I have playtested this game and i am not allowed to say anything detailed, but i can say that the game is incredible and i am hype for its future release
Both Vainglory and Catalyst Black were made by developer team with some ex-Rioters in it as well Still miss Vainglory tbh, kinda unfortunate the game flopped, controls and graphics are still top notch.
@@Veradux tbf vainglory fails results of super evil megacorp trusting third party to run the server and making the game had heavily in app purchase (it's start from the 5 v 5) and all went bad from there
One of the biggest problems with Battlerite is they A. didn't really evolve the game, and B. had horrid advertisement, now a days it's shocking to hear that someone even heard of Battlerite or Battlerite royal simply cause the game just wasn't heard of and mostly just circulated through a few streamers communities. Really shame they couldn't take it too the next level. Here's hoping that this game really takes the idea that Battlerite Royal put out there and gives it some form of longevity along with a lot more exposer to grow the playerbase.
Theorycraft Games was founded in late 2020 by Joe Tung (bungie & riot), Moby Francke (valve & riot), Mike Tipul (marauder interactive & bungie) Michael Evans (riot & blizzard) and Areeb Pirani (riot). Project Loki began development shortly after, their first external playtest was in July 2021.
If this game goes the Free to Play route, I expect it to do the usual Rise then fall to obscurity then die in a few months, Regardless of how quirky or different your game is, if there isn't a sustainable monetization, it goes boom, oh yeah it also makes people go to the big players proving they're the only ones capable. Dream high, aim big, but remember money runs everything.
In fairness to battlerite, the only real attempt they made to add more depth to the game (item system) the entire community hated. I still miss battlerite sometimes. Also a battle royale moba is a good concept, and the only time it was tried it failed for reasons outside of the gameplay imo.
@@doodlegarbage6769 I did play Eternal Return I didn't like it, gameplay felt too clunky. That's not even mentioning the battle royale aspects which I don't super care for. The only battle royale I enjoyed was Apex, and that's just because it played like overwatch in a way.
I hope they put something like the secret shop where you can buy special items like the one on DotA, that area becomes a battle field just by itself and a good place to ambush...and if they implement item steal like when they buy items you have to pick it up first...or powerful items that drop on death that can be picked up by team or enemy like the Divine Rapier of DotA...that would be really fun...
@@neilbertmillar9960 No, they did not become evil and they did not leave because they hate Riot. Its very common to switch jobs in IT industry and game development is no exception. Also a lot of experienced developers have enough money and experience to start their own businesses.
Reminds me a lot of Eternal Return. 4 person team battle royale style MOBA. Seems interesting and could be a fun game to pick up when only 4 of our usual 5-man is on.
3:30, unfortunately, no. It was still too hard for a casual player. I know, I've played Bloodline Champions since ye olden times, and have played Battlerite. I've seen the same thing happen to both of them, too hard for an average player, too much skill expression means weaker player is always stomped, drives most of players away. That's just history of someone who's been with this project for over a decade.
similar but better as like bigger maps, better character designs, more variety and the characters will give different gameplay each time also SEMC kinda abandoned Catalyst Black so let's hope Theorycraft will keep updating this one. Designs wise looks like they of course got some of League best designers in their team now
@@KobiSheero yeah most of their customers want Vainglory back the thing is Vainglory is still up you can still play and no one plays it cuz there won't be new champions anymore or new maps or new anything. They just opened the game for whoever wants to play it but won't support it anymore. It's sad but to be honest they also abandoned Catalyst Black when they could have done some great with it
First look reminds me of a mobile game called overdox. It seems like a good mix of overdox and battlerite with a little bit of spice, which I like really much. Will play this as soon as its out
Battlerite royale but with worse combat and better movement and a system that encourages you to keep rotating your character… I think what is gonna make it or break it is the progression / lvlup system of the characters
I played both versions of Battlerite. The first one was cool, you had arena and MMO list of buttons to press. It was interesting and tryhard. BattleRoyal one had potential, it also had limited vision. You had limited move list and you expanded it with loot. My issue with it was the fact that you can't tell how good the enemy was. One time you had to chase them, other time you get oneshoted.
