Bioshock Infinite PC Game Review

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  • Опубліковано 29 вер 2024
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    BioShock Infinite is a first-person shooter video game developed by Irrational Games and published by 2K Games. It was released worldwide for the Microsoft Windows, PlayStation 3, and Xbox 360 platforms on March 26, 2013; an OS X port by Aspyr was later released on August 29, 2013 and a Linux port was released on March 17, 2015. Infinite is the third installment in the BioShock series, and though it is not immediately part of the storyline of previous BioShock games, it features similar gameplay concepts and themes. Irrational Games and creative director Ken Levine based the game's setting on historical events at the turn of the 20th century, such as the 1893 World's Columbian Exposition, and based the story on the concept of American exceptionalism, while also incorporating influences from more recent events at the time such as the 2011 Occupy movement.
    The game is set in the year 1912 and follows its protagonist, former Pinkerton agent Booker DeWitt, who is sent to the floating air city of Columbia to find a young woman, Elizabeth, who has been held captive there for most of her life. Though Booker rescues Elizabeth, the two become involved with the city's warring factions: the nativist and elite Founders that rule Columbia and strive to keep its privileges for White Americans, and the Vox Populi, underground rebels representing the underclass of the city. During this conflict, Booker learns that Elizabeth possesses strange powers to manipulate "Tears" in the space-time continuum that ravage Columbia, and soon discovers her to be central to the city's dark secrets.
    The player controls Booker Dewitt throughout the game, eventually working with the AI-controlled Elizabeth. Like previous BioShock games, the player uses a combination of weapons, clothing called Gear that offer unique attributes, and psychokinetic powers granted through Vigors. Elizabeth's powers can also be used to help fight hostile forces. In contrast to the limited spaces of the underwater city of Rapture, the openness of Columbia provides for more dynamic combat, including combat that takes place aboard the city's Sky-Line rollercoaster-like rail system. Downloadable content for the game includes a story-based mission, Burial at Sea, that links Infinite's story to that of the original BioShock game.
    The game won over 85 pre-release awards for its display at E3 2011, including Best of Show from the Game Critics Awards. At release, BioShock Infinite received critical acclaim, with praise particularly directed at its story, setting, and visual art design, and is often regarded as one of the best video games of the seventh generation of consoles. According to review aggregator Metacritic, it was the third-highest rated video game of 2013. Within two months of release, it sold over 3.7 million retail copies, and has since sold more than 11 million copies overall. It won year-end accolades, including Game of the Year from several gaming publications. A remastered version of the game will be released on Microsoft Windows, PlayStation 4 and Xbox One on September 13, 2016, as part of BioShock: The Collection, alongside its predecessors.

КОМЕНТАРІ • 1,3 тис.

  • @Arkstellar
    @Arkstellar Рік тому +47

    I love this game. 10 years later, and it's still a visually stunning and extremely fun FPS.

    • @Robert-xk9no
      @Robert-xk9no Рік тому

      The only thing starting to crack is texture detail and facial animations aren't as mind blowing as we thought they were at the time

    • @rogergilmour8805
      @rogergilmour8805 10 місяців тому

      Playing through it again now in 2023, it hasn't aged as well as Bioshock 1 or 2, but it's graphic/art style is magnificent and having to decide the right combination of weapon/vigor for the situation adds an edge to it. The story... well, I'll admit I had to read a couple of articles to put all the pieces together. The ending seemed somehow disjointed from the in-game flow of the story when I first played it. I'd say don't expect anything outside of a challenging shooter with good graphics and strong mechanics, and you'll do fine in Columbia.

  • @deathrow989
    @deathrow989 8 років тому +7

    Great vid, personally a couple of things I thought were letdowns was the weapon upgrade system and those as you say hand-me-down guns. I would have loved it if the upgrades were actually fun like in Bio1 where the weapons would visually reflect their enhancements rather than just being simple stat boosts, get rid of the vox guns altogether and give us more varied and interesting upgrades imo. Still I enjoyed my time with it, solid gameplay and amazing visuals.

  • @DrearierSpider1
    @DrearierSpider1 8 років тому +93

    I spent three years waiting for this game only to be disappointed that what we got was so mediocre. That and the fact that they removed so many elements from the older games left me salty as fuck.

    • @FrMZTsarmiral
      @FrMZTsarmiral 8 років тому +22

      Yeah, combat can be mindless fun on a few instances but they removed so many things and mechanics. And at the end of the day it's not half as fun as Serious Sam, Doom, Bulletstorm or any other shooter in where fun gameplay is the best part of the experience.

    • @StabStabStabStabby
      @StabStabStabStabby 8 років тому +8

      This and rage are the reasons I don't follow game development anymore. I just get games if and when they come out.

    • @Petey0707
      @Petey0707 8 років тому

      Doom is boring.

    • @trabuco9
      @trabuco9 8 років тому +6

      +eluxsus0195684 Only 3 and the Bethesda one.

    • @Petey0707
      @Petey0707 8 років тому +3

      trabuco9 I haven't given 3 a fair shot but I tried the new one and wasn't impressed. 10 hours in I pretty much stopped playing.

  • @DestroyerTriple
    @DestroyerTriple 8 років тому +64

    so here is this normal enemy grunt..attack it with vigors for massive damage

    • @Treblaine
      @Treblaine 8 років тому +23

      Or, I guess, shoot him in the head. Loot his corpse automatically hoovering up food, salt and money without thinking or caring. Yeah, this gameplay ain't that great.

    • @HideNZeke
      @HideNZeke 8 років тому +7

      as if gamey mechanics like this don't show up in almost every game. I feel like people just try to put infinite under a microscope too much

    • @Treblaine
      @Treblaine 8 років тому +15

      HideNZeke Actually they kinda do. Devil's Kiss functions in almost every way like a molotov cocktail. I think a lot of games that use molotov cocktails had the devil's kiss animation pasted by mods in and it worked.
      So many of these powers that vigours granted, they are seen elsewhere.
      Look if you are referring to the lootable objects thing, there's a subtly to this, the subtle factor is how it doesn't matter what you find... you hoover it up. Just click and hoover. There's almost nothing special. You are in this wonderful world of fabulous architecture yet where does the game's design draw the player's attention? To the dead bodies and trash cans.
      Why the fuck are trash-cans searchable? There should never be anything of value in a trash can. Finding items isn't special, you need huge amounts of money to get anything done yet you accumulate wealth at a drip-drip rate. Instead of a few big paydays in important places it's just a constant grind.
      To me the sound that defines Bioshock Infinite is that "munch munch much, ching ching ching and glug glug glub bwoom" of food, money and salts.
      Yes, there were safes, which were a lot of effort for... only about as much as you get from hoovering through two rooms. Why couldn't these safes be the ENTIRE payday?
      How about you find a weapon upgrade IN one of those safes!
      And fucking randomised passive upgrades.
      What.
      The.
      Fuck.
      Most of the upgrades stink but some are excellent. YET IT IS COMPLETELY RANDOM WHAT YOU GET! Oh you might get the clothing that causes shocking bursts with overkill, or you may NEVER get it.
      This isn't putting the game under a microscope, I'm not analysing the clipping in reload animations. I'm actually giving a fuck about fundamentally how the game works.

    • @Vexonia_Music
      @Vexonia_Music 8 років тому

      +Treblaine But wait, can't you search in trashcans in the older Bioshock games? I'm pretty sure that you can search them.

    • @Treblaine
      @Treblaine 8 років тому +7

      Raymond The Crow It wasn't a particularly good feature there, but at least there wasn't so much reason to draw player's attention up and away.
      The simplification of the system Bioshock had only makes the less than perfect scavenging system tip into truly counter productive.
      Bioshock infinite could be improved so much by a few simple mods:
      -No searchable trash cans, boxes, or other mundane items.
      -Auto-pick up of ammo from bodies
      -All wealth concentrated in safes and locked rooms
      -Lockpicks are found on bodies of elite type enemies.
      And more reason to look up. There are no snipers, very few aerial threats. Hell, Bioschock had me looking up for security cameras, enemies who could walk on the cieling, yet there was not even a single fight with a biplane. The Songbird was NEVER interacted with outside of a cutscene or heavily scripted sequence. Hell, for massive portions of the game Songbird disappeared and was forgotten.
      The game really feels on rails, there wasn't anything like an airship to airship chase exchanging gunfire.
      This doesn't make Bioshock Infinite a bad game, it makes it a mediocre game. I mean it's not better than what should be the standard to beat: Half Life 2.

  • @sbn025
    @sbn025 8 років тому +38

    wow i didnt even now a lot of people didnt like this game! i loved it!

  • @samuentaga
    @samuentaga 8 років тому +25

    If someone could link one of those 40 minute videos that tears apart Bioshock Infinite's story, that would be great, I love those types of videos.
    But even then, I have a feeling that most points of contention in the story are plot holes and/or logical inconsistencies, and that these sort of issues are more secondary to the main focus which is the world building and character development, which I feel Bioshock Infinite does really well.

