These weapons in Terraria are better than you think...

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  • Опубліковано 6 лют 2025
  • These weapons in Terraria are better than you think... The Breaker Blade and Keybrand. In this video, I take a look at two melee weapons in Terraria 1.4 which are rarely used due to their lack of power. However, they have some certain attributes which might make them better than you think.
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КОМЕНТАРІ • 636

  • @sockrteez
    @sockrteez  2 роки тому +361

    Thanks for watching folks! A few of you have commented on the fact that I'm wearing solar amour and a bunch of damage boosting accessories during the testing. This was because I wanted to deal as much damage as possible to demonstrate the weapons effects. Its easier to see fluctuations in larger numbers :)

    • @blisseyran-dom6822
      @blisseyran-dom6822 2 роки тому +3

      And the video isn't supposed to be seeing how well you can dodge bosses lol

    • @Copexx
      @Copexx 2 роки тому +1

      👍

    • @Spookyguy223
      @Spookyguy223 2 роки тому

      Iv'e use the keybrand, when I couldnt kill the cultest

    • @harulicious1
      @harulicious1 2 роки тому

      Hey, I was wondering, what kind of Mod (if any) are you using to make Terraria look that good?

    • @Copexx
      @Copexx 2 роки тому

      @@harulicious1 I think its a shaders mod?

  • @stevez2158
    @stevez2158 2 роки тому +1644

    It’s kinda clever that these two weapons act as foils to each other considering they’re references to the Kingdom Hearts and Final Fantasy series respectively, which make references to each other very often

    • @nemonus4279
      @nemonus4279 2 роки тому +89

      Not to mention outside of SquareEnix, this game had Sora’s weapon and Cloud’s weapon together in one game before SSBU did.

    • @infiniteplanes5775
      @infiniteplanes5775 2 роки тому +7

      Never playing either, I’ve gotten those two mixed up a lot

    • @-Jamie-3410
      @-Jamie-3410 2 роки тому +12

      @@nemonus4279 Cloud fights Sephiroth in both Kingdom Hearts 1 and 2 with the buster, and Sora fights Cloud in both games.

    • @lorrainebrunner2490
      @lorrainebrunner2490 2 роки тому +2

      Hey, can I please ask you a quick question? What is the plot/story of Final Fantasy and Kingdom Hearts?

    • @-Jamie-3410
      @-Jamie-3410 2 роки тому +8

      @@lorrainebrunner2490 I've never played a Final Fantasy game, but I have beaten every Kingdom Hearts game, all you really need to know is that it's relation to Final Fantasy isn't really important to the plot, and most of the characters from Final Fantasy aren't in the Disney worlds but instead in original ones. If you want a plot summary, watch Barry Kramer's "A Good Enough Summary of Kingdom Hearts." It's not 100% accurate, but it's good enough.

  • @Copexx
    @Copexx 2 роки тому +2297

    I remember in one of my first melee playthrough's i got the breaker blade and instantly trashed it without even checking its stats.

    • @toastmaster914
      @toastmaster914 2 роки тому +259

      I used it, died several times, trashed it, got a nights edge, and it was better

    • @lorrainebrunner2490
      @lorrainebrunner2490 2 роки тому +152

      Same. Even in 1.4 it's so bad that it can't even kill the immediate HM enemies right after getting it. Or at least, not as well as pre hard mode. It's literally so bad, that even true-melee lovers hate it, because the night's edge is preHM and still does better, and the use time on the BB is much slower than the N'sE.

    • @toastmaster914
      @toastmaster914 2 роки тому +34

      @@lorrainebrunner2490 I was killed by herplings so many times

    • @orangutanman2470
      @orangutanman2470 2 роки тому +1

      why tho

    • @toastmaster914
      @toastmaster914 2 роки тому +1

      @Messerschmitt BF 109G 10 lucky, maybe

  • @imlegos2153
    @imlegos2153 2 роки тому +372

    Imagine if they buffed the keybrand by making it randomly shoot out a fireball, a shard of ice, or a line of lightning strikes.

    • @rubecube5218
      @rubecube5218 2 роки тому +27

      even more of a reference

    • @thediodoin1000
      @thediodoin1000 2 роки тому +11

      They should also add a ranged air slash to the breaker blade

    • @ChameleontheChameleon
      @ChameleontheChameleon 2 роки тому +27

      @@thediodoin1000 true breaker blade when?

    • @kaleb3282
      @kaleb3282 2 роки тому +2

      I didn't even see this comment and I was thinking the same thing

    • @bruhsauce644
      @bruhsauce644 2 роки тому +5

      that would be tragic as true melee players would lose all chances of beating the game

  • @blisseyran-dom6822
    @blisseyran-dom6822 2 роки тому +631

    "Perhaps I treated you too harshly" - Me to the breaker blade and keybrand.
    They actually look really good now, I'd love to see them vs the destroyer, I can imagine that getting satisfying.

