Secrets of the N64 Mouse | Punching Weight | SSFF
Вставка
- Опубліковано 29 тра 2024
- Yes there was an N64 Mouse! It's extremely rare and we got our hands on one! We tested on over 30 games including Goldeneye, Mario 64, Mario Kart 64, and Doom 64!
Written, Shot and Edited by Derek Alexander
We got shirts! Stop Skeletons From Fighting T-Shirts Now At Fangamer
• www.fangamer.com/products/sto...
Early access to new videos and discord on Patreon
• bit.ly/SSFFpatreon
Subscribe and join the Skeleton Crew today!
• ua-cam.com/users/subscription_c...
Artwork and Bumper by Studio Goblin
www.studiogoblin.co.uk
More SSFF Documentaries and Reviews
• Xbox 360 Red Ring of Death • History of the Xbox 36...
• Mighty No 9 Explained: • Mighty No. 9 Kickstart...
• Wold 3D Ports: • Wolfenstein 3D Console...
• Dusk: More than a Quake Clone • DUSK Review | So Much ...
• SSFF at PAX West '17: • Six Indie Games You Ne...
• Agents of Mayhem: • Agents of Mayhem and t...
• Duke Nukem 3D Ports: • Duke Nukem 3D N64 vs P...
• Quake Ports: • Quake Ports (N64/Sat/P...
• Bad Boys Miami Takedown: • Bad Boys Miami Takedow...
• Castlevania Judgment: • Castlevania Judgement ...
• Yooka Laylee is a Bad Game: • Yooka-Laylee Is A Fail...
Follow SSFF!!
• Instagram: bit.ly/SSFFinstagram (@stopskeletons)
• Twitter: bit.ly/SSFFtwitter (@stopskeletons)
• Facebook: bit.ly/SSFFfacebook
• Twitch: bit.ly/SSFFtwitch - Ігри
*Boots up Mario 64*
"Here's your controller"
*Hands mouse to friend*
But SM64 is single player only... The joke would work better with a multiplayer game.
@@bibasik7 He might've been showing it to his friend
@@bibasik7
"Hey I heard you got Super Mario 64? Can I play"
"Sure, come over later"
(Shows up)
"Here's your controller"
(Hands N64 mouse)
Well does it work with Super Smash Brothers? You can do a lot with A and B in there
The best part about this joke is that Mario 64 is Single Player
Uncle Derek: we need a sequel for pokemon snap.
2021: here you go
Mario 64 mouse world record speedrun when?
Damnit, I was thinking the same thing
Jomaster The Second try that lol
Clearly someone needs to mail cheese05 a mouse.
in 0.5 mouse clicks!
Literally just beat it with the mouse and you would have that record and probably hold it for a good while.
I just sat here for 15 mins watching you guys talk and mess with a outdated mouse ... and I loved every minute of it
Guy: controls Mickey with a mouse*
Mickey Mouse: am I a joke to you?
I did some quick research in Japanese since I'm a translator and your video had me curious and from what I gather, there is one non-Mario Artist game that supports it and that's Dezaemon 3D, which is the N64 version of a series of Japan-only shmup making tools from the 90s where players could make and share their own shmups. (Pretty thorough looking footage here: ua-cam.com/video/KE2_HLy0fXM/v-deo.html) It probably supports the mouse mostly to make menu navigation easier, but incidentally, it was also originally meant to support the 64DD for expanded content and to take advantage of the disks' greater storage capacity. (Traces of that content still exist in the game and I believe some of the cancelled 64DD stuff has since been found and dumped.)
What about Wonder Project J2?
Man, this SSFF drought has been grueling to weather. We need these videos in our lives, lest we devolve into chumps. Just wanted to let you guys know that, k?
was i the only one hoping superman 64 would magically be great with the n64 mouse?
I did honestly think it was possible but the results weren’t surprising -d
racerxgundam How would it be any better?
@@Yukatoshi it would be better if someone patches it
@@nathanmead140 ie rebuilds the damn game into something actually interesting for more then 10 seconds.
When he suggested the mouse might make Superman 64 playable, I was immediately reminded of the Nerd playing Top Gun with the Power Glove, and somehow landing the plane on the aircraft carrier.
