I see it once a month to satiate my Ross addiction, that and I donated to help the cause. The video is funny even If it's a help me video, shows u how good Ross is.
Wait I'm not the only one who obsessively watches Ross's videos over and over again? Have you guys noticed that some of Ross's Game Dungeon videos are so good you watch them 10 times, and some others are so bad you never even watch through them once?
Wow, this far exceeds what I was expecting. I'll be going through HL this year without fail. Thanks so much to everyone who contributed, it's seriously going to turn my life around.
OckhamAsylum I was 10 when I started watching these videos now I am13. I don't know if this is correct because I don't remember when I started watching these videos.
I was in 6th grade when I started watching these, now I'm in 11th. I really hope he finishes before i graduate in 12th grade.. its a show I've been watching since it came out, and I think it would be amazing if it were finished before I graduated. I basically grew up with it. It's amazing to think about how long this series has been going on for.
Virtual Riot In three years, nobody mentioned that the dude who created the amazing mashup "Idols" donated to AccursedFarms, as well as WATCHES FREEMAN'S MIND! So awesome.
If anyone's interested in technical details on why is the motion blur in Source engine "selective", here's an explanation. The type of motion blur effect in Source is called "camera motion blur" - it's because it's only based on the camera (player eyes) movement in relation to the game world. It's done by calculating the movement vector and applying motion blur to the entire rendered frame at once, by calculating how the view is translating and rotating. This is relatively simple and can easily be added to a rendering pipeline that was not designed to do anything more fancy regarding motion blur. The effect Ross wants is called per-object motion blur. That's quite more involved - it requires the game engine to render a motion vector pass for every frame (each pixel's R, G and B values store the rendered object's movement vector in X, Y and Z directions relative to the camera) and apply the motion blur in post-processing based on this data. Even that effect isn't perfect though, as the motion vector rendering pass is only able to store motion information for one object for each pixel of the rendered image. That means the effect will break with transparent objects or objects having different motion vectors occluding each other.. If something moves fast behind a transparent window - motion blur will not apply to it. And otherwise - if a barely visible semi-transparent bubble passes you by quickly, it's motion vectors will be applied to blur everything that was visible through it as well - so the stationary background will be blurred as if it was moving fast, while it's just the bubble. A fully brute-force solution of rendering the game footage in super slow motion and then blending the frames together is very resource intensive, but gives the best possible visual quality as the effect isn't achieved with any trickery - it's done in a very similar way as it works in real life. The only difference is life is continuous and video is discrete. but with enough discrete input samples (input video frames) blended for each output video frame the effect is nearly indistinguishable from a continuous real-world motion blur that a camera would capture. We can also think of this as if the entire world is blinking X times per second. If you're in a room with artificial lighting, chances are the world is blinking 60 or 50 times every second, so that computer approximation isn't even that much different form it. Of course it's just because the frame exposure isn't uniform in time within each frame, and not that we're sampling the entire scene at regular intervals... I think some games can render multiple motion samples per frame and blend them to achieve a "global motion blur" effect, but you'd need to be able to render hundreds of frames per second to be able to do this in real-time and have any decent quality motion blur. Games usually run at 60 frames per second and 240 frames per second is only giving us 4 motion samples. Which for anything faster than super slow camera fly-by looks extremely bad. With a fast-moving object it'd look like the same object was rendered 4 times offset, with clear spaces visible between each copy. Because that's exactly what it'd be. We need at least 8 or 16 motion samples to have any hope of a visually smooth effect. In film motion blur is related to exposure time. Usually each frame is being exposed 50 of the time it takes to capture the next frame. This means if an object on the screen moves by 100 pixels, the motion blur stream should be only 50 pixels long. That means we need 50 motion samples to achieve a perfectly smooth motion blur effect That means 50 * 60 frames every second. With modern screen resolutions being typically 1920x1080 pixels, you can see how that approach would require absolutely insane amounts of processing power to produce perfect quality results. Of course we could limit the length of motion blur streaks to make them never extend beyond a given limit (say 16 pixels). That's not going to give us convincing results though. We can't be rendering tens of thousands of frames every second only to average them all out and show a smooth motion blur streak. Completely unfeasible. Cheating with motion vector passes and applying the motion blur in postprocessing seems like the only practical way and a great compromise between visual quality and performance impact. There's still a lot in there, about how the post-processing motion blur is smooth and not "steppy" with visible spaces between copies of the visible objects. I'm not knowlegable enough to say anything useful on that matter though. Possibly the best ever trick would require the game engine to render every object to a separate layer buffer including it's motion vector pass, apply the motion blur postprocessing effect and then composite all the objects together - this would work around the problem of transparent objects occluding non-transparent ones, and objects occluding other objects in general (at edges where a moving object occludes a stationary object there could be some artifacting from the post-processing motion blur effect). This would still require a lot of processing power, but would certainly be more feasibly than just rendering a 1000 motion samples of the entire scene and averaging them out. Especially since gaming enthusiasts often run their games at 120 or 240 frames per second. Ross's solution is a hybrid approach - he's rendering the game footage at 180 FPS, while delivering 30 FPS video (that gives 6 motion samples per frame) - the AviSynth script that Ross has shown takes that and estimates motion vectors for each part of the frame, and applies variable motion-blur effect that fills in the gaps and provides perfectly smooth motion blur streaks. The motion estimation is called Optical Flow, and is often used to generate slow-motion footage from regular footage. Modern television sets use this tech to make movies shot at 24 frames per second play at 60 frames per second, but the effect is very limited since it has to run in real-time so complex motions are often omitted, giving you a film that's kinda smooth, but also jittery at times, producing worst effect ever. If it was stable 24 FPS, then you'd get used to it and just enjoy the film, but this pointless attempt at an "improvement" is only making it worse. It's great for doing smooth motion blur though! Anyway - I'm back to binge-watching the entire series once again waiting for the next episode of Freeman's Mind 2.
