn't find them either. What I did to get the ones I used on the thumbnail was pause the video that they showed them off in and screenshotted to get the art lol

    • @TMatti
      @TMatti 7 місяців тому +2

      @@Jaycan ohh, its a shame they didnt publish them anywhere, especially cuz I have an addiction to monster renders/artworks lol. Thanks anyway 😌

    • @Jaycan
      @Jaycan  7 місяців тому +1

      @@TMatti yea I think they still might! I’d follow the official Twitter for Monster Hunter and keep an eye out.

  • @blakerenimu9033
    @blakerenimu9033 7 місяців тому +2

    You cooking you cooking!
    Extra thoughts: You know how the claw thingy in IB was controversial, right? (haven't played yet but I've heard stuff) Underwater might be the perfect excuse to give it another try! The main complaint about 3's underwater combat -mine, at least- was how clunky it was to move in a 3D plane... welp, Zelda gave us the answer years ago: grappling hook mechanics! Present in 90% of their water dungeons, funnily enough! Point and zoom to the part you want to break!

    • @Jaycan
      @Jaycan  7 місяців тому +2

      Lol yea a long range Clutch Claw would actually work really well under the water, but I'm not sure I'd want tenderizing to return. If it was movement only I think it would be perfect.

    • @blakerenimu9033
      @blakerenimu9033 7 місяців тому +2

      @@Jaycan yep movement only is the way to go

  • @thetruefirelord2248
    @thetruefirelord2248 7 місяців тому +1

    i love this idea, but personally i think its more likely that instead they do the gen 5 picine route. basically, we walk in shallow water but they can still swim around. that way lagi can have "underwater" and land movesets while we just have land

    • @Jaycan
      @Jaycan  7 місяців тому

      Oh yea that is the next best thing for sure. They could make it function similarly to a burrowing monster as well by having it dive deep for certain attacks.

  • @DMTune
    @DMTune 7 місяців тому +3

    We only need underwater arena map

    • @Jaycan
      @Jaycan  7 місяців тому

      Thats what I had in mind for the Title Update.

  • @kingofflames738
    @kingofflames738 Місяць тому +1

    Well, underwater traversal is in. Let's hope the expansion will have underwater combat.

    • @Jaycan
      @Jaycan  Місяць тому

      I'd love that so much!

  • @FraserGandy15
    @FraserGandy15 7 місяців тому +2

    I’d like underwater to come back - reworked and up to date of course. I like to think if Wilds brings back slinger/claw, perhaps you can use the claw underwater as a means getting in close to the monster.
    Great video , generally agree with your thought process too. I also came from 3U, so perhaps there’s some nostalgia, but I think the devs could do, if they wanted!

    • @Jaycan
      @Jaycan  7 місяців тому +1

      Oh yea not a copy paste job at all. I think they could have it come back and have it feel MUCH better than it used to. My first MH game was base Tri so I didn't know any better and always thought it was like this lol

  • @amvhate
    @amvhate 7 місяців тому +1

    I don't think they will add full underwater combat, but maybe they can have player swim underwater. There were swimming animation in world. They could make the underwater combat optional were you can choose to fight on land or in water zones. Fight on sandy causeway or rock, island etc...

    • @Jaycan
      @Jaycan  7 місяців тому

      I'm not sure they would add swimming segments without the underwater hunts, but then again there is a Tetsucabra in Rise and we can't hunt them lol.

    • @amvhate
      @amvhate 7 місяців тому +1

      @@Jaycan jyuratodus fight work in world, player had to fight in the mud and bait jyuratodus to land. We can see more of those fight mix with map like flooded ruins

    • @Jaycan
      @Jaycan  6 місяців тому

      Ahhh ok I see what you’re saying now! Yea they could continue that for sure!

  • @stormerjc9493
    @stormerjc9493 7 місяців тому +4

    On paper sure this is a good idea but in practice game development cycles are very difficult and long and underwater is the type of mechanic that needs proper implimtaion in the base game it's not like rampage where it's just a separate game mode that can be left to the side, this needs to put implimented into the base maps with many monsters, I guess the best way I could explain this, imagine back in second gen with it's combat system and then suddenly redesigning the maps to be like 4U in the expansion, that's a complete upended of how the game works, it's needs to be implimented from the start to be clean, cuz the expansion will be in development now sure they can mabye make changes but a lot about both the base and expansion has probably already been decided

    • @HunDev_PL
      @HunDev_PL 7 місяців тому

      Game development is indeed an extremely difficult field to work in but that shouldn't be used as an excuse to hold back potential of the final product. Capcom ain't no newbie developer. These people are extremely skilled and experienced, defo capable of reworking UW combat from the ground-up for a new game. It MAY not be in Wilds, as this game already seems to have a ton of environmental stuff going on but for next game, I can see that happening.

