Wanted to check the maths on this. (Hopefully it's correct) Basing this on your last turn's set-up. With the Cruise Control, your first Unit Death equaled: 3x Deathrattles from the Flagbearers x5 with the Golden Titus's (4 extra times, plus the initial time) Which totals 15 attacks from the 1/1's They each get +40 from the Cruise Control and an extra 6/2 from the Eliza, the Eliza also buffs the remaining 6 units for 6/2, per attack. 40*15=600 [6/2]*15*7=[630/210] So in total, you gain 1230/210 in stats With the Flagbearers now following as the next units, there are only 10x deathrattle procs instead of 15, on top of which the Eliza buffs reduce each death as you have less units on the board. 40*10=400 [6/2]*10*6=[360/120] 2nd Death = 760/120 40*10=400 [6/2]*10*5=[300/100] 3rd Death = 700/100 Total after 3 deaths = 2690/430 If you did the same with 2 Eliza instead of Cruise Control: You lose out on the +40 on the 1/1's But the Eliza buffs become 2x 6/2 to your board Due to board positioning, while you wouldn't lose out on the amount of deathrattles in total, but your first death would only generate 10 1/1's instead of 15, as I'd assume you would lead with a Flagbearer. In total this is 840/140 in stats Again, The Eliza buffs reduce each death as you have less units on the board. 2nd Death = 720/120 3rd Death = 600/100 Total after 3 deaths = 2160/360 (Stopped after 3 deaths for both calcs, as otherwise that means an Eliza would have to die on the 2x Eliza board) Had to update some maths because I forgot about the Flagbearers only having 10x deathrattles in both setups. Long story short, it looks like Cruise Control is better by about 25% in terms of stat gain.
Thanks for doing the math. I was having real trouble seeing crowd control over eliza. The persistent stats with that many death rattles just seems like it should be better
@@dariusbabic817 Thanks for pointing this out! I made an effort to point this out for the 2x Eliza calcs, but completely missed the fact it happens on the Cruise Control board, only later on instead of right away. I've updated the calcs to reflect this now. :)
@@mk9beatz The point of the calcs is to compare Cruise Control buffs vs Eliza buffs. Since the Flagbearers summoning 2/2's are constants in both scenarios, they don't factor into the calculations. :)
Doing this setup with an Amalgam + Poet + the +20 Attack Trinket is ridiculous. I did that once. 90 Pirates coming out of the Amalgam. Felt nice and powerful.
Yup, it's wayyy powerful, I had golden cruise controller, 2 titus' and eliza. My amalgam had like 17 ish stacks of pirates xD Animation is long but I got 1st place 🤷♂️
Not that it mattered lmao. He was never gonna win that lobby, lol. I love seeing their hearts full of hopium only for them to fall into despair after losing horrendously. You know he tilted into another dimension after that last combat.
reoccurring nightmares isnt as good though because they dont kill themself upon summon, meaning the max you can summon is 7 whereas flagbearer poet gives far more
@@contracteds certainly, it’s just all the nightmare deathrattles can transfer to other undeads, and if you had the hand, you could in theory get maximum value with good hits and summon every nightmare
I did some math for specifically this moment @20:25. in the current boardstate you have 64 summons, all gaining 12 ( 3 x 4) attack. this leads to 768 damage added to the board for cruise controll. with the previous setup, you summoned 9x, buffing 7 minions by a total of 189 2nd 9x6 minions buffed = 162 3rd 9x5 minions buffed = 135 4th 9x4 minions buffed 108. however both divine shieled minions will attack 2x adding a total of 216 damage. outside of this i have neglected your own natural attacks which would increase damage by about another 30 damage or so a grand total damage of 840 damage. yes twitch chatter was right about more raw stats, however the stats are distributed in a worse way, and has less potential for growth (eg double golden titus)
Never sell phalanx in this comb if dragons are in. You can put the dragon that keeps entchantments on dragons near her an she gets a ton of deathrattles. Hard to hit the comb but you were just one minion away and if you hit it its just broken. Saw a game of dogdog where his phalanx was dieng and he spawned like 60 pirates out of it with baron.
So i did this build, but as soon as i goldened the one getting the pirate deathrattles, i stopped getting more. It was showing as 20+ but only 6 would spawn every combat. Very confused.