Camera movement is really annoying, I hope it's the not final iteration. I would also like to see hard coop pve content for such game. Basicaly dungeons or raids
Just to update some misinformation. 8 teams of 4 drop on the map in the BR gamemode, and the TDM or Arena gamemode is a 4v4. also battlerite's arena mode was 10x better than the BR mode, meanwhile, Project Loki's BR mode is fully fleshed out and a fantastic game.
Bro, the fact dat Joe said abt "waging a war against the industry with the players" gives me the vibes.... I feel like the games industry is gonna have its own civil war
I wish them luck....when the game was sold to CN, it changed drastically...and we got champs like seraphine. Although, it does seem like you need a dual stick controller for it.
Hi Necrit, if want there is also another Moba being revived which is really cool in my opinion but doesn't gain enough attention (Still early access) Can you maybe cover the game Predecessor previously known as Paragon? It has really cool ideas for a moba with vertical movement.
Battlerite and Battlerite Royale failed not because they were too simple, they failed because they were quite the opposite. Casual players couldn’t keep up and also the developers keep abandoning their games. They spent all their time and resources on features nobody even wanted and whenever they updated their game they immediately left and went on a hiatus, leaving the influx of players to slowly rot.
Also how Battlerite Royale worked - you started with enough gold in the pre round to buy two abilities and after dropping down on the map you had to find orbs for gold, items and abilities. Each upgrade could have a rarity: common/rare/epic/legendary. Items improved your stats and had extra effects much like league items, and abilities had tiers as well which improved CDR, dmg and when they were legendary also had empowered effects. You could use gold in shops scattered around the map to purchase upgrades and you could also find/buy consumables such as potions,traps,jump pads etc
I’ve never really gotten into royale. I was big into battlerite, but burned out on fortnite. Looking back im so mad at myself for not enjoying it while it lasted. Battlerite is atleast still playable, but royale is dead
Hopeing that this thing works for them Tho im kinda sick of battleroyale games... have over 400 levels in apex and dont belive that im gonna like any battleroyqle type game anymore.
This was Catalyst Black trying to be. This is the genre Project Loki might be inspired from. Hope this will come to mobile cuz hell yeah im playing this
I'm not sure why you're so surprised by this... have you never seen Bloodline Champions? It was an "arena MOBA" with your camera locked to you. This looks exactly like that but more modern and with gimmicks like the gliders.
Battlerite was a very fun game at the time, it was a skillfull gameplay unlike some league of legend characters, the reason why battlerite burned so quickly was mostly that it was only arena’s, some of the characters abilities felt also not fitting & I personaly think the abilities you activate with shift + ability was toomuch for a fast paste gameplay, if they removed the shift abilities (which you will still have 7 abilities) it would be more of a easy to learn but hard to master, so I disagree battlerite was simple. This is the same concern I could have for project Loki for the characters have 9 abilities as I looked correctly plus 4 activating items, I think 9 abilities that are very different for different characters for such a fast paste gameplay is toomuch especially gameplay like this is where movement is Q W E R so it ads 4 more buttons to be concerned about, games who are simple to understand is also much friendlier for casual & beginners who want to play the game without having to spend ridiculous amount of time learning the basics. It’s still in pre alpha so it is things they can debate about in the long term.
What are the other former Rioters games? Edit: Maybe you could make a video talking about the games former RIoters are makings so people could look for them.
Sorry, but I 100% disagree with Necrit's take about Battlerite's mechanics. Battlerite mechanics were way more complex than League. Most people don't understand the cancelling system because they quit the game before they grinded ranked, but high ELO Battlerite was a lot of mindgames and cooldown counting by trying to bait options by cancelling an approach or escape option to bait your opponents into blowing key cooldowns and punishing.
Battlerite too simple? Battlerite wasn't really a MOBA and more of an arena PVP fighter. IF they made Battlerite in a MOBA format it would CRUSH everything. The actual combat mechanics were centuries ahead of the current MOBA landscape and far from simple. 9 abilities on short cooldowns and everything was a skill shot. Creeping/Minions and laning phase is boooring, which is why I prefer an arena fighter over a MOBA.