    • @stormerjc9493
      @stormerjc9493 7 місяців тому

      @@HunDev_PL that's kinda what I'm getting at, I want underwater combat back cuz I think it's the best way to expand the world but I do t think it will be in wilds but im sure a game in the future may have it, but if wilds does have underwater from the start I will be happy, plus we need lagi in wilds

    • @Jaycan
      @Jaycan  7 місяців тому

      I see what you're getting at! Thats part of the reason I went with Abyssal or Ceadeus we could get a special arena just for the underwater hunt for a single title update. It could function like a test before committing to designing maps with underwater sections and having monsters that return with underwater hunts like Gobul, Plesioth, and of course base Lagiacrus. This way if you really don't want to participate you don't have to.

    • @stormerjc9493
      @stormerjc9493 7 місяців тому +1

      @@Jaycan I can see the potential benefits at your idea but underwater as much as I want it back is a risky endeavour no matter how you slice it, I just hope they find a way

    • @Jaycan
      @Jaycan  7 місяців тому +1

      Oh for sure its risky, but I think doing it in a Title Update will still be a lot of work. It would also be easier for players to avoid if they want, or not make anymore underwater stuff after it if the reception isn't great.

  • @opticgamer1014
    @opticgamer1014 7 місяців тому +1

    I rather have underwater combat as a dlc, but to justify it coming back there will need to a quite a large rosters of mons that will need to be made (or at least given) underwater move sets.
    But either way i hope it does comeback eventually as I would love more ways to fight monsters and if underwater combat becomes a staple we can have alot more monster ideas. As I personally love moving from underwater to land combat

    • @Jaycan
      @Jaycan  7 місяців тому +1

      Ah you mean for a Master Rank expansion. Oh yea with underwater you can have some really varied monsters for sure. Imagine fighting an Octopus monster that sometimes jumps on land!

  • @davidperdue7541
    @davidperdue7541 7 місяців тому +1

    Good ideas.
    My theory is that we DO get underwater in Wilds. They chose to focus on the weather effects in the teaser for Wilds but, honestly, why are we concluding there not to be water? If we apply the same idea of there being huge storms of rain instead of sand, then don't you think we would have areas of the map experience flooding? Maybe we see underwater come back but that it's conditional, coming and going as the seasons change in the game.

    • @Jaycan
      @Jaycan  7 місяців тому +1

      Thats interesting. I do see flooding being a possibility, but maybe it would work more like how Rise's Flooded forest works where Somnacanth and Jyratodus can swim around beneath the player while the knee high flood water slows our movement. The size of the map shown really has me thinking they would focus more on making a HUGE map work well while still making it feel like Monster Hunter. Seasons and environmental changes that occur would be AMAZING!

  • @206Zelda
    @206Zelda 4 місяці тому +1

    I swear to God, just give us Underwater combat again.
    Even when I was barely a teen I played MH3 and excelled at the underwater combat. I used Bow and Dual Blades during my journey, and while they weren't the BEST to use under the waves, I practiced until I was good at it. If they can integrate the gameplay so that it doesn't feel clunky (which is what the major issue many land-dwelling hunters have against it), then folks wouldn't be shaking in their boots at the mere mention of it.

    • @Jaycan
      @Jaycan  4 місяці тому

      Man it would be so great to swim again. I do think modern Capcom would do so much better at implementing swimming in a way that wouldn't feel "clunky" like it used to!

  • @chito2701
    @chito2701 7 місяців тому +1

    the only way UNDERWATER combat can return, is either make the UNDERWATER combat as event specific optional quest and with an exclusive underwater weapon.

    • @Jaycan
      @Jaycan  7 місяців тому

      That would be interesting, but some issues I see with that is you'd undoubtedly get some people who would want to wield that weapon outside of the water. Along with people who would want to bring other weapons to hunt this monster. Monster Hunter is so awesome because of how many different ways there is to take down the monsters, but forcing everyone to have the same weapon would make it feel less like Monster Hunter I feel.

