How To Make Overpowered Cars In BeamNG Drive
Вставка
- Опубліковано 4 сер 2024
- The best tutorial for BeamNG Drive on how to hack cars
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Chapters
00:00 Bruh
00:11 Introduction
00:46 Premise
01:25 Software
01:55 Preparation
02:34 Files
04:02 Hacking
04:25 Hacking - Engine
08:50 Hacking - Gearing
09:20 Hacking - Driveshaft
10:03 Testing
11:02 Fine - Ігри
Does this actually work, or did you accidentally delete essential parts of your operating system?
pigeon
Ima try
is system 32 important?
pigeon
@@leon_247 no
For a meme channel, your tutorials are extremely tight and informative! Kudos, and don't ever change
I don't aggree where is common. Zip or engine file
@@1true_VRyou're not that bright lol
@@KeganGardner what do you mean
@@1true_VR if you can't figure out where those files are then maybe watch the video again
I really feel like Beam devs should add a built in feature like this where you can just change horsepower/strength etc whenever you want with a UI
man your telling me I am not the only one who was thinking about this.
@@no-uy1kk Fr, I've been wishing for it for so long
@@Squareheed same....
@@no-uy1kk fingers crossed bro, we'll have our wish one day 😌🙏🏻
im sure it'll come eventually, keep in mind the game is still in development, if we suggest it enough as a community they will end up putting it in
So that's how it was able to go THAT fast with an aid of gravity at Nordschleife
Indeed, quite clever really, insane power with the mod and then insane grip with the gravity
That's a good way to keep peoples attention, just have random loud sounds periodically happen so if anyone's attention starts to slip they get jump scared back to attention.
I did mods like this to Microsoft Train Simulator. I made a cow do 200mph/320kph, and I got a car that faced backwards exceed the speed of sound before I ran out of track. Good times...
poor train game lmfao
big rigs is leaking
hmmm that's a destructive and tedious way of doing that, instead you can;
-go into your mods folder
-into the unpacked folder (if it's not there, make it)
-then make the folder structure the same as the zip (start with the zip file itself being the name of the root folder)
-then take the files you want to modify from the zip, and put it in the appropriate folder
-then you can edit things live in game, and hit ctrl+r in game to refresh after every time you save a change in a file
when you're done, go into your mods manager in game, and pack the mod, and you give that .zip to anyone who wants it (do not manually zip the folder yourself, as this will confuse beamng, and become a nightmare). If you also want to undo your mod, you can just deactivate it in the mod manager in game too.
If you want to modify an existing mod (or one that you've previously packed), don't unzip it to the unpacked folder yourself, use the mods manager in game to "unpack" the mod. If you don't do it this way, beamng can become confused and become a nightmare
Okey first off, this comment is kinda confusing. Wdym go to the mods folder and the into the unpacked folder and if it’s not there make it? Like wdym? And wdym about the folder structure. Sorry I’m just kinda confused.
@@vipjammer3237 it makes sense if you used a computer before 🤣
commenting so it goes to the top.
very nice info
@@vipjammer3237 I do agree that this is confusing but I managed to understand most of it after a while of thinking
the better way 😍
Instructions unclear, played Through the Fire and the Flames on a dot matrix printer within Beam NG.
Don’t you hate it when that happens?
@@drift7rs Yeah. I hate it when that happens.
@@JessSystemV So annoying right? Such a terrible thing to happen. Can't imagine the grief you'd suffer.
I always loved to do this, specially when i played GTA 3 a lot, and others...
I need to learn how to tune the hydraulics in beamng, to make a hopper
literally
0:00 Sounds like Doug DeMuro when he says "THIS, is a stock Pigeon"
I used to do a very similar thing in BeamnNG's predecessor, Rigs of Rods, as that had a very simple (even simpler than BeamNG) way to alter a vehicles characteristics.
Yes, I remember. You could simply edit the .truck file with your text editor and set the maximum torque value as high as you want. Only problem were the tyres tho ...
Thank you MuYe now I can make an average supra for a 10year kid
8:10 Me after BeamNG dies every second
" that may sound intimidating especially if its your first time but do not fear" had me rolling😂
Before you go insane trying to find the "differential" folder which appears at 9:43 for another car in order to access its driveshaft data, keep in mind it might be in the same folder as the car's engine. Such is the case when you attempt to edit the pickup engine, for instance.
Thanks for that
Awesome tutorial. Please make more!
