Waiting for GIMP 3.0 reminds me of waiting for Blender 2.8 back in the day. I'm pretty sure, GIMP 3.0 will be worth the wait just like Blender was. The devs need more credit, they are super heroes.
@@aegisgfx "Making the interface nice" is not an actionable suggestion. What is "nice"? Is what you consider "nice" also "nice" to everyone else? How do you implement "nice"? Does "nice" take priority over the tons of other urgent features that needed to be added first? (non-destructive editing, vector shapes, auto-guides, text tool UI overhaul, selection tools etc) Is anyone actually willing to help contribute to eventually implement "nice"? The people who consider this their "#1 complain" do not understand how laborious developing an open source software is (for free, no less) and expect them to compete with Affinity and Adobe on "niceness", like right this instant.
Great to see you posting this, this is awesome to see and hope the devs can nail the error down and refine it further, big thank you to the devs and you for the positive feedback! :)
Damn, this is exactly what I was missing from Gimp. AS someone that does a lot of photobashy composite works , smart selection is a Must, manually selecting objects from images is not acceptable workflow.. But this also reminds me of how Krita is adding a "close gap" algorithm to the paintbucket fill in next version, another thing I really wanted from a few propertiary apps.
Yeah, this is a must-have time saver. Selecting the outlines of people/objects gets tedious. This would save a ton of time. GIMP has a similar paint bucket feature called "Fill by Line Art Detection"
This is absolutely exciting news, and something that I'm totally looking forward to using, even in its current state of development for isolating subjects easily! 😲🔥
Even though I don't use Gimp myself I love seeing the progress that is being made in the open source community as of late. Competition is what makes for a healthy economy that also benefits us, the customers. Pirating software as a student was worthwhile when I had lots of time and no money but hobbies eventually turn into professions and side hustles where you have to license your work properly. Having competitive free or one-time purchase alternatives loosens the grip of those greedy subscription-based options and hopefully prevents any one company to become too dominant.
Actually, am glad there's progress in gimp Considering when your pc is not able to accomodate PS, and then start loving gimp that helps you learn the badics in a roundabout way
Playground is not an option in my preferences window in GIMP 3.0 RC1 so I can't enable the paint selection tool. Is it hidden in GIMP 3 and if so, how can I enable it?
Gimp 3.0 will definitely give it some needed attention to get more contributors in helping it. People don't like to compare it to Photoshop but man this tool could kill photoshop with the right people contributing to it
I've downloaded 3.0.0 RC1 and the Experimental Playground section of Preferences isn't there, and I can't find the Paint Select tool in the menu system. Perhaps it hasn't made it into 3.0. (BTW - I've found that RC1 crashes quite often, so am not doing much with it.)
Fantastic! But due the fact that Gimp 3 will probably get incompatible with addons like G'mic and others, I will keep both in my machine, version 2 and version 3.
Do you happen to know if GIMP max image/layer size will augment? Because it is fairly limited, and I have to use Photoshop to print my HD images for my print shop. Which is a great tool too, but I am more comfortable with GIMP.
I work on a seven years old laptop. Every time I try the foreground selector, it crashes my laptop so I have to reboot. I hope this tool doesn't do the same.
32 gb is great tbh but realistically for most people’s budget 16 gb will do the job fine. One would require a processor update as these image processing are math operations which require faster processors with good memory management. So a x64 system with good clock count would be good for most modern image and video edits.
@@usermuhahaha I agree, a 16 Gbyte should do the job but as you suggested, computer software requires faster processors today to meet the demands of sophisticated programs and software. Makes you wonder where it is all going to end up. I started with a 486 way back in the 90s and thought it couldn't get any better at the time. I upgraded the RAM to 1Mb and the guy in the store said I was overdoing it and would never use a whole megabyte of RAM.
i hope gimp adds gamedev related tools too such as 3d painting and stuff just like photoshop some day. gimp works good with zbrush layer export paint feature too. its been awesome for me for simple stuff compared to photoshop. these updates keep getting good.