Accursed Farms Ross, As a fan; I'm going to make a recommendation. Make Daily Videos. Make a Facebook/Twitter. Make a Twitch Stream. WAIT ROSS. JUST HEAR ME OUT. *Sighs* Okay, so the Daily Videos: More Fans will be active, because videos are daily, not bi-weekly/monthly You'll grow faster. You'll get to entertain a minimum of 50,000 a day. Facebook: Helps you grow on Social Media, Announce Videos. Twitter: Interact closer with fans and other UA-camrs. I.E. DasBoSchitt Twitch: You can make money from this, and maybe play some Half Life (SVEN) or Half Life 2 (Synergy) with fans, or play some other games you like with fans. ------ Consider this Ross, I guarentee whatever you do now for money; this'll be better and you'll enjoy it. A lot. ------ Should also keep donations open, and start a T-Shirt Store if you haven't already. And YOUR WEBSITE, is a POWERFUL Tool. Enjoy a new life Ross.
GhostZ How do you want to keep making _daily_ videos of the same quality as biweekly videos? Except let's plays or some low-work things, it's impossible.
+Xeotroid Yes. It takes a certain number of man-hours for a good quality ten minute video. Much more for things like Freeman's Mind. The only way to get weekly or a few times a week is to make a small group of people that do all the work, rather than one person. Then 8 hours per day becomes 16 man-hours, and the same for any number if you double it.
+GhostZ I hope you understand that different types of content producers produce different types of content that appeal to different portions of the market. You really seem to be at the point where someone knows just enough to humiliate themselves by thinking they know more than they do. Hopefully you've gotten better since.
Guys, 480p is fine. I even watch these videos in 360p just so they load faster and I can hear Ross' beautiful voice no homo. I'm donating cause Ross has provided years of entertainment, thanks a bunch for all the hard work man.
I feel like part of what makes Freeman's Mind so funny is that Ross makes fun of HALF-LIFE at times, but with Black Mesa..... well, it's too good and serious in nature to poke fun at...
Dude, you really know how to entertain! Not only that, but you explained what could've been a very complicated problem, with simple and effective visuals! Well done!
Waaaiiit, The Source Engine based of the sorce gold engine of 1.6 times, which based on a Modifyed version of QUAKE and THIS is what titanfall uses as its engine? Hilarious ;D
dude havok is a physics engine that source uses. source and goldsource are full game engines. source uses code from goldsource, havok and some middleware. goldsource uses quake code.
Man i can't believe I've been watching freeman's mind since i was middle school! I'm a sophomore in college now and i still get excited every time i see another freeman's mind episode is released! Thank for the entertainment Ross!!
Much love to Ross and his endless ingenuity,but also much love for you fellow fans who donated.Not only did you pass the mark needed for 720p in a blast,at the rate you're going you'll make Ross finish the series this year!YAY FREEMAN FANS!:D
The resolution has never really bothered me. I'd wonder about HD if you were doing a modern game, but like you you said, it's from 1998. I expect it to look this way. Still, I'm glad you got the money you need and it looks like you have some extra bean money, too! Kudos on being real about what happens if you get the extra cash.
I just know that I am not the first person to say comment this....but your commentaries about virtually anything are witty and funny while still getting the point across. I often just watch some of your other videos despite not necessarily having interest in the subject within it just to see your analysis of it. I also had no idea how complex recording and broadcasting game-play could be, especially for such an old game, and that is without however much time you spend writing a script and narrating. Keep doing what you are doing Mr. Scott. Your videos make my day, and I am sure they make many other people happy as well. I hope you receive enough money to buy the finest beans available.