" My burger fell off." Derek 2017
LOL
Still important in 2019
but how
"Some Mario 64 superfan could play the game just by jumping and kicking."
Paging Pannenkoek2012...
Simpleflips should play SM64 with the mouse, he already played it with a guitar.
.
.
.
.
Shoutouts to Simpleflips
Andy I see you are a person of culture
"the dumbest way to play a video game"
lol try playing Cuphead using a DDR Pad
Pety You challenge the powers of PeekingBoo?
good Lord someone actually did this!? YOU PEOPLE ARE INSANE
Try playing Minecraft with a Roll'n Rocker
Oh dear christ, it's real. It's really real. ua-cam.com/video/fmHOvFzn3Tc/v-deo.html YOU MANIACS!
Cuphead with a DDR pad? That's not so bad. Try Dark Souls with a guitar controller.
ua-cam.com/video/iSCy4Bc0uMU/v-deo.html
Try playing Star Wars shadows of the empire! I have it and I rarely find myself using any other buttons than A, B and the Analog stick, so try that!
You need R to jump! :(
"We just need a sequel to this game already."
:D
Funny thing is we did end up getting get one!
@@barnabeepickle Yes, that was what my comment was referring to
Maybe it doesn't work properly because you are using a PlayStation mousepad
The like count of the comment is a multiplicative of 64, I can’t in good conscience like it, but I approve of the joke
That ending was just magnificent: start at the top; gotta finish at the bottom. I love your delivery!
The Goldeneye/Perfect Dark segment was heartbreaking. I remember trying to map the dual controller layout to a single gamepad in an emulator and running into issues too no matter how I remapped the N64 inputs to my Xbox controller.
You're aware that there's a modded version of 1964 (N64 emulator) that enables you to play both Goldeneye and Perfect Dark with mouse support, right? :P
edit: AT 60FPS, EVEN!
Emulation is great and all, but it's amazing that controller/mouse set up is (almost) possible on legit hardware!
I know I´m late to the party, but did someone try to build a Y Adapter to Plug in a Mouse and Controller at the same time in the same Controllerport? Games with Highly customizable controls like Doom could be mapped to have left / right turning, shoot and use on the mouse and forward / backward movement along with strafe left / right on the D-Pad with Weapon forward / backwards on L and Z (you can reach that with your middle finger from the left controller grip if your hands aren´t too small) and less used functions on the right half of the controller.
@@Soonjai Just download Doom 64 EX and the rom and play Doom 64 as if it was a PC game.
the problem is you are using a PlayStation mouse pad it's uncompatable.
If the mouse is essentially a cut-down controller, I wonder if it'd be possible to mod in the other buttons...
xCr00k3Dx ,
Does the mouse plug and cabling retain all the connections or are they left out?
i guess it would be easier to mod a mouse ball or trackball onto a normal N64 controller.
because - unlike pretty much every other controller with analog sticks - the N64 controller does not use potentiometers but light sensors and wheels with holes in it - just like an old ball mouse
A custom cable could let you connect the mouse overtop the controller signal thru the same port. You would need a frankencable that passed the mouses controls and then the controlers controls on the unused control lines
I saw people using fucking bananas as buttons, so i'm pretty sure it's possible
Probably. The cable has to be the same, as it is just power ground and one data wire. The only question is: is the chip inside the full controller chip or a cutdown version?
The PC had a mouse
What...you are mind blowing me right now holy crap!!!
only in Japan
dude the amiga had a mouse in europe. whereever that is.
WHAT IT DID?!?!?! OMG!!!!!!! I NEVER KNEW THAT!!!!!!!
sounds fake
I once tried to make use of Perfect Dark’s dual controller setup in an emulator to bind the different controllers to my Xbox 360 controller’s analogue sticks, giving me dual analogue control, however my emulator was for some stupid reason was unable to register both sticks as separate inputs. However, I was using a specially made version of 1964 to play Perfect Dark at a higher speed, but it was a real mess, and I was using a 20 year old input plugin (no really), which might’ve been the reason. I need to try other emulators someday, and I’m going to try a different input plugin to see if I can make it work tonight.