  • @Yama-qg3il
    @Yama-qg3il 7 місяців тому +2

    I don't know if this idea is stupid, but, perhaps underwater combat could come back in such a way that instead of swimming all over the water they'd find a way to make the hunters walk through the bottom and fighting on the floor? And any time hunters jump or anything like that it'd be like they are on the moon gravity-wise so they may have to change up a lil the insect glaive and that's it?
    It may still be weird though for a variety of reasons, but it is a thought.

    • @Jaycan
      @Jaycan  7 місяців тому

      Oh man that would be... something. I'm not sure people would respond super well to that because you'll be so slow and the monster would be really fast since its adapted to swimming. Something like this maybe would've worked well in Rise with the wire bugs to jump anytime you want.

  • @juanmarine6566
    @juanmarine6566 7 місяців тому +1

    I actually think that the new mount could dive underwater and use a special universal underwater moveset like in Fontaine im genshin impact

    • @Jaycan
      @Jaycan  7 місяців тому

      Oh that could be interesting. It would kids be like bringing back the Palico from GU on a way.

  • @KPlaysHere
    @KPlaysHere 7 місяців тому +1

    Im not a fan of water combat in general, but as far as the whole mechanic goes I just don't think it's worth risking the possible trade offs.
    They won't implement water mechanics for a single hunt; not just to test fan reception. That was a problem, but a MUCH bigger 1 is that we already know it's a big time/effort/resource sink, so if theyre gonna commit to it they're going all in. Problem is, the last time they did that it cost us a bunch of cut combat for what was ultimately just something you interacted with for a small portion of areas and monsters. Big risk, small payoff...not worth it imo. Better to put all that towards something that affects 100% of the gameplay instead, like verticality in 4th gen.

    • @Jaycan
      @Jaycan  7 місяців тому

      Oh yea the argument makes a whole lot of sense for sure. It’s still a long shot even in the way I laid it out here. It’s undeniable that base Tri suffered due to the mechanic. It happened to be my first game so I didn’t know any better at the time. The Lagiacrus popularity is a factor though I just know that if he comes back without swimming we’re gonna have a crowd of people asking for swimming in some way!

    • @KPlaysHere
      @KPlaysHere 7 місяців тому +1

      @@Jaycan yeah, we probably got around half of Tri when Tri 1st dropped, which probably would've left a bad taste in my mouth even if I DID like the swimming mechanics. They didn't affect enough of gameplay for such a big trade if you ask me.
      Not saying that the exact same situation would happen in a future game, but I'd still rather they put that effort towards other bigger things instead. You never know what tough decisions they have to make during development...for example, they shelved 2 new weapons to work on Styles and Arts and Prowler Mode in Gen, and the 'bits on sticks' weapon skins in World probably happened because of time constraints trying to get other big things ready for the game. Would I want them to make similar calls so we can go for a swim? Nope.
      Lagi is a pretty big factor--they'd be crazy not to add him in Wilds at this point lol--but GU showed that you can have Lagi without swimming. I don't think he was bad at all with the expanded land moveset; people just wanted swimming.

    • @Jaycan
      @Jaycan  7 місяців тому

      Yea those are the calls we do know about. I'd wager there are so many unknown choices they've made that we just don't know about.

  • @ikerromerogarcia2150
    @ikerromerogarcia2150 7 місяців тому +1

    It is a really great point

    • @Jaycan
      @Jaycan  7 місяців тому

      Thanks so much. I'm glad you resonate with the idea!

  • @geraldtheoctopus1594
    @geraldtheoctopus1594 7 місяців тому +1

    But, have you considered...
    6 is a multiple of 3... let that sink in

    • @Jaycan
      @Jaycan  7 місяців тому

      ITS GONNA BE MONSTER HUNTER TRI...2 lmao

  • @Briareos433
    @Briareos433 7 місяців тому +2

    No excuse not to have underwater due to weapons. Rise has all the switch skills. Plus Capcom makes game based on what they want to play.

    • @Jaycan
      @Jaycan  7 місяців тому

      I wouldn't say that. Switch Skills for all the weapons is probably miles easier to do than underwater. Even in the recent 20th anniversary special they talked about how difficult it was to do.

    • @KPlaysHere
      @KPlaysHere 7 місяців тому +1

      A handful of new alternative moves isn't quite the same as having to design realistic changes to an entire moveset based on underwater physics, 360° movement that includes the z axis, underwater maps, underwater monsters and underwater monster movesets, etc.

