[ Library of Ruina ] Alpha version Battle Video

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  • Опубліковано 23 тра 2019
  • Library of Ruina alpha version battle video
    The Floor of Literature - Hod
    Library Battle Simulation
    2020 on Steam
    I hope you can find your book.
    * The final game may change depending on the development.
    * Music Production Company: Studio EIM
  • Ігри

КОМЕНТАРІ • 644

  • @Aceleo209
    @Aceleo209 2 роки тому +32

    Ahh yes, Limbus of Ruina

  • @EnderPuff-jz6vz
    @EnderPuff-jz6vz 2 роки тому +48

    limbus demo

  • @user-vp7in7fw7c
    @user-vp7in7fw7c 5 років тому +427

    핑거스냅이라고 해야하나..
    도중에 딱 하는 소리가 너무 듣기가 좋음.
    뭔가 전투씬에 흥을 돋우게 해주는 듯한 느낌.

  • @beans11138
    @beans11138 5 років тому +284

    Hey so I translated this video for the international lobotomy corp nerd fans who want to know card descriptions! Some of the cards had words which were too vague to find a certain English word, so I just wrote two words for those
    I don't think the card descriptions contain lore, but maybe I'm stupid and it actually means something really important... I'm sure you fans can figure that out

    • @Flygoniaks
      @Flygoniaks 5 років тому +30

      I'm afraid we first need to figure out what the cards actually _are_ and where they come from before we can determine their significance. I'm not sure if there are enough details released yet to ascertain this information.

    • @andreasvanrooijt7367
      @andreasvanrooijt7367 5 років тому +1

      where bruh

    • @ivorysix2541
      @ivorysix2541 5 років тому +1

      That's cool and all mate, but where can we find these translation you made

    • @Flygoniaks
      @Flygoniaks 5 років тому +12

      It's a subtitle track, guys.

    • @ivorysix2541
      @ivorysix2541 5 років тому +1

      Oops sorry.

  • @mugukmul
    @mugukmul 5 років тому +193

    위에 표시가 점점 중앙으로 갈수록,막이 갈수록 브금 바뀌는 거 너무 좋아요 ㅠㅠ 근데 이것만 볼때는 전투가 어떻게 이루어지는 잘 모르겠다는 거 ㅠㅠ 새로운 시도들은 항상 기대되네요

    • @nixfi6362
      @nixfi6362 3 роки тому +1

      베타에서 바뀐점중에서 아쉬운거
      동시전투,전투도중 공간 추가,대족장님 배경

  • @tix7084
    @tix7084 5 років тому +173

    *THE MUSIC, H O L Y S H I T IM HAVING AN EARGASM*

  • @iyarkonan
    @iyarkonan 5 років тому +105

    The zooming out feature after the first few battles is a little weird, but aside from that, this looks hella smooth. Can't wait!

  • @rinon7985
    @rinon7985 5 років тому +176

    뭔가 어디서 많이 본 것 같으면서도 처음 보는 전투방식같네요 X) 전략 시뮬레이션 게임에는 정말 약하지만 브금이나 배경, 카드로 싸운다는게 흥미롭습니다. 그리고 다른 분들이 언급하신 것처럼 멀어질수록 줌인같은 것도 넣어주셨으면 좋겠습니다 눈 아프기도 하고 가까이서 보고 싶기도 하구요

  • @FreedVoid
    @FreedVoid 5 років тому +84

    Looking good so far and already loving the music :) can't wait for more

  • @heetagan9031
    @heetagan9031 5 років тому +63

    if this is what the alpha version looks and sounds like, then boys i think were in for a REALLY good time.

  • @YKYMrFalcon
    @YKYMrFalcon 5 років тому +88

    Lack of birds.

    • @inspirationalman1752
      @inspirationalman1752 5 років тому +6

      Hello there.

    • @LuckyMrAsHat
      @LuckyMrAsHat 3 роки тому

      Hope you've played it, for UA-cam or off camera. It's worth playing now that it's fully updated. Plus the game is completely overhauled.

    • @iamme8359
      @iamme8359 3 роки тому

      @@LuckyMrAsHat there’s also birds

  • @myamming
    @myamming 5 років тому +50

    역시 신작이 최고 짜릿해... 브금 짱좋고.. 게임은 아직 잘 모르겠는데 꼬물꼬물 움직이는 게 아주 귀엽군요 굳프...