*EDIT:* IT WORKS! PROPER, FUNCTIONAL, DUAL ANALOGUE CONTROLS WITH PERFECT DARK! You just need to use NRage Input, and then configure it right! I can even customise which button the 360 controller I’m using controls which button on the virtual N64 controller, allowing me to use my preferred setup, which might not be normal for most people.
Honestly, it feels so good! I can turn easily, look up and down, strafe, it’s awesome! Although I originally learned to play console FPSs with Perfect Dark, so I am skilled with the single stick (controlling walking and turning), after about 5 minutes running around the Carrington Institute I had learned how to use the more common modern dual-analogue layout, using one stick for walking and strafing, and the other stick for looking around, and now I find it much easier and more fun to move around quickly and play the game. I even found myself strafing around and turning much more sharply, even letting me run quickly through the tunnels of the Carrington Institute hangar areas, which I couldn’t do before when I was relying on the d-pad for strafing and looking up and down. I’m very glad I was able to get this to work, and I’m going to have to replay the game like this.
*EDIT EDIT:* I did some more playing around, and found that using the A-button to fire like I did before didn’t really work very well when I was using the second stick to control the advanced aiming mode. I had trouble before I was using the second stick, as I had to aim using the d-pad, while also holding the controller, and also using a third hand to press the fire button, but I was able to kinda do it slowly just about. Using the stick however, I was using the same hand to press fire as I was using the stick with, and I couldn’t aim and fire properly. So I did some testing by reconfiguring stick controls, and eventually I found I quite liked using the left stick to look up and down, while also turning left and right, and the right stick to walk/strafe. But I had the same problem, as the aim controls use forwards/backwards to mean up/down. So bound the z-trigger to my right-trigger, which means I was aiming with the stick I was walking with, and could then press the fire button easily. Part of me wants to try moving it back so I turn with the right stick and walk with the left one, as I was more comfortable like that, but the way I have it now is fine so I’m happy. I will do more testing when I reply the game.
12:28
"DOUBLE FISTED ACTION"
Oh.
There's certainly a way to splice the controller wire and split the wiring between the mouse (analog stick, A, B) and a controller (C buttons, d-pad, Z, L, R) so you get the best possible experience with games such as Starcraft 64 and C&C. There might even already exist a Y-cable for N64 controllers that would do the job!
Maybe even the Gameshark might allow remapping the extraneous buttons to the 2nd controller port.
I was just thinking the same. Both controllers in one port to get all the functionality! That would be pretty cool
Ayyy, I told you about that Podracer dualie support on FB. ;)
shutup
Oculed1 what
Finally a new punching weight
Knuckles the guardian hey look! It's that ketchup covered echidna! Let's get his kidney!
do you known the way?
U dont no da wea
Spit at him brodas
Oliver Gamerz *spitting*
I'm actually really glad you tested sup64. That was the first game I thought of as maybe benefiting, tbh.
I wonder how Knife Edge would fare, seeing as it's on-rails and you wouldn't need to move by yourself. I can't remember whether Z or A fired the gun, though.
Great video as always!
ebeeto!
Ebeeto!
sega saturn had a mouse
derk nobit Yup I have one. It actually has 2. It even had a keyboard.
Megadrive had a mouse too, and a keyboard too IIRC....
its compatibility is limited, though.
I have a game that's compatible
Giordan Diodato The Saturn mouse isn't really and more limited than the PS1s AFAIL.
Shifting Gear It also had a web browser.
He's too young to care
"Let's try something simpler"
F-Zero? Really?! Lmao
Jumpman? Who's that? Honey I think you mean JumpKickman
He went on to start his own game: Divekick, with mixed results.
WonderCreek JumpKickPunchman
More like kickpausebufferhalfapressman
minenice55 more like backwardslongjumppausebufferframewalkedgestutterdiverecoverbreakdancehyperspeedwallkicklongjumpman
The way you say "stop skeletons from fighting is a patreon supported show" reminds me of PBS
This was a cool video. Gotta love how much Matt McMuscles appreciates you guys :)
Man, I'm so happy to have discovered this channel! I don't know what it is exactly, but watching your videos is just kinda... wholesome... I guess...? :D Your honest positivity has always been a favourite part when I watched HVGN "back in the day" and here it is again! :) Every "I love this game!!" or "One of my favourite games!" is a treat. Thank you!!
