Just seeing this makes me miss the audio, graphics, ambience, player models, textures, and basically everything about Onward 1.7. No one at Downpour Interactive know what a FUCKING gun sounds like.
@@burtsy.ikr. Onward looks like it used to be suuper immersive. They should’ve waited for quest 2 to come out before releasing to standalone because it can handle those graphics
You mean walking/running animations? It's better, but considering it took them 2 years to "TRY" to fix it. I have no hope at all they'll improve on it. I'll be happy if proven wrong.
@@irishvirusgaming7373 You probably need to spray out some gunk on the bottom of the joysticks on you controller. Get QD Electronic Cleaner (there's plenty of videos in YT how to clean your controllers).
Let me brief you. Having served as a PMC for 5 years we never say ' Two-forty'. You always call it full out 'Two hundred and Forty'. We work with different nationalities and this way make sure everyone understands it. Everything XXXX, for example 2421, we say ' Two-Four-Two-One'. In the US army it might be 'Two-forty'.
@@laubox probably just a localization thing then. Over here both the 240 and 249 were called it with out the hundred in there. I dont mean to come off insulting, i typed and rewrote the initial comment a couple times. It was amusing to hear it called that
@@WhomstActual haha no worries, I was btw just joking :D i did not serve as a PMC myself. I am not that tough ;) the comment is just the first thing that came into my mind ☺
@@Monkey45983 realistic is when I train at the range every weekend. This was a video game. Non of it is realistic. Of which they changed critical player movement on after multiple years of its exsistance. Tons of other players have also dropped the game as well as a consequence.
@@justinborris4200 yea that’s why I said *MORE* realistic. Because the game is supposed to be played slow paced not like siege. Also it’s not super slow. It’s a realistic speed because you wouldn’t be running at full sprint with 50+ lb of gear plus a 240.
@@Monkey45983 again, your describing what it's like to actually train and shoot. If you want that than you should go train on the range lol Not to mention that this game is NOTHING like really life updates or not. A bit of "realism" is fine, but a game, before all that, is supposed to be for escaping reality, not living it. Because its a video game. Next update I'll be sitting down to pay taxes for all i know. Plus the main argument for people leaving is that it's not right to have CRITICAL movement aspects that you've been used to for literally years changed at the drop of a hat. I mean this with all do respects of course, God only knows if we have teamed up and kicked as at some point.
@@justinborris4200 then in that case onward isn’t your type of game. Onward is a milsim shooter. Thats the plays style. It’s meant to be played slowly and with tactics (although it’s mostly children)
@@anamateursoundeditor4579 not incorrect. I’ve been playing onward for many years. And know almost all the glitches. You have always been able to glitch inside of things, but with this past update, on maps included with the game you can’t glitch into a lot of the places and there are only very few that remain. I can’t glitch outside of suburbia anymore for example. Or the glitched house in suburbia, can’t do that. Only on custom maps or very select places on regular ones
The reason why the gun “zooms in and stabilizes” is because you have virtual stock turned on
Roger! thanks for letting me know!
The update to the watch is very helpful; calling out the opposition's location will be much smoother.
This video is nice to see the recent changes.
Thanks for the comment buddy.
Just seeing this makes me miss the audio, graphics, ambience, player models, textures, and basically everything about Onward 1.7. No one at Downpour Interactive know what a FUCKING gun sounds like.
They're dropping quest 1 support tomorrow, and the devs are talking about improving the graphical quality
the first target you missed is hidden by the barrels upstairs.
Damn yeah. Super hidden !
The "Em-two-hundred-forty-el"
😂😂😂😂😂
You are on PCVR for this right because the graphics look AMAZING
Yeah! They are somewhat better than Standalone indeed! Thanks for the comment btw !
@@laubox This is the first time I am seeing PCVR onward also no problem
They were alot better before they brought the game to quest
@@burtsy.ikr. Onward looks like it used to be suuper immersive. They should’ve waited for quest 2 to come out before releasing to standalone because it can handle those graphics
What type of headset does he use?
What you think of the new Onward 1.11? For me the movement is stil kind of mediocre. Hoping they can improve that somewhat more!
You mean walking/running animations? It's better, but considering it took them 2 years to "TRY" to fix it. I have no hope at all they'll improve on it. I'll be happy if proven wrong.
