Funny Story: I used to participate in the Sata Rally Azores / ERC Azores as the mascot Percy. That year they installed a simulation arcade room were you could drive rally games on simulator rigs. I went there to try it out And thats when I saw the game for the first time ( in this case was RBR Pro ) . Guess who sat down next to me???? Craig Breen. I stayed next to him driving in Rbr as he was practicing in RBR too. ( He was going super fast and eventually had a big crash. I remember thinking.. Ins't this guy supposed to be a professional driver??this game must be hard. and then he looked to my side , laughed and said " its Hard". that is how i started my RBR Journey and to this day is my favorite rally game ( I play more RSF RBR now)
It's CRAZY how much more immersive these old school photo-based environments feel to me compared to EA WRC's Unreal graphics. So what you're basically saying is that instead of playing on my PS5, I should have bought a crappy PC, installed a modded 20 year old game and I'd have had way more fun... Sigh.
Ea wrc looks and plays like trash for the current era but to say that any RBR graphics are anywhere near is laughable. Some select footage definitely looks photorealistic precisely for the reason you stated- it might be using actual photographed textures- but such moments are very rare during actual gameplay
@@diesel_dogg I still hold some little hope that Codemasters will switch EA WRC to Unreal Engine 5 at some point, making it actually look like a modern game, but I realize the chances are close to zero.
"It's CRAZY how much more immersive these old school photo-based environments feel to me compared to EA WRC's Unreal graphics" 💯💯💯💯💯💯 exactly. Its simple but looks so much more immersive than these unreal stuff nowadays. ES WRC looks kind of cartoonish/artificial for me
Can we all just take a second the thank the RSF modding community for constantly pushing the boundaries on RBR, Sometimes people forgot it’s just normal people behind the scenes doing this as a hobby without any reward and quite often with unfair criticism as if they’re a AAA company.
RBR is the king of the rally games (it's the one and only true rally sim ever made actually) and one of the best simulation overall in the whole genre of sim titles even compared to the newest titels. The more time passes the more certain I am that there will be no other rally sim like RBR. Dirt and WRC series are not even close... their physics are shallow and arcade like compared to the king. RBR is one of those things that are just meant to happened and it happens once in a lifetime.
Great Legacy for Richard Burns. The longevity of rbr speaks volumes of the passion for rally by rally fans! Many thanks to all the modders for making it real!
For me this game is and always will be a great tribute to a great driver like Richard Burns and also thanks to this game the memory of Him will never fade away !
Something like this, just proves without a shadow of a doubt, it's not money that keeps development going, it's passion. You have to love what you do. I'd love to see if they could add Rallycross in some way. The only game we have for that, is DR2.0 unfortunately. As someone who once sat 47th in the world at Holjes in DR2, I would love to experience it in RBR :p
Superb video! Honestly, the progress lately on RSF is fantastic to see. I'm sitting at work every day, sneakily checking if there's anything new going on - and whenever there is, it genuinely feels like christmas lol
Even if you don't like rally racing, you have to appreciate the love and dedication from the people who kept developing and supporting this game. It's simply amazing. And so is driving in this game. With a modern rig, VR... It's some of the sim racing best there is.
I've been playing RBR with a logitech wheel since i was about 17 in 2009. I am surprised you didn't mention the french RSRBR mod in this video... Admittedly, RSRBR was more like a launcher for mods that other people had made. It was difficult and time-consuming to install. Most add-on cars used the original game's car physics copy, pasted and tweaked to fit a new car model. At one point RSRBR started including new cars which used the NGP physics. I had spent probably thousands of hours practicing and honing my skills on the original physics cars, I never got the hang of driving the NGP cars, I stopped playing RBR so much in 2014-16, then in 2017 I got diagnosed with a Brain Tumour, similar to what Richard Burns had but luckily I caught it early and it was operable and treatable. I have come back to racing sims 6-7 years later to find the RSRBR mod is all but dead and this new RSF mod is all the rage and I feel totally out of the loop like I have missed out on so much with this game so I guess I have to start all over again, I feel like I lost all those skills I picked up from grinding away for hours every night in my early 20's. NGP are hard to get used to, but I suppose I'll get used to it eventually, meanwhile everyone else has already mastered it.
I bought this on the original Xbox, so my only experience on this game is on The Duke controller on the vanilla game, but even that is still way more realistic than any of my current games. Such a pity we lost both our British rally champions so young, also the late great Possum Bourne.