Hoping GIMP 3.0 RC 1 comes out today, but wouldn't be surprised if it comes out later this week. Don't know when GIMP 3.0's stable version will come out - that's the million dollar question right now. Possibly in 2-6 months.
The selection edit or more appropriately the lack thereof is where the tool is having trouble at the moment. It still needs the different aspects i.e. add to or subtract from selection tool options.
Honestly, this is cool, but it looks like it would fit more with the fuzzy select. I still want a selection brush that works exactly like a regular brush.
I like the idea of this tool having an option where it disables the algorithm and just paints a standard selection as you brush. You can technically use the quick mask for that, though.
It's open source, so it's all "released" in the sense of being available to the public. What it's not is "stamped with an official '3.0' tag". But we all know that 3.0 is the first _stable_ branch where this feature will appear, so it's pretty reasonable to call it a 3.0 feature.
3.0 isn't out yet. At least a stable version. He keeps saying crashing. I'm guess because he is using a unstable version like the 3.0 or earlier ones. I been using GIMP since day one and switch to Linux full time in 2003. GIMP is stable if you use a stable version and your OS is stable as well. Never experience a crash. But I only run stable releases and stable OS's. When 3.0 is stable. We will see the 3.0 stable version, we all been waiting for. GIMP is great. If you know all the bells and whistles and obtain third-party add-on that are stable to.
I am using an unstable version, the version that will become GIMP 3.0 RC 1 hopefully at some point today or this week. I don't know if they'll have this feature stable by GIMP 3.0, though. Haven't seen any info on that, so I doubt it. I still think it's a great feature and am looking forward to it.
Where are the Photoshop users? I thought it was compulsory for Photoshop users to dive into posts on GIMP or Krita to state that Photoshop is the best, there is nothing to match Photoshop, these other tools are useless, only Photoshop! Nuffin? Silence? What happened?
May be GIMP will become Affinity in 1 year or better if everyone who uses GIMP donated the cost of Affinity to the GIMP team. Might seem strange but even FOSS development costs money (time = money).
Enroll in my GIMP Masterclass on Udemy: www.udemy.com/course/gimp-photo-editing/?couponCode=GIMP-3-0-RC-1
Hi
Should have noted that you have to add ' --show-playground' to the execution command.
Regards
Waiting for GIMP 3.0 reminds me of waiting for Blender 2.8 back in the day. I'm pretty sure, GIMP 3.0 will be worth the wait just like Blender was. The devs need more credit, they are super heroes.
I dont know why people give the devs such a hard time, the program is free. I think what they are doing is awesome.
I feel like they should've changed the name of it. other than that devs are awesome putting so much time and effort on a free program.
@@Prachi_Singh No and Never, Gimp is Gimp.
Whoa, that is huge! The GIMP devs have been doing massive work as of late
did they ever work on making the interface nice??
nope
wasnt that like peoples number one complaint?
yup!
@@aegisgfx "Making the interface nice" is not an actionable suggestion. What is "nice"? Is what you consider "nice" also "nice" to everyone else? How do you implement "nice"? Does "nice" take priority over the tons of other urgent features that needed to be added first? (non-destructive editing, vector shapes, auto-guides, text tool UI overhaul, selection tools etc) Is anyone actually willing to help contribute to eventually implement "nice"?
The people who consider this their "#1 complain" do not understand how laborious developing an open source software is (for free, no less) and expect them to compete with Affinity and Adobe on "niceness", like right this instant.
Great to see you posting this, this is awesome to see and hope the devs can nail the error down and refine it further, big thank you to the devs and you for the positive feedback! :)
I believe!
Damn, this is exactly what I was missing from Gimp. AS someone that does a lot of photobashy composite works , smart selection is a Must, manually selecting objects from images is not acceptable workflow.. But this also reminds me of how Krita is adding a "close gap" algorithm to the paintbucket fill in next version, another thing I really wanted from a few propertiary apps.