    • @kabeltelevizio
      @kabeltelevizio 6 років тому

      I agree entirely. Despite being all over the place, the game managed to get its story together by the end and had a decent conclusion. However the world you explored was probably more interesting for me than the narrative concerning Elisabeth.

    • @darthsonic4135
      @darthsonic4135 5 років тому +4

      Fuck off with that shit. That sort of Plot Hole apologia got us The Last Jedi and GoT Season 8.

  • @nastybedazzler
    @nastybedazzler 4 роки тому

    I only started playing games again a year ago, after a decade long break for school and work, and Bioshock Infinite was one of the first games I played after coming back. I was floored by it. Now understandably I haven't really played anything else for like TEN YEARS so I was completely out of the loop, but this game will always hold a special place to me because I was very, very impressed and haven't seen anything like it for a long time at that point.
    I still think I'd really enjoy it if I went back to it.

  • @MaTtRoSiTy
    @MaTtRoSiTy 8 років тому +2

    I liked all of them. Infinite was a whole different experience but I liked the crazy environments.
    I have to admit I kinda ignored the storyline for the most part, so I probably enjoyed it more than others because I didn't really care about the story

  • @jorge2060shake
    @jorge2060shake 8 років тому

    One of your best reviews mate keep up the great work!

  • @alexanderalexandrov5160
    @alexanderalexandrov5160 8 років тому +6

    My problems with the game are the lack of evolution and how much the game tries to lie to you that it has a companion AI.
    Third game in the series and I did not see ONE puzzle - combat, walking, combat, walking. And this game just screams puzzles - it has so many magic abilities and a physics engine, yet not a single puzzle to let you rest from the combat.
    I did not see anything new in the basic combat mechanics either, and I don't count the battle field manipulating ability. Third game in the series - I was expecting something more, like more options to approach areas.
    And don't tel me "The girl is a good AI!", because that is a complete lie. Have you played Half Life 2? That is actual companion AI, which fights for you, despite how basic it is. Here, you get extra ammo/mana/health only when you are running low on them. Tears are only activated when you want to, making this ability your personal ability. Elizabeth is nothing more than an object in the world. And this is a wasted opportunity for a unique AI. An AI, which does more than shoot for you, but decides independently from you when to manipulate the battle field and when to spawn a machine to fight for you.
    The game is good, despite my disappointments, but I think we can all agree how much more the game could have been. I am sure we can all agree how the further a game franchise goes, the more the gameplay is expected to evolve. And that is what Bioshock Infinite needed.

    • @kabeltelevizio
      @kabeltelevizio 6 років тому +1

      Bioshock was indeed much much more complex and I feel like a lot of people went into Infinite wanting that experience, but Infinite is far more fast paced and removed the majority of immersive elements. In a sense it dumbed down the formula, but it also added other elements that simply encouraged a different, faster playstyle and turned the game into a run and gun shooter instead of an rpg with progression elements. I personally really liked this change, and although I still prefer the original, Infinite jumps into something new. I bet if it had the same immersive elements people would complain that it's too similar....

  • @rodrigoflaviosb
    @rodrigoflaviosb 8 років тому

    Did you play on the 1999 mode? Lots of people that hated the shooting played on this mode, Irrational just turned alot of enemies on huge bullet sponges, the worse ones were the Handy man.

  • @brainfreeze10
    @brainfreeze10 8 років тому +7

    The binary choices not making any meaningful difference is part of the story and theming. The level design is the same way: often two choices of path, but always leading to the same place.
    Kinda reminds you of Booker and Comstock's duality, doesn't it?
    I swear, the number of people who diss this story without even fully understanding it is amazing.

  • @oliviawilliams6204
    @oliviawilliams6204 8 років тому +4

    I think you mised the point of the game on choices. They where pointing out how meaningless most of the time choices are in a game

    • @kylele23
      @kylele23 8 років тому +2

      That's still pretentious as hell for a story that is literally nonsense because the writer didn't know what to write.

    • @Gggmanlives
      @Gggmanlives  8 років тому +1

      No, I said the story is bad.

  • @Rusted_
    @Rusted_ 8 років тому +10

    i honestly thought the gameplay could be a bit boring sometimes. i wish they kept the open ended combat they showed at previous e3s

    • @Rusted_
      @Rusted_ 8 років тому

      not completely but i just thought it could have been so much better

  • @TheGamingMemo
    @TheGamingMemo 8 років тому

    The one reviewer that truly does justice to games! Thanks man! Love your reviews! Keep up the great work!

  • @Bizargh
    @Bizargh 8 років тому

    BioShock Infinite was definitely a game that failed to satisfy myself, but goodness me 2014 saw a wealth of blunders 'n' buggery FAR bigger than "Irrational Games' first follow-up to BioShock" (Launch disasters like Assassin's Creed: Unity just to name one of many). That's not forgetting we had some lovely surprises like Wolfenstein: The New Order, This War of Mine, Alien Isolation & Shadow of Mordor of course.
    There definitely are people out there that can go far more in detail as to what breaks the BioShock: Infinite experience such as Matthewmatosis (ua-cam.com/video/VdNhwb7iuI4/v-deo.html), but it certainly isn't a total write-off.
    The voice acting is highly noteworthy, the visual design is exceptional, the soundtrack is outstanding (The collection of early-1900s style performances of music from the 60s & 80s along with the orchestral soundtrack really adds to the atmosphere of the game & can even at times demand a man's tears such as my own), and the combat for all it's lowest-common-denominator adherence to the seventh-gen shooter trends still offers a greater potential to be more delightful to engage in with the vigors & sky-lines mixing up the combat than games such as Medal of Honour (2010), Homefront or even Call of Duty titles of the time could.
    Here's me hoping that The BioShock Collection will bring forth better PC ports for BioShock 1 & 2, because as someone whose never played them for myself (And is thankful BioShock 2's plot remains unspoiled to myself), I'd certainly love to without the faffing around needed for the initial PC ports and playing the BioShock demo on Xbox 360 lead me to believe I would not enjoy it with a gamepad.

  • @somehuman1901
    @somehuman1901 7 років тому

    I hated having to find keys to unlock chests. It drove me crazy.

  • @13Lexxlu4
    @13Lexxlu4 5 років тому

    Its a Temporal-Causality-Loop-in-a-Shattered-Expanding-Multi-Verse

  • @Lobos222
    @Lobos222 7 років тому +1

    Cant ignore the aspect that if you have a smart story. Idiots will think its stupid because they dont get it and its obviously not because they are stupid, from their point of view. That is the catch22 of making abstract stories. Its the same thing you see when idiots watch a movie like Memento (2000). A movie more or less played backwards and therefor very challenging to keep track of while watching, but if you are able to do that. It is a interesting movie. Bioshock Infinite was basically a text book multiverse concept, in my view.

  • @GhosTSpartaNFtW34
    @GhosTSpartaNFtW34 4 роки тому

    I loved this game so much ive beat on ps3 xbox 360 xbox one ps4 and pc i love the story and gameplay it never gets old

  • @teamstarpug
    @teamstarpug 8 років тому +13

    It's another "Everyone who doesn't share my opinion on this game is an asshole" episode.

    • @Gggmanlives
      @Gggmanlives  8 років тому +12

      It is?

    • @teamstarpug
      @teamstarpug 8 років тому +1

      Gggmanlives
      Isn't it?
      I honestly enjoy your reviews, but you do have a habit of raising other peoples reviews, saying "These douchebags honestly believe THIS" and then not going into too much detail about why they're reviews are objectively incorrect. It was a bit weird here, were the reviews you mentioned were anonymous, so we had no idea of getting a reference for what you were talking about. Again, I enjoy your content, but I would appreciate it if you discussed more on why you disagree with contemporary reviews.

    • @Gggmanlives
      @Gggmanlives  8 років тому +12

      *****
      I didn't bring up anyone's reviews, mate. What are you talking about? I said I read an article where someone called it worst game they'd played in recent years. That's not a review though.

    • @teamstarpug
      @teamstarpug 8 років тому +3

      Gggmanlives
      That is a semantic issue, in which they are still reviewing the game in a sense.

    • @teamstarpug
      @teamstarpug 8 років тому +1

      Gggmanlives
      Did that article happen to come out before the games release or something? That would change things.

  • @Catalst440
    @Catalst440 8 років тому

    This review was fucking spot on, Sonny Jim.

  • @detectivelizard9532
    @detectivelizard9532 8 років тому

    I quite enjoyed Bioshock Infinite, it's not my favourite but it's a still a really fun game. The first one is always going to be the best in my eyes. It's just crafted so well. Good review Gggman. I think this is going to stir some arguments here.

  • @StabStabStabStabby
    @StabStabStabStabby 8 років тому

    When you consider this cost over 300 million to make (which Ken obviously denies) then you'd expect a bit more than a half baked BS1 clone with different visuals.

  • @clubdrunkify
    @clubdrunkify 8 років тому

    The setting and visuals were amazing and just as good as other Bioshocks, but the gameplay was a big step back. They simplified everything to the point where it was just uninteresting.