I believe golden Cruiser is better than golden Elisa. Considering your final board, and the -most likely- turn of event when your cruiser dies first and the hit go normally (no titus nor elisa dying prematurely for some reason), and only taking account of your in-fight summoned minions (let's not bother with the very few hits given by your initial minions), which are 3*2*(1+2+2)+2*3*(1+2+2)=30+30=60, that means in the case of a golden cruiser you get 60*8*5=2400 attack. In the case of golden elisa (placed before your left-most titus), you get 6atk per hit (let's not bother with the health here), but given to your whole (remaining) board. So, still considering your minions die basically from left to right (which with your taunt)s and the fact that the taunted minions are all the same, is not a stupid supposition), you'd get 6*10*(6+5+4) + 6*15*3=900+270=1170 atk in total to your initial board + 240*(6/40)-15*6=270 atk (they get 6atk instead of the 40 from the cruiser, but the last pirates summoned from the additional elisa don't get any bonus stats of course, nor give any to your board) to your summoned minions =1540 (again if elisas die before tituses, and not considering divine shields here). So if my math is correct, Cruiser is about 1.5 times better than Elisa. Then the question remains about the potential overkill stats, or the value trades given from the additional hp, etc, + in your case the "additional stats" given from divine shields. Hope that helps !
Closest I got to running something like this was 1 golden flagbearer, 1 regular flagbearer, golden baron, and two of the golden deathrattle buff pirates. Was so close to winning and got scammed by some goofy mega-buffed quillboar board.
Not rolling or tripling into Eliza really screwed me that game. If I hit her one time I probably would've taken first. But oh well, it was a fun build to try out.
I had golden reborn macaw, 2 golden cruise control, 3 flag bearers and Tidus. Was insane. 144 attack on the tokens after two golden macaw procs and both cruise controllers dying. Macaw's second attack would have 122 attack on tokens and would spawn 18 of them. Destroyed huge health quilboar build.
Yeah, it isn't worded like Brann where it says your battlecries trigger twice. Each titus says your deathrattles trigger an additional time or an additional 2 times for golden copies.
bro like.. i usually never pick goldenizer because i think it’s too slow and I swear every time I pick it i die.. but a bunch of times when i’ve seen a crazy youtube game.. they pick goldenizer. am i doing something wrong? lol
This setup is utterly broken after a turn or two with poet and an amalgam. Getting an ever increasing number of tokens that attack immediately leaves your board growing ever more in combat, and the swarms of tokens ruin any sort of scam build where they're relying on venom or low health tech cards like Bramble and Leeroy
I think it depends where you did end your last season. For example I've got around 8k last season and till 6500 I get +300 as well, but then I getting lesser and lesser points. So you need to climb once and later it will be easier to get to it again
Insane Quilboar Highroll! → ua-cam.com/video/xQPp29ci0WM/v-deo.html
Khadgar would be proud
I miss khadgar sooo much !
@@LPapot the new wow expansion amplifies this a bit erm
What a shit wizard
Khadgar got disenchanted in WoW 😢
#dusted
Wanted to check the maths on this. (Hopefully it's correct)
Basing this on your last turn's set-up.
With the Cruise Control, your first Unit Death equaled:
3x Deathrattles from the Flagbearers
x5 with the Golden Titus's (4 extra times, plus the initial time)
Which totals 15 attacks from the 1/1's
They each get +40 from the Cruise Control and an extra 6/2 from the Eliza, the Eliza also buffs the remaining 6 units for 6/2, per attack.
40*15=600
[6/2]*15*7=[630/210]
So in total, you gain 1230/210 in stats
With the Flagbearers now following as the next units, there are only 10x deathrattle procs instead of 15, on top of which the Eliza buffs reduce each death as you have less units on the board.
40*10=400
[6/2]*10*6=[360/120]
2nd Death = 760/120
40*10=400
[6/2]*10*5=[300/100]
3rd Death = 700/100
Total after 3 deaths = 2690/430
If you did the same with 2 Eliza instead of Cruise Control:
You lose out on the +40 on the 1/1's
But the Eliza buffs become 2x 6/2 to your board
Due to board positioning, while you wouldn't lose out on the amount of deathrattles in total, but your first death would only generate 10 1/1's instead of 15, as I'd assume you would lead with a Flagbearer.
In total this is 840/140 in stats
Again, The Eliza buffs reduce each death as you have less units on the board.
2nd Death = 720/120
3rd Death = 600/100
Total after 3 deaths = 2160/360
(Stopped after 3 deaths for both calcs, as otherwise that means an Eliza would have to die on the 2x Eliza board)
Had to update some maths because I forgot about the Flagbearers only having 10x deathrattles in both setups.
Long story short, it looks like Cruise Control is better by about 25% in terms of stat gain.