DR 2.0 and EA WRC are my go-to rally games for their accessibility, but I'm so glad that RBR exists and has evolved to where it is now. I bought the original game on PS2 and couldn't even get through a stage without duffing the car. I doubt I could install the Rallysimfans version and be any better 20 years later 😄 I can't see RBR *ever* being toppled for rally realism. It's a comparatively niche motorsport compared to circuit-based competition, and the market for computer game simulations of a niche sport is even smaller. To then cater for the sort of hardcore simulation in rallying is an even smaller slice of that already tiny (in objective numbers) market, and is supremely unlikely. Even if there are 8,000 dedicated users globally and every person committed to purchasing a copy of a new hardcore rally sim, that's still not enough to justify the development and publishing of a bespoke title. RBR will remain king, constantly improved by dedicated volunteers. I'm glad that the key individuals were acknowledged by name in the video, because it's their work that has propelled the game to its current status. Long may they all reign.
the only hope really is tha ACEvo adds in rally at some point.. its not beyond possibility with its free roam moded and street cars that either the devs ore even modders add rally stages and rally versions of included cars at some point
Great video, but I really wish there was more info on the early days of RBR modding, the Czech and French plugins, RBR Pro and the disaster that it was (or probably still is) If you'd like to, I'd gladly share some memories of mine from the pre-NGP days. I was sorta in the same circles as some of the prominent modders at the time and was very involved in behind the scenes of RBR Pro right before Hungarian plugin became the number one choice for competition
I spent thousands of hours playing with RSRBR, I even mastered their weird RWD hacked cars, especially the volvo 240. Remember the handbrake was disabled? I trained myself with the h-shifter plugin to handbrake like a pro by quickly shifting into reverse, dumping the clutch momentarily and then shifting back into whatever forward gear I wanted to use to power out of the slide. My friends used to watch me play and were just like "WTF this guy is a freak" where they couldn't even get half way through a stage without crashing out in a 4WD car 😂
Rbr is king but you should also make a video about WRC evolved (2005) on the PS2. This game was the best arcade rally experience and had some unique features like random moments happening next to the stages like a competitor that crashed or forest fires or a parked tractor for example.
I used to play RBR back then on the 2000s, and loved it despite its difficulty. Of course there was no other way for a controller to handle this, except using the second analog stick for acceleration/braking. It was difficult, but in a fair and rewarding way - I never got the same sensation from let's say Dirt 2.0. I knew back then than nobody will surpass this anytime soon...
Great video! Like you said RBR is the only rally sim and nothing even comes close. I will try to upload a side by side from my IRL Rally Islas Canarias this year and the newly released Santa Lucia stage to show how close to reality they actually are.
I started rally simming about 3 months ago on controller. Started with Dr2. Got wheel and rig. Got rbr , ea wrc and wrcg. Instantly liked rbr. So many stages. So much to explore, handling is great. I'm hooked.
Try WRC Generations with the new realistic physics and FFB mod by Riky Sim's... makes RBR feel like a piece of crap... which it is since it's FFB is absolutely ancient by now and gives you no real info of how your tyres are behaving and how much grip you have... WRC Generations was a pile of shit of a game but as it turns out they had a good basis cause this modder has turned this pile of shit into an absolute gem... Try the WRC Generations mod and you'll thank me later... just remember that not all cars are modded YET so look at the mod's files to know which cars are... just to help you out out of the WRC 3 Fiesta is not modded and out of the WRC 2 cars only Citroen C4 and Skoda Fabia are modded. The Rally 1 cars are all modded and as for the old legend cars just look a the files cause a ton of them is modded but not all yet.
@sportschool3537 will do bro. Downloaded the mod few days ago and think I'll have time to install em today. I like generations a lot as is. Yes the weird auto clutch, wonky ass binding issues are there but over all really like it. If this mod is as good as you say that'll be even better.
What an awesome piece, well done traxion guys, I have great memories of RBR having visited SCi back in the day then taken part in it competitively, amazing to think nothing has come close since! Amazingly the performance of RBR was good when it first came out, visually it was super strong, unsurprisingly though I don't think the sales matched the quality of the title, much like GPL, it was for purists.
I have about 18,000 km in RBR, it is by far the video game I've sunk the most time into. I crash a lot, drive to slow and cautiously most of the time to really compete. But nothing beats the feeling of finishing a 20+ stage rally with no super rally.
There's another simple fact as to why this game still rules, It's because every game codemasters have coded (Dirt etc ), STILL doesn't steer the car from the front wheels! They've never bothered changing the handling model from the basic center pivot box since that first McCrae games in the '90s. Never changed it. Seriously go check, you'll never unsee it.
well regardless of the actual model, the "observational data" clearly shows that the cars do not turn from the front tires, and instead pivots from a middle centre of mass not the real axel. this is the behaviour., Beyond observation ,it is extremely clear from the mountains of evidence that this is the case. Simple Test no1: aerial cam view during any high grip slalom. Simple practical test no2: On tarmac at slow speed if you are close to a wall and you turn away fom the wall, why does the rear of the car hit the wall? easily observable in "mrelwood games" WRC test last year. the rear tires FOLLOW IN THE TRACKS OF THE FRONT. ffs. I mean what more do you need to see (AND feel). Also site your source, where have they "debunked" this? I am a codey fan as a uk bloke growing up they were local heroes, I have read most interviews, I am not aware of them talking about this ever.