  • @jockpackage1770
    @jockpackage1770 7 місяців тому +3

    personally i highly doubt underwater combat will be a later thing for like an expansion. they said in the 20th anniversary interview that underwater combat was this thing they wanted to try but they knew at any minute they had to be ready to scrap it. they were not confident in it at all or they were at least realistic, knowing it could blow up in their faces for most of its development. with that mentality in mind, after underwater combat was so divisive, why would they risk it again while putting in less effort relatively since it's not a core part of the main game. i hope underwater combat returns someday, maybe 7th gen, but it won't be a Wilds master rank expansion thing. just think of the gap in dev time between a full game, that starts as soon as the previous one that team made finishes its expansion, to the time between a game's release and it's expansion's release. they would want as much dev time as they can get for something like this, to make sure they get it right this time. when was the last time they considered underwater combat? was it in MH4U? no, it was very early in World's development but it was scrapped for time reasons and all the stuff they already wanted to do to rework the series. to me, this just sounds like they have to think about underwater combat again, with how popular lagi and abyssal were, but dev time is why it will be in 7th gen. this will be while underwater combat is more likely to come back at all though so i'm really happy about this. if they give it a similar level of fluidity, in relative terms, to what World did for combat in general i'm all in. title updates are even worse, they have even less time and a skeleton crew compared to the base game and the expansions so multiply these problems like 10 fold at least. this is a small section of the team left behind when the rest are working on the next thing. doing all this for 1 monster is basically a tech demo, that is a risk. one way is it goes well enough so people like it but they want the full team on it next time to polish it for the next game, the other way this can go is it reinvigorate the frustration so that people hate the idea more. if the full team wasn't confident doing this last time, why force the skeleton crew to try again for a demo? that's cruel. even if they work on the code for the g rank and give it to the update team for this type of thing, the time for an expansion is not enough. Iceborne had about half the time after World's release to cook than World did after 4U. 4U October 2014, World January 2018 (39 months), Iceborne September 2019 (20 month with resources diverted to free updates), and Wilds, ??? 2024. Rise took 4 years, after XX and Sunbreak took 1 year, with resources toward updates to finish Rise mostly but plague. XX took 18 months. don't use rampage as an excuse man, this is a choice between a fair race and shooting 1 runner in the foot, giving them half the time to do it while also having them helping the updates team to release a working demo a for free update. with that necessary assistance, why not just give the whole team twice as long to make it work? i'm sorry if i come off harsh here, this is just putting in more context with the development. that's all i'm trying to do. i want this but i want it to be given a fair shot, with their full attention.
    oh yeah, ceadeus on a boat would work. have that as a teaser of sorts then in gen 7 the full thing.

    • @Jaycan
      @Jaycan  7 місяців тому +2

      I don't think you're being harsh at all no hard feelings there. I feel your point though you'd want the entire game from the ground up to be made with underwater in mind. The point you made with it going two ways is true for an entire game as well though. They could make the game ground up with full staff and people still hate it, but now they have to avoid or actively dislike more of them game than they would if they went with a title update route. It is a lot of work though no doubt, but Capcom has been able to pull off amazing things in a title update. Look at Fatalis who requires a whole new area in Castle Schrade along with new mechanics tied to horn breaks and special events like the big flames periodically. It took a while to get Fatalis out the door, but hot damn it was worth it. Something like that could be true for a one off Abyssal Hunt! Thanks for commenting and contributing to the conversation as always!

    • @KPlaysHere
      @KPlaysHere 7 місяців тому

      I think you have to ask yourself this question though: there were reasons why it wasn't revisited during 5th gen, and it's possible that the same thing might apply for 6th gen...so wouldn't the same be likely in 7th Gen, or any/every generation afterwards? Idk what'd have to change for any given time to be the 'best' to revisit the idea--it's more that there'll probably always be a few devs that'd maybe like to bring it back, but it'll always have the same factors that make implementing it a whole big thing that they'd have to consider investing in instead of other potential things for a new game. They saw and remember what it cost in 3rd gen, and their plans for each new game are probably too big now to take that risk again.

    • @jockpackage1770
      @jockpackage1770 7 місяців тому

      @@Jaycan a way around this could be another idea i had. with the success of the series they could use those resources to from a 3rd main line team for remasters. start them on something easier/something everyone wants so MH4U and maybe Freedom Unite so people don't see it as a flook. after, when the team is trusted and loved, give them a little more in terms of resources and tell them "make 3U, mostly the same, but use the underwater in that as a testing ground for it." they get nostalgia bucks, also curious new players in, and this new attempt on underwater combat gets its feedback with less risk.