That's exactly how I feel about Ross' videos. I've hardly played more than half a dozen console games in my life, have finished none of them, and yet I really enjoy everything Ross puts out. His humor is clever enough to cross interest borders.
HashSl1ng1ngSlasher Still rising son, and i got 800 bucks coming this weekend and 100 of that is going in that box, if i can get myself a debit card or something
I love the fact that you took the time to actually explain all of this, I had no idea the source engine had all these limitations. Honestly, I don't really mind, but I wouldn't bitch about it if the videos did come in 720p :)
I don't even care about the resolution, i donated anyway! been watching this series since episode 4 got released a couple of years ago and got instantly hooked to your humor... In my heart you deserve 100x that money anyway. Keep being awesome Ross!
I don't care us you leave it at 480. I watch this series because of the hilarity and quality you put into it, thanks for this great series, keep up the great work.
let's just hope that the quality of jokes and the commentary wont be decreased if he tryes to finish the series this year. i've been watching him since the beggining and i dont mind if it takes few more years cose ill be still watchin u and yet u deserve the money just for the sake that ur still stayin with us and makin those videos!
Im really happy that Ross is going to finish Freemans Mind, not only to see the end, but to see the new stuff he's been working on putting out like Ross's Game Dungeon or Civil Protection, or hopefully even another Mind series
You're the best, Accursed! Your videos put a smile on people's faces, even when they trudge through boring workdays and prevent people from banging their heads against walls out of boredom, thereby saving thousands of dollars worth of cleaning services from splattered brains on walls around the world! You deserve every single penny. P.S Don't get too excited and choke on all the beans!
DISCLAIMER: I can't believe the fact that too many people need to complain. Ross explains in this video that you don't have to donate money, stop your complaining, and watch his shows, if you don't want to help then don't. The fact of the matter for this comment is there is some people saying that he's begging, okay he is, but you don't need to rant up a cussing storm because he wants money from you to make Freeman's Mind in HD. Das Bo Schitt had the same problem when he asked for a new PC from other peoples pockets. Ross and Das Bo Schitt wanted money so they can improve the quality of their videos, but what does that mean to you? Yes, you, you little brats saying to Ross and Das Bo Schitt to get their own money, but there's another option, don't help and do not cuss up storms directing to them, or help. Plain and simple. What does this mean to you? What does this mean to you? Does it mean to yell at Ross for an SSD with help from your pockets with your earned cash? No, you should help, or not. There's the other group yelling at the people who don't want to help, you guys are in the wrong too. Just shut up, and understand, or don't and fuck off, either way there's no need for a rant on either side supporting or against Ross.
PFCperkins I think his girlfriend is from Poland. I don't know if he met her before or after he moved there, but if he met her before then that might be the reason.
I'm late to the party, but since "Freeman's Mind" has given me so much entertainment value, there's twenty more bucks coming your way. I'll expect to see pics of the robot attack dogs...
Ross you have been entertaining me for so long that you have more than earned a donation from me. The fact that it will go toward higher resolution Freeman's Mind is just a bonus for me. It's only $30 but may it push you closer to even higher quality videos!
As a person who records games for UA-cam, I can safely say that this recording method is really really weird, but now I understand why my videos sometimes look ultra compressed! Thank you UA-cam! And thank you Ross for putting in so much effort into these things
the motion blur is some of the magic, making it look as it does, without it, freemans mind would not be quite the same anymore. however i will also keep watching regardless of resolution, but it would be nice if it was 720p, but then to get my compiled version complete, i would have to download all in 480p (of course this is just so i have entertainment and a FULL MOVIE of freemans mind put together on my pc, and movie library, i will not upload it anywhere unless i have direct permission) its going to be simply, edited together segments of freemans mind, with a few black screens with text on them(such as, if he sleeps for the break of one episode to another, it will have a short screen saying 10 minutes later or something)
pesoen I agree wholeheartedly. I like the motion blur. I also like higher resolutions; 420p is fine, below that is a bit absurd. Above it is always nice but not necessary. This all being IMO.
Wow, I'd imagined there was a lot of technical challenge putting together a show like Freeman's Mind together, but this gave me a renewed sense of respect for Ross. Awesome!
Honestly I didn’t care that it wasn’t in 1080p at all. I was happy with it being at the resolution it was at. It didn’t need to be super high quality for me. Other people thought it needed to be and honestly I think cool it’s in HD but I feel bad for Ross still. If anything I would have totally watched the videos in 480 and not cared at all. As long as I can watch in full screen I’m happy :)
Man, this guy even makes "help me" videos that I want to see twice.
even after 5 years, i will be your first comment.