The update vid I’ve been waiting for!! Gonna try this tomorrow 👌
The 009 sound system dreamscape was a nice touch
0:43 i always loose it there lmfao
Great tutorial overall. Got my modded files done in no time. My mom is Italian and always said "Marone!" especially when I was a kid, lol. Feels like family XD I have looked under all the folders and can't find the Firehawk mod for the Moonhawk...do you know any way to find and edit those files??? It's my favorite car in the game.
3:22 is so nice and smooth to hear a italian say italian models
I like how we're pretending that there is organization to the file naming.
fr
we need the tf2 team to fix up beam's localisation files
@@cate01a we need the tf2 team (valve) to fucking fix the 36,871 issues with the game.
@@griffithwes0074 I've literally never had any issues with BeamNG lmao, one of the few games where I've almost never had a crash.
@@LaVaZ000 ? We were talking about a different game? We don’t need to know about your hyper gaming computers power?
Yeah, I recently started messing around with jbeams and created a variation of the mod-car Golf that'll make your whole week
best youtuber i've ever seen, remember me when you're famous but i mean you are but idk i just love you
heard a bit of 009 sound system there, thanks for the little nostalgia tri[
I literally skipped the files part to see what'll he exactly mess with, and he said "If you skipped to here, good luck.". That was hilarious for me lol.
Thank you for teaching me this and now I can have the best drifting machine
Nice, now my tires are blowing up much more spectacularly!
Very clear, i wish more tutorials as good as yours.
i'm used to config files but for more easy hackingn an ui would be nice.
Volunteers? 😅
Yes! An update! Thank you lmao
:28 "We have been trying to reach you about your cars extended warranty"
Is there an edit to make the tires have more traction?
there is a mod for that
@@FLUPPZ link
@@Radical_Larry Seagull Alert!
Yup, common>tires> choose the tire profile > choose again > open file > edit frictionCoef
@@-aid4084 what cause I just want a link? Should I have said: "Pardon me sir, I don't mean to be a bother but I noticed you never provided a link to this 'mod' you've stated exists. If it's not too much of a hassle could you give me a link to said mod? Thank you."
good tutorial very simple
Make part 2 on how to make more psi with turbos
I love the Burning Memory reference at the beginning
I WAS DYING FROM THE DANKNESS XD
New to this form of modding, as well as pc in general, I'm trying to mod fuel consumption so it's a bit more interactive. Needing to fill up more often with high hp, turbo vehicles. Been trying with one vehicle in particular but idk if I've even figured it out correctly. Any input would be appreciated!
The switch between english and italian accent is just perfetto and arrapante
10 Migabiyte
In pc : it's soo small I can do it
In Mobile : tEn MiGa?!?!
since i discovered how to modify .jbeam, i can't mess arround with them ahahah, i made the 6.0 v8 diesel engine the mos realistic one, with about 1250nw torque, and 410 hp i think, so i can pull that trailer pack... i had also modified the trans. and it's torque converter for using auto...
lol i figured out how to do this myself a couple years ago but i hope this video helps others
i wonder how fast pigeon in background was going at end of great vido
Idk, i use Easy Customizable Engines mod and Manumatic Continuously Variable Transmission mod, you can configure them in the vehicle config without code
I built an insane drift beast of a vivace this way, its epic, also one that goes 600 kph cause why not :D
thank you it's a lot of fun!! (i set maxRPM to 1,000,000 lol)
Made my vivace super fast, thank you
yeah, but how i make it as a new engine that i can select from the part selector? (The CTRL+W thing) (alos im doing it in the gavril T-series)
Thanks now I can make F1s drive like shopping carts and/or speeding bullets :)
Imagine not using Unregistered Hypercam 2 for a tutorial
ciao, ho una mod x beamng che fa tt quel che riguarda l'editing del motore in game.
cmq video figo, ne farai uno anche su come importare da automation?
non devo scrivere commenti in iinglese vero?
Also the newest update also changes everything for Fillman for example:instead of using the ANCIENT TECH made by the devs long ago,intead they made a plugin for Blender just for the whole process!
Dude, you missed to put your voice into a text document and smileys with an xp background
i have a question, i made my bus powerful and my clutch keeps overheating... idk how to tune the clutch and i can't find anything about clutch in all transmission and engine files and similar powertrain files, after a while of driving it says clutch overheating and i am done, it does it literally after 10 seconds of driving
Now I want to make an ultimate sleeper
HELP i followed the instructions i opened the engine and it wouldn’t let me edit the files.
starts with pigeons, already love it
0:03- no bro, that's a flapping pigeon
How to increase size of tires using jbeam pls make a video 🙏
any idea why it wont let me change the values in jbeam for the drive shaft? everything else worked fine.