  • @user-lk8ll9ny3i
    @user-lk8ll9ny3i 4 роки тому +42

    후반가면 갈수록 배경화면이 잘보이게되는 연출...미쳤다...응용하면 미친 연출이 나올듯

  • @zibun7154
    @zibun7154 5 років тому +117

    ロボトミの蒼白の夕暮 開始時メッセージ
    そびえ立つ光の塔は図書館と呼ばれ、その神秘的な生と死の場所に便利屋たちが惹かれるのは、当然の事だ。
    蒼白の夕暮 終了時メッセージ
    ブックハンター… 便利屋たちは、いつかは蒼白な司書が管理する図書館を荒らし回る、ブックハンターの前身だ。
    バリバリ伏線あるやん…

    • @user-kc9xc2xx4p
      @user-kc9xc2xx4p 4 роки тому +2

      ZIBUN
      マジじゃん

    • @user-xq7wy3vp9k
      @user-xq7wy3vp9k 3 роки тому

      …これって四色の便利屋が攻めてくるってことか?

    • @user-jj4kv8rd5m
      @user-jj4kv8rd5m 3 роки тому

      便利屋どころか特色クラスフィクサーや調律者と爪まできましたねぇ…

  • @redlightu
    @redlightu 5 років тому +65

    Theres so much going on! And it looks amazing!
    Also, if you look closely, the surviving employee is indeed Hod, you can see her signature hair and she wears a unique outfit than the other employees.
    Since we saw Netzach in the official trailer, it seems the Sephirah can now enter in battle alongside employees.

    • @tkhero7045
      @tkhero7045 5 років тому +8

      I didnt notice that! All I could get was that the survivor seemed to pull out jusitia and destroy the opposition.

    • @iamaveryoldman4026
      @iamaveryoldman4026 5 років тому +3

      @@tkhero7045 Ain't Justicia tho. It's a new sword called "The Chomp sword" I believe.

    • @tkhero7045
      @tkhero7045 5 років тому +5

      @@iamaveryoldman4026 I didn't know that they released that kind of info already. I just assumed that since it looks like the blade is covered in bandages or white lines.

    • @watcherofmemelords7967
      @watcherofmemelords7967 5 років тому +3

      Can't wait until we get gebura or binah in on this, sooooo........much............ownage!

    • @tkhero7045
      @tkhero7045 5 років тому +6

      @@watcherofmemelords7967 that depends if geburah is allowed to use E.G.O and binah her singularitys. But if so then its gunna be so satisfying to see someone other than my poor employees getting torn apart by them.

  • @user-vn9wg1lz6s
    @user-vn9wg1lz6s 5 років тому +23

    BGMとグラフィック最高です・・・!
    楽しみにしています!頑張ってください!

  • @whiskas7078
    @whiskas7078 5 років тому +193

    I have no idea what's happening but I love it

    • @ivorysix2541
      @ivorysix2541 5 років тому +3

      Fixers is whats happening

    • @replays-xs8ln
      @replays-xs8ln 4 роки тому +2

      Same xd

    • @giantturtlecat2959
      @giantturtlecat2959 4 роки тому +5

      Whiskas
      Hod is kicking ass on the right side is what’s happening
      Who knew such a Cinnamon Roll could slice people in half with a two-handed sword

  • @lusterthehillobserver8111
    @lusterthehillobserver8111 5 років тому +33

    あらゆるゲームが発売される中
    最も期待している作品です.... 発売が待ちきれない

  • @LambdadeltaYT
    @LambdadeltaYT 5 років тому +41

    Absolutely looking forward to it, love how you approached something entirely different here!

    • @jalencosta100
      @jalencosta100 5 років тому

      Indeed :)

    • @jonnikalvin1717
      @jonnikalvin1717 5 років тому

      Oh hey, Lambdadelta is here

    • @niv3671
      @niv3671 4 роки тому

      please tell me you're going to play it when it comes out

    • @banelingfangs6609
      @banelingfangs6609 2 роки тому

      Hey lamdadelta, Library of Ruina came out! You should definitely play it sometime!

    • @0sikin094
      @0sikin094 2 роки тому

      @@banelingfangs6609 hahahahah)))
      Ok ok... i'am silent))

  • @user-gv1zw9mi1y
    @user-gv1zw9mi1y 4 роки тому +14

    In Lobotomy
    ~fixer
    Start
    The colossal tower of light is called The Library.
    It is natural for Fixers to be drawn to such a mystical place of life and death.
    End
    Book Hunters, who will rummage through the library ruled by Pale Librarian someday, are former Fixers.

  • @LaurentinaEilhart
    @LaurentinaEilhart 4 роки тому +28

    2:19 I want that ost!!!!