@BuzzaB77 what are those mountains of evidence. I assume majority isn't game code. But still more observational data which, while useful has soo many variables that don't definitely prove anything. My source is two developers from codemasters on the WRC discord. This was not in any article or public
@@AmbientMike of course none of the observations prove anything as yes we can't see the code. in fact it looks like its a dynamic pivot model. but the fact you can simply test any car at slow speed on tarmac and see the rear wheels follow in the front wheel's tracks shows that whatever model it is, its closer to modelling a shopping trolley than a car. At least burns has vectors calculated per tire. like a simulation should. that is my point.
@BuzzaB77 I certainly agree with you, that it doesn't behave how it should or appear as it should IRL. Im just pointing out that I don't feel like the evidence most people use to point it out is accurate, or at least it doesn't support the argument as people claim. Modern RBR also has the benifit only needing to cater to the smaller niche sim rally audience mostly on wheel. Codies has to make a game that works for sim nerds like me, all tue way to 10 year old controller players
I got this sim near the launch date and have been enjoying it for 20 years starting with keyboard, then Logitech G25, and now Fanatec CSL DD. I have Dirt rally 2.0 and can play it 4K60 on my gaming rig but rarely doing this. All rally "sims" I tried since RBR emerged got only cosmetic improvements. No one reached the physics realism - all feels like you are riding the sleds imitating a car, not a four wheeler. The only BeamNG got close enough, but it has a bit exaggerated physics with emphasis on flexible bodies.
I made a financial mistake lately... buying EA WRC! For months I was massively frustrated by it... in the end I updated RSF, drove one stage and immediately uninstalled that EA crap! ! I have fond memories of competing against Jon Armstrong and Craig Breen during the lock downs of 2020 on RBR in the "Virtual GrpN Irish Tarmac Rally Championship"... coming to stage ends out of breath and completely elated by my pace and the fact that I had simply managed to survive another brutal stage!! Nothing comes close to the feel and sensation of RBR... and who ever manages to top it, will be nothing short of a god!
If you were a fan of dirt rally, i highly recommend giving this game a try, and try again if you bounce off it... and play the tutorial. It wasn't too long before i found that RBR was easier to drive in than dirt. In rbr it feels like the cars function according to the principles of vehicle dynamics, in dirt its beyond me what the car is supposed to be doing.
I've tried RBR and it's a placebo... you have grip until you magically don't and the wheel doesn't give you any indication about sliding, slipping or losing grip... you just go from 100% grip to 0% grip and the game says "fuck you, try again" while the "best strategy" is to run with zero pace until you learn to have more pace by learning the correct inputs by trial and error... this is THE DEFINITION of a game and not a sim... you don't learn to drive by feeling and you learn the same way you learn to play Street Fighter... try again and again until you become fluid. Anyway... let me tell you this... I recently discovered that WRC Generations has a new physics mod (which doesn't include all the cars but many/most of them) and the new physics that have less grip along with the new tweaked FFB is absolutely astonishing and makes anything RBR has to offer feel like a pile of crap. The mod also fixes the huge throttle bug too which is big since now the throttle is not perfect but it's not utterly broken for sure and the game feels enjoyable. So, quit this 20 year old game and it's archaic non-existent FFB and if you don't wanna play DR 2.0 or EA WRC try WRC Generations with the physics mod by Riky Sim's and you won't regret it... the handling is absolutely fantastic and challenging and gives you all the info you need to keep yourself going with good pace and knowing when you're about to slide off (plus there is a way to up the realistic damage if you're willing to tweak things), the graphics are not 20 years old and especially playing a full career mode is a blast (just start from WRC 2 and not junior cause the Junior Fiesta is not modded yet and in WRC2 pick either the Citroen C4 or the Skoda Fabia, the Rally 1 cars are all modded now as well as many of the legendary cars but I haven't tried them yet). Try it and thank me later... cause RBR is not fun... it's a placebo that fakes realism but with the caveat that you can't feel realism, you only see it and the game is just trying to make you think the car is behaving realistically but only visually since you can't feel anything other than the weight transfer on the FFB...
I dont think we will EVER see a true rally sim, unless someone truly passionate about the sport is there to back such a project. Big companies are only interested in the green stuff
Guys if you love rallying and RBR please hype up KUNOS to make the rally sim we all are waiting for. Especially now that the WRC 23 is worse than Dirt rally 2.0 Huge respect for Rallysimfans and similar developers/modders but we need a new rally sim with all the fancy sim gear we have.
RBR is the best rally game no doubt, however I think that it is due to the huge ammount real life stages rather than the physics. Yes they are very important too, but for me the stages matter the most. There is just something to being able to race on a stage you have been spectating on during the irl rally. I honestly doubt RBR will be succeded, because that would require for someone to create a mod friendly, pure sim rally game meant for the simrigs and not the joysticks (games like EA WRC) and I don´t see that happening any time soon.
