Let's Play Sid Meier's Colonization (1994) - The Dutch Viceroy of America - Episode 03

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  • Опубліковано 31 гру 2024

КОМЕНТАРІ • 8

  • @Radii_DC
    @Radii_DC 7 років тому +7

    Those Indian capitals can take a lot more haggling, at least 4-5 times. Also, I would invest 80 tools in roads, connecting the villages with Fort Orange and New Amsterdam - for a more streamlined trade with the natives. And with so many treasure wagons, a Galleon is of highest priority; just one or two more trips to the Indians should cover it.

    • @kebzero
      @kebzero  7 років тому +2

      I tend to be cautious with haggling; no deal is worse than a sub-par deal, after all. I assumed they'd have less tolerance at the higher settings. I might try to be a bit more bold about it.
      As for the road and galleon, we'll get to that. I record in bulk, so I've played a fair bit ahead of this point. :-p

    • @Gil-games
      @Gil-games 6 років тому +2

      kebzero
      No you can haggle with until they give a thousand gold for trade goods and 15OO gold for tobacco or whatever they need.

  • @moz7491
    @moz7491 Рік тому

    You have been lucky with the Fountains of Youth!
    Enjoying your play-thru

  • @oz_jones
    @oz_jones 5 років тому +2

    The Spanish burning Indian settlements? No way!
    Have been enjoying the series, Colonization was fun growing up. Still is.

    • @kebzero
      @kebzero  5 років тому +2

      Nobody expects.... well, yes, okay. It was expected. :-p
      Glad to know you're enjoying the series. Colonization has one of those good designs that still makes it fun to play a quarter century plus later, despite a few quirks. :-)

  • @nikolapatrcevic5489
    @nikolapatrcevic5489 2 роки тому

    Advanced tactix, that with the early liberty bell "rush"... You do take your time with the printing press though, you can always buy the 20 tools for a few pennies and save yourself the logistics.