  • @kryucon
    @kryucon 5 років тому +6

    The music is amazing, the background and visuals are beautiful, and the combat system is intriguing! Overall, amazing, keep up the good work ProjectMoon!

  • @user-wl9be6fb1b
    @user-wl9be6fb1b 5 років тому +5

    음악이 너무 좋네요! 이번작품도 너무 재밌을것같아요! 앞으로도 응원합니다 프문!

  • @user-sg8px1nk4n
    @user-sg8px1nk4n 5 років тому +1

    언제나 잘 보고 있습니다 기대가 큰만큼 이 작품이 언젠가 나올 때만을 기다릴게요 :D

  • @user-fu6he6pr9p
    @user-fu6he6pr9p 5 років тому +117

    문학의 층-호드 전투장면이래요!
    (영상 더보기란에 있음)
    네짜흐-예술
    호드-문학
    아 우리 비나님 어떤걸 맡으셨을까..

  • @fenfel5456
    @fenfel5456 5 років тому +1

    These jams! Oh man I'm loving the music already!! Also the gameplay seems really neat! The zooming out could be bothersome since you can't really see much of what's going on after it zooms out a certain ammount though.

  • @user-cw3bh8pi4r
    @user-cw3bh8pi4r 4 роки тому +4

    演出といい背景といいbgmといい全てがオシャレ

  • @admiralcrow7182
    @admiralcrow7182 4 роки тому +76

    2:19 Looking back at this now, was this Hod's third emotion level music?
    Can't wait the hear the third variation of Keter and Yesod's floors, if that's the case.
    EDIT: Just noticed that Hod became superpowered at the same time. Really hope that mechanic carries over to the final game for our librarians to use, it looks awesome. (Notice how Hod has Meat Lantern's 'flower' as an accessory now. Don't know about the sword though, maybe 'Today's expression'?)

    • @heetagan9031
      @heetagan9031 4 роки тому +3

      the sword seemed like it was justitia an aleph weapon from lobotomy corporation

    • @admiralcrow7182
      @admiralcrow7182 4 роки тому +3

      I dunno, it doesn’t quite look like the trademark bandages. It seems too off for it to be that.

    • @heetagan9031
      @heetagan9031 4 роки тому +3

      @@admiralcrow7182 i can see what you mean but i cant really think of any other weapon it could be i cant get a good look at it because its so small, the problem with it being today's expression is that well today's expression is a gun not a blocky sword like justitia

    • @admiralcrow7182
      @admiralcrow7182 4 роки тому +3

      I can see what you mean, yeah. Though note that the E.G.O gift for Meat Lantern in here appears to be taking up a head slot (the ‘flower’), and not a mouth slot (teeth) like in Lobotomy Corp. Maybe we can expect the nature of some weapons carried over from LC to be entirely changed as well.

    • @Azure312
      @Azure312 4 роки тому +2

      With the Abnormality Page system we have right now, I assume the E.G.O is granted when the third emotion triggers, you would be able to choose only one Librarian to wield the weapon, not sure about which E.G.O you can choose, but I can theorize only ALEPH E.G.O will be available to use, unless it gives you 3 random options from the Abnormalities you defeated in the current floor.

  • @mercen4ry57
    @mercen4ry57 3 роки тому +76

    지금쯤 되니까 만약 이렇게 개발을 이어갔다면 어땠을 지도 궁금함.

    • @Curse_of_Leo
      @Curse_of_Leo 3 роки тому +3

      그러게요.

    • @user-Tiphereth
      @user-Tiphereth 3 роки тому +4

      그래서 나온게 난투모드임

    • @gusjin450
      @gusjin450 3 роки тому +22

      왜 이대로 안했는지 알겠다 난투모드 까니깐 컴퓨터가 울고있음

    • @Shiroihito
      @Shiroihito 2 роки тому +1

      속편의 Limbus Company에서 이 전투 스타일이 계승되었어요.

  • @ImAHotSexy
    @ImAHotSexy 4 роки тому +12

    와 세상에.. 로보토미를 끝내고 환상체도 더이상 업데이트 안해서 살짝 아쉽다고 생각했었는데 신작이 예상보다 더 느낌이 살아있네ㄷㄷㄷ

  • @user-pg7qy5xq5j
    @user-pg7qy5xq5j 5 років тому +310

    합과 합이 맞닿는 구간이나
    강한 기술을 사용하는 구간
    이펙트가 화려한 구간엔
    슬로우+확대기능 추가해주시면 훨 나을듯
    그건그렇고 배경 개이쁜것봐라 ㅎㅎ

    • @a40685797
      @a40685797 5 років тому +29

      그거 이펙트 호불호 갈려서 온오프 있어야할것같아요...