I really want to see Codemasters one day make a true rally sim, unfortunately it will never happen. EA would never green lit a project like that, cus it just wouldnt sell as well as something like DR2
@@bernardoberner4 i bet it would sell more than ea wrc, broken ass joke of a game with lowkey non-existing vr support as it is useless and that kernel anti cheat
ive been wondering, since so much of the game is reverse engineered, runs modded physics, cars, tracks etc why not implement all of that on a new rendering engine? Unless the original rbr still has some special ingredient mysterious code that makes it so great
I would imagine that the base "engine" of the game can only understand certain instructions. If they took those exact instructions and pasted them into someme other, modern "engine", it wouldn't work at all. Imagine you could add a unique new gun to the original version of doom, then take all of the work you did for the gun in the doom mod, then just copy and paste that into the files for the latest call of duty game... it wouldn't work, would it? No. They can only take their ideas, consider them as rules which must be present in the new game and rewrite everything from scratch to work with the new base engine for a brand new game. Basically, even if they did make a whole new game as closely as they could to the final release of the RBR mod, the experience you get from the new game would never be exactly the same as the idea of RBR "but with modern graphics". The best modders can do in situstions like this us to improve the original games graphics where possible, like using for example the textures for a brick wall, where thry were originally 256x256 pixels, you might be able to use 1024x1024 pixel images instead. Sometimes a game engine forces you to use specific image sizes, or they have to be perfectly square, or some outdated special format that only that game engine considers valid.
Dling RSF right now but I'm skeptical, the last time I played this it crashed constantly ... I even own a few copies of it, doesn't' matter how I install....just not stable for me anymore :(
Is there an easier way to download this. I tried to the other day but the installer link was broken. It appears like you can do it via torrent but it told me the torrent was only for seeding at the moment and wouldnt let me download.
I tell you what, simracing community loves to shit on things, after they lost the license or disappear people start loving it. Everybody hate every WRC licensed game, after each company lost the license people started loving it.
If EA puts more effort into development & dont scrape by doing bare minimum & micro transactions then EA WRC 2027 might be a great game to take over... I still remember the 10 day library game i had for ps2 & I never fully understood how hard It was until now...
How do you have a sim racing channel but have the perspective off? you already have the wheel in your hand. dont put it on screen & then sit further away.
How do you have a sim racing channel and not understand that it's clearly to make it more visually appealing to a viewer and not for immersion. Sim nerds are soo funny sometimes
Funny Story:
I used to participate in the Sata Rally Azores / ERC Azores as the mascot Percy. That year they installed a simulation arcade room were you could drive rally games on simulator rigs. I went there to try it out And thats when I saw the game for the first time ( in this case was RBR Pro ) .
Guess who sat down next to me???? Craig Breen. I stayed next to him driving in Rbr as he was practicing in RBR too. ( He was going super fast and eventually had a big crash. I remember thinking.. Ins't this guy supposed to be a professional driver??this game must be hard. and then he looked to my side , laughed and said " its Hard".
that is how i started my RBR Journey and to this day is my favorite rally game ( I play more RSF RBR now)
Craig Breen, bless his soul.
It's CRAZY how much more immersive these old school photo-based environments feel to me compared to EA WRC's Unreal graphics. So what you're basically saying is that instead of playing on my PS5, I should have bought a crappy PC, installed a modded 20 year old game and I'd have had way more fun... Sigh.
Ea wrc looks and plays like trash for the current era but to say that any RBR graphics are anywhere near is laughable. Some select footage definitely looks photorealistic precisely for the reason you stated- it might be using actual photographed textures- but such moments are very rare during actual gameplay
get a pc dude, its simracing best platform
It's crazy how you can not use more than 2 braincells and figure out how lame ea is. Buy their games in 2010+ is straight forward idiotic.
@@diesel_dogg I still hold some little hope that Codemasters will switch EA WRC to Unreal Engine 5 at some point, making it actually look like a modern game, but I realize the chances are close to zero.
"It's CRAZY how much more immersive these old school photo-based environments feel to me compared to EA WRC's Unreal graphics" 💯💯💯💯💯💯 exactly. Its simple but looks so much more immersive than these unreal stuff nowadays. ES WRC looks kind of cartoonish/artificial for me
When i hear the RBR intro music, the holy spirit enters my heart
Had to set it as my ringtone.
same bro, same
Can we all just take a second the thank the RSF modding community for constantly pushing the boundaries on RBR, Sometimes people forgot it’s just normal people behind the scenes doing this as a hobby without any reward and quite often with unfair criticism as if they’re a AAA company.
RBR is the king of the rally games (it's the one and only true rally sim ever made actually) and one of the best simulation overall in the whole genre of sim titles even compared to the newest titels. The more time passes the more certain I am that there will be no other rally sim like RBR. Dirt and WRC series are not even close... their physics are shallow and arcade like compared to the king. RBR is one of those things that are just meant to happened and it happens once in a lifetime.
Definitely the best rally game out there! Thanks for the video 🙌
RBR and AssettoCorsa = Fine Wine
Indeed, the finest of all wines ;) my favourite 2 go to realistic sim titles since their releases.