@@BlastOffer Man it's literally PvE 💀, you only fight waves of bots, the only "PvP" party is to see who survives the longest against the swarm of enemys
@@BlastOfferEvercore Heroes have no PvP. It's a PvE only moba. You defeat monsters and bosses together with other players, there's enemy parties sure but you can't attack them and they can't attack you they are competing in PvE against you and they only show up at the final phase to see who defeats the boss faster
I playtested this game and honestly didn't like it much, can't say much about it. Honestly none of the new MOBAs from former Riot devs have clicked with me and I think it's because they keep trying to separate from Dota/League style core gameplay.
Battlerite and Battlerite Royale failed not because they were too simple, they failed because they were quite the opposite. Casual players couldn’t keep up and also the developers keep abandoning their games. They spent all their time and resources on features nobody even wanted and whenever they updated their game they immediately left and went on a hiatus, leaving the influx of players to slowly rot.
I have playtested this game and i am not allowed to say anything detailed, but i can say that the game is incredible and i am hype for its future release
Can normal people join testing?
Wait... This is the fourth time that ex-rioters made a game!? I only knew about omega strikers.
Corrected the ex-rioters part.
Palia is also from Ex Rioters and ex Blizzard devs, there was another one but I'm not remembering the name yet. Oh Evercore Heroes I think as well
Also FANGS is made by ex riots, but it is still cooking.
Both Vainglory and Catalyst Black were made by developer team with some ex-Rioters in it as well
Still miss Vainglory tbh, kinda unfortunate the game flopped, controls and graphics are still top notch.
@@Veradux tbf vainglory fails results of super evil megacorp trusting third party to run the server and making the game had heavily in app purchase (it's start from the 5 v 5) and all went bad from there
@@Veradux Vainglory was so good...
I hope this works out. I LOVED Battlerite Royale and i love what i see here.
Same battlerite was fun but got boring fast in my opinion. I recomend trying a game called BAP BAP as well.
One of the biggest problems with Battlerite is they A. didn't really evolve the game, and B. had horrid advertisement, now a days it's shocking to hear that someone even heard of Battlerite or Battlerite royal simply cause the game just wasn't heard of and mostly just circulated through a few streamers communities. Really shame they couldn't take it too the next level. Here's hoping that this game really takes the idea that Battlerite Royal put out there and gives it some form of longevity along with a lot more exposer to grow the playerbase.
Please bring back battlerite i i played it when it's already down and i have to wait 5 mims to match up against bots
Battlerite is my fave game ever. Hated the Royale ... killed the game
I Miss battlerite so much
Theorycraft Games was founded in late 2020 by Joe Tung (bungie & riot), Moby Francke (valve & riot), Mike Tipul (marauder interactive & bungie) Michael Evans (riot & blizzard) and Areeb Pirani (riot). Project Loki began development shortly after, their first external playtest was in July 2021.
Maybe the objectives here will be like the overdrive game where you can pickup augments and stats from a chest
If this game goes the Free to Play route, I expect it to do the usual Rise then fall to obscurity then die in a few months, Regardless of how quirky or different your game is, if there isn't a sustainable monetization, it goes boom, oh yeah it also makes people go to the big players proving they're the only ones capable. Dream high, aim big, but remember money runs everything.
In fairness to battlerite, the only real attempt they made to add more depth to the game (item system) the entire community hated. I still miss battlerite sometimes. Also a battle royale moba is a good concept, and the only time it was tried it failed for reasons outside of the gameplay imo.
This game along with BAPBAP is innovating the genre!
Eternal Return is a ftp MOBA battle royale, you might want to check it out.
Naw the problem with battlerite is they stopped nearly all development just to chase the Battle Royale trend
@@glasspaper3no, actually they stopped all development because they moved onto V Rising and Gears of War
@@doodlegarbage6769 I did play Eternal Return I didn't like it, gameplay felt too clunky. That's not even mentioning the battle royale aspects which I don't super care for. The only battle royale I enjoyed was Apex, and that's just because it played like overwatch in a way.
I hope they put something like the secret shop where you can buy special items like the one on DotA, that area becomes a battle field just by itself and a good place to ambush...and if they implement item steal like when they buy items you have to pick it up first...or powerful items that drop on death that can be picked up by team or enemy like the Divine Rapier of DotA...that would be really fun...
i gotta say man, rioters are the most passionate game devs
theyre not rioters anymore, Riot Games became evil so they left
@@neilbertmillar9960 No, they did not become evil and they did not leave because they hate Riot. Its very common to switch jobs in IT industry and game development is no exception. Also a lot of experienced developers have enough money and experience to start their own businesses.