    • @ficer7962
      @ficer7962 4 роки тому +1

      근데 님 의견이 반영됬나봄 ㄷㄷ 요즘 버전 보시면하나씩 슬로우로 나와요

    • @peach-pitch-peach
      @peach-pitch-peach 4 роки тому +1

      PvP 생기면 ㅇㅈ

    • @user-ee5bd1iv6t
      @user-ee5bd1iv6t 3 роки тому

      이거 어느정도 반영된 드ㅛ ㄷㄷ

  • @si_yoon
    @si_yoon 5 років тому +1

    전작 재밌게 잘 플레이 했어요
    프문 특유의 색감과 표면 묘사,일러스트 정말 좋아해요
    게다가 이번에는 브금 퀄리티들도 한층 높아져서 기대가 크네요 프문 화이팅!

  • @user-ox5tr3iu5u
    @user-ox5tr3iu5u 5 років тому +2

    めちゃくちゃ楽しみにしてます!!!!!!

  • @123lol44
    @123lol44 4 роки тому +4

    Holy cow the last two tracks are awesome. Csnt wait to hear them when they get added to the game. Gonna feel like a hero with these tracks!

  • @q.e.d.6397
    @q.e.d.6397 5 років тому +29

    音楽がすごく好き。

  • @DodgeNCounter
    @DodgeNCounter 5 років тому +5

    Project Moon. You have really outdone yourselves on the music this my goodness.

    • @mrzipper0509
      @mrzipper0509 5 років тому +2

      Agreed.

    • @analye6814
      @analye6814 4 роки тому +1

      It is made by EIM studios, whom also made MapleStory's music.

  • @user-xionop
    @user-xionop 5 років тому +1

    멋집니다!!! 출시 기다리고 있습니다 화이팅🙌

  • @anthonynguyen2661
    @anthonynguyen2661 4 роки тому +3

    damn the way how the fight look + the music ... its make the fight feel so majestic and elegant

  • @mao7264
    @mao7264 5 років тому +6

    It's interesting that the zoom out feature is to show who lost in each turn? So it may be used to show the progress in the fights that take place, but I'm not entirely sure since each team seemed to be moved back every other turn. But I assume that the character in the middle is Hod and is a librarian like how Angela says that it's the players duty to make sure that the librarians work when it showed Netzach in the other trailer. So each battle might have a librarian on the team as a leader or something and that they'll have special abilites. Like how Hod was able to do more actions at the end when the other members of the group died, and it might be an ability that unlocks as a last resort/to avenge the fallen members? Since she was shown to care for the trainees in lobotomy corp, but they might be different characters or copies. Idk though that's just my shot in the dark about how it could work, but the gameplay does look interesting and the more stylisic/grand feeling from the music and art it gives off is really cool!

  • @user-ot4xn5zl7l
    @user-ot4xn5zl7l 5 років тому +96

    핑거스냅 치는 분 납치해서 하루종일 핑거스냅만 하게 만들고싶다
    하악 하악 하악 하악

  • @yuvtuber7377
    @yuvtuber7377 5 років тому +36

    カードで司書の行動パターンを決めて戦わせるって感じかな?楽しそう

  • @eggwash5876
    @eggwash5876 5 років тому +1

    Looking awesome already!