    • @jockpackage1770
      @jockpackage1770 7 місяців тому

      @@KPlaysHere an alternate path to minimize that risk could be to make a 3rd team. 1 for remasters at first for, like build trust with something easy like MH4U or Freedom Unite, and then give them more resources to be the underwater lab rat in the MH3U remaster. add mission of "make it like a remaster for the most part but rework underwater only as a test for the idea." they'll get a wider player base for feedback, a mix of nostalgia driven players and curious newcomers, then they can work from there. if it fails forget it, if it does ok tweak it a little more, if it succeeds do it. them not revisiting it in World had a lot of reasons, one unexpected one was MT frameworks is a trash engine. it took forever to make zorah work, his core mechanic that Insomniac got to function on a ps2 in 2003, before Monster Hunter 1 was out. i mean the whole stable moving platform thing that you won't slide off or fall though. this alone made parts of World's development miraculous. RE engine could not possibly be any worse. this ain't just the ps2 graphics meme.

    • @KPlaysHere
      @KPlaysHere 7 місяців тому

      @@jockpackage1770 wouldn't creating an entire 3rd team for remasters and eventually redoing underwater mechanics be MORE of a resource sink though? As far as I know remasters could realistically just be done by the same team that made the original. Whether it's a new or old team redoing underwater though, for a remaster or a new game, they'd still run into the same issue: it's a ton of work to get right, and even if they make something they're happy with it only comes into play for a fraction of game content.
      Plus, water mechanics in 3U don't really need a rework for 3U. They function as well as they can for that game. The catch is that same work wouldn't be able to fully apply to future games--since then we got connected map areas, updated weapon movesets, and 2 new weapons.

  • @neodintchly
    @neodintchly 7 місяців тому +1

    Monster Hunter Wilds Seaborne 😂

    • @Jaycan
      @Jaycan  7 місяців тому +1

      LMAO that could be the name.

  • @bread3824
    @bread3824 7 місяців тому +1

    I don’t really think adding underwear in a tidal update or an expansion is the best idea. It probably even more work to implement underwater combat than it was in tri. And if the tidal goes by well and they add it in the expansion at most you will have maybe a map or two that you underwater. And usually things like underwater haft to be there from the very beginning of production to make it work. Imo I think wilds should focus more on siege fights than underwater. I think the best solution to bring underwater back is to make a remaster of 3u. And pretty sure that the votes for abyssal lagi was from the Japanese being mad that the 3u servers were being shut down.

    • @Jaycan
      @Jaycan  7 місяців тому +1

      A remaster of 3U is a very interesting way to gauge interest in a title with underwater in it. I don't really think it would be that big of a deal to only have a couple maps with water in it. The original Tri has only two maps that use underwater as well. I do think some bigger sieges would be a very welcomed addition for sure!

  • @MaQuGo119
    @MaQuGo119 7 місяців тому +1

    I just want verticality and intrincate map design

    • @Jaycan
      @Jaycan  7 місяців тому

      Oh yes I think the map(s) will have excellent designs! How’d you like Rise’s maps?

  • @Ozz236
    @Ozz236 7 місяців тому +1

    I'm playing through MH3U right now. And while a cool concept, I don't want underwater combat back. Unless they make some drastic changes to movement.
    Also I don't know about them dropping it in a title update, that's a major feature to put in a title update. I feel a they put so much into Wilds open world that underwater will be too much work.

    • @Jaycan
      @Jaycan  7 місяців тому +1

      Oh for sure I think it'll come back with changes to movement. Anything that comes back isn't a straight copy paste job when it comes to MH. Yea it would be a lot of work to try and put it in the open world. My idea is for them to just bring Abyssal or Ceadeus where they would have to make an underwater arena to fight it in rather than trying to work in being able to go in and out of the water at all times on that open world map. How far are you into 3U?

    • @Ozz236
      @Ozz236 7 місяців тому +1

      @@Jaycan I'm only up to 5* village quest. I already beat Lagiacrus. I was kinda shocked to see it so high on the list. It is the cooler looking form of a dope monster.

    • @Jaycan
      @Jaycan  7 місяців тому +1

      Oh dude wait till you get to the end game and get to hunt Abyssal!

  • @papafhill9126
    @papafhill9126 7 місяців тому +1

    I'm honestly not too impressed with all the updates so far. Worlds was a masterpiece in the series and Wilds is looking more like Rise to me. And they already have the underwater systems built out, they can recycle code and animations so the argument of it taking more time is really not that strong. Lastly, the underwater combat was clunky because have you ever tried to swing a large stick underwater? It's clunky and I loved it.