@@neilbertmillar9960 they left because they wanted to pursue their own vision
@@neilbertmillar9960 Uh naw they just don't share interests with riot
As a Battlerite founder this is beyond hype. Can’t wait.
Reminds me a lot of Eternal Return. 4 person team battle royale style MOBA. Seems interesting and could be a fun game to pick up when only 4 of our usual 5-man is on.
You play ER?
I felt like Necrit.exe always stops working every few seconds if he don't have a script.
3:30, unfortunately, no. It was still too hard for a casual player. I know, I've played Bloodline Champions since ye olden times, and have played Battlerite. I've seen the same thing happen to both of them, too hard for an average player, too much skill expression means weaker player is always stomped, drives most of players away. That's just history of someone who's been with this project for over a decade.
This
You know how this looks, it looks very, very similar to Catalyst Black, game made by studio that created Vainglory, very similar mechanics
similar but better as like bigger maps, better character designs, more variety and the characters will give different gameplay each time also SEMC kinda abandoned Catalyst Black so let's hope Theorycraft will keep updating this one. Designs wise looks like they of course got some of League best designers in their team now
This new studio should've just absorb SEMC for SEMC own benefit, it's a similar product yet SEMC is doomed bc we all know what their customers want
@@KobiSheero yeah most of their customers want Vainglory back the thing is Vainglory is still up you can still play and no one plays it cuz there won't be new champions anymore or new maps or new anything. They just opened the game for whoever wants to play it but won't support it anymore. It's sad but to be honest they also abandoned Catalyst Black when they could have done some great with it
First look reminds me of a mobile game called overdox. It seems like a good mix of overdox and battlerite with a little bit of spice, which I like really much. Will play this as soon as its out
Battlerite royale but with worse combat and better movement and a system that encourages you to keep rotating your character… I think what is gonna make it or break it is the progression / lvlup system of the characters
Project feels a lot like Heroes of the storm in a way but as a battle royale
Looks nice but it feels like it might be hard to parc height in it.
PvE content maps for this would be amazing. Something like boss rushes. Or like thr WC3 maps you mentioned. Rengar was my fav.
Looks cool, I am looking forward to trying it out. Also a game called BAP BAP is another MOBA battle royal that is very fun.
I love the environments. Really pretty
I played both versions of Battlerite.
The first one was cool, you had arena and MMO list of buttons to press. It was interesting and tryhard.
BattleRoyal one had potential, it also had limited vision. You had limited move list and you expanded it with loot. My issue with it was the fact that you can't tell how good the enemy was. One time you had to chase them, other time you get oneshoted.
"How many of you are like 30 and above" Man, Warcraft 3 was my first game, I got it as a 3 year-old in 2003. Now I'm 23 and I still love that game.
Ayyyy I started wc3 in 2005 at the age of 7 maybe
Honestly I could see the "loot" being Experience points.
Their will most likely be random items/buffs as well
Looks like Battlerite Royal and I LOVED Battlerite Royal! Sadly not enough ppl were playing it
cant wait for bots and wintraders
Reminds me a lot of Eternal Return, just hope it gets the player base it deserves
movement control is WASD
Camera movement is really annoying, I hope it's the not final iteration. I would also like to see hard coop pve content for such game. Basicaly dungeons or raids
Nope always pvp
Just to update some misinformation. 8 teams of 4 drop on the map in the BR gamemode, and the TDM or Arena gamemode is a 4v4.
also battlerite's arena mode was 10x better than the BR mode, meanwhile, Project Loki's BR mode is fully fleshed out and a fantastic game.
I know Joe as the guy that always moves his arms.
Ive been playing the heck out of another games closed beta. Evercore Heros, which is another game by ex-rioters.
if you play eternal return, its kinda like this but more movement
The vision in this game remind me of Bullet echoes which seems really interesting
Bro, the fact dat Joe said abt "waging a war against the industry with the players" gives me the vibes....