  • @hyyyyya
    @hyyyyya 5 років тому +1

    와 브금봐 프문 사랑해요 겜 스타일도 뭔가 익숙한데 특이하다

  • @name-uj2lc
    @name-uj2lc 5 років тому

    아 뭐야 설레게 이런 거 올려주시면 아주 감사합니다

  • @vidploara8272
    @vidploara8272 5 років тому +3

    확실하지 않은 부분은 (*) 처리
    1:1 대응 전투. 캐릭터는 마주 보는 상대 먼저, 그 후로는 위로 한 칸씩. 2가 없으면 1로, 3이 없으면 2로.
    몇몇 특수한 경우에만 1:다수 공격이 작용. 이 때 모든 캐릭터의 토큰을 합산하여 높은 쪽이 승리.
    회피 개념은 각 토큰(이하 어택 토큰)간의 상호상성이 있고, 캐릭터 장비나 외부요인과 관련된 변수가 있는 것 같음.
    쳐내기(패리) 개념은 서로 소비한 어택 토큰의 레벨이 같으면 상쇄.
    만일 레벨 차이가 있다면 토큰 레벨이 높은 쪽이 공격.
    낮은 쪽은 회피 처리로
    카드는 막마다 한 장씩, 최대 다섯 장까지 넣을 수 있으며,
    캐릭터에게 넣어 어택토큰을 늘리거나, 강화하거나, (*)줄일 수 있음
    카드에 그려져있는 아이콘은 캐릭터의 공격과 관련된 것 같은데, 모르겠음.
    (용어는 임의)
    각 캐릭터는 회피 리미트 게이지, 체력 게이지, 그리고 캐릭터 스테이지 레벨, 마지막으로 각성 게이지 비스무리한 것이 있음.
    체력은 체력. 0이 되면 사망.
    회피할 때마다 체력 밑의 노란 게이지 바가 차는데, 이게 가득 차면 회피가 안됨.
    회피가 전투에서 임의로 조율하도록 설정한 값이 아닌, 전투 전에 설정하는 값이라고 생각하는 근거.
    각성 게이지는 캐릭터 초상화 옆에 있는 육각형 마크의 파란 테두리.
    어택 토큰을 소비하게 되면 이 게이지가 차오르고, 이 게이지가 가득 차면 캐릭터의 스테이지 레벨이 오른다.
    캐릭터 스테이지 레벨에 따른 변화는 하단을 참고하고,
    캐릭터의 스테이지 레벨은 최대 III까지 존재할 수 있으며
    게이지가 가득 차면 값을 0으로 만들고 캐릭터를 폭주 상태로 변경.
    이 때의 변화 역시 하단을 참고한다
    폭주는 캐릭터별로 다양하게 존재하며,
    (*) 종류에 따라 변화하는 값이 다름
    폭주 상태에서의 변화
    -회피 확률 증가
    -어택 토큰의 레벨 증가
    (*)스테이터스 변화 (공격력, 방어력, 체력)
    캐릭터 스테이지 레벨이 증가함에 따라 다음과 같은 변화 발생
    (*)폭주 상태 지속시간 증가
    (*)폭주 효과 증가
    그리고 전투 버그 있음.
    아마 전투 구상 과정에서 깜빡한 듯.
    1:16 ~ 1:23 두 번
    다:다 힘 싸움 발동하면 그 라운드에 죽은 시체의 토큰까지 합산함.
    만일 힘 싸움 상태의 결과 판정이 성공, 실패만 있는게 아니라 대성공, 대실패도 있을 경우,
    각각의 소비된 토큰 레벨 합에 따라 그 결과 판정이 나뉠텐데 시체의 토큰을 합산해버리면 대 실패할 것도 실패로 끝날 수도 있음.

  • @jalencosta100
    @jalencosta100 5 років тому +2

    The best music yet!!! Can’t wait to play!!!

  • @user-yp4km3eu1f
    @user-yp4km3eu1f 5 років тому

    크... 효과음도 배경음도 너무 좋네요! 카드게임형식같은데 그쪽류의 게임은 잘 안해봐서 아직은 잘 모르겠어요... 다음 게임영상들을 보면서 차차 알아가야될 것 같습니다! 항상 기대하고있습니다!!

  • @ozwaldgrey7471
    @ozwaldgrey7471 Рік тому +21

    Discovering this video after playing through the finished version, I can't help but ask... why discard the animated background?! It's so freaking good! I wish it stayed for the final version.

  • @lev4632
    @lev4632 5 років тому +45

    오오 알파버전이라니!!
    후에 줌 인, 아웃 기능도 나오겠죠?

  • @user-ph2xx4lu3j
    @user-ph2xx4lu3j 4 роки тому

    오....열심히 개발중이시군요! 전작도 굉장히 재밌었으니 이번것도 기대하겠습니다. 힘내세요!!

  • @user-fb4cd9zz7y
    @user-fb4cd9zz7y 5 років тому +11

    ホドちゃんがつよいちくわ振り回してるように見える……

  • @user-ib7kv9ki2h
    @user-ib7kv9ki2h 5 років тому +27

    ああ...ホドちゃん...

  • @mumeisapostleiforgorwhatnu3207
    @mumeisapostleiforgorwhatnu3207 3 роки тому +11

    Lemme guess. Just like Lobotomy Corporation Legacy, this would be called Library of Ruina Destiny.

  • @dowgi
    @dowgi 5 років тому +30

    아앗..로보토미 중독자는 보호막이 깨지는 소리가 계속들리옴니다..

  • @user-sy2xq3kb6s
    @user-sy2xq3kb6s 5 років тому +15

    戦闘曲かっこよすぎ……

  • @astheticeyeae5239
    @astheticeyeae5239 4 роки тому +3

    I already love how it looks like, this game can have a lot of game mechanics.