    • @Jaycan
      @Jaycan  7 місяців тому

      I mean we've seen VERY little of Wilds and it was very early too December 2023 to maybe March 2025 is a long time to polish it up. Wilds looking like Rise early on makes sense because I think its gonna run on the RE Engine like Rise does and not MT Framework like World was. That being said those underwater systems haven't been in a game since 2012 MH3U on WiiU/3DS I'm not a developer, but I don't think its a simple copy paste job to bring those over. I do like the dichotomy of Hunters feeling weaker and sluggish in the water vs the monster being fast because we're in its turf, but if you tire out a monster it goes on land where you're superior.

  • @salamid
    @salamid 7 місяців тому +1

    Man quit gassin me up the hype levels are already too high😭

    • @Jaycan
      @Jaycan  7 місяців тому +1

      WE are all gas no breaks round here! haha I'm really excited to find out more about the game and will cover it in depth when its time consider subscribing!

  • @daishoyamikako
    @daishoyamikako 7 місяців тому +1

    Adding a new mechanic that late into the game's life cycle is a TERRIBLE idea. We all saw what happened with the Clutch Claw, and that was added in the DLC, not even a title update. Adding underwater combat in a TITLE UPDATE is an even worse idea. I would rather them add it during DLC rather than a simple "title update" because that would actually mean that they spent the time to actually work on it and incorporate the mechanic into the whole game. And adding underwater combat later on would also mean that they would either have to rework how ALL of the maps function, or add a whole new map with the mechanic. But that would also suck because that means it's the only locale to have said mechanic, and the other maps would be left out. Something THAT different is way too big of an update for a “title update”.
    I am also very against the idea of adding in underwater combat exclusively for underwater-only hunts and monsters that can only be fought underwater. I really like the concept of monsters coming in and out of the water and having to change how you fight on the go. It would also make the world feel more connected rather than separating the other maps from this underwater-only arena/locale. It would also really suck if they added some monsters that might be semiaquatic before the update. If they added underwater combat after that, what about those who were only being fought on land? Would they just get shafted and not be fought in the water, or would they have to be redone for underwater combat? Imagine learning a monster’s moveset and enjoying the hunt, and then they rework it. And I don’t like the idea of just making an underwater-only variant just to get around this.
    A mechanic that changes combat significantly needs to be in the game from the beginning. You want to build the game around the mechanic, not the mechanic around the game. Otherwise it will feel tacked on and probably won't be as well done compared to if it was being implemented during the game's development. Traditionally, title updates were adding in things that didn’t ship with the base game that they probably couldn’t do within their deadline. Like they just shipped out some seasonal events and a few monsters at a time for World. This would be developer HELL to implement for a Title Update. Just thinking about how much they would have to do hurts my head. Entirely new moveset underwater, new animations, new movement system for moving in all 3 dimensions, replacing the roll, etc. And don’t get me started on all the bug testing.
    I honestly doubt they'll add underwater combat, but I believe they'd add Lagiacrus. GU had em on-land, and in Wilds it could be more like Jyuratodus where its "technically" in the water but you're still fighting on land. Would I want that? Not really, but its the best and most likely option.

    • @Jaycan
      @Jaycan  7 місяців тому +2

      Thanks for this huge comment! Appreciate you being here! I'm gonna quote some things you said here and reply to it in a way that makes it easy to read.
      "adding underwater combat later on would also mean that they would either have to rework how ALL of the maps function, or add a whole new map with the mechanic."
      Thats why I want it to be in a Title Update rather than an entire DLC at first. In a Title Update they could create an underwater arena like how Abyssal and Goldbeard was back in 3U.
      " It would also really suck if they added some monsters that might be semiaquatic before the update. If they added underwater combat after that, what about those who were only being fought on land? Would they just get shafted and not be fought in the water, or would they have to be redone for underwater combat?"
      I see what you're getting at here. The way I have it in my head is lets say base game comes out with the semi aquatics before the underwater Title Update. After the title update they just remain how they were before, but if they decide to integrate more underwater in the Master Rank expansion they could have those monsters go in and out of the water on the new partially submerged locale that comes in the Master Rank Expansion. Every monster gets some new moves when going to Master Rank so it would make some sense that it would feel different than it used to in the base game.
      "This would be developer HELL to implement for a Title Update. Just thinking about how much they would have to do hurts my head. Entirely new moveset underwater, new animations, new movement system for moving in all 3 dimensions, replacing the roll, etc. And don’t get me started on all the bug testing."
      Gotta agree with you here I don't think it would be easy at all. It would be a lot of work any way you slice it. Once again thanks for leaving this comment and participating in the discussion!