Excellent video, Derek!! Was dying to find out about the mouse, super happy to see it tested.
Where'd you get the Yoshi riding a mouse commercial footage at
It’s from a Japanese Mario Paint commercial
youtube
Stop Skeletons From Fighting thank you. Gf and I love old Yoshi art. I was looking for n64 mouse commercials on Google and couldn't find it.
It looks like it's from a vhd or laser disc
Glad you didn't forget Beetle Adventure Racing, as i feel like it's pretty underrated
Nice video ! Too bad the N64 Mouse is barely usable with other games...
By the way, what the name of the outro song, eh ?
I love your Red Skeleton reference in the back. lol, my kind of humor, props.
man... when you said beetle adventure racing,my mind straight up went to the multiplayer mode and that announcer screaming "NITRO!" whenever you got a nitro box... great game,and great video man!
Super cool video! Great to see original sorts of video about the good old N64.
"My burger fell off."
10/10 quote
That golden eye bit about using two controllers in tandem would have blow my mind back in 1998. Talk about ahead of it's time.
I actually like the ring levels in Superman 64 but couldn’t imagine using the overly sensitive mouse. Very fun video for such a useless control option
That was totally amazingly entertaining! I had no idea there was a mouse for the n64!
Consoles having a mouse as an option would actually be pretty awesome, being hand in hand with a controller that is. Using the joystick to move and the mouse to look around. Dual analog sticks just dont cut it for console fps anymore.
The graphics on Micky's Speedway are actually pretty impressive for an N64. And it's a shame I didn't know StarCraft64 was a thing as a kid because I would have loved that game.
Yay Matt Mcmuscles for giving us this experience.
The HYPEST donation on UA-cam!!!
The Sega Genesis had a mouse, too. It was used in Wacky Worlds, a game where you could create dioramas out of stickers or something. I had it when I was a kid.
Should've called it "painting weight" lol.
That controller + mouse setup makes Wiimote and Nunchuk controls look simple and elegant by comparison :)
10:03 „Hexen“ is just the german translation of witches, by the way, you usually don’t pronounce the second „e“ in the title.
I was hoping to see Smash at some point (analog, A and B is enough for basic gameplay - no grabs or blocking) but I really enjoyed how broad but thorough this was.
Nice work.
Those first three games were the first games I ever owned on an n64 I got on Christmas along with Loz ocarina of time, Mario party 64, Mario kart 64, and cruising USA
Really intelligent decision of you to hold up an old, rare, heavy piece of technology by just it's thin lead.
8:59 man got his wish!
This was very enjoyable
2:10 - A Slime draws near!
Pokemon Snap is actually finally getting a sequel on the Switch!
In Super Mario 64's title screen, Starcraft 64, and Command & Conquer, you basically control a cursor.
In Pokémon Snap and the games you presented afterwards you basically control a camera.
So I'm asking: Can you move faster in these games with the mouse than would be possible with the analog stick of a regular controller?
I was the whole video: "try starfox...try star fox....TRY STARFOX!!!!"
XD
Hm, I wonder how this would work with Ogre Battle? I know control is rather limited already, but it might make navigating the map a little smoother.
Hmm, it should not be too hard to make a hardware based re-mapper or custom control/"keyboard"/mouse setup.
0:39 That eye twitch! :D
Star Fox 64?
You can't barrel roll, boost or break. or pause.
Star Wolf and Venom II would be im-fucking-possible. you'd get ripped to tatters.
This was super fascinating. I had no idea the N64 mouse was even a thing! Disappointing that it didn't really work with Sin & Punishment; that would've been rad as heck!
Also, as a side note, I figured I'd point out that the video description here seems to be the same as the Silent Hill 2 video description. I'm assuming you'll have a proper description for when the video goes public, but I wanted to let you know JUST IN CASE you missed it.
What a strange little thing. Makes me wonder if it was designed as an after thought to Mario Artist. I think the controller would have worked just fine. I mean it seems to still emulate the controls ... in a severely limited fashion. Just makes me think there was some forgotten design that had a few more functions.