  • @user-gr4sm8oz1g
    @user-gr4sm8oz1g 5 років тому

    프문이 또 새로운게임을 내는군요! 언제나 기대합니다!

  • @kemmikemmimin
    @kemmikemmimin 5 років тому +18

    PROJECT MOON THANKYOU YOU ARE blessing IM ❤

  • @SlowlyGently
    @SlowlyGently 5 років тому

    기대하고 있습니다 문프!

  • @suenipina
    @suenipina 4 роки тому

    암만 봐도 이 버전 전투 좋당... 기대하고 있어요!!

  • @UltraMousse
    @UltraMousse 5 років тому +80

    How do I apply to the alpha test? The game looks incredible even on an early stage. As always ProjectMoon never disappoints.

    • @zensolomonhikuyami9973
      @zensolomonhikuyami9973 4 роки тому

      Might want to look at their website or they may not have released it yet

    • @beans11138
      @beans11138 4 роки тому

      They are having an open alpha testing session in Korea on December.

    • @zensolomonhikuyami9973
      @zensolomonhikuyami9973 4 роки тому +1

      R Tori what day if I can ask and it’s only Korea
      No website?

    • @hopebrbr4735
      @hopebrbr4735 4 роки тому

      @@zensolomonhikuyami9973 Project Moon's twitter, Only Korea.

    • @zensolomonhikuyami9973
      @zensolomonhikuyami9973 4 роки тому +1

      @@hopebrbr4735 Thank you

  • @user-uh7ui3mb7p
    @user-uh7ui3mb7p 4 роки тому +1

    楽しみ過ぎるぅぅぅ!

  • @limcool95
    @limcool95 5 років тому

    기대되는군요

  • @stevenzheng9893
    @stevenzheng9893 5 років тому +15

    Chinese Players Are really like this game
    We love you Project Moon!

    • @watcherofmemelords7967
      @watcherofmemelords7967 5 років тому +4

      We're liking how it look over here in the United States as well, and I gotta say the combat looks so slick and smooth I'd almost say you could cut the knight of despair on it!

  • @IllusionTheCoffeeAddict
    @IllusionTheCoffeeAddict 2 роки тому +1

    This animated BG which gets more intense as battle progress. It's so good.

  • @demitrischoenwald1436
    @demitrischoenwald1436 3 роки тому +2

    So I played a mod based on this, and it's made me interested in the universe here. Definitely gonna deep dive into the lore.

  • @NetMoverSitan
    @NetMoverSitan 4 роки тому +6

    This should be interesting...especially as I'm almost done with my lore series on this game.

  • @user-cu5hp6vm1u
    @user-cu5hp6vm1u 5 років тому

    모든 브금이 오지는 갓곡이지만 2:20부터 흘러나오는 곡이 너무 취향직격....호드 층이라 그런가 문학문학하고 피아노+바이올린 조합 하ㅠㅠㅠㅠㅠ

  • @SlowlyGently
    @SlowlyGently 4 роки тому

    형님 기다리거있어요 ㅎ

  • @user-cg5lt7wc8h
    @user-cg5lt7wc8h 5 років тому

    와 기대할게요

  • @user-zj4ex4lv3n
    @user-zj4ex4lv3n 5 років тому

    드디어 올렸구나

  • @g-man7204
    @g-man7204 5 років тому

    와 전투랑 브금이랑 왜이렇게 잘어울릴까. 눈도 즐겁고 귀도 즐겁고!

  • @MegaHunts
    @MegaHunts 4 роки тому +1

    cant wait to be able to play this, looks so good and fun

  • @noterr1893
    @noterr1893 5 років тому +5

    카드에 그려져 있는 글씨나 그림들이 매우 흥미롭네요 그보다 브금 //

  • @poggerinreal
    @poggerinreal 5 років тому +5

    im already hyped for the inevitable deaths ill be having

  • @bobcolbert4995
    @bobcolbert4995 5 років тому +7

    I get so much touhou vibes from the music... and I love this

  • @qnetjhbafsfas4639
    @qnetjhbafsfas4639 5 років тому

    응원합니다!

  • @SoliDeoGloria-ec6zx
    @SoliDeoGloria-ec6zx 5 років тому +10

    티저 영상보고 도대체 어떻게 컨트롤하나 했는데 턴제형식이었구만...

  • @canthacandlefire8455
    @canthacandlefire8455 5 років тому +1

    This is So good I love it!

  • @blindedjourneyman
    @blindedjourneyman 4 роки тому +1

    This looks awesome.