    • @CoolGirlAyden
      @CoolGirlAyden 2 роки тому +14

      Breaker blade is outclassed by feral claws imo, and keybrand is post-plantera weapon, so I can imagine it doing pretty good against destroyer

    • @hazzesanimations8212
      @hazzesanimations8212 2 роки тому +25

      @@CoolGirlAyden do you mean the fethid baghnagks or however you spell it

    • @kenkenn.
      @kenkenn. 2 роки тому +17

      @@hazzesanimations8212 yeah probably since feral claws are an accessory...
      btw it's fetid baghnakhs

    • @hazzesanimations8212
      @hazzesanimations8212 2 роки тому +1

      @@kenkenn. alr thanks

    • @CoolGirlAyden
      @CoolGirlAyden 2 роки тому +1

      @@hazzesanimations8212 yeah, forgot it's name after not playing for a while

  • @Qvmmy
    @Qvmmy 2 роки тому +231

    for true melee, game should add some high defense armors and life regen otherwise its overshadowing by other melee options

    • @Nightstalker565
      @Nightstalker565 2 роки тому +67

      I think armor might not be the solution, ranged melee would still be superior as they could also use the armor to be both tanky and have range. I think true melee would be best if it had a sort of block/parry mechanic when using a true melee weapon. or if they didn't want new mechanics, adding life steal and defense or regen to the weapons themselves would be a better route.

    • @KikinCh1kin
      @KikinCh1kin 2 роки тому +5

      calamity mod be like

    • @mgkcjk
      @mgkcjk 2 роки тому +25

      @@Nightstalker565 what would be beneficial is i-frames or reduced damage against enemies currently getting struck with the blade of melee weapons

    • @Qvmmy
      @Qvmmy 2 роки тому +4

      @@Nightstalker565 more or less its what i was talking about, even if its necessary they should add and change items to true melee as sub class

    • @doctorhealsgood5456
      @doctorhealsgood5456 2 роки тому +5

      If bosses didn't had contact damage...

  • @phantoms_eye
    @phantoms_eye 2 роки тому +37

    It would be cool to make these weapons crafted together to make a "lock pick sword" that combines the stats of both swords and increase chances of mobs dropping the biome key when killed by it

  • @OHTIJ
    @OHTIJ 2 роки тому +3

    Sockerteez: “these weapons are completely useless”
    *CLOUD AND SORA WOULD LIKE TO KNOW YOUR LOCATION*

  • @a-very-uncreative-handle
    @a-very-uncreative-handle 2 роки тому +276

    the breaker blade can carry early hardmode,
    but keybrand is kind of useless at the point its obtained
    it has 4 very massive flaws
    1: no range
    2: rarity
    3: lack of use against high hp enemies
    4: theres just better weapons at this point of the game
    the first flaw is pretty obvious, its a true melee weapon with above average range, getting close to anything that wants to kill you is probably a bad idea
    the second is a bit more complicated, despite the fact it drops from multiple enemies, realistically its more like one common enemy and two rare enemies, depending on which dungeon wall you have, either the rusted, hell, or blue armored bones will be the common one, and its really hard to grind for weapons in early post-plant dungeon, with the necromancers and paladins sniping you across the map its really not a fun place to be in
    the third and fourth flaw are the main problems with the weapon though
    the main gimmick of the weapon is that it deals more damage against low hp targets, but that doesn't matter if it takes like 50 hits to get it low, ignoring defense hitting a moon lord at half hp would do as much damage as hitting a slime at half hp and it takes alot more to get moon lord to half
    and the fourth one is honestly the thing that makes the weapon bad, after getting post-plantera loot and getting ready to fight golem its basically just a sprint to the end while collecting some boss drops along the way, the keybrand is only good against weak groups of enemies but you dont need to fight anything like that, the closest to something like that are the moon events/solar eclipse, but the enemies have too much range for it to be useful there, and it takes so much effort to get the damned thing when you can just get something better like the christmas tree sword or north pole with less effort
    i really dont think this weapon is good now, and no stats change could get it to be, the only way this weapon could be viable at this point of the game is with a projectile

    • @KikinCh1kin
      @KikinCh1kin 2 роки тому +33

      You basically pointed out the problem with almost all the non-projectile melee weapons. There are better option in almost every level of play because that better option has a projectile. Damage doesnt matter if you are never getting hit in the first place. I will always 100% of the time take a starfury or enchanted sword over a molten sword despite the molten sword dealing so much damage.
      I do really like what teh Calamity mod does for true melee weapons though. With the specific accessories they get higher damage and some even get a projectile, albeit a not very great one. Calamity made weapons like the breaker blade and keybrand actually useable against on tier bosses.
      If only we could get something similar to what Calamity has done in vanilla, I know it wont happen being we are already on the 5th "final update" but i can dream.