The weight update is so stupid
i have a problem with not being able to turn left seamlessly but with turning on the right i have no problems at all,have you heard anything similar?
@@irishvirusgaming7373 You probably need to spray out some gunk on the bottom of the joysticks on you controller. Get QD Electronic Cleaner (there's plenty of videos in YT how to clean your controllers).
@@irishvirusgaming7373personally I like turning with my body rather than the controller
how did you get these old graphics??
When I try to play it says servers not connected and voice not connected. I try to click connect but nothing happens
Good job dutchie ❤
Bedankt tim!
Can i play that game with friends/familiy?
yes ofcourse! if they all have a vr headset.
Need to give players more mags. 3 mags for a whole op is rediculous
Gotta get good ig
Gotta get good ig
I always ALWAYS go semi-auto. I dont understand people who use auto, especially far range. But to each their own.
@@effingBEEFY who said anything about going full auto? I play solo and 1 shot isn't always gonna do it.
@@beeks5476 better touch grass ig
I’ve shot a dude with that gun and it took like 5 seconds.
Why do people hate on this game when u find a good group to play with time flys
❤❤
this game or contractors
Contractors if want more arcade / Call of duty style. this is more realistic. (counter strike)
please call it the "two-forty" and not "two hundred and forty" lol
Let me brief you. Having served as a PMC for 5 years we never say ' Two-forty'. You always call it full out 'Two hundred and Forty'. We work with different nationalities and this way make sure everyone understands it. Everything XXXX, for example 2421, we say ' Two-Four-Two-One'. In the US army it might be 'Two-forty'.
@@laubox probably just a localization thing then. Over here both the 240 and 249 were called it with out the hundred in there.
I dont mean to come off insulting, i typed and rewrote the initial comment a couple times. It was amusing to hear it called that
@@WhomstActual haha no worries, I was btw just joking :D i did not serve as a PMC myself. I am not that tough ;) the comment is just the first thing that came into my mind ☺
@@laubox man you got me haha. Take my subscription
Most people don't like the new slow movement speed. Way to slow.
Because onward is supposed to be a slow paced game but people play it like it’s siege
Naw it’s way better than everyone darting across the maps
Straight up deleted the entire game after the slow movmemt updates.
Cmon man it just takes some getting used too. It’s more realistic.
@@Monkey45983 realistic is when I train at the range every weekend. This was a video game. Non of it is realistic. Of which they changed critical player movement on after multiple years of its exsistance. Tons of other players have also dropped the game as well as a consequence.
@@justinborris4200 yea that’s why I said *MORE* realistic. Because the game is supposed to be played slow paced not like siege. Also it’s not super slow. It’s a realistic speed because you wouldn’t be running at full sprint with 50+ lb of gear plus a 240.
@@Monkey45983 again, your describing what it's like to actually train and shoot. If you want that than you should go train on the range lol
Not to mention that this game is NOTHING like really life updates or not.
A bit of "realism" is fine, but a game, before all that, is supposed to be for escaping reality, not living it. Because its a video game. Next update I'll be sitting down to pay taxes for all i know.
Plus the main argument for people leaving is that it's not right to have CRITICAL movement aspects that you've been used to for literally years changed at the drop of a hat.
I mean this with all do respects of course, God only knows if we have teamed up and kicked as at some point.
@@justinborris4200 then in that case onward isn’t your type of game. Onward is a milsim shooter. Thats the plays style. It’s meant to be played slowly and with tactics (although it’s mostly children)
“A lot of recoil” try it in real life 😅😂
Added the best exploit ever tho
And that is?
@@Monkey45983 Being able to clip into walls and shoot people
@@anamateursoundeditor4579 that’s always been a thing. They actually removed it on most maps not added it
@@Monkey45983 Incorrect
@@anamateursoundeditor4579 not incorrect. I’ve been playing onward for many years. And know almost all the glitches. You have always been able to glitch inside of things, but with this past update, on maps included with the game you can’t glitch into a lot of the places and there are only very few that remain. I can’t glitch outside of suburbia anymore for example. Or the glitched house in suburbia, can’t do that. Only on custom maps or very select places on regular ones
with all the money onward makes, they cant hire a experienced animator? the walking animations are still bad!