    • @daishoyamikako
      @daishoyamikako 7 місяців тому +1

      @@JaycanI still very much disagree with the idea of adding it during a title update, but I understand what you're trying to get at.
      "I see what you're getting at here. The way I have it in my head is lets say base game comes out with the semi aquatics before the underwater Title Update. After the title update they just remain how they were before, but if they decide to integrate more underwater in the Master Rank expansion they could have those monsters go in and out of the water on the new partially submerged locale that comes in the Master Rank Expansion. Every monster gets some new moves when going to Master Rank so it would make some sense that it would feel different than it used to in the base game."
      I like the thought process of this. While it is still based on the Title Update inclusion, if that WERE to happen then this is something I could get behind. This could also be the execution if underwater combat was added in a DLC instead.

    • @Jaycan
      @Jaycan  7 місяців тому +1

      @@daishoyamikako Thanks! It’s gonna be hard for underwater to comeback as much as I’d like it. Glad to hear my idea makes sense even if you disagree with it. Once again thanks for commenting and being pleasant about it despite us having differences. I hope yo see you in future comment sections! When we get more MH Wilds news I’ll be sure to make more discussion videos just like this one! Have a great day!

  • @smol-man
    @smol-man 6 місяців тому +1

    While underwater combat should come back. This is probably the dumbest idea I've seen. Putting this much effort into a single title update is honestly worst then just having it in the game for the start. And taking the word of heavy wings as fact is a major mistake. The "risks" are honestly not that bad and are worth it. Just this whole idea sound like trying to "fix" a problem that's none existent

    • @Jaycan
      @Jaycan  6 місяців тому

      Ground up would probably be better for sure, but it is a lot of work. I wouldn’t say I took his word as fact I just said he has a good point in it being a lot of work. I think it could be cool to have a title update that’s different from the rest of the game, but I can understand why some would disagree. Thank for commenting. Hope to see you in more comment sections in the future!

    • @smol-man
      @smol-man 6 місяців тому +1

      @@Jaycan It would kinda cool but yeah feels really iffy about the moment of work put into a single thing and monster. And I see what you meant with what heavy wings said and yeah it did take quite a lot of effort. I never understood why he hated it so since it's not that bad and even other people are noticing it actually wasn't that bad. But appreciate you understanding where I was coming from. Take care and have a good day

  • @mshelton5036
    @mshelton5036 7 місяців тому +1

    Fishing sucks in Rise and not very good in world so if it was underwater with a spear and or a net. That would make that aspect of the game a lot more fun with bigger better underwater hunting
    not have to do every weapon and improve the weakest part of the game (fishing).

    • @Jaycan
      @Jaycan  7 місяців тому

      Have you played Monster Hunter Tri or Monster Hunter 3 Ultimate?

    • @mshelton5036
      @mshelton5036 7 місяців тому

      @@Jaycan No 4 rise and world.

    • @Jaycan
      @Jaycan  7 місяців тому

      Ah ok so back in those games your hunter could straight up dive in the water and hunt monsters.

  • @Deatlicon
    @Deatlicon 7 місяців тому +8

    The entire 3rd gen of players is crying over underwater combat and lagiacrus, i hope they put it in so they stop and we can move on

    • @Jaycan
      @Jaycan  7 місяців тому +5

      Lol I understand the feeling. I kinda feel that way about Switch 2 rumors at this point. I do want water to return, but I won't be up in arms if it doesn't return. I'm hype Monster Hunter is still going strong and growing!

    • @anthonypopescu3592
      @anthonypopescu3592 7 місяців тому

      I feel like capcom doesnt like money​@@Jaycan

  • @senseispyro8742
    @senseispyro8742 7 місяців тому +2

    Honestly I love all these ideas. I think the Ceadeus idea is more likely if this were to happen.

    • @Jaycan
      @Jaycan  7 місяців тому +1

      That would be amazing and it would kill many birds with one stone. A call back to Jhen and Dahren along with an underwater final showdown!

    • @senseispyro8742
      @senseispyro8742 6 місяців тому +2

      @@Jaycan I couldn’t agree more.

    • @senseispyro8742
      @senseispyro8742 6 місяців тому

      I do want to say I hope Alatreon returns in this one. more specifically the G rank expansion, because I just absolutely love everything about it.