    • @ekiri_dreams
      @ekiri_dreams 2 роки тому

      This makes me think that this weapon could maybe work as a cursor-controllable projectile like the flying knife

    • @heyoyo10gaming4
      @heyoyo10gaming4 2 роки тому +1

      I mean, the Keyblade can shoot beams of light, not to mention Strike Raid, which if implemented into Terraria would kind of work like the death sickle. I can see them implementing the latter at a 10-20 Mana cost, because honestly if Summoners use Mana I don't see why every class can't

    • @dema636
      @dema636 2 роки тому +1

      This is why Re-Logic is reworking projectile swords like the True Night’s Edge and True Excalibur.

    • @blacksunserpent
      @blacksunserpent 2 роки тому +3

      @@heyoyo10gaming4 so much mana use for summoner, like, summon up to 14 minions for 140 and then forget mana even exist, lol

  • @Floppy_Trusty
    @Floppy_Trusty 2 роки тому +17

    Whoever made the visual effect for the key brand did a great job, it looks so satisfying

  • @KirbyTG
    @KirbyTG 2 роки тому +65

    Funny you should mention, while doing a playthrough, I did some research on the key brand and found out it’s super epic ability and took that thing to the end of the game. I didn’t use it for bosses, obviously but it works wonders during the solar pillar.

  • @giratina6665
    @giratina6665 2 роки тому +2

    I find it kinda funny that both of those swords are references to Square Enix JRPGs

  • @galangadityayudapratama1952
    @galangadityayudapratama1952 2 роки тому +26

    It's a pretty good weapon on its own but I feel like the keybrand needs some kinds of buff like a 15% chance of giving the player immunity frames for like 2 - 3 seconds but doesn't stack with the effect of the cross necklace to make it kind of op but still balanced either way and would really love to see it being included in the game

  • @3mpty133
    @3mpty133 2 роки тому +2

    it's kinda great that breaker blade is reference to buster sword from FF7 and keybrand is reference to keyblades from kingdom hearts:D

  • @lukchem
    @lukchem 2 роки тому +25

    I never used the keybrand before but the breaker blare is my go to weapon for early hardmode. For the mechanical bosses I use the shadow flame knife and then I replace the breaker blade with the terra blade.

  • @june9914
    @june9914 2 роки тому +9

    True melee is lovely against normal enemies seeing the amount of up front damage you can deal but it’s just really frustrating wirh bosses and minibosses, where even with naturally tanky melee gear it still isn’t enough two do good damage

  • @penguioon4251
    @penguioon4251 2 роки тому +2

    The swords that reference two series with an unreasonable amount of lore

  • @polterdrawsstuff
    @polterdrawsstuff 2 роки тому +4

    0:48 Imma ask anyways... Salute to the Guides

  • @kovexplay
    @kovexplay 2 роки тому +81

    I highly recommend breaker blade for melee players against regular enemies, it's comparable to the night's edge or even better ( haven't really tested and I'm playing on console. Thankfully today is an update:) )
    Keybrand though is a bit less usefull since the are other great weapons on this stage and it's just not safe to get closer to post plantera-enemies

    • @FootballLatestOfficial
      @FootballLatestOfficial 2 роки тому +1

      Yeah the breaker blade is way better than knights Edge because of comparable damage, better kb and better range.

  • @FlatCapgaming1
    @FlatCapgaming1 2 роки тому +9

    I found that the breaker blade is really good for that part of hardmode when you break alters. It has a high knockback that can scatter the many wraiths that get spawned

  • @glassofwater281
    @glassofwater281 2 роки тому

    I've always had a lot of fun with the Breaker Blade, but I don't use the Keybrand very much because of other weapons being available

  • @nightbusterHeath
    @nightbusterHeath 2 роки тому +1

    fun fact I beat all of the hardmode bosses with the fetid baghnakhs before the patch

  • @MadamLava094
    @MadamLava094 2 роки тому +6

    The massive damage buff on first hit really makes the breaker blade seem like it was balanced for surviving early hardmode enemies. No good for any bosses but individual very tanky hardmode enemies immediately have an option for at least mitigating how deadly they are.

    • @insertnamehere12
      @insertnamehere12 Рік тому

      Stacking the breaker blades ability with the striking moment buff is ridonkulous

  • @0Sweetsy0
    @0Sweetsy0 Рік тому +1

    I always use the breaker blade through early to mid hardmode, amazing weapon in my opinion.

  • @maucs5627
    @maucs5627 2 роки тому +46

    Of they ever make a 1.5 version, I would like to see them adding a parrying feature for the swords

    • @vasvasilescu8597
      @vasvasilescu8597 2 роки тому +9

      Perhaps they'll get more abilities in 1.4.4, since the update is focused on rebalancing weapons.

    • @davencio5489
      @davencio5489 2 роки тому +6

      i think they are going to rework melee, the true excalibur had some extended range and effects

    • @officialnoonon
      @officialnoonon 2 роки тому +6

      That could very well be a Terraria 2 mechanic.