Yeah, this is a must-have time saver. Selecting the outlines of people/objects gets tedious. This would save a ton of time. GIMP has a similar paint bucket feature called "Fill by Line Art Detection"
GIMP 3 is shaping up nicely. It's taken a little longer than I'd hoped but I'd rather have it stable and working well than early and buggy TBH.
This is absolutely exciting news, and something that I'm totally looking forward to using, even in its current state of development for isolating subjects easily! 😲🔥
That's a pretty neat feature. Definitively looking forward for new release.
Can't wait for this. (Well, as a GIMP user I guess I CAN wait)
So excited for my great-great-grandchildren to use this!
We are near the promised land
Amazing tool, I hope they work more on it, it would be extremely useful.
Finally, some normal selection tool. I hope the developers will finish it so that there are no crashes
Wow, this looks amazing. Just yesterday I used AffinityPhoto's select tool and this one looks way better. Great stuff.
Can't wait for 3.0 to be relased! I use GIMP at work almost daily. So great!
Cool work developers!🎉
Even though I don't use Gimp myself I love seeing the progress that is being made in the open source community as of late. Competition is what makes for a healthy economy that also benefits us, the customers.
Pirating software as a student was worthwhile when I had lots of time and no money but hobbies eventually turn into professions and side hustles where you have to license your work properly. Having competitive free or one-time purchase alternatives loosens the grip of those greedy subscription-based options and hopefully prevents any one company to become too dominant.
Yep, that is really impressive!
Actually, am glad there's progress in gimp
Considering when your pc is not able to accomodate PS, and then start loving gimp that helps you learn the badics in a roundabout way
If they can get it stable (no crashing) then it can be quite usable as it looks like it can save some time as is.
Agreed - it’s really solid at making selections, just crashes a lot
Looks like a tool that's going to be very useful for photographers.
Davie, you're the best!!
Playground is not an option in my preferences window in GIMP 3.0 RC1 so I can't enable the paint selection tool. Is it hidden in GIMP 3 and if so, how can I enable it?
In 3 version you will can't this option, last version with this func - 2.99.18
I just downloaded gimp3 rc and it wont even load. Guess I have to wait till a final version comes out in late 2039
great tool thanks devs
Great job
Gimp 3.0 will definitely give it some needed attention to get more contributors in helping it. People don't like to compare it to Photoshop but man this tool could kill photoshop with the right people contributing to it
Awesome job
I've downloaded 3.0.0 RC1 and the Experimental Playground section of Preferences isn't there, and I can't find the Paint Select tool in the menu system. Perhaps it hasn't made it into 3.0. (BTW - I've found that RC1 crashes quite often, so am not doing much with it.)
I cant find the playground option.
Downloaded RC1 (Windows) to give this a try but am not seeing that Playground option in the settings to enable it.
it is disabled in 3.0
Could you please explain how I enable the playground menu on Mac? It's missing on my fresh instal RC1.
playground is disabled in 3.0
Fantastic! But due the fact that Gimp 3 will probably get incompatible with addons like G'mic and others, I will keep both in my machine, version 2 and version 3.
sometimes you gotta do right by you man.
Do you happen to know if GIMP max image/layer size will augment? Because it is fairly limited, and I have to use Photoshop to print my HD images for my print shop. Which is a great tool too, but I am more comfortable with GIMP.
I work on a seven years old laptop. Every time I try the foreground selector, it crashes my laptop so I have to reboot. I hope this tool doesn't do the same.
A seven-year-old laptop is a dinosaur and you need to upgrade to a new laptop with at least 32 Gbytes of RAM, then you won't have any problems.
32 gb is great tbh but realistically for most people’s budget 16 gb will do the job fine. One would require a processor update as these image processing are math operations which require faster processors with good memory management. So a x64 system with good clock count would be good for most modern image and video edits.