  • @aceman1858
    @aceman1858 8 років тому

    I loved this game. Yeah the story was confusing near the last third but I enjoyed it overall, it was one massive scientific experiment and that was great. The shooting, vigor and movement mechanics all functioned so well together and the shit I could chain together still makes me laugh. The characters were great and I thought they handled Elizabeth's AI in combat well; you never had to worry about her dying so no RE 4 "hide in a dumpster" style gameplay, and her item fetching ability saved my ass more than 20 times. This is a game where the core mechanics just function beautifully together.

  • @FinalLuigi
    @FinalLuigi 8 років тому

    Actually, Infinite came out in 2013, not 2014. You even correctly said Riptide came out a month later, but you were a year off. Reason I point this out is because I would've been shocked if the game was indeed that new, it certainly felt a lot longer.

  • @bhlaab
    @bhlaab 8 років тому +1

    I do play a ton of bad games (on purpose) and Bioshock Infinite is one of the few games I genuinely hated. It reminded me of Duke Nukem Forever

  • @Elozt
    @Elozt 8 років тому

    To be honest, the visuals blew me away at the time when I was gaming on a Laptop with a GT630m. However, after replaying the game twice, I've came to understand the hate and the game's drawbacks. It's not the best game, but it's not the worst either.

  • @Herlock110
    @Herlock110 8 років тому +1

    It's not the worst game of 2013 but probably the most disappointing game of that year
    Also the problem with the shooting is that it became too repetitive it's an FPS with 8 (?) weapons and half of them are basically rehashes that feel almost identical and how basic elements were scratched just for Elizabeth to become a bit more useful like medipacks made me hate the character even more g

  • @DawidFreeman
    @DawidFreeman 8 років тому +2

    The only bad thing about this game is downgraded gameplay compared to BioShock 1. The world, story, characters are amazing in this game.

  • @sunnynexxt
    @sunnynexxt 8 років тому

    Have you reviewed COD Big Red One and Finest Hour? I don't think so. Good games both of them.

  • @kimbaptempura4073
    @kimbaptempura4073 6 років тому

    I only played these games on the consoles, so I played with graphics that weren't up to PC par.
    My biggest problem with this game, was the same problem I had with the original. While the game's settings are quite unique, after finishing them, it just feels like one big environment, which could be forgivable, but the lack of death penalty, where dying means nothing more than minor inconvenience. I didn't need Dark Souls levels of penalty, but something to make it feel like an actual game. Also the shooting and powers were OK, but nothing really grand. I thought the graphics in the second game took a hit for a boost in game play (duel wielding etc). Overall I liked the series, and loved the first hour of the first one (until the feeling of, "Well, this is pretty much it, this is the entire game" set in). They're all adequate and interesting enough to play, but the insane praise they get is a bit much. BS. Infinite has many cool things like the sky hooks but still, after about an hour I was a little bored...though I agree, this and these, are in no way shape or form bad games. They have their ups and downs but are incredibly unique, often very fun and shouldn't be missed.

  • @ObsidianSoul1
    @ObsidianSoul1 8 років тому +650

    I dont care what people think i love all three games

    • @leonthesleepy
      @leonthesleepy 8 років тому +65

      same here, I love all of them differently. 1 for the atmosphere, 2 for the game play and infinite for the story. Although Bioshock 2 was unfairly hated imo

    • @SpaceLight202
      @SpaceLight202 8 років тому +5

      me too!

    • @supersatanic
      @supersatanic 8 років тому +6

      Agreed.

    • @thewampus97tj
      @thewampus97tj 7 років тому +1

      same here

    • @Flungz_99
      @Flungz_99 5 років тому +1

      I love the first two and I like Infinite, I just don't like how it's way too overrated.

  • @Larry
    @Larry 8 років тому +348

    I feel that Ken Lavine was second guessing himself a lot in the final year of development, especially looking at how the Boys of Silence had a major promotional push as a big part of the game and even received one of two action figures, but there's only three in the entire game in one small segment. Same with the Handy-Men having all but one of the designs that were in the preview scrapped and having a smaller role too.
    It also looked like it was supposed to be more open world in that preview.
    But I enjoyed the game, confusing as fuck storyline with more holes than swiss cheese in a firing range. and that boss fight with Elizabeth's step-mother almost made me quit the game. but it was alright.

    • @planescaped
      @planescaped 6 років тому +20

      The game was clearly designed with the twist first and foremost, and then everything else about the story bent and broken to accommodate it.
      It's like they were banking on the player being too blown away by the twist to complain... well... I was not blown away, I was pissed, and it did the opposite and soured the whole experience in hindsight. It felt like I was playing this really interesting game, only to have it ripped away from me when you first jump dimensions after the police lockup.

    • @Darusamon
      @Darusamon 6 років тому +23

      When Bioshock Infinite was first announced, there was an interview with him in... I think it was Game Informer. I'm not sure how easy it would be to track down the article today, but I remember several of the points they touched on. The game we got was nowhere near what Levine had originally envisioned. He wanted a game more like System Shock 2, that had backtracking, RPG elements, and character building that would allow for different ways to progress, based on your skills. I think the reason we instead got a linear, by-the-numbers FPS is because Levine, being only a writer by trade, didn't have a good enough understanding of what would be achievable at the time, given the hardware constraints of the then-current games consoles. He got way too ambitious and neither his team nor the technology were up to the task.

    • @slackerdenile8836
      @slackerdenile8836 4 роки тому +8

      @@Darusamon He wanted to do the same with the first Bioshock, the same thing happened there, maybe he was like 'okay THIS TIME we'll do it right' with Infinite. I don't blame him and the team for messing up both times, trying to balance modern game engines and graphics with complex gameplay is very difficult.

    • @MKRocker2012
      @MKRocker2012 4 роки тому +5

      @@Darusamon Yeah that whole thing about the technology not being up to the task MIGHT have been true if we hadn't gotten games like Far Cry 3, Mass Effect 3, Sleeping Dogs, Dishonored, etc... the year before.
      He also fucking failed hard with the storytelling even tho again, you had games that did tell great stories coming out around the same time like Spec Ops: The Line, Journey, Max Payne 3, etc...
      Levine did get one thing right; like all Bioshock games the atmosphere, environments, and world-building were fantastic. But the story/characters were just bubba'd to fuck and the gameplay was FAR more shallow than it could/should have been (in fact somehow managing to be even less deep than previous titles).

    • @kdscool1536
      @kdscool1536 4 роки тому +10

      You are comparing games that are not comparable. Just because some games are open-world doesn't mean hardware could handle the original version of Infinite. Far Cry 3/Sleeping Dogs are open-world games, but no nearly as detailed. You couldn't have open-world and the same level of detail as Bioshock games.

  • @SpicyChickenGodAJ
    @SpicyChickenGodAJ 8 років тому +305

    I'm actually kinda shocked that you didn't mention that bullshit boss, the ghost lady who kept spawning enemies non-stop and soaked up damage like it was nothing. I beat the game in one sitting on hard mode, and my most vivid memory was that fucking boss.

    • @dhoffnun
      @dhoffnun 8 років тому +14

      She's easy with the right vigors equipped. Lay down a devil's kiss mine as she's spawning enemies, and they all instantly die the second they hit the ground.

    • @sm4sh3d
      @sm4sh3d 8 років тому +3

      Snipe her, she's easy as fuck

    • @Gggmanlives
      @Gggmanlives  8 років тому +103

      She's easy af lad

    • @SpicyChickenGodAJ
      @SpicyChickenGodAJ 8 років тому +10

      Gggmanlives guess I went in with the wrong guns or something. All I remember was having barely any ammo and salt to take her down, and it became a tedious game of wack the ghost.

    • @Gggmanlives
      @Gggmanlives  8 років тому +44

      Spicy_Chicken_God (AJ)
      Upgraded charge vigor makes her a joke, even on 1999 difficulty.

  • @CssHDmonster
    @CssHDmonster 8 років тому +478

    The best thing to come out of this game is the porn.

    • @MrVirtuezzz
      @MrVirtuezzz 8 років тому +3

      ?

    • @peppermillers8361
      @peppermillers8361 8 років тому +54

      oh yeah, especially the ones drawn by Shadman.

    • @TheSimon2996
      @TheSimon2996 8 років тому +43

      +VirTUezZz Oh my child, you have much to experience ;)

    • @ProfessorTurnipAlpha
      @ProfessorTurnipAlpha 8 років тому +27

      I was going to mention the skyline mechanic, but damn... you're so right...

    • @peppermillers8361
      @peppermillers8361 8 років тому +15

      Turnipmensch the skyline mechanic was wasted potential in my opinion.

  • @johnwerner6445
    @johnwerner6445 8 років тому +138

    This person that said this was the worst game in 2014 does not happen to be DWterminator would it? That dude hates everything

    • @Gggmanlives
      @Gggmanlives  8 років тому +41

      Nope.