  • @jelom4686
    @jelom4686 7 місяців тому +1

    BugsBunnyNo.jpg

    • @Jaycan
      @Jaycan  7 місяців тому

      Lol fair enough. Don't enjoy hunting in the water?

  • @michaelcrutcher6064
    @michaelcrutcher6064 7 місяців тому +1

    Eye see wat u did there 👉🏽

    • @Jaycan
      @Jaycan  7 місяців тому +1

      haha, like it?

    • @michaelcrutcher6064
      @michaelcrutcher6064 7 місяців тому +1

      @Jaycan it's a very fleshed out idea actually

    • @Jaycan
      @Jaycan  7 місяців тому

      Appreciate you! I did spend some time thinking about it for sure!

  • @pleasekillyoursef
    @pleasekillyoursef 7 місяців тому +1

    BOOOOOOOOOOO!!!

    • @Jaycan
      @Jaycan  7 місяців тому

      Aw man don't wanna dip your toes in the water?! I get it though not everyone liked the underwater segments from back in the day!

  • @looking4sug3ermom16
    @looking4sug3ermom16 7 місяців тому +1

    The reason i think this is more possible is, They had him in world in alfa or beta cant remember, but his model was clunky(which is why he never made it to world). So due to monster hunter world was a whole new game engine(to build). Now they have it finished and they can expand on it. I think a Seige like fight would be better then a whole water map or whatever. Though I think its more likely they will be looking into this to be the new big thing (water map).
    *How i think water combat could work is. If you dont know the middle games are how they test for things for the big main games. Like Rise is a test of the mount and wirebug. Now hear me out. Mount is in wild. No wirebug so far, but what if they use it as a underwater mechanic to move faster and is more interesting.
    I wanna hear some thoughts people have on my ideas.
    PS Jaycan great video. keep it up man!

    • @Jaycan
      @Jaycan  7 місяців тому

      Thanks so much for the praise and thanks for commenting and joining on the discussion!
      "No wirebug so far, but what if they use it as a underwater mechanic to move faster and is more interesting."
      Its funny that both the Wirebug and Clutch Claw being mechnics that a lot of people dislike would actually work REALLY well in the water. Which could help with feeling slower in the water. I'm excited for another big siege coming!

  • @SexxStar
    @SexxStar 7 місяців тому +1

    Unpopular opinion...
    But i don't want underwater combat back at all. Y'all are asking for too much.
    Before we even get into new features, moves, maps, monsters. Let's just talk about alllll the base shit they gotta update and improve upon.
    We all want (base features):
    Open world or large ass seamless map. Limited load times
    Lot of monsters, varied types. New monsters and old monsters. Plusss all those fights gotta be updated for the new game.
    New moves, updates for old moves, and changes to moves that people didn't like. Not to mention any new mechanic.
    Turf war updates, new monster mounting style, and whatever else i can't think of.
    Thennnn they gotta add/update shit we've seen from the trailer:
    Many small monsters on 1 map
    Varied weather effects
    New mount
    Large map
    Thennnn they gotta add the new gaming mechanic that they always introduce for a new game.
    We have so much to focus on land /air that underwater shouldn't even be a thought.
    Plus y'all want a 15th weapon.
    14 weapons gotta have an underwater moveset??? Nahhh
    I'd rather all that work be put into land bass combat, traversal, and fun. Y'all are asking for too much.
    I don't want wilds to take 48 hours to install and 60 hours to update.
    Plusss, underwater combat just looks stupid.gunlance in the water? Bow in the water? Nahhh I'm good.
    Lagi fight in Gu is just fine, the land fight can be made better.

    • @LagiaArm
      @LagiaArm 7 місяців тому +3

      No

    • @Jaycan
      @Jaycan  7 місяців тому

      Not that unpopular actually! I see how it could feel like a lot of people are asking for a lot of things. I think that mostly comes from not knowing much about the game at this point, so we're all speculating and making shit up. Before we got the trailer I made a video talking about underwater, but after seeing the trailer and learning more about the game. I can see that having underwater in the base game coming seems more like a long shot since the map(or maps) seem to be MUCH different that what we're used to.
      You're right though it is a lot of work to make a game. Thats part of the reason why I said I think perhaps a title update with a fight underwater in a special underwater arena might suit Wilds better rather than try to make it into the base game along with all of the other new stuff they're trying to do.

    • @SexxStar
      @SexxStar 7 місяців тому

      @@Jaycan id be happy with a lagi TU soley for the fact that it will appease the masses, shut them up, and we can have new monster hunter conversations lol