Although I have both AC and ACC I would prefer RBR and rFactor2.
Great Legacy for Richard Burns. The longevity of rbr speaks volumes of the passion for rally by rally fans! Many thanks to all the modders for making it real!
12:26 Thanks lads I'd just got over that...
Anytime 😘
Youve got to be kiddin'
For me this game is and always will be a great tribute to a great driver like Richard Burns and also thanks to this game the memory of Him will never fade away !
Something like this, just proves without a shadow of a doubt, it's not money that keeps development going, it's passion. You have to love what you do. I'd love to see if they could add Rallycross in some way. The only game we have for that, is DR2.0 unfortunately. As someone who once sat 47th in the world at Holjes in DR2, I would love to experience it in RBR :p
Should try out the rallycross in AMS2
Amd this is why y'all should stop giving money to "AAA studios" that are just money making corporations.
THEY MAKE MONEY, NOT GAMES.
@@Splarkszter isn't RSF the exception not the rule?
they do have RX in iracing. haven't tried it myself, but i fear its not very active.
Another superb video/ documentary!!
Just so great to watch, also you got some experience when i see those replays. kudos!
Superb video! Honestly, the progress lately on RSF is fantastic to see. I'm sitting at work every day, sneakily checking if there's anything new going on - and whenever there is, it genuinely feels like christmas lol
Perhaps the best tribute to Richard is the continued work put into making this game the greatest Rally sim available, just as it was when it launched
Great video! Nice to learn a little bit more about the history of the game's development that I wasn't aware of.
Even if you don't like rally racing, you have to appreciate the love and dedication from the people who kept developing and supporting this game. It's simply amazing. And so is driving in this game. With a modern rig, VR... It's some of the sim racing best there is.
I've been playing RBR with a logitech wheel since i was about 17 in 2009. I am surprised you didn't mention the french RSRBR mod in this video... Admittedly, RSRBR was more like a launcher for mods that other people had made. It was difficult and time-consuming to install. Most add-on cars used the original game's car physics copy, pasted and tweaked to fit a new car model.
At one point RSRBR started including new cars which used the NGP physics.
I had spent probably thousands of hours practicing and honing my skills on the original physics cars, I never got the hang of driving the NGP cars, I stopped playing RBR so much in 2014-16, then in 2017 I got diagnosed with a Brain Tumour, similar to what Richard Burns had but luckily I caught it early and it was operable and treatable. I have come back to racing sims 6-7 years later to find the RSRBR mod is all but dead and this new RSF mod is all the rage and I feel totally out of the loop like I have missed out on so much with this game so I guess I have to start all over again, I feel like I lost all those skills I picked up from grinding away for hours every night in my early 20's. NGP are hard to get used to, but I suppose I'll get used to it eventually, meanwhile everyone else has already mastered it.
I bought this on the original Xbox, so my only experience on this game is on The Duke controller on the vanilla game, but even that is still way more realistic than any of my current games.
Such a pity we lost both our British rally champions so young, also the late great Possum Bourne.
Top notch content again guys. 👍
Greeeetings from 🇨🇿 I highly recomend you to go watch Semetin in live one day! 😅
Epic video! Cheers
DR 2.0 and EA WRC are my go-to rally games for their accessibility, but I'm so glad that RBR exists and has evolved to where it is now. I bought the original game on PS2 and couldn't even get through a stage without duffing the car. I doubt I could install the Rallysimfans version and be any better 20 years later 😄
I can't see RBR *ever* being toppled for rally realism. It's a comparatively niche motorsport compared to circuit-based competition, and the market for computer game simulations of a niche sport is even smaller. To then cater for the sort of hardcore simulation in rallying is an even smaller slice of that already tiny (in objective numbers) market, and is supremely unlikely. Even if there are 8,000 dedicated users globally and every person committed to purchasing a copy of a new hardcore rally sim, that's still not enough to justify the development and publishing of a bespoke title. RBR will remain king, constantly improved by dedicated volunteers. I'm glad that the key individuals were acknowledged by name in the video, because it's their work that has propelled the game to its current status. Long may they all reign.
the only hope really is tha ACEvo adds in rally at some point.. its not beyond possibility with its free roam moded and street cars that either the devs ore even modders add rally stages and rally versions of included cars at some point
Omg! This is going to be amazing. Literally habe had this game on my mind often and just haven't actually had the time to set it up.