  • @mikakodama5175
    @mikakodama5175 5 років тому +33

    BGMと戦闘のグラフィックのセンス凄すぎでしょ !!( ; ロ)゚ ゚
    プロジェクトムーンさん、、、!

  • @user-jq5yk2vo2h
    @user-jq5yk2vo2h 4 роки тому +9

    Ver.αだったからか
    この戦闘システムは採用されなかったのか…
    今の戦闘システムにも満足はして居るけれどこうわちゃわちゃした戦闘も好きだから少し楽しみだった。

  • @tkg1704
    @tkg1704 4 роки тому

    OSTがどれもオシャレなんだよなぁ
    リリースが待ち遠しい...

  • @dayglass
    @dayglass 5 років тому +3

    this gameplay mechanic looks cool

  • @YuRangSoma
    @YuRangSoma 5 років тому

    너무 기대된다..

  • @MrRulet550
    @MrRulet550 3 роки тому +11

    Honestly, i wish this style of gameplay could be presented into the original game
    just.. chaos and fast things, just for visual sake

    • @hanzajiez4964
      @hanzajiez4964 3 роки тому +2

      Aye, they would probably bring this up again when the game finished, I prefers this mode as well

    • @tommyhayes511
      @tommyhayes511 3 роки тому +6

      Shows you how a fight with fixers really like and how fast they can move and the clashes how you can see the struggle I love it

  • @user-ef7vs2de9i
    @user-ef7vs2de9i 4 роки тому +4

    초반 전투 브금 제발 따로 올려주세요 너무 좋아요 ㅠㅠㅠㅠ

  • @카디넘
    @카디넘 4 роки тому

    브금 너무 좋아요!

  • @_Applique
    @_Applique 4 роки тому +7

    2:19 현재는 아직 공개된 음원이 아닌것 같은데 이게 현재 출시된 인게임에서도 들어가게 된다면 과연 누구의 브금인걸까... 개인적으로 난 이 브금이 제일 기대됨

    • @user-iv3ph4ee4k
      @user-iv3ph4ee4k 3 роки тому

      @개죽이 케테르는 조금더 edm쪽으로 나올깔요

    • @user-kd6kf8mx8x
      @user-kd6kf8mx8x 3 роки тому

      결국엔 호드의층의 3단계음원으로 다시 돌아왔어요(나이스)

  • @Flygoniaks
    @Flygoniaks 5 років тому +5

    I don't think anyone has pointed this out, but when Hod goes full berserk mode she gets a flower in her hair that definitely resembles Meat Lantern's lure. I wonder if this has any significance, and if there will be more LC easter eggs to find in the game!

    • @watcherofmemelords7967
      @watcherofmemelords7967 5 років тому +2

      What if the employees are actually the abnormalities from lobotomy?

    • @heetagan9031
      @heetagan9031 5 років тому +1

      she also seems to be using a weapon that looks alot like Justitia so perhaps each of the sephiras can use ego weapon.

  • @karmas9065
    @karmas9065 3 роки тому +2

    you know the thing I would want from this alpha is breaking through the bookshelves after every emotion

  • @user-tv1bq8tz5i
    @user-tv1bq8tz5i 5 років тому

    헙 카드 너무 예쁜데요 굿즈로 나오면 살의향 있을정도로 예뻐요..

  • @rivermoon00
    @rivermoon00 5 років тому +11

    중간에 음악 바뀔때 점점 사라지는게 어떨까요..? 그리고 줌인 기능이 있을것 같긴한데 없다면 있음 좋겠어요!! 항상 응원합니다!!

  • @minisao
    @minisao 5 років тому

    배경 퀄리티보소..기대되는 신작입니다

  • @kevin0117rc
    @kevin0117rc 3 роки тому +7

    This looks totally different from what we have currently, i dont even know whats happening.