@@usermuhahaha I agree, a 16 Gbyte should do the job but as you suggested, computer software requires faster processors today to meet the demands of sophisticated programs and software. Makes you wonder where it is all going to end up. I started with a 486 way back in the 90s and thought it couldn't get any better at the time. I upgraded the RAM to 1Mb and the guy in the store said I was overdoing it and would never use a whole megabyte of RAM.
Awesome!
i hope gimp adds gamedev related tools too such as 3d painting and stuff just like photoshop some day. gimp works good with zbrush layer export paint feature too. its been awesome for me for simple stuff compared to photoshop. these updates keep getting good.
It wiil be awesome when it's fully stabilized.
Agreed!
This is good. Does it crash the same way, if you use a Mac or Linux?
I’m not sure - I’ll have to try it out on my Mac. Linux users will have to chime in
@@DaviesMediaDesign I will give it a shot on Linux when RC1 is officially out (hopefully) today
Very good
Coooool!
that just bringgs me 2.20.38 the latest version. That doesn't work on my Mac mini M1 0s Sequoia 15.
When will the latest version be released?
Hoping GIMP 3.0 RC 1 comes out today, but wouldn't be surprised if it comes out later this week. Don't know when GIMP 3.0's stable version will come out - that's the million dollar question right now. Possibly in 2-6 months.
@@DaviesMediaDesign But today is Sunday, later this week should be today XD
@@mqbaka Depends on whether you use European calendar (starts on Mon) or US (starts on Sun)! 😀
@@xtifr I know, in my country too, Sunday is the first day of the week but I dare to hope that my joke still landed XD
What happens if you start at the head, can you manually drag the boundary for areas it misses?
The selection edit or more appropriately the lack thereof is where the tool is having trouble at the moment. It still needs the different aspects i.e. add to or subtract from selection tool options.
Honestly, this is cool, but it looks like it would fit more with the fuzzy select. I still want a selection brush that works exactly like a regular brush.
I like the idea of this tool having an option where it disables the algorithm and just paints a standard selection as you brush. You can technically use the quick mask for that, though.
Llevamos así desde el 2018.... quizá esté totalmente pulida y sea estable allá por el año 2050 🤣🤣🤣
Still not released gimp 3.0 lol
Technically true
It's open source, so it's all "released" in the sense of being available to the public. What it's not is "stamped with an official '3.0' tag". But we all know that 3.0 is the first _stable_ branch where this feature will appear, so it's pretty reasonable to call it a 3.0 feature.
3.0 isn't out yet. At least a stable version. He keeps saying crashing. I'm guess because he is using a unstable version like the 3.0 or earlier ones. I been using GIMP since day one and switch to Linux full time in 2003. GIMP is stable if you use a stable version and your OS is stable as well. Never experience a crash. But I only run stable releases and stable OS's. When 3.0 is stable. We will see the 3.0 stable version, we all been waiting for. GIMP is great. If you know all the bells and whistles and obtain third-party add-on that are stable to.
I am using an unstable version, the version that will become GIMP 3.0 RC 1 hopefully at some point today or this week. I don't know if they'll have this feature stable by GIMP 3.0, though. Haven't seen any info on that, so I doubt it. I still think it's a great feature and am looking forward to it.
cool!
Ki have no problem with this.
👍👍
Where are the Photoshop users? I thought it was compulsory for Photoshop users to dive into posts on GIMP or Krita to state that Photoshop is the best, there is nothing to match Photoshop, these other tools are useless, only Photoshop!
Nuffin? Silence? What happened?
Maybe in 10 years, GIMP will be Affinity 2.0.
May be GIMP will become Affinity in 1 year or better if everyone who uses GIMP donated the cost of Affinity to the GIMP team.
Might seem strange but even FOSS development costs money (time = money).
Good but Gimp team has been promising us so long and have never released the Gimp 3.0...
:(
Be patient and keep the faith 😀
Too little too late.
I think there's still a market for it
That is AMAZING!!!!!
To the devs, if I meet you I would like to give you all a hug 🫂🤗
You are very good at using GIMP, some of your videos have helped me.
But are you really good at using GIMP or also Kdenlive?