And wow, Pod Racing with two mice? If I ever could, I would! Awesome video man, hope to see more soon ^_^
Actually you can fully customize the controls in quake and Quake 2 for the N64 to a point where you could get it to work with the mouse and controller combo where you can have the mouse to aim and shoot and the controller for everything else
Did u try using n64 controller in port 1 and mouse in port 2?
I believe that works on Command and Conquer.
I don’t know if anyone else told you this, but you can move shoot to another button on Quake 64. Quake 64’s controls are just as customizable as Doom 64’s.
Love mischief makers and love your content keep it up!
We now have a confirmed Pokémon snap sequel 🙂
Best thing about this video is that jack-o-lantern bag for your N64 cartridges.
you know, someone made a fork of 1964 specifically optimized for goldeneye and perfect dark
even comes with a control plugin that adds really good mouse look, and maps keys to functions instead of buttons
it's really good, try it
Playing Superman 64 with an N64 mouse...now that's livin', brother.
Did yall catch that Dreamcast magazine article at 01:39? One part of it was talkin about an upcoming online cloud storage service for the Dreamcast on SegaNet! Talk about ahead of its time!
Wow had NO IDEA this mouse device even existed until today astounding incredible ! :O
The n64 mouse works fine with n64 Quake. I recently tried it. The controls are customizable in that game.
Thank you!! I have the 64DD and considered buying Starcraft in order to play with the mouse.
My brother and I used to play Goldeneye with two controllers all the time. One would control movement and the other would do aiming. It basically made Goldeneye a co-op game.
Can I say Doom 64 main theme is badass?
Anyway awesome video as always. The video feels you made it with passion! Keep it up ! :)
It's crazy how much of a difference the completely customizable controls on Doom 64 make. I mean. If I had to go with the default setting, it would probably take a big chunk of my enjoyment away.
It baffles me why so few console games allowed you to adjust these things. Couldn't be that difficult to program as it's just a reference to a variable that correspond to the button you have set it to.
3:00 That's how Super Mario 64 speedruns work =D
A Mario 64 superfan might complete it with the mouse doing nothing but jump kicks, but Pannenkoek will do it using only 1.5 mouse clicks.
If you hold the mouse in midair with your right hand and use your left hand to manually roll the trackball, it could probably make Mario and Doom more fun to play.
"we need a sequel to this game" welp only a few days away now
Mario paint and a frame by frame recordable vcr was fun.
Oh man. A mouse AND a lightgun were essential for Policenauts on Saturn.
Well, that star wars one made it closer to the arcade version. Where you controller each pod for turning. It's very difficult first time you play but once you get it you can't see the game being played any other way.
I have that same shopping bag, and it really reminds me of Halloween 3: The Season of the Witch
AAAAAA THE MICKEY MOUSE GAME WAS ONE OF MY FAVOURITES AS A KID ALSO that yoshi music makes me nostalgiccc
Great video! You should do the Gameboy Color version of Perfect Dark next.
When you started Mario 64 and instead of the simple castle grounds ambiance, I heard Bob-Omb Battlefield, I did a double take.
another Starcraft 64 reference? you sir are my favorite human being.
Wow I have been playing Golden Eye, World is not enough and Perfect Dark since THE DAY each one came out. I still have all 3 and still play all 3 and I NEVER knew you could use 2 controllers for single player. That completely blew my mind and I am going to go try them out right now!!!!!!!!!!!!!!!!!
Command & Conquer would have been a natural choice for this video.
A mouse for the NES would make sense as that system had some point and click games, not sure if SNES or N64 had any point and click games but that would work nicely.I liked the video, as this channel got some awesome gaming history videos.
Can't wait to see some Mario 64 mouse% speedruns
How to fix movement problems: Mouse automatic treadmill. You'd have to learn to rotate the mouse to look left and right, and lift it when you want to not move at all, but at least you could run in a straight line
What’s the song that plays in the end card, where all the partreon names are scrolling by? It sounds really nice.
It's Wave Race 64 related, it's the options theme but I think it might be a remix.
11:09 This would later be the inspiration for Sega's Border Break series of arcade games.