  • @YounHui
    @YounHui 5 років тому

    헐 대박 사랑해요

  • @Malenrick
    @Malenrick 4 роки тому +3

    From what little I can see, looks like we'll be using cards to give attacks to our employees or fixers or whatever we're using to test the people who enter the library.
    -Players are on the right in this video
    -Looks like the 4 damage types are back: Red, White, Black, Pale and 1 new type: Yellow (Which seems to just be a random wild card type). And just like in Lobotomy, Pale seems to be the rarest and will most likely be the strongest since it looks like it deals a shit ton of damage, but I'm not sure yet. (Looks like Pale damage cards have a lot of "Yellow" damage attacks to them, which mean that they're probably inconsistent with what type of damage they deal and might only sometimes deal pale damage)
    -You assign cards to each member of your team to build up a queue of attacks. Looks like you get a certain number of cards after every round, however at some point in the fight you can no longer assign cards and your employees fight with whatever you assigned them.
    -The most interesting thing for me is that it looks like attacks don't go away after each round, instead your employees will repeat all the actions you gave them in previous rounds plus the newest ones you applied in the current round, so the fights get bigger and more intense as you progress and more abilities seem to start taking effect. At the start the biggest numbers we see are around 2-4, but by the end some attacks are at 10-12.
    -Cards can have multiple attacks connected to them, so a card isn't just one attack, some of the cards also seem to mix multiple types of damage together.
    -All cards seem to have a level on the top left, which seems to dictate what "level" of attack the card gives, if its level 1 with 2 black attacks, it will give two level 1 black attacks to the employee you give it too.
    -Some cards also seem to have special descriptions, odds are these will gives buffs or debuffs and will generally be unique abilities that can be used during combat. What's interesting is how all cards with special effects also seem to have a graph showing which attacks it will effect, either itself or attacks before and after them or more, so placing your attacks in the right order to buff the right attacks might be important to the combat.
    -Employees seem to then attack enemies using these colored attacks. I tried finding some rhyme or reason behind what was going on however I can't find a clear pattern. It looks like Red attacks, White blocks and Black dodges, however sometimes black will dodge then attack while other times it just dodges. It seems clear that bigger numbers win but sometimes smaller numbers do too. It looks like Red beats Black, Black beats White and White beats Red but that isn't consistent either. I'm assuming some of the confusion is coming from special card effects and equipment employees have that might change the outcome of their attacks hence why no set pattern can be noticed at first glance. I mean at the end the last player employee seems to be using some type of Justitia weapon, which we know from Lobotomy is a powerful ALEPH level Pale damage weapon and he seems to get it when he's the last one standing and suddenly starts winning 3v1, so equipment will definitely be a big deal.
    -Characters seem to have SP, however it seems to build up now as a white bar under their HP which slowly drains over time, once it fills up completely, the employee seems to panic. in this video we see the 5th enemy (bottom enemy on the left) gets a full bar when dealing with the final player employee and starts running away, leaving himself wide open to be attacked.
    -There seems to be some sort of "momentum" gauge at the top of the screen. What this does is beyond me at this point but it builds up as your enemies are damaged from what it looks like. Might be some sort of morale buff or possibly something required to activate certain effects, maybe its the reason why the numbers get bigger as the fight goes on.
    -Employees also seem to have "levels" or something, as the fight progresses, we see beside their health bars a roman numeral with a teal bar surrounding it that builds up as they deal damage or attack enemies, and whenever it fills up the employee seems to level up. What this does is beyond me at this point but it must be beneficial somehow obviously.
    -And finally we have the Red Yellow Green colors surrounding this roman numeral. I'm assuming "Green is good, Red is bad". Everyone starts right in the middle of Yellow. Seems to go down when attacks "fail" and do no damage, and go up when attacks succeed (Although not all the time, once again no set clear pattern that I could see). What this does is also beyond me at this point, but people in the green glow "blue" while those in the red glow "Red" which I can only assume is a buff or debuff, some sort of momentum or morale system maybe?
    In the end all of this is speculation on what I'm seeing in the video, and Project Moon aren't afraid to drastically change a game if they need to, Lobotomy Corp is a perfect example of a game that changed drastically from its early alpha to its final release, to the point that the old version is called the "Legacy" version and is treated almost like a different game. So all of this can change by the time the game releases.

    • @Someone-ke4vs
      @Someone-ke4vs 4 роки тому

      I'm guessing the SP bar is courage or something. Would explain why they run away.
      Also, since I noticed in the description it says Hod as one of the floors, I'm guessing the Sephirahs are being remade by Angela after their initial sleeping in Lobotomy Corporation. Maybe Angela decided to memory wipe all of them? Well, thanks for all your work! I probably wouldn't have noticed the 'SP' bar much if it weren't for you. Thanks!

  • @AAA-du8ck
    @AAA-du8ck 5 років тому +54

    재미는 있어보이는데 이거도 이거나름대로 전작처럼 꽤나 복잡해보이고 그 악질들이 몰려들게 눈에 보인다... 브금은 역시 믿고보는 문프

  • @user-st2he9mf9g
    @user-st2he9mf9g 5 років тому

    배경과 브금 압도적이다

  • @user-co9fe9nh9n
    @user-co9fe9nh9n 5 років тому +1

    49日から進んでいないのに。。。またまた難しそうなのを。。。
    楽しみにしていますぉ【嬉】