Thanks for doing the math. I was having real trouble seeing crowd control over eliza. The persistent stats with that many death rattles just seems like it should be better
Hi the math for the first death is correct however the following deaths in the cruise control version only get 2 flabearer procs
you forgot to account for the golden flagbearers summoning 2/2s instead of 1/1s 🤪
@@dariusbabic817 Thanks for pointing this out! I made an effort to point this out for the 2x Eliza calcs, but completely missed the fact it happens on the Cruise Control board, only later on instead of right away. I've updated the calcs to reflect this now. :)
@@mk9beatz The point of the calcs is to compare Cruise Control buffs vs Eliza buffs.
Since the Flagbearers summoning 2/2's are constants in both scenarios, they don't factor into the calculations. :)
Doing this setup with an Amalgam + Poet + the +20 Attack Trinket is ridiculous.
I did that once.
90 Pirates coming out of the Amalgam.
Felt nice and powerful.
Could order a pizza, wait for it and eat it while the fight goes
You dont need amalgam also phalanx and the tier 6 unit are also every type so he could do that here but sold it.
@@halihalo21 they are all amalgams
Yup, it's wayyy powerful, I had golden cruise controller, 2 titus' and eliza. My amalgam had like 17 ish stacks of pirates xD
Animation is long but I got 1st place 🤷♂️
@@halihalo21 Amalgams are any minion with all types. But yes, I used Phalanx.
Opponent in the last fight getting literally the worst possible trades start to finish 😭
Not that it mattered lmao. He was never gonna win that lobby, lol. I love seeing their hearts full of hopium only for them to fall into despair after losing horrendously. You know he tilted into another dimension after that last combat.
Imagine having an All type minion taunt, with the dragon that makes "Combat Upgrades Permanent" next to them, give him this deathrattle.
This is basically a KT+Reoccurring nightmares build
reoccurring nightmares isnt as good though because they dont kill themself upon summon, meaning the max you can summon is 7 whereas flagbearer poet gives far more
@@contracteds certainly, it’s just all the nightmare deathrattles can transfer to other undeads, and if you had the hand, you could in theory get maximum value with good hits and summon every nightmare
I did some math for specifically this moment @20:25.
in the current boardstate you have 64 summons, all gaining 12 ( 3 x 4) attack.
this leads to 768 damage added to the board for cruise controll.
with the previous setup,
you summoned 9x, buffing 7 minions by a total of 189
2nd 9x6 minions buffed = 162
3rd 9x5 minions buffed = 135
4th 9x4 minions buffed 108.
however both divine shieled minions will attack 2x adding a total of 216 damage.
outside of this i have neglected your own natural attacks which would increase damage by about another 30 damage or so
a grand total damage of 840 damage.
yes twitch chatter was right about more raw stats, however the stats are distributed in a worse way, and has less potential for growth (eg double golden titus)
I'm glad you release videos that often!
Thank goodness for the ability to change playback speed on UA-cam videos... although it is nice to hear Shady chortling to himself LOL
Thanks for putting the cards on highlight, It is good for us new players.
Funnily enough annoy-o-tron would be huge counter to this
If you run cruise controller instead of eliza, they would just die anyway (unless golden flagbearer). The only TRUE counter is manasaber.
@@SuneGare Yep, 0/1 would stop the pirates by not killing them, effectively stopping 10+ pirate spawns and buffs.
Never sell phalanx in this comb if dragons are in. You can put the dragon that keeps entchantments on dragons near her an she gets a ton of deathrattles. Hard to hit the comb but you were just one minion away and if you hit it its just broken. Saw a game of dogdog where his phalanx was dieng and he spawned like 60 pirates out of it with baron.
that actually sounds like a good advice
I want to hit this build so bad. Never won a game with pirates.... understandably so.
Building a pirate team without scabbs that wins is something i didn’t even think was possible
if i counted right, is was 52 summons during the fight after quest was played
I was hoping to see this build so badly
So i did this build, but as soon as i goldened the one getting the pirate deathrattles, i stopped getting more. It was showing as 20+ but only 6 would spawn every combat. Very confused.
I believe golden Cruiser is better than golden Elisa. Considering your final board, and the -most likely- turn of event when your cruiser dies first and the hit go normally (no titus nor elisa dying prematurely for some reason), and only taking account of your in-fight summoned minions (let's not bother with the very few hits given by your initial minions), which are 3*2*(1+2+2)+2*3*(1+2+2)=30+30=60, that means in the case of a golden cruiser you get 60*8*5=2400 attack.
In the case of golden elisa (placed before your left-most titus), you get 6atk per hit (let's not bother with the health here), but given to your whole (remaining) board.
