Dont stop with your tut videos. I love your cadence, explanations, and voice. Youre doing an amazing job with everything. The video edits, the video transitions, the references to info. Youre good.
I want to thank you for Udemy GODOT, where you were the only one who convinced me that these courses make sense. I have tried many courses, but yours is the best I have seen and purchased so far in terms of clarity for a beginner With many thanks Balcar.
You have made learning Godot so easy! Thank you for your videos tutorials, they're amazing! (Also love the DevLog and the game update! Looking forward to more of those!)
This is THE series, I am just going to wait for part 2 and do something else in my game while you make the video about AI because i really liked this one
The main thing you're going to want is a move_toward or lerp function in the NPC script when setting the velocity - something like: ``` velocity = velocity.move_toward(velocity_target, 10.0* delta) ```
@@BramwellWilliams I tried lerping before, it didn't work like I wanted it to and I saw Sebastian Lague do some complex stuff to smooth out the navigation path so, I thought I was missing something.
There's settings in the navigation agent that sets how close it gets to the target and path. The target is the end point and the path is each point along the path. If you loosen the requirement along the path your character should move more smoothly.
you haven't posted a video in a while so idk if you stopped or not, but can you please make a tutorial on how to pick up items please? I am trying to make a game and it will be really helpful.
For some reason my "ui_accept" and my "ui_cancel" both dont get triggered when pressed??? I ended up having to replace the keybinds with custom ones and replacing where it said "ui_accept" in the code lol, but these two 3D turtorials have been super great!
Very good video, but could you do "the same thing", just with Terrain3D ground instead of these CSGBoxes? I want to make an NPC following me ( the player ) but its a bit complicated with Terrain3D.... That would be wonderful!
Great tutorial man AWESOME. Qurestion how can I do a SHADOW in the place for to know where am I ??? Like Super Mario 3D Land for the 3Ds (please se 2 minutes of game play) Thank you for this GREAT WORK
PLEASE DONT STOP MAKING GODOT TUTORIALS
Why not 😅?
Agree
Dont stop with your tut videos. I love your cadence, explanations, and voice. Youre doing an amazing job with everything. The video edits, the video transitions, the references to info. Youre good.
Where did he say that he was going to stop making more tutorials?
Excellent tutorial. Detailed but concise, no waffle. And useful 'addendum' notes. Thank you.
Thank you for your guide! Please, don't stop making tutorials.
I want to thank you for Udemy GODOT, where you were the only one who convinced me that these courses make sense. I have tried many courses, but yours is the best I have seen and purchased so far in terms of clarity for a beginner With many thanks Balcar.
Hey just wanted to say thank you for your godot tutorial series on Udemy, very high quality, great explanations, helped me a lot to get a jump start!
So glad to see you're still making videos! Love your teaching style
You are back! Thank you
You have made learning Godot so easy! Thank you for your videos tutorials, they're amazing! (Also love the DevLog and the game update! Looking forward to more of those!)
A masterclass in teaching, congratulations.
You are probably gifted, but certainly excellent, at tutorials. Glad to subscribe.
This is THE series, I am just going to wait for part 2 and do something else in my game while you make the video about AI because i really liked this one
this is part 2....
nvm
Quite literally just started doing this moments ago!!
we need more 3D tutorials
Can I request a tutorial where you show us how to make enemy movement smooth and not snap to navigation path like it is shown in this video?
The main thing you're going to want is a move_toward or lerp function in the NPC script when setting the velocity - something like:
```
velocity = velocity.move_toward(velocity_target, 10.0* delta)
```
@@BramwellWilliams I tried lerping before, it didn't work like I wanted it to and I saw Sebastian Lague do some complex stuff to smooth out the navigation path so, I thought I was missing something.
There's settings in the navigation agent that sets how close it gets to the target and path. The target is the end point and the path is each point along the path. If you loosen the requirement along the path your character should move more smoothly.
Orange + cab!!!!! I see your guitar as well....nice, I didn't even know you played...
you haven't posted a video in a while so idk if you stopped or not, but can you please make a tutorial on how to pick up items please? I am trying to make a game and it will be really helpful.
CAN YOU DO ONE FOR JUMPING literally HAVE NO CLUE HOW TO DO THAT
I would love a tutorial on first person 3D Ladders, if that hasn't been done before
Wow, you are such a pleasant person :3
I like your videos. I think I wanna learn Godot with you. 😊 Do you still make new content?
For some reason my "ui_accept" and my "ui_cancel" both dont get triggered when pressed??? I ended up having to replace the keybinds with custom ones and replacing where it said "ui_accept" in the code lol, but these two 3D turtorials have been super great!
Very good video, but could you do "the same thing", just with Terrain3D ground instead of these CSGBoxes? I want to make an NPC following me ( the player ) but its a bit complicated with Terrain3D.... That would be wonderful!
Does your course on itch consist of step by step videos or is it text-based?
All text based - there are a few free chapters for download if you want a feel for what the guides are like 😊
Great tutorial man AWESOME.
Qurestion how can I do a SHADOW in the place for to know where am I ??? Like Super Mario 3D Land for the 3Ds (please se 2 minutes of game play)
Thank you for this GREAT WORK
What about dynamic obstacles? Thanks.
In Godot 4.3 all navigation node is marked as experimental. Is it going to be removed? Is there another way for pathfinding?
Can you make tutorial for how i make horror game?
How do you make it into a character?😭💀
Hello bro, I'm here to ask how to make the NPC move randomly without clicking the space button because it's very complicated if we use the player.
love u bby boy