Thank you for this video which clarifies some points on the rulebook. There are however two points you didn't explain (neither the rulebook) which are "1. how characters go through doors" (it seems they can't be crossed diagonaly, I read that somewhere out of the rulebook ?) and "2. how to exactly perform an attack when the reload token is placed on a weapon" while you take "fatigue" actions.
@@LearntoPlayGames it went well, a few rules we have to look up and wasn't clear on if you had to have already attacked in order to take exhaustion token to attack again, or if you could use your ap, get exhaust token, then attack twice with the ap gained from that.
Thank you for the learn to play! This game really could be called anything but I'm sure they wanted to capitalize on the Wolfenstein IP. Nothing wrong with that but there are some aspects of the game I really don't like; There is nothing really new here and there are so many similar games. The biggest problem I have is the co-op only play. These type of "dungeon crawls" are much more interesting and fun when it's 1v All, instead of an AI enemy. Best option for games like this is to have both gameplay styles. The other thing I don't like is the lack of exploration and discovery. The board is set up that you know EXACTLY where all the enemies are before the game even begins! That's sloppy game design and certainly nothing like the old/newer video games. I can understand the map being exposed....maybe by intel or stolen maps or whatever. That's precisely why I still love Level 7 Omega Protocol......you really don't know what you're walking into when you open that door! On positive notes....I love the artwork! All very original, gritty, and engaging, especially the map tiles - they are gorgeous! The minis and components look good and doesn't seem cheap. It's what I would expect for the price range of the game $70+. Thanks again. You have a lot of videos of games that simply went under my radar.
THANK YOU so much for making this! This is exactly what I was looking for to help me learn how to play.
Well done. Clear and concise (and you confirmed I have been playing this correctly). 👍
Awesome! Been waiting for this video, thank you
Thanks hope you find it helpful;)
Thank you for this video which clarifies some points on the rulebook.
There are however two points you didn't explain (neither the rulebook) which are "1. how characters go through doors" (it seems they can't be crossed diagonaly, I read that somewhere out of the rulebook ?) and "2. how to exactly perform an attack when the reload token is placed on a weapon" while you take "fatigue" actions.
Super useful video, thanks for putting in the effort, nice and clearly laid out, playing our first game of this today. 👍
Glad it helped;) good luck with your first game.
@@LearntoPlayGames it went well, a few rules we have to look up and wasn't clear on if you had to have already attacked in order to take exhaustion token to attack again, or if you could use your ap, get exhaust token, then attack twice with the ap gained from that.
Excelent video
Thanks for watching and posting. I hope you have a great time with the game.
Thank you for the learn to play!
This game really could be called anything but I'm sure they wanted to capitalize on the Wolfenstein IP. Nothing wrong with that but there are some aspects of the game I really don't like;
There is nothing really new here and there are so many similar games. The biggest problem I have is the co-op only play. These type of "dungeon crawls" are much more interesting and fun when it's 1v All, instead of an AI enemy. Best option for games like this is to have both gameplay styles.
The other thing I don't like is the lack of exploration and discovery. The board is set up that you know EXACTLY where all the enemies are before the game even begins! That's sloppy game design and certainly nothing like the old/newer video games. I can understand the map being exposed....maybe by intel or stolen maps or whatever. That's precisely why I still love Level 7 Omega Protocol......you really don't know what you're walking into when you open that door!
On positive notes....I love the artwork! All very original, gritty, and engaging, especially the map tiles - they are gorgeous! The minis and components look good and doesn't seem cheap. It's what I would expect for the price range of the game $70+.
Thanks again. You have a lot of videos of games that simply went under my radar.
Good work, great explanation.
Thanks, hope you have fun with it.
Looks really cool.
I was a good game not the best game based on an IP, but if you are into Wolfenstein than you will probably enjoy it.
Question: is there any way to replenish armor for the heroes?
When a hero is recovered from Bleeding out they get their starting armor back and I think a couple of item cards can give you armor.