Godot 4: Warped plasma shader (tutorial)
Вставка
- Опубліковано 23 бер 2024
- 📖 Godot 4 book: filiprachunek.gumroad.com/l/g...
💡 Get exclusive content on Patreon: / fencerdevlog
🚀 Space Shooter tutorial: • Godot 4 Tutorial: From...
🖥️ Space Shooter source code: github.com/FilipRachunek/spac...
⚡️ Lightning shader tutorial: • Godot 4: Lightning Sha...
📜 Godot 4 Shaders playlist: • Godot 4 Shaders
🧮 Shader derivative functions: www.aclockworkberry.com/shader...
#godot #godot4 #godotengine #shaders
Hey everybody! In this video, I would like to demonstrate how we can enhance the effect that we know from the very first video about shaders that I recorded for this channel. The enhancement will consist of displaying something like continuous plasma instead of rippling lines, for which we will use very similar calculations. Let's get started.
Very beautiful effect! Thank you very much for the lesson!
Hey, glad to help. 😎
this was super helpful, thank you !!
Glad to help. 😎
Your stuff is always amazing. Not sure what I could use this shader for, but its very cool. Reminds me of the game Juice galaxy
Thank you! It is mostly another Fractal Brownian Motion tutorial with some specific tweaks, but the techniques can be used in many other effects. I'll try to experiment with modifications.
Stargate.
Absolutely love this effect and so much to learn from it. I modified it a bit to get a dark blue/black plasma by setting r and g to 0.0 prior to composing the final color vector then masked it by an ellipse and got an interesting portal. I was going for a dark blue vortex before watching this video, but the plasma looks better than what I was imagining. Thank you!
Sounds great! I am always glad to find that the effects are useful in real projects. 😎
Amazing ! Great explanations !
Thank you!
I will probably use this in my next game. Thanks for sharing!
Cool! Can't wait to check out your game.
wonderfully oozy
Thank you!