    • @johnwerner6445
      @johnwerner6445 8 років тому +4

      Gggmanlives Sorry. My mind just automatically went there

    • @gilgamesh310
      @gilgamesh310 8 років тому

      He definitely doesn't hate everything.

    • @SavageArms357
      @SavageArms357 8 років тому +5

      I'm still surprised he hates Stalker, and I don't think he cared much for Metro 2033 either...

    • @EldritchAugur
      @EldritchAugur 8 років тому +11

      He said Max Payne 3 was the worst game ever as well. Funny cause I kinda love both those games.

  • @macbraun1546
    @macbraun1546 8 років тому +172

    You are aware that the choices with no real consequence is literally part of the story. The idea is that no matter what you choose there will always be a dude, a girl, and a lighthouse.

    • @ReviewingMagnet
      @ReviewingMagnet 8 років тому +34

      Still doesn't really affect anything on the way to that girl or lighthouse though.

    • @nhatdminh
      @nhatdminh 8 років тому +91

      "There is also infinite possibility, except when there isnt because my house, my rules."
      Ken Levine, 2013

    • @shockman27
      @shockman27 8 років тому +6

      "We swim in different oceans but land on the same shore"

    • @StabStabStabStabby
      @StabStabStabStabby 8 років тому

      +klow “klowthecat” you need to finish the game. It has the craziest ending I've ever experienced. You'll want to see it imo.

    • @nhatdminh
      @nhatdminh 8 років тому +9

      It is crazy because it makes no sense. They must force the "Booker is Comstock"; "Booker's baptism is a constant event, Booker's post baptism life split into two possibilities when there are infinite possibilities". And then at the post credit: Booker has a normal single father life with Anna. So in some other dimension, Booker take the baptism and found Columbia, Anna lost her fingers...again. Then for some reason, Liz in burial at sea is the only Liz with power.

  • @SerbStar2011
    @SerbStar2011 8 років тому +76

    I love all three games but i am one of those people who thinks infinite is the best of the three.

  • @iJokerrr21
    @iJokerrr21 8 років тому +18

    this game caught my interest so much more than Bioshock 1 and 2. but thats my opinion.

  • @EldritchAugur
    @EldritchAugur 8 років тому +37

    Ok here's the thing, you got that quote from Ken Levine completely wrong. He never said that he put the multiverse stuff in the game because it "sounds sophisticated." He put it in the game because it "makes him feel stupid." That is a completely different thing. He put it into the story because he likes it, not because he's trying to impress people with how smart and amazing he is.
    And besides, when did everybody on the internet suddenly become experts in quantum physics?
    Here's his original comment: www.reddit.com/r/IAmA/comments/1o09p2/we_are_ken_levine_iglevine_and_andres_gonzalez/
    Full quote: "I think the Dr. Manhattan sequence in Alan Moore's Watchman was a big inspiration for that aspect of it. Also, I like things that make me feel stupid, and trying to think about Quantum Mechanics always seems to do that."

    • @Gggmanlives
      @Gggmanlives  8 років тому +14

      Okay, so I paraphrased, sorry. Still doesn't change the fact he wrote a story around something he doesn't understand and then amazingly the story ends up being totally stupid. What a shock!
      I'm not an expert in quantum physics and I never said I was? But I'm also not in charge of writing video games with 8 figure budgets and if I was you can bet I'd write about something I had a basic understanding of.

    • @EldritchAugur
      @EldritchAugur 8 років тому +8

      Gggmanlives I'm not blaming you, it's an obscure comment from literally years ago. I don't expect you to remember it perfectly. I just think it could steer people the wrong way you know?
      I disagree on the story but I'm in the vast, vast minority on that. I know everybody else hates it.

    • @Gggmanlives
      @Gggmanlives  8 років тому +7

      *****
      I don't see how it steers people the wrong way. The message is that Levine wrote a story around something he has NO understanding on. That still stands.

    • @EldritchAugur
      @EldritchAugur 8 років тому +17

      Gggmanlives "Sounds sohpisticated" implies pretension and that it was added for the sake of impressing people. That's mischaracterization and isn't exactly fair to the developers or the game itself.
      And claiming that Levine has "NO" understanding is a bit hyperbolic to say the least. He may not have a PhD in the subject but I'd argue he knows how to use it as an effective storytelling tool.
      Bioshock Infinite was never trying to be a hard sc-fi authentic take on quantum physics and multiverse theory. It's certainly fair to criticize it's shortcomings in those areas but I do think a lot of people obsess over what was supposed to be a framing device for a character-focused story. Not the centerpiece of everything.
      For what it's worth I think you gave the game a fair review, just clearing up my thoughts on the matter.

    • @Gggmanlives
      @Gggmanlives  8 років тому +5

      *****
      Fair enough.

  • @megaTechnomonkey
    @megaTechnomonkey 8 років тому +18

    "Challenging game"
    What? I played through the game on hard difficulty and died 3 times, and one of them was me falling off a platform.
    Still an amazing game tho.

    • @KoryLunaa
      @KoryLunaa 5 років тому +1

      Kinda
      Depends on the situation and vigor you used, I found the first Downtown Emporia level long and kinda hard but when you use the Carbine, Reappear and Return to Sender (especially on the Handyman) it was a hellololololot easier

    • @Rabbit-o-witz
      @Rabbit-o-witz 4 роки тому

      It was kinda hard at times (looking at you Elizabeth's mother) but it was mostly fun hard

  • @chickmcjr
    @chickmcjr 8 років тому +26

    I literally just finished playing the game and I have to say, the game is great right up until you hit the area where you switch dimensions for the first time. I love the start, the environments are beautiful and the plot starts off with all these mysteries and unknowns that I really like. After that point the game devolves into boring fights that consist of just throwing enemies at you and just rockets towards an unsatisfying and pretty awful ending. It also feels like nothing matters since every dimension you hop into isn't your own. So why do I care if the Vox are blowing up the city? Why do I care if people are being killed in these dimensions? Because Elizabeth TOLD me to? Also it just loses its mind and makes you fight a fucking mum ghost.
    The ending doesn't even make any fucking sense, sure you kill booker before the split but surely then, by the game's own logic there is a dimension where they DON'T do that or booker refuses? They honestly seem like they don't know wtf they're talking about. Just joining forces with a girl who can pull things through rifts would be a fine enough plot as it is.

    • @razvanbigiu2912
      @razvanbigiu2912 8 років тому +1

      Agreed. It feels like they've thrown the dimension-hopping as little more than a gimmick that ultimately works to the detriment of the story. And the ending is one huge question mark. Time travel has always been the biggest source of plot holes, but even so, I was shocked how little sense it made here. If Elizabeth was trying to erase the possibility of Booker becoming Comstock then why did she kill present-day Booker instead of his past self, before the baptizing? She merely transported present-day Booker to the past in order to drown him there - and we know that the Booker she drowns is our Booker, the one we've played as until that point, because he has the knowledge of his adventures throughout Columbia and, upon realizing that his counterpart is Comstock, accepts his death. Whereas the past Booker would most probably resist and would not willingly give up his own life just because some chick from the future tells him he's destined to become a ruthless dictator in an alternate dimension.

    • @cheasepriest
      @cheasepriest 4 роки тому

      No sure what doesnt make sense. I played the game years ago, and dont remember it in depth, but i remember being happy with how dimension hopping was done, and it was all very consistent. From what i remember the ending basically says no matter what you do nothing matters and there is no true free will in your time line, and that there are infinite time line of every possibility. Was pretty basic many worlds stuff from what i remember. I will replay it soon and see if it holds up as i remember it doing.

  • @gamecubeking
    @gamecubeking 8 років тому +15

    I found the gameplay of Bioshock Infinite quite fun as well, beat it on 1999 mode and had a blast. I think the combination of the design of the setting and weapons, along with the mobility you can get with the Sky Rails and Gear just makes it so much fun.

  • @weedwak
    @weedwak 8 років тому +72

    Hm... I thought the story was actually really good. I played it multiple times and wasn't confused the second time through. I think it is well-written, especially when compared to other FPS titles. As a whole, I liked this one better than the original (unpopular opinion, I know).

    • @syro2412
      @syro2412 4 роки тому

      same

    • @climberly
      @climberly 4 роки тому +8

      The fact that the only way to stop comstock was to drown booker was really dumb though. If you can open portals to anytime anywhere, why not just go back to the day he visited the army recruiters office and distract him with a hooker or something so he never joins? The whole time she was doing that i was yelling at the screen, "Bad daughter! Don't drown Daddy! Nooooooo! glug glup glug blug...."

    • @RokiRamosable
      @RokiRamosable 4 роки тому +3

      The 2 weapon limit thing is such a bad design choice compared to the original

    • @jacobquinn12
      @jacobquinn12 3 роки тому +1

      I'm with you. I really enjoyed the story as well. Yeah, there were some parts I think didn't add up or were confusing. But they were rare. Usually, I knew what was going on and it was almost always very compelling.