I discovered sim racing recently and purchased a wheel n all to play RBR, now i'm in love with the game, played 6 hours straight today :)
Great video, but I really wish there was more info on the early days of RBR modding, the Czech and French plugins, RBR Pro and the disaster that it was (or probably still is)
If you'd like to, I'd gladly share some memories of mine from the pre-NGP days. I was sorta in the same circles as some of the prominent modders at the time and was very involved in behind the scenes of RBR Pro right before Hungarian plugin became the number one choice for competition
I spent thousands of hours playing with RSRBR, I even mastered their weird RWD hacked cars, especially the volvo 240. Remember the handbrake was disabled? I trained myself with the h-shifter plugin to handbrake like a pro by quickly shifting into reverse, dumping the clutch momentarily and then shifting back into whatever forward gear I wanted to use to power out of the slide. My friends used to watch me play and were just like "WTF this guy is a freak" where they couldn't even get half way through a stage without crashing out in a 4WD car 😂
Great vid - nice job
Lovely piece at the end honouring Richard, a nice touch
Rbr is king but you should also make a video about WRC evolved (2005) on the PS2. This game was the best arcade rally experience and had some unique features like random moments happening next to the stages like a competitor that crashed or forest fires or a parked tractor for example.
I used to play RBR back then on the 2000s, and loved it despite its difficulty. Of course there was no other way for a controller to handle this, except using the second analog stick for acceleration/braking. It was difficult, but in a fair and rewarding way - I never got the same sensation from let's say Dirt 2.0. I knew back then than nobody will surpass this anytime soon...
Great video! Like you said RBR is the only rally sim and nothing even comes close. I will try to upload a side by side from my IRL Rally Islas Canarias this year and the newly released Santa Lucia stage to show how close to reality they actually are.
Yeah! The GOAT!!!. Thank you!
Awesome video! Good job TraxionGG.
Really enjoyed this video! Thanks!
I started rally simming about 3 months ago on controller. Started with Dr2. Got wheel and rig. Got rbr , ea wrc and wrcg. Instantly liked rbr. So many stages. So much to explore, handling is great. I'm hooked.
Try WRC Generations with the new realistic physics and FFB mod by Riky Sim's... makes RBR feel like a piece of crap... which it is since it's FFB is absolutely ancient by now and gives you no real info of how your tyres are behaving and how much grip you have... WRC Generations was a pile of shit of a game but as it turns out they had a good basis cause this modder has turned this pile of shit into an absolute gem...
Try the WRC Generations mod and you'll thank me later... just remember that not all cars are modded YET so look at the mod's files to know which cars are... just to help you out out of the WRC 3 Fiesta is not modded and out of the WRC 2 cars only Citroen C4 and Skoda Fabia are modded. The Rally 1 cars are all modded and as for the old legend cars just look a the files cause a ton of them is modded but not all yet.
@sportschool3537 will do bro. Downloaded the mod few days ago and think I'll have time to install em today. I like generations a lot as is. Yes the weird auto clutch, wonky ass binding issues are there but over all really like it. If this mod is as good as you say that'll be even better.
What an awesome piece, well done traxion guys, I have great memories of RBR having visited SCi back in the day then taken part in it competitively, amazing to think nothing has come close since! Amazingly the performance of RBR was good when it first came out, visually it was super strong, unsurprisingly though I don't think the sales matched the quality of the title, much like GPL, it was for purists.
Everyone is suddenly taking about RBR and I think it's great
Thank you!
RBR and Rallysimfan, a love story...
i enjoy rbr more than any release recently even though it’s hard to navigate the old ui it’s given me so much fun
I have about 18,000 km in RBR, it is by far the video game I've sunk the most time into. I crash a lot, drive to slow and cautiously most of the time to really compete. But nothing beats the feeling of finishing a 20+ stage rally with no super rally.
Thanks for the video
THE KING OF THE KINGS!
Been playing the Dirt titles since Dirt 2 and this is the first I'm hearing of RBR. Can't wait to download and see what it's like.
Awesome, it's a steep learning curve but brilliant once you get up and running! Enjoy :)
Hope you have a lot of extra space! The newest update did slim the files down a bit, but it's still hefty. Worth every last gig though.
@@ocpd182 Is it ok to uninstall the big torrent after I've installed the game?
RBR is brilliant, I play it more or less every evening rather than watching the rubbish on tv.
I miss Possum 😢 another talent taken too early, glad to learn he was part of this!
Thank you for making such an interesting video👌👌👌👌👌😀😀😀💥💥💥
best sim ever made!... right up there alongside GPL!
There's another simple fact as to why this game still rules, It's because every game codemasters have coded (Dirt etc ), STILL doesn't steer the car from the front wheels!
They've never bothered changing the handling model from the basic center pivot box since that first McCrae games in the '90s. Never changed it.
Seriously go check, you'll never unsee it.
Center Pivot has been debunked by the developers multiple times.
Observational data=/= fact
well regardless of the actual model, the "observational data" clearly shows that the cars do not turn from the front tires, and instead pivots from a middle centre of mass not the real axel.
this is the behaviour., Beyond observation ,it is extremely clear from the mountains of evidence that this is the case.
Simple Test no1: aerial cam view during any high grip slalom.
Simple practical test no2: On tarmac at slow speed if you are close to a wall and you turn away fom the wall, why does the rear of the car hit the wall?
easily observable in "mrelwood games" WRC test last year. the rear tires FOLLOW IN THE TRACKS OF THE FRONT. ffs. I mean what more do you need to see (AND feel).