I feel like the games industry is gonna have its own civil war
I'm on the playtest, i cannot stress enough how cool it is!
i hope i can join
their character design sure is riots! because i see FAR TOO MANY FUCKING HUMANS FOR A FANTASY THEMED ANYTHING!!!!!!!
For a moba game with limited vision if they release a character with a vision passive it's gonna ba an stier character.
Andrew Yip (was LOR HEAD) and Jessica Nam (Was After Jung i believe) are on the team aswell so I have 100% faith in this game
My gahd...Battle Royale, wide map, looking like Pokemon Unite, Fortnite... My gosh...
I hope they make it feel like a sandbox, and not pvp only focused, like in amongus
I wish them luck....when the game was sold to CN, it changed drastically...and we got champs like seraphine. Although, it does seem like you need a dual stick controller for it.
@NecritTV yes WC3! before "refunded" happened...
Hi Necrit, if want there is also another Moba being revived which is really cool in my opinion but doesn't gain enough attention (Still early access)
Can you maybe cover the game Predecessor previously known as Paragon? It has really cool ideas for a moba with vertical movement.
brah paragon was gone after 1 week, no revive at all for that shitt lol
Battlerite and Battlerite Royale failed not because they were too simple, they failed because they were quite the opposite. Casual players couldn’t keep up and also the developers keep abandoning their games. They spent all their time and resources on features nobody even wanted and whenever they updated their game they immediately left and went on a hiatus, leaving the influx of players to slowly rot.
Also how Battlerite Royale worked - you started with enough gold in the pre round to buy two abilities and after dropping down on the map you had to find orbs for gold, items and abilities. Each upgrade could have a rarity: common/rare/epic/legendary. Items improved your stats and had extra effects much like league items, and abilities had tiers as well which improved CDR, dmg and when they were legendary also had empowered effects. You could use gold in shops scattered around the map to purchase upgrades and you could also find/buy consumables such as potions,traps,jump pads etc
I’ve never really gotten into royale. I was big into battlerite, but burned out on fortnite. Looking back im so mad at myself for not enjoying it while it lasted. Battlerite is atleast still playable, but royale is dead
Hopeing that this thing works for them
Tho im kinda sick of battleroyale games... have over 400 levels in apex and dont belive that im gonna like any battleroyqle type game anymore.
This actually a lot like eternal return black survival, which is a moba battle royale, but is a lot more similar to league
Project Loki is WASD to move, there is no point and click to attack/move.
So its like eternal return, just actually playable
you should play Darkwood if you like the vision mechanic lol
Looks like Battlerite Royale but with vertical movement. I hope you can play solo.
Holy f**k Lois...
Eternal Return 2!!!
Project Loki is WASD to move, there is no point and click to attack/move.
Just like Bullet echo😮
Im actually interested in it, it look really sick
This was Catalyst Black trying to be. This is the genre Project Loki might be inspired from. Hope this will come to mobile cuz hell yeah im playing this
Developers just kill Vainglory and then Catalyst black
Wasn't Spell Break also made by Ex-Riot employees, and it failed they already shut down the servers
THIS WILL KILL LEAGUE OF LEGENDS
I'm not sure why you're so surprised by this... have you never seen Bloodline Champions? It was an "arena MOBA" with your camera locked to you. This looks exactly like that but more modern and with gimmicks like the gliders.
Hes talking about battlerite in the video, so he probably knows about it to some extent
Battlerite was a very fun game at the time, it was a skillfull gameplay unlike some league of legend characters, the reason why battlerite burned so quickly was mostly that it was only arena’s, some of the characters abilities felt also not fitting & I personaly think the abilities you activate with shift + ability was toomuch for a fast paste gameplay, if they removed the shift abilities (which you will still have 7 abilities) it would be more of a easy to learn but hard to master, so I disagree battlerite was simple. This is the same concern I could have for project Loki for the characters have 9 abilities as I looked correctly plus 4 activating items, I think 9 abilities that are very different for different characters for such a fast paste gameplay is toomuch especially gameplay like this is where movement is Q W E R so it ads 4 more buttons to be concerned about, games who are simple to understand is also much friendlier for casual & beginners who want to play the game without having to spend ridiculous amount of time learning the basics. It’s still in pre alpha so it is things they can debate about in the long term.