    • @ChaseWSanders
      @ChaseWSanders 3 роки тому +3

      ​@@climberly The game explains it as constants and variables. Constants never change no matter the timeline. Booker was always going to become Comstock in these timelines, hence why he had to drown in order to eliminate Comstock entirely. There’s no other way. It’s a constant: if Booker is alive in those timelines, he will become Comstock.

  • @ZDSAlchemist
    @ZDSAlchemist 8 років тому +8

    I have to somewhat disagree with the review, i really miss the hacking and exploring of the first 2 bioshocks. I also feel like they removed a lot of the RPG elements, sure you have those clothes that give you stat boosts but you can only wear 3 items or so, while in bioshock 1 and even more so 2 you had a shitton of tonics of wich you can equip multiples of.
    Bioshock Infinite is really only good when it comes to athmosphere and its world including art direction and graphics.

  • @LordLOC
    @LordLOC 8 років тому +24

    I enjoyed the game for what it was, knowing full well it was even more removed from being anything System Shock-related in the end. But as someone who studied astrophysics in college and a geek for all things quantum theory etc, the ending of this game always puts a smile on my face, and makes me shed a tear as well.

  • @xIamPaidInFullx
    @xIamPaidInFullx 8 років тому +22

    I actually love this game just as much as the first, including the story. Actually my favorite is the story, despite having 'issues'. And this is over 3 years after the game came out. It's just my opinion.

  • @SkrapMetal84
    @SkrapMetal84 8 років тому +30

    have you played urban chaos riot response? its a rare ps2 gem barely anyone talks about.

    • @BaraTheVeggie
      @BaraTheVeggie 8 років тому +4

      What an amazing game. I remember I was introduced to it while playing the demo which was on Hitman Blood Money disc. Amazing game which made a forecast of what was yet to come from Rocksteady Studios.

    • @SkrapMetal84
      @SkrapMetal84 8 років тому

      ***** it would of made a interesting series but due to it being drowned out by everything else on the PS2 it never had any sequels as a result. But then again with some games dieing due to there terrible sequels it might be better this way.

    • @JakeArtistIV
      @JakeArtistIV 8 років тому

      OMG I tried remembering what that game was called over the years, that's a good ass game! It was such a long time ago when I played it. wish it was on Steam so I could play it again :/

    • @SkrapMetal84
      @SkrapMetal84 8 років тому

      i think on GoG you can put in suggestions on what game they could put up on the website so i would guess try there if you want it on the PC. Other than that if you have a PS3 that can still run PS2 games then i guess just try and find a copy but that might be quite hard.

    • @BaraTheVeggie
      @BaraTheVeggie 8 років тому +2

      Skriva Kanga
      Hehe that is unlikely since it's a ps2/xbox only game.

  • @civilcgunpla105
    @civilcgunpla105 8 років тому +27

    So glad to see someone give a positive opinion on the combat years after release. I knew I wasn't crazy when I was having fun with the combat...lol
    Awesome review as always!!

  • @Cr1msnF4dger
    @Cr1msnF4dger 2 роки тому +10

    As a kid i liked the game totally. I never had any problems with this game and today it still hasnt changed

  • @andrewwowk9385
    @andrewwowk9385 7 років тому +19

    I thought the totally bat shit insane story was kind of appropriate given the whole concept of time travel and parallel universes is bat shit insane.

    • @planescaped
      @planescaped 6 років тому +2

      The problem is that it comes out of nowhere and hijacks the story halfway through the game, and then hijacks it again at the very end to basically render the entire journey pointless.
      There's a good and a bad way of doing such a story, Bioshock Infinite feels like it wasn't originally supposed to be what it ended up being, and that much of the original story was altered to accommodate the twist ending during the games development cycle. In fact, I'd put money on that being the case...

  • @cyborgparrot1996
    @cyborgparrot1996 8 років тому +77

    Brilliant Review as always Gggmanlives.

  • @somemong
    @somemong 8 років тому +9

    Great review! I thought that Infinites story was entertaining enough to keep me playing and the relationship between Booker and Elizabeth was very interesting.

    • @somemong
      @somemong 8 років тому

      Sure is! Wesker and his magnificent banana hair.

  • @evanclark2557
    @evanclark2557 8 років тому +54

    I loved Infinite's world and thought the story was interesting :(

    • @ivanmonahhov2314
      @ivanmonahhov2314 5 років тому +1

      The story is actually not that bad , it uses one of those 5 dimesional world theories at its core, like warhammer.A bit fancier approach thougth

    • @paradoxinraindrops141
      @paradoxinraindrops141 5 років тому +3

      It laid down more turf than it can track. Shock 1 was so good because it was focused: the agency of the individual in a society betrayed by full-blown Objectivist capitalized individualism. Infinite juggles bouts of Americana jingoism, racism, classism & complete social upheaval in one sitting & then they throw in time travel & player agency in a Triple-A linear narrative.
      It throws a lot of balls in the air & I can understand it coming off pretty scattershot if one is not fully engaged with its world and story. I still love it though! And I think the mark of a good story is in a way if you can enjoy & celebrate it in spite of its facts which I can do gladly.

  • @Treblaine
    @Treblaine 8 років тому +4

    They are in a FLOATING CITY, but the plot for the first half of the game is "fuck this city, I want to go to Paris!" why? What pretentious shite is this? Wrapping the gameplay around this is amazingly tedious story is an amazing downer.
    And the game came out a decade after Half Life 2, but fails to come close to the quality of pacing.

    • @James.Stark.Ben.Edition
      @James.Stark.Ben.Edition 6 років тому +1

      Treblaine becuase the city authority are really evil and a lot of evil things go on in the city like executions at carnivals like the one booker takes part in. That's why they want to leave. Also, booker was tasked with bringing Elizabeth back alive so he's chasing her and she wants to leave because she has been trapped in a tower all her life.

  • @proppapoppa3913
    @proppapoppa3913 4 роки тому +6

    Very nice reviews. I love when a FPS player does ACTUAL reviews of FPS games. Well done you Aussie bastard, well done

  • @FreeArtFreestheWorld
    @FreeArtFreestheWorld 8 років тому +14

    I didn't think it was bad but it just seemed meh. I really didn't like the g fact that they limited your weapons and plasmids to two a piece. And the use of the shield just instantly reminded me of Halo and other more casual-focused FPS.

    • @KoryLunaa
      @KoryLunaa 5 років тому +2

      You can literally switch to any Vigor on the fly if you bring up the menu...

  • @ArchangelExile
    @ArchangelExile 2 роки тому +2

    This game wasn't the worst game I've ever played, it was just average to me. There was just something about it that was not settling right with me. I can't quite put my finger on what it could be. The game definitely feels pretentious though.

  • @blendernoob64
    @blendernoob64 7 років тому +16

    when I was 13, I loved this game to death. Now, it feels very 2013. The linearity of the levels, the 2 weapon limit and the grunting Troy Baker, stumble and fly through the world protagonist all scream 2013. This game didn't age that well, but I still love it because of how it shaped me as a gamer.

    • @mrblonde609
      @mrblonde609 5 років тому +6

      I am 31 and the game aged perfetcly. Graphics and story are still briliant, gameplay is fun and diverse and the whole world feels alive and the way it ties in with the other games is just great.

    • @borat656
      @borat656 Рік тому

      @@mrblonde609 I'm 30 and I think you're both right. The game is very 2013, and I do wish some design choices were indicative of the era rather than the best for the game (e.g. the two weapon limit). But I also think the game holds up well and is still a blast to play.

    • @motorbreathjz
      @motorbreathjz Рік тому

      im 31 and i just want to say im 31 beans were all stipulating our ages to sound kinda cool. but really were just bums getting old

  • @cybon4687
    @cybon4687 8 років тому +40

    People call the shooting boring because the actual shooting has zero weight, animations are weak and player feedback on the bulletsponges some call enemies is almost non existent.
    Ohh also vigors are terribly designed as you can/should just roll with one the entire game, most of them do the exact same thing just with different animations - Stun, extra dmg that's pretty much it.

  • @lisvender
    @lisvender 8 років тому +5

    You continue to be one of the most even-handed game reviewers on UA-cam. Well done!

  • @Kem1kal13
    @Kem1kal13 8 років тому +22

    I love infinite. The whole reveal of who Booker really is, and the infinite universe thing is hella cool.

  • @ElGaby323
    @ElGaby323 7 років тому +36

    We can sit and analyze every single game we've played. We can look at all the details and find all the flaws that it has. But none of that changes the experience you had with the game. You can tell me all the problems and flaws the game has, it doesn't fucking matter. Bioshock Infinite offered me an experience I will never forget. It's one of the best games I've ever played. The setting, the story, the characters, the gameplay..... it all instantly grabbed me and didn't let me go for a second. I felt a connection with Elizabeth, I loved that character, something that doesn't happen often in games.
    Back to the Future is my favorite movie, there's many videos out there explaining the things that don't make any sense with the story, explaining the flaws. I couldn't give 2 fucks about that. I adore that movie. So fuck anybody that attacks people for loving something. I love this game.