Also site your source, where have they "debunked" this? I am a codey fan as a uk bloke growing up they were local heroes, I have read most interviews, I am not aware of them talking about this ever.
@BuzzaB77 what are those mountains of evidence. I assume majority isn't game code. But still more observational data which, while useful has soo many variables that don't definitely prove anything.
My source is two developers from codemasters on the WRC discord. This was not in any article or public
@@AmbientMike of course none of the observations prove anything as yes we can't see the code. in fact it looks like its a dynamic pivot model. but the fact you can simply test any car at slow speed on tarmac and see the rear wheels follow in the front wheel's tracks shows that whatever model it is, its closer to modelling a shopping trolley than a car. At least burns has vectors calculated per tire. like a simulation should.
that is my point.
@BuzzaB77 I certainly agree with you, that it doesn't behave how it should or appear as it should IRL.
Im just pointing out that I don't feel like the evidence most people use to point it out is accurate, or at least it doesn't support the argument as people claim.
Modern RBR also has the benifit only needing to cater to the smaller niche sim rally audience mostly on wheel. Codies has to make a game that works for sim nerds like me, all tue way to 10 year old controller players
I got this sim near the launch date and have been enjoying it for 20 years starting with keyboard, then Logitech G25, and now Fanatec CSL DD. I have Dirt rally 2.0 and can play it 4K60 on my gaming rig but rarely doing this. All rally "sims" I tried since RBR emerged got only cosmetic improvements. No one reached the physics realism - all feels like you are riding the sleds imitating a car, not a four wheeler. The only BeamNG got close enough, but it has a bit exaggerated physics with emphasis on flexible bodies.
I made a financial mistake lately... buying EA WRC! For months I was massively frustrated by it... in the end I updated RSF, drove one stage and immediately uninstalled that EA crap! ! I have fond memories of competing against Jon Armstrong and Craig Breen during the lock downs of 2020 on RBR in the "Virtual GrpN Irish Tarmac Rally Championship"... coming to stage ends out of breath and completely elated by my pace and the fact that I had simply managed to survive another brutal stage!! Nothing comes close to the feel and sensation of RBR... and who ever manages to top it, will be nothing short of a god!
If you were a fan of dirt rally, i highly recommend giving this game a try, and try again if you bounce off it... and play the tutorial. It wasn't too long before i found that RBR was easier to drive in than dirt. In rbr it feels like the cars function according to the principles of vehicle dynamics, in dirt its beyond me what the car is supposed to be doing.
Great video!
Glad you enjoyed it!
rbr in vr is amazing
I finally might give this a go.
Here's hoping Peter Boese turns his attention to RBR and comes out with his own Pure lighting mod for RBR
I've tried RBR and it's a placebo... you have grip until you magically don't and the wheel doesn't give you any indication about sliding, slipping or losing grip... you just go from 100% grip to 0% grip and the game says "fuck you, try again" while the "best strategy" is to run with zero pace until you learn to have more pace by learning the correct inputs by trial and error... this is THE DEFINITION of a game and not a sim... you don't learn to drive by feeling and you learn the same way you learn to play Street Fighter... try again and again until you become fluid.
Anyway... let me tell you this... I recently discovered that WRC Generations has a new physics mod (which doesn't include all the cars but many/most of them) and the new physics that have less grip along with the new tweaked FFB is absolutely astonishing and makes anything RBR has to offer feel like a pile of crap. The mod also fixes the huge throttle bug too which is big since now the throttle is not perfect but it's not utterly broken for sure and the game feels enjoyable.
So, quit this 20 year old game and it's archaic non-existent FFB and if you don't wanna play DR 2.0 or EA WRC try WRC Generations with the physics mod by Riky Sim's and you won't regret it... the handling is absolutely fantastic and challenging and gives you all the info you need to keep yourself going with good pace and knowing when you're about to slide off (plus there is a way to up the realistic damage if you're willing to tweak things), the graphics are not 20 years old and especially playing a full career mode is a blast (just start from WRC 2 and not junior cause the Junior Fiesta is not modded yet and in WRC2 pick either the Citroen C4 or the Skoda Fabia, the Rally 1 cars are all modded now as well as many of the legendary cars but I haven't tried them yet).
Try it and thank me later... cause RBR is not fun... it's a placebo that fakes realism but with the caveat that you can't feel realism, you only see it and the game is just trying to make you think the car is behaving realistically but only visually since you can't feel anything other than the weight transfer on the FFB...
❤ fantastic video
I dont think we will EVER see a true rally sim, unless someone truly passionate about the sport is there to back such a project.
Big companies are only interested in the green stuff
Does anyone, by chance, know if the physics carried over to the OG XBox version?
(Amazing video… thanks for this!)
😊
i really would love it, if a new rbr would be released with modern graphics but with this kind of stage design, physics and damage modell
I still haven't got around to trying this out. Only been 20 years 😃
It's what simracing is about.