What are the other former Rioters games?
Edit: Maybe you could make a video talking about the games former RIoters are makings so people could look for them.
Sorry, but I 100% disagree with Necrit's take about Battlerite's mechanics. Battlerite mechanics were way more complex than League. Most people don't understand the cancelling system because they quit the game before they grinded ranked, but high ELO Battlerite was a lot of mindgames and cooldown counting by trying to bait options by cancelling an approach or escape option to bait your opponents into blowing key cooldowns and punishing.
Game reminds me of Helldivers.
i wanna play this
play eternal return, it has objective trough out the map and crafting item.
I KNOW THAT GUY
ngl, this game looks very similar to eternal return, but im hoping the game they make is a lot more optimized since i play on a literal laptop XD
If league is valorant
dota is csgo
then project loki is apex
XD
Battlerite meets Fortnite
Wait Safelocked left 😔 I was wondering what happened to her
This more like Eternal Return to me.
Project Loki is WASD to move, there is no point and click to attack/move.
@@VADORANT で
is that bapbap? or the games just look similair
So any new info on void event or any other future lore event?
it would bge awesome if you could have made your own person thou...add skills you like and have them look however you want...
Battlerite too simple? Battlerite wasn't really a MOBA and more of an arena PVP fighter. IF they made Battlerite in a MOBA format it would CRUSH everything. The actual combat mechanics were centuries ahead of the current MOBA landscape and far from simple. 9 abilities on short cooldowns and everything was a skill shot. Creeping/Minions and laning phase is boooring, which is why I prefer an arena fighter over a MOBA.
I am just tired of PvP primary games.... please get some PvE replayable games with the moba formula
Evercore Heroes
@@gentlemano6073 If I haven't already heard of it, it won't be good enough
@@gentlemano6073 And what a surprise, a PvP game... the exact opposite what I wanted
@@BlastOffer Man it's literally PvE 💀, you only fight waves of bots, the only "PvP" party is to see who survives the longest against the swarm of enemys
@@BlastOfferEvercore Heroes have no PvP. It's a PvE only moba. You defeat monsters and bosses together with other players, there's enemy parties sure but you can't
attack them and they can't attack
you they are competing in PvE against you and they only show up at the final phase to see who defeats the boss faster
Watch this game pop off and Riot Games buying the Studio xd
Battlerite died because mechanics were too simple?! Is this guy for real?
Montoon already made this type of game genre but it has mob to get items. But this game is better
What game?
@@randombluet-shirtguy2387 mobile legends its a game mode called survival
I can already smell the battle pass and 20 dollar skins. Im out
Wait 4 times??? What were the other games?
I signed up to get access a day or two ago. I hope i get it
top down wasd feels awful
i wanna test this moba for fun lol
LET'S GOOOOOOOOOOOOOOOOOO
Ayyyy how I play this!!!
Looks more fun than fkn stagnant boring League
1:59 what are the 3 other games?
Omega Strikers, Palia, & Evercore Heroes.
Finally i can quit league and play something original
Honestly, I don't think it will work
I playtested this game and honestly didn't like it much, can't say much about it.
Honestly none of the new MOBAs from former Riot devs have clicked with me and I think it's because they keep trying to separate from Dota/League style core gameplay.
bro. they really want to make a game that plays heavily around vision? ud think theyd learn their lesson from league
Wait Moba x BR is already there... Eternal Return?
Eternal Return is actually more survival game + BR with some moba elements as well sure
Project Loki is WASD to move, there is no point and click to attack/move.
😺
I hate it looks so aram caotic
Bruh
This reminds me of battlerite royale. I loved the game but the game just died and it got boring because u played vs bots all the time.
"Another amazing game" wdym?? Omega Strikers is already dead
Battlerite die cos devs stop care for basic game and focus BR too much...
meh top down battle royal
looks horrible it will fail
Battlerite and Battlerite Royale failed not because they were too simple, they failed because they were quite the opposite. Casual players couldn’t keep up and also the developers keep abandoning their games. They spent all their time and resources on features nobody even wanted and whenever they updated their game they immediately left and went on a hiatus, leaving the influx of players to slowly rot.