    • @jakublulek3261
      @jakublulek3261 6 років тому

      I would love this game if it was some kind of adventure, point-and-click or Myst-like, game about puzzles, talking to people, exploring and looking at things, not a shooting game. Elizabeth is an awesome and interesting character, maybe writen on purpose to be like that (she is kinda Disney princess, I agree on that) but it just works and I can live with that. But gameplay is what breaks it for me, it is average shooter with simplistic combat and compared to previous Bioshock or even System Shock games, not that interesting enemies, I am more RTS/CRPG/JRPG guy, so FPS must be really good to hold my interest and I finished Bioshock Infinite just because of Elizabeth's story (with ending that I don't like at all), not because I liked gameplay like in Bioshock 1 or mainly 2. Give me Shadow Warrior Classic or Doom 2 or Quake 2/4 anyday before this.

    • @nowone666
      @nowone666 4 роки тому

      so... we can tell you all of the flaws, actual flaws, as close to objective criticism as possible, but you still love the game, GUESS WHAT THATS FINE MY NIGGA, liking or disliking something has NOTHING to do with the actual quality of the product, regardless of the unique experience it gave you, you can't say that the experience won't get hurt in the process when it clearly has for some people, just not for you, (using you own words) "it doesn't fucking matter" if you think it's the second coming of jesus christ, it's still gonna be a GOOD (not amazing) GAME with some notable issues and areas where it lacks in development.
      my point being: I feel it's important for us to make the distinction between what we like and what we can call good, so that we can create and/or maintain some sort of standards, or at least to keep pushing the industry forward, bcs I kinda feel that this game pushed it sideways ;(
      P.S.: i absolutely loved the game too, played it twice, liked it even more the second time, but just like mr Gmanlives, I have to call it a guilty pleasure because of the obvious shortcomings
      anyways your comment is 2 years old but I felt compelled to respond, much love, cheers

  • @SerbStar2011
    @SerbStar2011 8 років тому +98

    9:38 can it even be considered a guilty pleasure though? I love the game and feel no guilt when i say that. I mean just looking at the overwhelmingly positive reviews on steam, Positive (51,806) Negative (2,527), I know i'm not alone. The highest rated negative reviews on steam bring up valid points but none of them are any reason to really hinder my experience with the game even though it may to others (and i just disagree with a lot of the points they make). There are a lot of people that hate this game and they usually voice their opinion about it but most people that love the game stay quiet about it and don't feel the need to talk about how great the game is so the haters are the ones that stand out.

    • @yamato5086
      @yamato5086 8 років тому +4

      Is that the case with many, many other games? I can't always tell if a game is all around "hated" because I see people either bashing or praising it whenever they say something at all.

    • @leonthesleepy
      @leonthesleepy 8 років тому +5

      I can see your point. I didnt know people hated Infinite tbh, until i saw posts like Infinite is overrated. Most critically acclaimed games have that problem, and the Bioshock series has more scrutiny.

    • @SerbStar2011
      @SerbStar2011 8 років тому +1

      Mr. Bubbles Its different for every game but you can get the most general or common opinion on a game by looking at metacritic or steam reviews or reviews on youtube. There are always people that dislike a certain game that is considered good by most people, but some are just more out there than others depending on the game or a greater number of people that dislike it. Bioshock infinite is a special case because it is mostly universally praised by gamers and critics but there are a lot of people that dislike the game and voice their opinion on it even though they are a minority. With pretty much every game though you can get a general idea of what the game will be like before you play it. It just depends on where you look.

    • @SerbStar2011
      @SerbStar2011 8 років тому +5

      leonthesleepy yeh you are not really gonna find people hating on last of us for example. There are definitely some that do but they are so few and far between all the people that love the game they are not even noticed. The people that dislike infinite are much easier to find.

    • @Petey0707
      @Petey0707 8 років тому +2

      I think it's a solid game, case closed. I'd give it an above average score. It entertains, it's fun, it's responsive.

  • @nuc
    @nuc 8 років тому +13

    How did the end not make sense? I thought that the story was confusing on purpose, then at the end it all made sense.

    • @a-10wartaboo77
      @a-10wartaboo77 3 роки тому +1

      @@SE7ENSIX what was the foreshadowing that you were comstock and a white supremacist that for someone reason still allowed minorities in his idealized country

    • @WreckNRepeat
      @WreckNRepeat 3 роки тому

      @@a-10wartaboo77 It's not at all surprising that Comstock would allow minorities in his idealized country. That's exactly what real white supremacists did a few hundred years ago in Europe and America. Turns out, it's a lot easier to make an "idealized" country when you don't have to pay for labor.

  • @HairyHog77
    @HairyHog77 8 років тому +7

    You keep saying the game came out in 2014, it came out in 2013.

    • @Gggmanlives
      @Gggmanlives  8 років тому +1

      When did I say it came out in 2014?

    • @HairyHog77
      @HairyHog77 8 років тому +2

      My internet is being shit i cant watch it, skim through it I think you kept quoting some guy saying it was the worst game of 2014

    • @TomeeDee86
      @TomeeDee86 5 років тому +4

      @@Gggmanlives all the way, pal...

    • @cheasepriest
      @cheasepriest 4 роки тому

      @@Gggmanlives you dont say it came out in 2014, you say people call it the worst game of 2014.

  • @DrRESHES
    @DrRESHES 8 років тому +7

    there is always an "Underwater Rock" in every review on Bioshock Infinite, that "Underwater Rock" is a video called
    Bioshock Infinite Critique By Matthewmatosis.
    now, that video came 3 years ago and alot of people plagiarised that idea from him, so im always very nervous watching review on Bioshock infinite,
    but i think Gggmanlives knows that as well so he pionts that out, i like it, thats good.

    • @Gggmanlives
      @Gggmanlives  8 років тому +10

      I don't watch Matthewmatosis unless I have a bout of insomnia and need help dozing off.

    • @DrRESHES
      @DrRESHES 8 років тому

      Gggmanlives watch angry joe then, helps me alot.

    • @DrRESHES
      @DrRESHES 8 років тому

      ***** yes, angry joe is boring as a prank vidoe, watched 2 reviews from him.
      then forgot about his existence.

    • @danon.kucheza
      @danon.kucheza 8 років тому +4

      I went to watch that Matthewmatosis video, out of curiosity. Because saying that this game is the worst goes beyond me.
      That guy misses the point so much that he compares Bioshock Infinite with Abe's Odyssey ... wtf
      And I don't want to be rude but by the look of his gameplay capture, I can tell the guy is a noob. Many of the complaints he has confirm this.
      That's good you brought up the Matthewmatosis review. It helps understand how NOT to take Bioshock Infinite, if you wanna enjoy it for what it is.

    • @DrRESHES
      @DrRESHES 8 років тому +7

      Hervé G. i dont understand, whats exactly the Point are you saying that he misses ?

  • @dr.shamimaakhter6768
    @dr.shamimaakhter6768 8 років тому +20

    ken levine turned into andrew ryan in the development of bioshock infinite

  • @yeetyeetskeetskeet
    @yeetyeetskeetskeet Рік тому +2

    I gotta say, usually Gman is on point with his videos but I think Bioshock Infinite went over his head. To repeatedly knock the story just shows Gman didn't understand it, which is fine, but just say that. Gman in this video is the reason why video game writing has gone so far downhill. A dev team actually created a great story that you actually had to pay attention to and had an absolutely killer ending, but then people like Gman go on UA-cam and talks about how shitty it is and just poop on it. And then you watch new Gman videos and he's like "this writing sucks". Yes, the writing in games suck because of people like you who bitch and complain about good stories.

  • @darktitan3025
    @darktitan3025 8 років тому +4

    In my opinion people vastly overrate stories in games, especially in more action-oriented genres where the story is often the same no matter what. I mean how many times can you really enjoy the same scripted segments over and over?

    • @kabeltelevizio
      @kabeltelevizio 6 років тому +1

      Huh? Often the same? What do you mean?

  • @EldritchAugur
    @EldritchAugur 8 років тому +2

    Great review. I did not expect a nuanced, balanced perspective from this game since everybody seems to review this game in extremes. Don't agree with everything you said because I kinda really enjoy the story, but you nailed it on the gameplay front.

  • @Goozoozoo117
    @Goozoozoo117 8 років тому +27

    As a guy who never played the other bioshock games, I really liked the story in this game. I considered it to be one of the best stories I've played.