So, still considering your minions die basically from left to right (which with your taunt)s and the fact that the taunted minions are all the same, is not a stupid supposition), you'd get 6*10*(6+5+4) + 6*15*3=900+270=1170 atk in total to your initial board + 240*(6/40)-15*6=270 atk (they get 6atk instead of the 40 from the cruiser, but the last pirates summoned from the additional elisa don't get any bonus stats of course, nor give any to your board) to your summoned minions =1540 (again if elisas die before tituses, and not considering divine shields here).
So if my math is correct, Cruiser is about 1.5 times better than Elisa. Then the question remains about the potential overkill stats, or the value trades given from the additional hp, etc, + in your case the "additional stats" given from divine shields.
Hope that helps !
How can you put all those extra windows?
Closest I got to running something like this was 1 golden flagbearer, 1 regular flagbearer, golden baron, and two of the golden deathrattle buff pirates. Was so close to winning and got scammed by some goofy mega-buffed quillboar board.
Not rolling or tripling into Eliza really screwed me that game. If I hit her one time I probably would've taken first. But oh well, it was a fun build to try out.
I had golden reborn macaw, 2 golden cruise control, 3 flag bearers and Tidus. Was insane. 144 attack on the tokens after two golden macaw procs and both cruise controllers dying. Macaw's second attack would have 122 attack on tokens and would spawn 18 of them. Destroyed huge health quilboar build.
The ultimate clown car - or clown boat, in this case.
I kind of wished we could see how did 3rd place die to ghost
Amazing! Now you just need to get a golden fish for never ending pirates.
Golden fish would be nuts. They need to add more boardspace 😅
You should try Coming in first with just neutral cards
The other eliza would've been like 21/7 for all the board instead of 12 attack on a spawn.
You have the absolute best editor in the biz. Rub their feet. 🎉
Why sell Phalanx here? Surely keep and look for Poet 10:32
If you did this with sneed's buddy, you would do the biggest exodia ever
Yeah sneed's buddy and a golden reborn macaw.
Panda is my favourite hero and I havent got him offered in like 4 months ;(
I heard many times OFC during gameplays of streamers. What does it actually mean?
of course
@@mk9beatz was it that easy. I thought something like One for the chat
Clowncar Pirates.
Wait Tidus stack ?
Yeah, it isn't worded like Brann where it says your battlecries trigger twice. Each titus says your deathrattles trigger an additional time or an additional 2 times for golden copies.
Longest combats ever lol
bro like.. i usually never pick goldenizer because i think it’s too slow and I swear every time I pick it i die.. but a bunch of times when i’ve seen a crazy youtube game.. they pick goldenizer. am i doing something wrong? lol
Probably just a lack of experience. It’s good if you really know what you are doing, and can pivot to any comp
@@Psychonaut165 a lot better with goldenizer now lmao i just had to get used to it
I love this build, but unlike you I try to force it and loss XD
Its kinda simmilar to bomb build
With the oppressive mech build home I feel BG has a decent balance of silly/ fun
This setup is utterly broken after a turn or two with poet and an amalgam. Getting an ever increasing number of tokens that attack immediately leaves your board growing ever more in combat, and the swarms of tokens ruin any sort of scam build where they're relying on venom or low health tech cards like Bramble and Leeroy
deathrattle 12 dmg or 3/1 to 6 minions=18/6 whut to 5 minions =15/5 to 4 minions =12/4...
you also get value from divine shields
in dragon pirate you can put more with poet and phallanx flagbearet best combo
How does he gain 300 rating points for winning I gain like 120-130 points when i get 1st place
I think it depends where you did end your last season. For example I've got around 8k last season and till 6500 I get +300 as well, but then I getting lesser and lesser points. So you need to climb once and later it will be easier to get to it again
I despise so deeply most of the deathrattle builds 😂
This is peaks battleground, silly summons launching a billion attacks onto meat comp that have way too nuch hp
i CUMM3D WATCHING THIS
eliza better than cruise controller numbers:
each pirate gives you 3 times amount of remaining minions worth of dmg which is on average more than 12.
RE LAX PLEASE
first!!! have a lovely day guys
This is honestly the most annoying build love sitting in a combat for 2 mins just to get to my turn to not be able to take it
Why do all hearthstone content creators take until the last 10seconds to come up with something to do on their turn
When you're better at the game there's more to think about so it takes longer.
@@latetunnel8892 i guess my brain is faster then because i can analyze and strategize fast
@@nekokiki4002 For sure. Start posting some gameplay and I'm sure you'll do well if you play better and faster and are smarter. Best of luck.
Goldenizer is getting so old and boring
scam