    • @pep4338
      @pep4338 2 роки тому +3

      Betsy drops a sword that has a similar mechanic , you press m2 and you get a shield that iirc reduces damage by a ton and gives your next attack a big damage bonus

    • @vasvasilescu8597
      @vasvasilescu8597 2 роки тому +4

      @@pep4338 the ogre drops that, not Betsy. The "Sergeant United Shield" boomerang also does that.

  • @Lystr0saur
    @Lystr0saur 2 роки тому +3

    I wish the breaker blade had the same feature as the night's edge, where it won't rotate as long as you keep holding the attack button, allowing you to kite enemies while not pushing them INTO yourself.

  • @roquelabs7092
    @roquelabs7092 2 роки тому +2

    in terraria mobile version back in like 2017, I accidentally got breaker blade from my first ever WOF kill. I then proceed to use that bad boy for he rest of my playthrough and refuse to switch to a stronger weapon. My next playthroughs though, i haven't got any luck and never got breaker blade again :(

  • @user-nj3fg4kd1k
    @user-nj3fg4kd1k 2 роки тому +34

    the keybrand is very overpowered with the right setup, crabbar covered it even. after watching a video i did some experimenting with it, and i was able to beat mecha mayhem, duke fishron and cultist with the key brand with progression appropriate gear. the main thing here is you need very powerful and optimised setups to make it work

    • @JMObyx
      @JMObyx 2 роки тому

      Frost Armor, mechanical glove, brain of Cthulhu, shield of Cthulhu, flask of ichor, and what else?

    • @user-nj3fg4kd1k
      @user-nj3fg4kd1k 2 роки тому +3

      @@JMObyx for mecha mayhem i used turtle armour, worm scarf, flask of ichor, fire gauntlet, berserker's glove, warrior emblem, wings(obviously), terrapark boots and shiled of cthulhu

    • @drorraz7962
      @drorraz7962 2 роки тому

      @@user-nj3fg4kd1k ah yes gear that requires chlorofyte is indeed progression appropriate for mecha mayhem

    • @user-nj3fg4kd1k
      @user-nj3fg4kd1k 2 роки тому +2

      @@drorraz7962 yeah because you are fighting all three at the same time, yes it is progression approapriate

    • @drorraz7962
      @drorraz7962 2 роки тому

      @@user-nj3fg4kd1k fighting all three at the same time doesnt give you chlorophyte

  • @coffeeprinz3392
    @coffeeprinz3392 2 роки тому +4

    I actually have a Keybrand in my inventory when I need to farm some invasions. Like Goblin Army, Martian Invasion, And Pirate Invasion. Whenever I need to kill a Mini Boss in one of those Invasions, i use the Keybrand because of it's Passive Skill which it's damage can go up whenever you keep hitting the same enemy. And is pretty good against bosses that is only within melee range like King Slime, Queen Slime, Skeletron, The Destroyer, Skeletron Prime, Eater Of Worlds, Plantera, And Lunatic Cultist, It's Pretty Good As Well With The Solar Pillar on the Solar Events :).

  • @karsonjerry5088
    @karsonjerry5088 2 роки тому +1

    1:54
    “I’m running a few melee accessories”
    Has an entire set of the best melee armor in the game equipped.

    • @ihavevisionfearme
      @ihavevisionfearme 2 роки тому

      Also complains about knockback, while not using an obsidian shield, which is pretty much one of the most useful accessories.

  • @arlwiss5110
    @arlwiss5110 2 роки тому +2

    This is my first time finding out about their new abilities lol. I still only remembered them as their 1.3 selves. Good to know

  • @shogunbreaker_
    @shogunbreaker_ 2 роки тому +8

    The breaker blade is actually good for early hardmode if you're playing meele run. Cause it does more damage to unharmed enemy

    • @kinografiks
      @kinografiks 2 роки тому +2

      good in calamity that shit does nearly 300 or so dmg if melee

    • @shogunbreaker_
      @shogunbreaker_ 2 роки тому

      @@kinografiks yeah. meele is buffed hard in calamity

    • @KikinCh1kin
      @KikinCh1kin 2 роки тому

      @@shogunbreaker_ true melee really needed that buff though. i would never use true melee weapons in vanilla because i can get hit less if i have a projectile and that leads to me killing more things. also projectile melee weapons still have teh melee hitbox so they can out damage most true melee weapons in true melee range.

  • @furiouscorgi4812
    @furiouscorgi4812 2 роки тому +4

    Against Fishron, there is actually somehing you can use. Shield of Cthulhu. Upon striking an enemy, it both does damage and awards I-frames, making it a counter against boss dash attacks or stunlocks. Queen Bee in pre-hardmode, awarding I-frames against Destroyer or Skeletron to grapple out of attacks with minumum harm, et cetra.

  • @farrowhumes8210
    @farrowhumes8210 2 роки тому +5

    See now that I know of the key brand it may replace the fettered bagnads for me, I run the Regeneration build in the late game so something like that seems like a good thing for me but I shall test. Great video!