  • @federicovesentini3719
    @federicovesentini3719 3 роки тому +2

    Bioshock: Infinite is not a bad game of course, in single-player it is far more enjoyable than any Call of Duty, Battlefield, Crysis etc. It is simply the worst chapter in the franchise

  • @bananarepublic5655
    @bananarepublic5655 8 років тому +35

    Gggmanlives, i respect your opinion, but let me not agree on the competent shooting part. If anything, Bioshock Infinite is a game where the shooting feels like a complete after thought. Ken Levine wanted to tell a story. The shooting was there just for the mass appeal, a triple AAA title and you don't shoot at things?? Impossible! Many have expressed their opinion about Infinite having the art and design of a game they could consider showing it to people previously not interesting in games at all. And then the the borring and shooting part starts ruining everything.
    The limited slots weapons system combined with weapon upgrading is a terrible, terrible idea. On one side it forces you to marry a weapon, on another it puts you into situations to throw out your whatever upgraded gun you've got and pick-up some unupgraded gun just because the situation calls for that. I don't understand what gameplay wise the deves tried to achieve with this. It's an artificial limitation. And the regenerating health system... Halo all over again..
    Vigors. Sandard collection of spells here: stun, summon, mind control. Jeez, this is 2013, we've seen stuff like this for over a decade. Charge spell? No innovation either, (see Mass Effect 2, Team Fortress 2 demoman ability). Combining spells with guns, we've seen that before Infinite and many games have done a much better job at actually making the gameplay FUN. In terms of gameplay Infinite cannot compete even with conteporary games like Dishonored. Now that game had some FUN abilities.
    For me, Infinite was a game that tried to do too many things at once and failed at all of them except for the art direction. You've recently played Doom. Look at how competent and confident this game is at what it does. No bullshit. No meaningless exposition, thrilling gameplay.

    • @jakublulek3261
      @jakublulek3261 6 років тому +3

      Bioshock Infinite should be an adventure game, and I would like it much, much more.

    • @NotOneOfUs
      @NotOneOfUs 6 років тому +3

      I'd argue it failed at all of them except for the art direction AND sound. Some beautiful sound in that game.

    • @kabeltelevizio
      @kabeltelevizio 6 років тому +4

      I respectfully disagree, I think Bioshock Infinite's combat was fun, exciting and just a blast. The rails alone were unique and the vigor combinations were nice to use too. I enjoy games that put a spin on standard shooting, and Infinite went a touch beyond other the titles. Sure it could have gone further, and yes the weapon upgrade system was nonsense, but I don't think calling the combat bad, is a valid criticism.
      I did play Bioshock, and yes the combat was far more complex there, but that was basically an immersive sim, Infinite removed everything that would have slowed down combat and delivered a different experience. Perhaps that is what you are looking for, an immersive with a lot of choices sim and not a fun shooter with little strategy,

  • @dom4293
    @dom4293 6 років тому +2

    >a dumbed down version of the first two bioshock games
    I mean bioshock was already a dumbed down version of system shock 2 but whatevs

  • @arnust7113
    @arnust7113 8 років тому +39

    Pff, for me it was a boring 2deep4me. The only thing i liked was the inital sequence, ala Half-Life, but when the shooting started eveything went downhill

    • @MrNuclearturtle
      @MrNuclearturtle 8 років тому +29

      I was actually enjoying the game up until you go through the first alternate dimension, then the game decided give you a ton of weapons you wouldnt use, and the story took a nose dive.

    • @planescaped
      @planescaped 6 років тому +1

      The whole game seemed to revolve solely around the twist, which was as paper thin as it was contrived and stupid.
      You're either a person who sees no faults in time travel/dimensional stories or you're someone who sees through all the bullshit and can't not say 'wtf was that?!'

  • @AHeroAlmost
    @AHeroAlmost 5 років тому +4

    Even when I first played this game I was kinda like meh...
    And I loved the first two. .

  • @ultimatedesingers
    @ultimatedesingers 8 років тому +5

    lololol I love the way he says "Expensive as SHEEIIITTT!"

  • @Dr.Strangelewd
    @Dr.Strangelewd 8 років тому +13

    Competency of shooting mechanics in the game is pretty questionable. That burst rifle you get in the revolution timeline is a crime against God.
    But boy is Elizabeth fine.

  • @lostcauseproductions8694
    @lostcauseproductions8694 3 роки тому +5

    Bioshock Infinite is my favorite game of all time. The story, the writing, the setting, the environments, the music, the combat, the vigors, the acting, the pacing are all just out of this world phenomenal.

  • @Rastrelly
    @Rastrelly 8 років тому +1

    Funny. IMO, the story in B:I, while scientifically ... well, idiotic... It's still great as hell on emotional level, and the twist is extremely hard to predict. Burial at Sea, at the same time, is an unnecessary mess, which is both unneeded, and harmful for setting overall.

  • @ahc1230
    @ahc1230 8 років тому +30

    if only this game had a weapon wheel, gameplay would be so much more varied and exciting

    • @narcspector
      @narcspector 4 роки тому +1

      The two weapon limit was the trend at the time, Call of Duty and Halo made that almost mandatory for shooters. I am sure 2K Games (or whoever the hell told Irrational what to do) told Ken Levine and his crew that they needed to make it a two weapon limit, Because they were trying to attract the most players possible. I remember seeing lots of interviews where Levine said that certain things had to be changed, because of Publishers saying "the game wouldn't sell as well if XY or Z was not changed." I could be misremembering this, and Irrational may have been completely free to do whatever they wanted, but I think I'm correct. If I ever make my own video on the topic I will be sure to research it thoroughly.

    • @therealdude707
      @therealdude707 4 роки тому +1

      Regardless it was a really stupid idea. I remember I enjoyed the full-auto machine gun. So I spent money on it. Then I never saw the damn thing. So I became very hesitant to upgrade guns. Those are two mechanics that are at odds with each other

  • @TheBlackatdz
    @TheBlackatdz 3 роки тому +1

    I don't understand why they didn't include a map to give players a sense of direction, considering there's a decent amount of optional exploration, the big open ended environements are really beautiful but i ultimately felt disappointed because 80% of the reason why it was done this way, is to accomodate for the rails and combat.

  • @marcsm2008
    @marcsm2008 8 років тому +3

    I love this game, and I agree with you in most areas. I actually like the story, but it IS confusing, and it's clearly missing some bits here and there... But MAN, it's a fucking fun game! The shooting is sooooo satisfying that I don't even mind the two weapon limit!

  • @RokushoTheRavager
    @RokushoTheRavager 7 років тому +1

    Hold up hold up, people actually think this is the worst game of 2014?! Wow... just wow. Ok I haven't played Bioshock 1 or 2 and the most experience I've had aside from Infinite is playing the demo of Bio 1, but are you kidding me this game is fantastic!
    I do agree that the story can be very confusing at times and doesn't make a whole lot of sense but it's designed that way and it seems intentional. Even once you complete game it leaves you asking yourself a lot of questions but if you go back through the game to certain little events that didn't make sense like the encounters with the twins or finding voxophones you missed, it answers many of those questions. For me when I finished the game yea I was confused as all hell but I was also just very surprised and blown away by such a clever ending and I may just be one of those that can appreciate it more so than others.
    As far as the gameplay goes yes it's your standard shooter affair but it's so much more than that. If you expect to run through this game just blasting everything like you would in COD than 1. you're a goddamn idiot especially if you bitch and complain when you have the tools to make firefights more interesting and/or tactical and 2. you're seriously robbing yourself of truly enjoying the game the way it's meant to be played using vigors to your advantage, opening tears to get a vantage point on enemies, an offensive advantage, using a skyrail to rain down RPG rounds or possibly deliver a sky hook punch to an enemy and knock them off a ledge to their death, or even an ally like a floating turret or patriotic murderer bot. Another one of the coolest things imo is the fact Elizabeth can toss you ammo, health, salts, ammo, coins, and even lock picks either randomly when not in combat or when you need them and can even later open tears as I mentioned above, which cool because while she never engages in combat yet follows you around through most of game, she isn't useless and actually assists you when you need it or even when you don't.
    I mean I'll be the first to admit that I had no hype or interest in this game whatsoever for the longest time. When everyone was losing their minds over it, gaming channels were constantly showing new videos, and podcasts were just hyping it up, I would just roll my eyes and skip over to what I was interested in, which if I'm not mistaken was Prototype 2 at the time because I heavily enjoyed the first one with the sheer limitless freedom and power yours given to go completely ape shit so I was immensely excited for P2.
    Several years later though I saw this game on sale so I decided to try it out not really knowing what to expect since I didn't exactly pay attention to any real coverage, and finally having my hands on the controller playing through this awesome game, made me wish I had done so sooner. I definitely had my frustrations with the game but overall it is just immensely enjoyable. I remember shortly after upgrading the Devil's Kiss which makes the blast bigger and tossing it into a group of like 4 enemies taking a mass majority of them out, hearing their screams as they burn alive, causing massive amounts of chaos around me, then wiping out the stranglers, and then after doing so pausing the game text my girlfriend to rave to her how awesome this game was and the events that just transpired before my very eyes. It's moments like that where you do something cool and feel like a badass or all hell breaks loose, that makes this game so enjoyable to play and a non-stop thrill ride.
    All in all while I don't agree with Gggmanlives about his points with the story, but I do absolutely agree with him on the intricate and stylish combat. Anyone who thinks this is the worst game or 2014 or even more so that's its one of the worst they've ever played, is clearly not a gamer and hasn't played very many video games because it's not even close to being a horrible and in my opinion is one of the best FPS I've ever played. Everyone is free to have an opinion and if you don't enjoy it then you just don't enjoy it, but worst game ever? That's fucking ludicrous.

