What tier would you put the normal vbersion of the ballista build in? Because it is non existant on the Tier-list(s) and I have no clue how it performs in comparison to the other builds because of that. Fyi I have trouble deciding between this/normal version and bleed falconer. Thanks in advance and great guide!
I am playing the non zhp version and i am assuming this version aims for crit cap aswell? Which stat determines my crit, crit , bow crit or minion crit since they all have different values but all are shared which the skills i am using? with both phantoms , death rattle and melverns writ i am sitting at barely 43% bow crit.
never trust the character sheet, it does not take into account many things, including conditionals or skill tree nodes. You need to calculate it manually based off of Base Crit and Increased Crit. Check out my spreadsheet in the description
@@dodang_9147 it's an option for sure. Though the plus level from Kestrel should be more damage depending on your gear setup, and easier to get with LP as well
I wonder how it's gonna get nerfed without gutting normal ballista build that is actually balanced. Maybe some kind of a death penalty, or in worst case removal of autotargeting
probably just lower base scaling.on "Shared Enhancement". likely a 75% ratio would be lowered to 33% and the mourning boots would receive a cap of 30. flat damage. the build works because of his boots having unlimited scaling -> unlimited damage potencial and the shared enhancement node. it doesn't change anything for normal regular Ballista but properly nerf's the build.
Theres an experimental affix on belts that summons 2 volatile zombies on potion use. I imagine a lot of chaos would happen if you equip that and spam 1 as you walk through the shit tone of potions you leave behind in a boss fight
Without a specced skill tree for it, its not great. Also, you can't really cheese anything with ballista like this, since they need to hit a target to be able to drop potions
1) He's not playing a hardcore character, so no for this character. They don't have EXP loss on death 2) When you die doing monoliths, you lose the rewards of that map even in softcore So yes and no, but mostly no. It's definitely a very very lite slap on the wrist when you die
Follow my guide (ZHP Variant in the gearing section) maxroll.gg/last-epoch/build-guides/ballista-falconer-guide
What tier would you put the normal vbersion of the ballista build in? Because it is non existant on the Tier-list(s) and I have no clue how it performs in comparison to the other builds because of that. Fyi I have trouble deciding between this/normal version and bleed falconer. Thanks in advance and great guide!
물약쓰면 물약아이콘 생성 안되는데 이유가 있을까요 ?
thank you for the guide
Which is the best way for you personnaly, this way or the explosive arrow variant?
This way
Can you lvl with this build?
How good gear do i need before zhp swap? like do i need the LP on all unqiues etc to make it playable?
Tactician hasn't worked since last night's update, I don't know if it's a bug, or if it needs a hidden condition to activate.
Is taking away the Traversal from Aerial Assault to gain it as a buff something that is extremely important for the build?
No, look up the ZHP variant section in the Gearing section of the guide
I am playing the non zhp version and i am assuming this version aims for crit cap aswell? Which stat determines my crit, crit , bow crit or minion crit since they all have different values but all are shared which the skills i am using? with both phantoms , death rattle and melverns writ i am sitting at barely 43% bow crit.
never trust the character sheet, it does not take into account many things, including conditionals or skill tree nodes. You need to calculate it manually based off of Base Crit and Increased Crit. Check out my spreadsheet in the description
@@BinaQc wouldn't woven flesh armor any good for 100% critical avoidance related to Finesse them passive? Or is it a waste?
@@dodang_9147 it's an option for sure. Though the plus level from Kestrel should be more damage depending on your gear setup, and easier to get with LP as well
And you can kill all boss with this build ?
yes!
I wonder how it's gonna get nerfed without gutting normal ballista build that is actually balanced. Maybe some kind of a death penalty, or in worst case removal of autotargeting
Hmmm I don't know if it needs nerfed, there are stronger builds still, pushing over 2.5k corruption, while remaining fairly tanky to.
@@Mesoz what builds are pushing 2.5k corruption? asking for a friend.
@@ySoCerealx look up acid flask cold conversion, they are over 2k rn. Need 2x t7 reduced mana cost rings for build to functions properly though.
probably just lower base scaling.on "Shared Enhancement". likely a 75% ratio would be lowered to 33% and the mourning boots would receive a cap of 30. flat damage. the build works because of his boots having unlimited scaling -> unlimited damage potencial and the shared enhancement node. it doesn't change anything for normal regular Ballista but properly nerf's the build.
Hi, can you tell me how the int index affects the build? I still don't understand it clearly. Thank!
The is a node in Aerial Assault which gives 2% more damage per Int
@@BinaQc oh, i got it. Thank you sm !
How do you show the potion buff on the bar? I cant find an option for that
This icon comes from Jungle Queen belt
yo does cold explosive still push high c?
Yes but kinda worse than this. I would go with turret style
How to get that crossbowman follow?
Melvern's Writ
Theres an experimental affix on belts that summons 2 volatile zombies on potion use. I imagine a lot of chaos would happen if you equip that and spam 1 as you walk through the shit tone of potions you leave behind in a boss fight
Without a specced skill tree for it, its not great. Also, you can't really cheese anything with ballista like this, since they need to hit a target to be able to drop potions
Why i play this build but dmg is still suck. :( maybe change arrowguard to zeurial’s hunt.
I think arrowguard is for lower levels
Are you following the ZHP variant?
why do we add intelligent again?
A node that gives damage per point of int :)
commented
is there no death penalty in this game lol?
1) He's not playing a hardcore character, so no for this character. They don't have EXP loss on death
2) When you die doing monoliths, you lose the rewards of that map even in softcore
So yes and no, but mostly no. It's definitely a very very lite slap on the wrist when you die
@@ODSTpro "He's not playing a hardcore " lol no shit sherlock
Not a big one ;)
I don't understand why my ballistas don't telleport as i aerial assault :/
Boots with "Minion's teleported around you after you use a traversal skill"
So u die very fast
Dear lord this looks like a terrible build. He has amazing gear but still dying constantly. And the playstyle is wonky.