  • @GhostmodeGD
    @GhostmodeGD 2 роки тому +3

    The Keybrand is incredibly underrated. It has an incredible effect. Once you have hit an enemy or even if an enemy is hurt it deals so much damage. That + the legendary reforge can make one really powerful weapon. I used it until I got the influx waver.

  • @krimson8317
    @krimson8317 2 роки тому

    "That thing was too big to be called a sword. Too big, too thick, too heavy, and too rough, it was more like a large hunk of iron."

  • @dinobachini568
    @dinobachini568 2 роки тому +4

    Love your videos man - Some people on here not understanding you’re just showing what each weapon does and nothing more. Haha they are funny - Good work Sockrteez 👍🏻

  • @Scorchlette
    @Scorchlette 2 роки тому +5

    Considering I'm something of an expert when in comes to Kingdom Hearts, I've been using the Keybrand even before the buffs it got in 1.4. It's a solid choice, even against the Lunar Pillars.

  • @ruimario.productions
    @ruimario.productions 2 роки тому +2

    "i used some accessories" uses full solar flare armor and the best melee damage accessories

  • @mr.e2643
    @mr.e2643 2 роки тому +5

    Keybla-ehem, brand, is my melee option despite being a ranger, for easier mobs and times when melee is unavoidable, I think I added extra knockback so the speed keeps most things just far enough away. I wouldnt do this on a melee specific character, but for mine its nice.

  • @Ze9zz
    @Ze9zz 2 роки тому +3

    I would love to see them rework either of these weapons so they become more usable.
    Breaker Blade can get a wide yet slow sweeping animation that can deal big damage to larger enemies or easily take out smaller groups of other enemies. Hell they can even change it so you can charge it up and deal like 1.5k damage with a single large sweep.
    The Keybrand has a much longer weapon size as to poke enemies from a distance. The swinging animation also alternates between wide and narrow strikes. I'd also personally give the Keybrand an afterimage effect that trails behind each swing and does 33% less damage.

    • @jax8920
      @jax8920 2 роки тому

      honestly, i've been wanting to see true melee getting a buff with something like that.
      the new melee re-work is nice, but i do hope they look at some underpowered melees (like these ones), the slash is an actually good idea, since it's pretty much a massive range buff and a good directional attack.

    • @aterrariaPlayer_492
      @aterrariaPlayer_492 2 роки тому

      @@jax8920 Probably in terraria 2

  • @Ani-dm3md
    @Ani-dm3md 2 роки тому +1

    I used the Keybrand for some time in a Calamity Expert Run and it was pretty solid tbh.

    • @skyral4137
      @skyral4137 2 роки тому +1

      If you're true melee there are MUCH better true melee options, like the gungnir.

    • @Ani-dm3md
      @Ani-dm3md 2 роки тому

      @@skyral4137 That may be true tho, and i just said my own experiences, so i don't really need those advices xd

  • @gustavogodoy9626
    @gustavogodoy9626 2 роки тому +1

    the two terraria references that appear in smash.

  • @nikkimeade10
    @nikkimeade10 2 роки тому +2

    I remember the first time I beat Wall Of Flesh and all I got was the Breaker Blade and an Emblem. I was a little upset because the damage was lower than the Nights Edge that I had been using. That was in 1.3 though, so maybe I’ll give it another shot.

  • @lurgutrenalpak8398
    @lurgutrenalpak8398 2 роки тому +1

    True Melee should have invincibility frames if you strike just before getting hit. Maybe also do bonus damage. "Parrying" if you will.

  • @cloamker2533
    @cloamker2533 2 роки тому +3

    It reminds me of how much I LOVE to play melee, being a tanky beast is so fun, but pre hardmode and early hardmode is ANNOYING. However once you unlock the good swords it becomes so much easier.

    • @cian729
      @cian729 2 роки тому +1

      maybe it's easier because it's not melee? just a thought

    • @cloamker2533
      @cloamker2533 2 роки тому

      @@cian729 still melee damage so still melee class

    • @cian729
      @cian729 2 роки тому

      @@cloamker2533 guess I can't argue with that

  • @legate7158
    @legate7158 2 роки тому

    "Non projectile based melee weapons are renowned for being under-powered"
    Nights Edge during pre-hard mode, Solar Erruption hard mode *cries*

  • @ThatOneCloudGuy
    @ThatOneCloudGuy Рік тому

    The irony of two iconic characters known for their amazing strength, whose terraria reference weapon are being deemed worthless

  • @trashman1805
    @trashman1805 2 роки тому

    1:05 Nearly chocked wall of flesh
    *proceeds to have the best equipment in the game*

  • @EnzoZambrotti
    @EnzoZambrotti 2 роки тому +1

    1.4.4 makes me love these weapons, now Breaker Blade is an amazing Pre-Mech True Melee, and now not only does the Keybrand get more dmg, but in the secret seed is obtainable Pre-Boss, which makes it amazing until atleast EoW/BoC since it deals about 30/45 dmg with its bonus. Amazing.