  • @jimmyward987
    @jimmyward987 8 років тому +8

    I can never work out why I loved the game's story as much as I did - I guess I didn't see the twists coming but I genuinely still feel it's the best story I've played. Maybe it's just the way it made me feel at the time as a lot of people seem to disagree!

  • @BrownishCrayonish
    @BrownishCrayonish 4 роки тому +4

    I need to play this again. Because I remember it as having a fantastic story.

    • @cheasepriest
      @cheasepriest 4 роки тому +1

      Same here mate

    • @WreckNRepeat
      @WreckNRepeat 3 роки тому +1

      It goes a bit off the rails with some of the multiple realities stuff. There's a point where Lady Comstock comes to "life" as a ghost who can fly around resurrecting other people, except it's not really Lady Comstock, it's a mixture of Lady Comstock and Elizabeth's feelings towards Lady Comstock. Mind you, this happens shortly after Booker dies and comes back through a tear to an alternate reality in which he wasn't killed, so why Lady Comstock gets cool ghost powers and Booker doesn't is a bit of a mystery. And like pretty much every other mystery in the game, it pretty much boils down to the fact that travelling through different realities has never happened in real life, so when Ken Levine allows people in his video game to travel through different realities, he can make the rules for doing so as ridiculous and arbitrary as he wants. I wanted to be more invested in what was going on, but it's hard to care about my hero's quest when I have the knowledge that at any point anyone can do anything for any reason and completely nullify my quest and the reason I was on it.
      All of that said, the story is still pretty good in my opinion. It's presented very well, it has a lot of cool twists, and the main characters are very compelling. Plus, I have to admire how ambitious it is. It's a very complicated story with countless mysteries and moving parts, and it basically ties everything together in a way that makes sense (at least insofar as it obeys its own ridiculous, arbitrary ruleset). When compared to the stories told by most other first-person shooters, BioShock Infinite's story definitely sets itself apart... It's just pretentious and convoluted as hell.

  • @Claverleykid1
    @Claverleykid1 8 років тому +1

    I agree with most of what you say but I'm one of those people who does think the combat can get stale. The skyline areas are great but in between it's a lot of regaular running and gunning. And even though there are multiple ways to kill the baddies If I don't HAVE to then I likely won't. Back in 2010 when this game was announced there was an interview with Ken Levine by Jeff Gerstmann, Ken was keen with this new game to create more gameplay scenarios and enemies that required different powers and tactics whereas the first one you could just "Electro bolt, shotgun." So I disappointed by the sheer amount of regular shooting. Matt Lees did a great video "Everything Bioshock Infinite gets wrong." If you chose to use multiple powers and weapons then thats fine, but when fink is going "I'm gonna throw waves of enemies at you for this job i'm offering" Im sticking with bucking bronco and the machine gun ta.

  • @raeltarantino
    @raeltarantino Рік тому +3

    I loved this game. I never did play the older games though.

    • @someguy9070
      @someguy9070 Рік тому +1

      I think you should give them a play through. Idk what platform you play on but they aren’t horribly expensive or anything. The BioShock Collection goes on sale fairly regularly. I got it for $10 on a sale. BioShock and BioShock 2 are great games.

    • @raeltarantino
      @raeltarantino Рік тому

      @@someguy9070 I usually like to play games like this on the computer, but I'm pretty sure I played this one on Xbox One or 360. Currently I have a PS4, PS5, Xbox One, Xbox Series S, and a gaming PC.

  • @maxnelson206
    @maxnelson206 8 років тому +1

    The combat is competent, but that's it, I don't think it deserves the praise you're giving it. Besides the actual controls of the shooting improving and the skyrails, everything else about the combat was a step back. No longer can you be a super hacker who has every turret and security bot under your control. They removed the more meaningful and cool weapon upgrade system in lieu of just boring stat upgrades for weapons you most likely won't use because you don't have ammo for THAT gun. Instead of feeling like you're journeying through a breathing world you're trudging through boring combat arenas with copy and pasted enemies. This is very critical though and I will say that Bioshock Infinite has decent combat, but unlike in the other games it's not propped up by amazing systems outside of the combat. It becomes incredibly repetitive quickly.

  • @MykolaPankiv
    @MykolaPankiv 8 років тому +3

    I actually liked the story :)

  • @FodieOneShinobi
    @FodieOneShinobi 8 років тому +1

    I don't hate Infinite but I do think it's really boring and serves as a reminder to maybe not have your games be so far up it's own ass. I don't know why my vigors usually sucked, but they did. I for some reason don't remember the awesome chain lightning thing, so I must have clearly missed some important vigor nonsense. But that's the problem with the game for me. It is complete and utter nonsense that isn't as good or as fun as the previous Bioshocks. Also Booker and Elizabeth, while amazingly voice acted, are completely cardboard.

  • @Rekettyelovag
    @Rekettyelovag 8 років тому +1

    I agree with you. But the 1st game had so much better gun mechanics, models and upgrades... Bioshock Infinite looks great, but the actual gameplay part is mediocre. So yeah...guilty pleasue. :)

  • @MrJenssen
    @MrJenssen 8 років тому +17

    You can't have played it on Hard. On Normal it just becane too easy, there was no challenge. You weren't a PI, you were RoboCop with psychic powers. On the flipside, on Hard every enemy turned into a complete bullet sponge with perfect hitscan aim. And you barely had any ammo. So the game turned into a cover shooter where all you did was pop out of cover to fire off a few shits while you yourself instantly get hit in the face, duck back behind cover and recharge the shield, rinse and repeat. And the boss fights with the big daddy dudes sere just frustrating to no end.
    This is what a lot of people had issues with. The game was either way too easy, or frustratingly unfair.

    • @BaraTheVeggie
      @BaraTheVeggie 8 років тому +2

      I played on hard and I quit the game in unbearable frustration after 6 hours of play, and then I proceeded to wonder what the fuck is everyone talking about and how could they think this piece of shit is a good game. Turns out I should've played it on normal maybe? Hard was really really frustrating you hit the nail on the head with this insight.

    • @MrJenssen
      @MrJenssen 8 років тому +2

      Neutrino Increasing
      What are you, a cliché-spewing machine?
      Hard is hard. Challenging is challenging. Unfair is neither. If it's unfair, it's unfair. Popping your head up to get instantly shot by a hitscan enemy that magically knows exactly where you are, feels unfair. And then enemies take hundreds of bullets before they go down, which doesn't require skill or planning. It just requres Autism-level amounts of patience. And it completely negates most the game's features like the Vigors.
      At that point, yeah maybe the game is "hard" in the same way that trying to flip over a steam train with your bare hands is hard. But it's neither fun or rewarding or challenging. It's just tedious, slow, boring and frustrating.

    • @BaraTheVeggie
      @BaraTheVeggie 8 років тому +4

      MrJenssen
      So true man, best word for the game on hard is tedious. Enemy breaks your shield in about a millisecond, go behind cover, wait for your shield to recharge, pop out and maybe kill one dude while your shield depletes again, repeat ad nauseum.

    • @MrJenssen
      @MrJenssen 8 років тому +1

      *****
      Yes I think maybe playing the game on Normal would be better for you (and I should have done that too when I completed the game). There's not much challenge to it, but at least you get some cool action sequences as long as you intentionally vary things up with the weapons and vigors.

    • @Gggmanlives
      @Gggmanlives  8 років тому

      I played it on hard first time and finished it on 1999 as well.

  • @ChristopherZ
    @ChristopherZ 8 років тому +2

    Great review, but I found the story enjoyable, it does get a little confusing with the"gettjing the guns" part.

  • @lacientertaintment3325
    @lacientertaintment3325 7 років тому +18

    There is a big diference between a shit story and a complicated story that most people cant understand...

    • @iamsancho443
      @iamsancho443 6 років тому +14

      I bet you watch Rick & Morty

    • @James.Stark.Ben.Edition
      @James.Stark.Ben.Edition 6 років тому +2

      I am Sancho lol, I dont know why that made me laugh so mucn.

    • @Inevitibility23
      @Inevitibility23 5 років тому +1

      Completely agree. There's a huge difference between
      "This story is an illogical piece of shit."
      And
      "I don't get it, so I think it's bad because it makes me feel dumb."

  • @STRING3R
    @STRING3R 8 років тому +1

    I didn't enjoy the gameplay, the guns lacked oomph and the enemies were just boring bullet sponges with little variety in enemy types, especially on the higher difficulties. Also why is there a two weapon limit when in the previous games you could access all of your weapons at any time?

  • @DukeoftheAges
    @DukeoftheAges 8 років тому +1

    One of the worst fucking games I've played in recent year.
    Also i love how you talk so much shit on people who don't like this game at all just cuz they disagree with how you feel about it. Too hilarious