Bottle with Decal Tutorial in Blender | Polygon Runway

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  • Опубліковано 23 лют 2024
  • Let’s use few handy modifier and procedural texture to quickly create a cartoon poison bottle in Blender.
    Want to master illustrations like this? Use SUSHIMASTER code to get a discount and grab one of the courses: polygonrunway.com
    Join our Discord 🚀 / discord
    Download the scene for free on Gumroad:
    gum.co/poison-bottle
    Download the Blender scene file on Patreon:
    / 99120081
    Tutorials playlist: • Commentary Tutorials
    Follow me on Instagram: / polygonrunway for more 3D modeling and rendering process videos and low poly 3d illustration tutorials in Blender.
    250+ scenes on my Patreon: / polygonrunway
    Isocam Addon: www.dropbox.com/s/m642luyqwnn...
    To install the Isocam addon, open Blender preferences, go to Addons and click the Install button on the top side to navigate to this zip file. After that just activate the addon with a checkbox.
    #blender3d #3dmodeling #tutorial

КОМЕНТАРІ • 38

  • @lxcy0190
    @lxcy0190 Місяць тому +2

    best tutorial channel ever

  • @warriormentality6166
    @warriormentality6166 4 місяці тому +8

    Man I am watching your chess pieces modelling to learn awesome modelling videos

  • @arakotchian1810
    @arakotchian1810 4 місяці тому +5

    Great Tutorial. The way the decal works is awesome. Every tutorial, even if its short and simple looking has great techniques and insights. Thank you for the great work.

  • @aidan6536
    @aidan6536 4 місяці тому +1

    Applying the noise technique for the glass bottle as the base color for the cork with a color ramp between some orangish colors creates a nice cork texture :)

  • @amirrezaasdaghi
    @amirrezaasdaghi Місяць тому

    very beautiful , thank you

  • @wimdg4230
    @wimdg4230 2 місяці тому

    Truly incredible how you master all these different aspects of Blender...!

  • @21leowheeler
    @21leowheeler 4 місяці тому +2

    Ive been running across your videos, and although I am a bit beyond that level I must say I love your style, keep up the good work, all the love and support from me.

  • @CrownDanison-mp3oo
    @CrownDanison-mp3oo 4 місяці тому +4

    Make animation tutorial please with full commentary and please increase the properties of your screen so that we can see which option U click on

  • @tigerlily896
    @tigerlily896 4 місяці тому

    Thats so cool!

  • @Rafiki82
    @Rafiki82 3 місяці тому

    Dig the style. THanks for the awesome tutorials!

  • @young7-xr6wz
    @young7-xr6wz 3 місяці тому

    I can always learn new things from your tutorial, thank you

  • @RaviAnimeTV
    @RaviAnimeTV 4 місяці тому +3

    make animation tutorial...please

  • @BekOhUploads
    @BekOhUploads 3 місяці тому

    amazing tutorial! thank you!

  • @aminaaml7401
    @aminaaml7401 4 місяці тому +1

    I love love love love these kind of tutorials , i m not a beginer but I love watching u and following u ...u r creative and I always love the result ❤❤❤ please keep those kind of videos , and if u consider doing Studio Ghibili related objects i ll be happy to follow ❤❤❤❤

  • @EldenLore
    @EldenLore 4 місяці тому +2

    Great tutorial, I'm always learning something new from you ☺🙏
    For a future video, could you maybe do a scene based on Elden Ring, since the DLC is coming out in a few months 😙

    • @polygonrunway
      @polygonrunway  4 місяці тому +1

      Oh, I still have yet to play the full game, waiting for me in the drawer since 2022 xmas 😭

    • @EldenLore
      @EldenLore 4 місяці тому

      @@polygonrunway Oh man, you're really missing out, it's fantastic! 🤩

  • @joe_fabricator
    @joe_fabricator 9 днів тому

    Not sure what I am doing wrong but when I put the transmission to 1, it goes black.

  • @mandrake1017
    @mandrake1017 4 місяці тому

    Great work man. I wish a low low poly of this!. I tried a lot but never get a good work. Transparencies are dificult in low poly in my opinion. Any advice is welcome. Sorry for my english XD

    • @polygonrunway
      @polygonrunway  4 місяці тому +1

      Yeah, well there is not much to shade if you have large flat shaded polys, so I agree, its hard to pull off

  • @mathaeis
    @mathaeis 3 місяці тому

    When using shrink wrap, some parts of my decal, mainly the ends of the bones, turn into a glitched-out mess of lots of random jagged lines. Any movement or scaling that fixes them breaks another part. What can I do to fix this? It looked like it just magically worked for you.

    • @mathaeis
      @mathaeis 3 місяці тому

      The closest solution I found was cranking up the subdivision surface modifier on the bottle, but yours still looks nicer.

  • @certyfied
    @certyfied 4 місяці тому

    Thank you for the great tutorial, when i apply the solidify modifier at 3:14 the vertices are hidden inside and i can't see them without turning x ray mode, is there any way to do it to see the vertices without having to disable the solidify modifier in edit mode?

    • @certyfied
      @certyfied 4 місяці тому

      figured out it would be setting the offest on solidify modifier from -1 to 1, but the object wouldn't look the way i wanted it to look

  • @Spencer_hallmanyt
    @Spencer_hallmanyt 4 місяці тому

    thAnKa

  • @lacrauangolano
    @lacrauangolano 4 місяці тому

    man FORGERET u are the best!

  • @chinmay2503
    @chinmay2503 4 місяці тому

    When I remove the solidify modifier for the liquid the face orientation are not correct so the material is not as it should be so my render is getting affected how to solve it help me

    • @polygonrunway
      @polygonrunway  4 місяці тому

      you need to recalculate normals in edit mode for all faces (select all and shitf + N)

  • @LNWXSK
    @LNWXSK 4 місяці тому +3

    the first comment :)

  • @alexkann9114
    @alexkann9114 4 місяці тому +1

    cool . i am 4