  • @polishscribe674
    @polishscribe674 2 роки тому +1

    Maybe it's just because Re-Logic doesn't understand what meele is and makes game almost unplayable for true melee
    -Me, who exactly because of that switchet to Ranger.
    Also, clockwork assult rifle has smaller damage than phoenix blaster and early Hardmode is just shotgun for me.

  • @tsunades106s
    @tsunades106s 2 роки тому

    keybrand will probably be one of my go to weapons for a true melee playthrough when i do it

  • @MinecraftDrBillyBob
    @MinecraftDrBillyBob 2 роки тому +1

    I always liked the breaker blade. Its knockback keeps you safe in early hardmode, which is something that can't be said for the laser rifle or the clockwork assault rifle.

  • @C0rvicus
    @C0rvicus 2 роки тому +2

    Can't wait for 1.4.4 where the true Excalibur and nights edge get a non projectile rework

  • @jamesboland2813
    @jamesboland2813 2 роки тому +1

    "The constant barrage of shots delay my killing cause I can't get close"
    *ahem* cobalt shield *ahem*

  • @dominiorrr6510
    @dominiorrr6510 2 роки тому +1

    I hope a reliable melee weapon against Wall of Flesh will be added to Terraria someday. In expert and master mode the only option to beat it as melee is cheesing with starfury and super low arena (so projectiles don't get blocked by the ceiling).

  • @raiden000
    @raiden000 2 роки тому +3

    I pretty much always end up using the breaker blade to farm the hallow at the beginning of hard mode, i like it a lot actually. Keybrand i don't think ive ever used but i haven't played in a long time so with these changes its probably good for something now.

  • @Reragi
    @Reragi 2 роки тому

    the breaker in specific feels like it shows just how good melee is for hordes, its so easy to bully hordes safely with it especially when paired with a flail in case you need to deal with range

  • @kek2433
    @kek2433 2 роки тому +1

    the melee weapons without projectiles are best for invasions so if your in multiplayer and your doing an invasion it can help them get their guns and you can tank ranged attacks since your a melee and shields nullifies the knockback

  • @solgerWhyIsThereAnAtItLooksBad
    @solgerWhyIsThereAnAtItLooksBad 2 роки тому +3

    I love the breaker blade with size modifiers

  • @ZenoCrasher
    @ZenoCrasher 2 роки тому

    I tried out the keybrand while I was grinding in the dungeon earlier, and it's starting to become one of my favorite melee weapons. I do kinda want it to get reworked to have a bigger and cooler swing like the night's edge did recently, but as it is right now, I appreciate it for what it is. The kill effects are cool too.

  • @elpoeta2234
    @elpoeta2234 2 роки тому +1

    only noticed you weren't a huge channel when i hit subscribe, great quality videos. keep it up!

    • @sockrteez
      @sockrteez  2 роки тому +1

      Thanks man! I appreciate the sub :)

  • @bananaman3902
    @bananaman3902 Рік тому

    As someone who played a true melee playthrough, these two can be of incredible help against bosses.
    I used breaker blade, excalubur and the keyblade for most of hardmode and it worked incredibly well.

  • @CHAOKOCartoons
    @CHAOKOCartoons 2 роки тому

    I found keybrand to be particularly good at finishing off bosses or going in at specific phases of bossfights. If you get good enough at swapping between weapons mid-fight and maneuvering through projectiles, it's a great way to either quickly finish off a boss or get in a few really meaty hits towards the later part of boss fights. I actually finished off the Moonlord in my first complete playthrough by occasionally switching to keybrand, doing an all out blitz attack at the final few portions of HP knowing I was running out of resources.
    If used strategically, it's a fantastic pocket weapon

  • @dink6530
    @dink6530 2 роки тому +1

    The key brand is actually my go-to melee weapon in the late game if I'm running mage or ranger, as I like to keep a very fast projectile-less sword on those classes in case I need it.

    • @KikinCh1kin
      @KikinCh1kin 2 роки тому

      Why? It seems that it would be better to keep a projectile weapon. You wouldnt change your playstyle, just that a resource isnt used. And for mages mana isnt really a problem and ive never had issues with ammo as a ranger.
      Like the biggest thing is, why get close when there are equally damaging alternatives that let you stay at a range?

  • @sticky0159
    @sticky0159 2 роки тому

    As the dedicated melee warrior in playthroughs with my siblings, Keybrand was prolly my goto weapon in exploring the dungeon and I have no idea why, it was probably because of how fast it was and how I could destroy projectiles that would otherwise kill me in the dungeon, other than that I am happy that its getting recognition despite it not being a great boss weapon. Its pretty good for mobbing and general killing of regular mobs.