Is this how extra power feels like? Lol
Whats the song in the beginning called?
Very nice videos i really like em
Wondering the same, that music over the Chad pigeon sounded awesome but it wasn't long enough for Shazam.
Trance - 009 Sound System Dreamscape
Can you teach how to add I mean copy the original - modify and create as new engine for a car?
With the agent y mod you can make it stronger
Muye how do you make tire not explode
Btw I’m able to make drag tyres slip on every surface except one using default parts and game files
Good vid
my pigeon started twerking his back when i modded the pigeon, thanks muye
It worked.. Perty Pog.. But i got a question.. How do you make the turbo suck all the atmosphere from the planet ????
I just putted W16 and it was good
smartest video muye ever made
@MuYe can you please tell me how to make the tires unbreakable they blow up at 680kph
i did this and it was awesome
This is cool, but my problem is multiplayer.
I take pride in having one of the fastest (if not the fastest) non-brain cars in Vanilla BeamMP. I have yet to be beat by any other vanilla tuned car in game. However, I have been beaten by modded cars, either by "illegally" loading mods into a vanilla server, or by modifying game files like this. It's easy to see if you do like me, and keep the power stats open in the UI, because if you switch to their car, and they're beating you with "stock" power levels, you know that it is not vanilla (also, if you spawn a mod, a message will show up in chat saying "*insert name* attempted to spawn an illegal vehicle". And if you call them out on it, they will either (stupidly) deny it, or they will say it's not cheating (in an otherwise vanilla server). And I know that sounds nit picky, but it just really grinds my gears. I constantly race my config, and tweak the suspension or drivetrain in the smallest amounts just to make it even a 10th of a second faster, only to get shit on by some dude who typed "5000" into a text box.
That's mad annoying. Spending hours on tuning just to get beaten by someone like that. Any rules you follow when tuning your car?
@@PolishGameRPL-fv8xg I only modify cars with the vanilla game options and parts. That's pretty much my only rule. Makes racing fair and competitive.
I can’t edit notepad ++ what do I do and how do I reset to regular notepad
You should try like ( beamNG but when i crash the color get ramdomise)
can you do tutorial for windows11?
When ever I tried to edit the files I would save it close out of it and it would just revert back to the normal values
I have the same problem on notepad so I installed notepad++ and on there it just won't let me edit the files
He do the funny monke noise, me like
Sigh.
*Opens BeamNG*
i thought it wasnt coming, i was wrong :D
Muye: "You can use notepad if you really hate yourself."
Me: "Pfff! Who's dumb enough to do that!"
Also me: Opens JBeams with no prior knowledge in notepad.
Yes I'm crazy.
The ibishu covet got a rename at some point and now its called covet breaking older mods
You don't need winrar to open zips, Windows can open and create them out of the box
I changed the tuning to 2:1 and anytime I would go full throttle the car would explode basically.
What song is playing between the clips?)
ok so if theres no race ecu, i dont need to do shit with the $revlimiter thing? cos i thought why not make an insane citybus and it doesnt have one, im making the engine to "Jet Engine ahh Fusion Reactor 5000"
How do you change the gravity so you can actually go fast without burning out in Jbeam?
I just made a mod on my PC and I got a enormous turbo for the t series
Remembers me "having fun" with the config files of planes under FS. Made the Wright flyer _supersonic,_ once. 😅
how to do i chage somting in the file of note++?
how do i set the notepad++ to open j beams
Can you like a config mod to the chad pigeon?
i heard heartaches by al bowlly in the first 3 seconds and i cant tell if im going insane or if there actually was al bowlly
it was
Can´t change the files whit notepad++? When i unzip the files will beamng not run the files
Hey I’m trying to find the Barstows driveshaft since it’s literally made of glass and I can’t find it in the files. I’d love to have some help with that.
with overpowerd cooling system and deleted drag i got it up to 462kph
I can confirm, this works on mostly all of them VERY FUNNY
Where is common. Zip of engine folder or local disk none of those are in are in my computer
can u make it for assetto Corsa
What's the song that plays when he switches chapters
Trance - 009 Sound System Dreamscape
@@Kelyan88 Thanks