Guys if you love rallying and RBR please hype up KUNOS to make the rally sim we all are waiting for. Especially now that the WRC 23 is worse than Dirt rally 2.0 Huge respect for Rallysimfans and similar developers/modders but we need a new rally sim with all the fancy sim gear we have.
RBR is the best rally game no doubt, however I think that it is due to the huge ammount real life stages rather than the physics. Yes they are very important too, but for me the stages matter the most. There is just something to being able to race on a stage you have been spectating on during the irl rally. I honestly doubt RBR will be succeded, because that would require for someone to create a mod friendly, pure sim rally game meant for the simrigs and not the joysticks (games like EA WRC) and I don´t see that happening any time soon.
Aaaah Basque Country mentioned, tf is independence🦅🦅🦅. Great video!
We need "Pure" mod for RBR. Please dev, make it happen.
I really want to see Codemasters one day make a true rally sim, unfortunately it will never happen. EA would never green lit a project like that, cus it just wouldnt sell as well as something like DR2
@@bernardoberner4 i bet it would sell more than ea wrc, broken ass joke of a game with lowkey non-existing vr support as it is useless and that kernel anti cheat
Long hail RBR and RSF!
RBR is unbeatable
WRC Generations it will be the successor of Rbr 100%
Doubt it.
I want in but don’t have a PC. Do I need a top end PC to run modded RBR? What do I need?
RBR RSF FTW! What's the stage at 5:19?
oh, semetin. of course. 10 out of 10 stars in my books.
WorkerBee
For me wrc 8 and RBR are the best
ive been wondering, since so much of the game is reverse engineered, runs modded physics, cars, tracks etc why not implement all of that on a new rendering engine? Unless the original rbr still has some special ingredient mysterious code that makes it so great
I would imagine that the base "engine" of the game can only understand certain instructions. If they took those exact instructions and pasted them into someme other, modern "engine", it wouldn't work at all.
Imagine you could add a unique new gun to the original version of doom, then take all of the work you did for the gun in the doom mod, then just copy and paste that into the files for the latest call of duty game... it wouldn't work, would it? No. They can only take their ideas, consider them as rules which must be present in the new game and rewrite everything from scratch to work with the new base engine for a brand new game. Basically, even if they did make a whole new game as closely as they could to the final release of the RBR mod, the experience you get from the new game would never be exactly the same as the idea of RBR "but with modern graphics". The best modders can do in situstions like this us to improve the original games graphics where possible, like using for example the textures for a brick wall, where thry were originally 256x256 pixels, you might be able to use 1024x1024 pixel images instead. Sometimes a game engine forces you to use specific image sizes, or they have to be perfectly square, or some outdated special format that only that game engine considers valid.
RBR is the best physics in terms of weight transfer, suspension and grip of any sim, it is truly the king
2:04 👀
What Mods I need to install to get it to 2024 Spec?
Dling RSF right now but I'm skeptical, the last time I played this it crashed constantly ... I even own a few copies of it, doesn't' matter how I install....just not stable for me anymore :(
Is there an easier way to download this. I tried to the other day but the installer link was broken. It appears like you can do it via torrent but it told me the torrent was only for seeding at the moment and wouldnt let me download.
I was trying to get it thru Rally Sim Fans if that helps.
what you said about torrent is wrong... just use it properly
@@versedi can you explain that a bit? I was using qbittorrent and it kept feeding that error.
@@versedi I literally did the exact same thing this morning and now it is working! Idk what it was.
So good. Bad my old azz computer and lg25 too old and lazy😂
RBR Best!!!
so workerbee had to do all of this just because of a drunk ferrari driver
😂
I tell you what, simracing community loves to shit on things, after they lost the license or disappear people start loving it. Everybody hate every WRC licensed game, after each company lost the license people started loving it.
Does rbr support VR?
In the mentioned RSF launcher, yes.
VR, Triples, you name it.
@drazenbudis7881 dope I'll be trying it
Yes...VR works really well and is great fun.
16:50 Damn…
Men of Culture, who's that at 7:55??
If EA puts more effort into development & dont scrape by doing bare minimum & micro transactions then EA WRC 2027 might be a great game to take over...
I still remember the 10 day library game i had for ps2 & I never fully understood how hard It was until now...
Some cars behave like real ones.. some car in their default settings are just uncontrolable trash (fe Porsche)
RBR > EA WRC
Both great, and both with pros and cons
No properly sim but very fun to drive
Why would you say it's not proper sim? It has its slidy quirks but it's the best rally sim out there.
Dislike for gryazin
How do you have a sim racing channel but have the perspective off? you already have the wheel in your hand. dont put it on screen & then sit further away.
What do you mean?
How do you have a sim racing channel and not understand that it's clearly to make it more visually appealing to a viewer and not for immersion.
Sim nerds are soo funny sometimes
Hes showing us the game, not playing for fun