  • @darkohnova
    @darkohnova 2 роки тому +1

    in calamity iirc true melee weapons (doesn't shoot projectiles or shoot only upon hitting an enemy) do get boosted very heavily, making them kind of powerful even with melee weapons that do shoot projectiles

    • @KikinCh1kin
      @KikinCh1kin 2 роки тому

      melee in itself got a big buff but there are true melee specific accessories and armor sets that make true melee actually worth doing.

  • @BluBone
    @BluBone 2 роки тому +1

    Yeah,they aren't the most practical in vanilla.But i always take em anyways because there's still some potential/use to em.
    HOWEVER, That's just vanilla Terraria.
    Have you heard of the acclaimed Terraria Overhaul Mod on the Tmodloader platform?
    Ill make a quick rundown in case you don't know.
    It basically rework the entire mechanics(movement,combat,ect...) from the game while keeping progression intact.It also increase the difficulty a bit.This mod is pure insanity!
    Here are the 3 major changes for melee combat :
    -A heavy strike will send you forward in the direction of your mouse even more than a regular,and will deal more dammage if the ennemy is low on health
    -Your mouse position is taken into account for where your hit.Which mean running backwards while swinging backward is possible,but also that the ennemy on the opposite side of your hit will not get hit by the beginning of your attack.
    -THE DAMMAGE OF YOUR SWINGS WILL BE INCREASED BASED ON YOUR CURRENT VELOCITY WITH UP TO 3x DAMMAGE BONUS!
    These changes makes True melee an excellent Burst class with good DMG trade potential.
    Oh and btw entities velocity is uncapped in this mod.So there is some huge janky cheesy strats :D
    Realy tho if you haven't tried it and you run terraria on more than a potato chip.I highly recommend you'll give it a try.You can even disable some mechanics if you don't like em.

  • @nseven1117
    @nseven1117 2 роки тому

    they are more about dealing with groups of enemies rather than a boss with high health which is also true for most non-projectile melee weapons

  • @frankenstein6492
    @frankenstein6492 2 роки тому +2

    Wake up babe, sockrteez has uploaded a new video

  • @FootballLatestOfficial
    @FootballLatestOfficial 2 роки тому +1

    Believe it or not, the breaker blade is my favourite wall of flesh weapon. There are so many insanely good ranged weapons at the start of hardmode, making the clockwork assault rifle not effective for very long. The laser rifle deals not too good knockback and the firecracker is mostly just your standard whip that gives you slight more control over summons and more damage in a summoner playthrough. But the breaker blade is incredibly useful because for its decent base damage paired with its special ability of more damage on first hit. This, paired with its range and insane kb makes it a perfect weapon for navigating the caves since they are in quite an enclosed space.

    • @darkstroyor
      @darkstroyor 2 роки тому

      idk I feel like you are underrating the Firecracker, as no other whip competes with it early hardmode especially with the Sanguine Staff. But hey, you are entitled to your opinion

    • @FootballLatestOfficial
      @FootballLatestOfficial 2 роки тому

      @@darkstroyor yeah good point

  • @DaDerpyCarrot
    @DaDerpyCarrot 2 роки тому

    i think the main reason Breaker Blade and Keybrand (mostly Keybrand) isn't exactly because everyone thinks they're terrible, but mostly because by the time we get to them, we either already smth better, or we just see no use for it. Keybrand is the embodiment of this, being in the same progression stage as swords like Influx Waver, Pumpkin Sword, Terrablade, etc.

  • @bigmanlynx3164
    @bigmanlynx3164 2 роки тому +1

    congrats on 3k

  • @Einzeilhandery
    @Einzeilhandery 2 роки тому

    imagine almost died on WoF with end game armor and a hovering mount

  • @zacharywilt4456
    @zacharywilt4456 2 роки тому +1

    I actually always thought that the Breaker Blade was a little better than the Night's Edge, so I didn't mind getting it in a melee playthrough.
    But the keybrand is more of a meme for me...

  • @yurm5767
    @yurm5767 2 роки тому +1

    I think that the non-projectile based melee weapons could be revived,if while swinging it you could cut or neglect any projectiles.

  • @Guest-qo5nl
    @Guest-qo5nl 2 роки тому

    I found the keyblade and I didn't even realize what it did until today

  • @ScrewdriverGaming
    @ScrewdriverGaming Рік тому

    Me, looking at the Keybrand: "I just think they're neat."

  • @THEncrtrooper
    @THEncrtrooper 2 роки тому +1

    "Kingdom Hearts?"
    "Kingdom Hearts."
    "Kingdom Hearts."

  • @Dplayz32Games
    @Dplayz32Games Рік тому

    These are both square Enid references which is just beautiful

  • @justplay2508
    @justplay2508 2 роки тому +1

    The reason I never used them is because I only played terraria on mobile around 2016. My basis for choosing weapons is the damage output and how cool it looks. Never really understood those effects til now

  • @DannYIIF
    @DannYIIF 2 роки тому

    I rolled the Breaker Blade on a random weapon challenge playthrough, to fight Queen Slime!
    It's honestly quite good, and after you enter phase 2, her flying puts her in the exact range to be clipped by the blade if you jump while running.
    Not the easiest thing to use, but quite decent.

  • @solowingpixy8297
    @solowingpixy8297 2 роки тому

    Breaker Blade also has the hilarious resprite for the comically large spoon meme on Steam so arguably it's much more fun and absolutely hilarious just to use it on PVP just for the fact that your are killing your enemies and or friends with an absurdly large spoon XD

  • @fuzzball2382
    @fuzzball2382 2 роки тому +1

    How are you getting the shade affects? Is it a graphics mod?

  • @tripod7312
    @tripod7312 2 роки тому +1

    Just subbed. I really enjoy your videos. They're very high quality and very entertaining. Keep at it bro.

    • @sockrteez
      @sockrteez  2 роки тому +1

      Thanks man! I’m glad your enjoying the vids, I appreciate it!

    • @zaqua8930
      @zaqua8930 2 роки тому

      You're*
      I'm sorry I had to

    • @tripod7312
      @tripod7312 2 роки тому

      @@zaqua8930 "I really enjoy you are videos"* Thanks for the spell check.

    • @zaqua8930
      @zaqua8930 2 роки тому +1

      Uhh no I meant sockrteez reply

    • @tripod7312
      @tripod7312 2 роки тому

      @@zaqua8930 Oof

  • @deval2004
    @deval2004 2 роки тому

    Melee weapons like these are my favorite. Even dedicated a challenge run of MMFTW to them. (though spears that also didnt fire projectiles were used like dark lance and journey was used to reduce grinding)
    In fact, the best true melee weapon for WoF is the beekeeper. The bees can knockback the hungry even in higher difficulties, which will allow you to do maximum damage to the wall. Wish it got more love.

  • @quandolas2331
    @quandolas2331 2 роки тому

    I used the breaker blade and I didn't even know at that point that some melee weapons fired projectiles.

  • @avexus7756
    @avexus7756 2 роки тому +2

    i feel like it's less "this item is weak" and more "melee sucks" lol

  • @bsatoday1659
    @bsatoday1659 Рік тому

    I think they should give weapons like this special moves. Like if you dash with the the breaker blade it can do multiple, fast slices, slash they enemies into the air, and smash em back down. Somthing like that. A dash with the key blade could elongate it doing a piercing attack forward for high damage. Just more options of moves and potentially added invisibility frames

  • @charlieputzel7735
    @charlieputzel7735 Рік тому

    My first strictly melee playthrough I got the breaker blade. It's not great on bosses but it's damn good on events and general use.

  • @abra_escaped
    @abra_escaped 2 роки тому +2

    They've shown now that true excalibur and true night's edge are getting changed in 1.4.4 to be more close ranged and are rebalancing multiple other swords. I wonder how many melee weapons will get reworked?

    • @sockrteez
      @sockrteez  2 роки тому +1

      Just seen this! Let’s hope the breaker blade gets a buff

  • @vareniki_measom
    @vareniki_measom 2 роки тому

    The keybrand can go realy well with a tank setup and attack speed and being reforged to legendary it becomes a unit for group of enemies and bosses that stay more in the place like the lunatic cultist golem.

  • @mychannel-qu4gb
    @mychannel-qu4gb 2 роки тому +1

    I remember while doing a mage run i got a breaker blade just threw it away
    Now doing melee and i decided
    "Sure why not"
    It really helped me deal with alot of enemies at once early hardmode

  • @ObIitus
    @ObIitus 2 роки тому +4

    The problem is enemies OP damage, You can't melee without taking damage, and if just a few hits kill you...

  • @korbinanders5744
    @korbinanders5744 2 роки тому

    Knock back reducing items could help with your struggle to get close to projectile shooting enemies.

  • @spicyladjr3650
    @spicyladjr3650 Рік тому

    I always loved the breaker blade, definitely keep a trophy spot for it in any house I build

  • @BlackdragonTheShadow
    @BlackdragonTheShadow Рік тому

    And the funny part is that both weapons are references to games from the SAME COMPANY those being Square Enix’s Final Fantasy and Kingdom Hearts respectively

  • @antonovsiannikov4547
    @antonovsiannikov4547 2 роки тому +1

    Shyguymask defeated Fishron using Keybrand in one of his videos. I think it's called "Is true Melee bad?" or something like that.

  • @xprobro1755
    @xprobro1755 2 роки тому

    The firecracker (also wof drop) is also really cool for super early hardmode if it’s ur first time playing and u dont really care if you use the wrong weapon for a class then this is for you! You can also use it on cave walls to see what’s inside!

    • @_RG99_
      @_RG99_ 2 роки тому

      Firecracker is one of the best whips in the game, because it synergies very well with blade and sanguine staff

  • @nhatquangnguyentran7711
    @nhatquangnguyentran7711 2 роки тому

    If i remember i had sometime manage to make the key brand deal a total of 2300 damage in a single crit on an injured golem,wich is mental for a post plantera weapon