4 days later haha
I see it once a month to satiate my Ross addiction, that and I donated to help the cause. The video is funny even If it's a help me video, shows u how good Ross is.
Wait I'm not the only one who obsessively watches Ross's videos over and over again? Have you guys noticed that some of Ross's Game Dungeon videos are so good you watch them 10 times, and some others are so bad you never even watch through them once?
ive rewatched this like 5 times now and still enjoy it
Wow, this far exceeds what I was expecting. I'll be going through HL this year without fail. Thanks so much to everyone who contributed, it's seriously going to turn my life around.
Just remember: You're being held at gunponit, so if you don't finish this year you're fucked......
WOW!! congrats man! 12000+ in 2 days!! that is awesome man! you deserve it!
Yeah... so ummm... since it "far exceeds your expectations" can you do more Ross's Game Dungeon when you're done with Freeman's Mind?
Just an idea...
just a question why do you live in Poland? just a question
$15,000 raised so far.
I mean honestly, shit, why stop now? he does make the best content we've ever experienced for nearly a decade
Jesus... it has been nearly a decade, hasn't it? I'm not even in my twenties yet and I feel old now.
OckhamAsylum I was 10 when I started watching these videos now I am13. I don't know if this is correct because I don't remember when I started watching these videos.
WHAAAAAAAAAAAAAAT? No way :D
chris keehn Chris, you are welcome to watch Machinimas videos, even i am now 15 but i started watch these videos since 2006. :)
I was in 6th grade when I started watching these, now I'm in 11th. I really hope he finishes before i graduate in 12th grade.. its a show I've been watching since it came out, and I think it would be amazing if it were finished before I graduated. I basically grew up with it. It's amazing to think about how long this series has been going on for.
I come back to watch this every once in a while because the pacing and editing is so good it's almost hypnotic.
same lol
I Know right?! Love to visit this one from time to time.
" It just goes ZIBBIDYDOODYEAGH and it's done."
This is why Ross is my favorite.
I just did a donation just because I like what you're doing.
Pretty sure it's impossible to dislike Ross' dry humor.
Virtual Riot In three years, nobody mentioned that the dude who created the amazing mashup "Idols" donated to AccursedFarms, as well as WATCHES FREEMAN'S MIND! So awesome.
Yeah, so amazing lol
holy moly its virtual riot
@@zAlphii id never though id see virtual riot here lol
i never realised how much effort goes inot freeman's mind. this is humbling.
I don't know how the hell you did it, but your BEGGING videos are so well put together I've actually come back to this video multiple times
The magic of Ross.
It's amazing what having a personality will do.
If anyone's interested in technical details on why is the motion blur in Source engine "selective", here's an explanation.
The type of motion blur effect in Source is called "camera motion blur" - it's because it's only based on the camera (player eyes) movement in relation to the game world. It's done by calculating the movement vector and applying motion blur to the entire rendered frame at once, by calculating how the view is translating and rotating. This is relatively simple and can easily be added to a rendering pipeline that was not designed to do anything more fancy regarding motion blur.
The effect Ross wants is called per-object motion blur. That's quite more involved - it requires the game engine to render a motion vector pass for every frame (each pixel's R, G and B values store the rendered object's movement vector in X, Y and Z directions relative to the camera) and apply the motion blur in post-processing based on this data. Even that effect isn't perfect though, as the motion vector rendering pass is only able to store motion information for one object for each pixel of the rendered image. That means the effect will break with transparent objects or objects having different motion vectors occluding each other.. If something moves fast behind a transparent window - motion blur will not apply to it.
And otherwise - if a barely visible semi-transparent bubble passes you by quickly, it's motion vectors will be applied to blur everything that was visible through it as well - so the stationary background will be blurred as if it was moving fast, while it's just the bubble.
A fully brute-force solution of rendering the game footage in super slow motion and then blending the frames together is very resource intensive, but gives the best possible visual quality as the effect isn't achieved with any trickery - it's done in a very similar way as it works in real life. The only difference is life is continuous and video is discrete. but with enough discrete input samples (input video frames) blended for each output video frame the effect is nearly indistinguishable from a continuous real-world motion blur that a camera would capture.
We can also think of this as if the entire world is blinking X times per second. If you're in a room with artificial lighting, chances are the world is blinking 60 or 50 times every second, so that computer approximation isn't even that much different form it. Of course it's just because the frame exposure isn't uniform in time within each frame, and not that we're sampling the entire scene at regular intervals...
I think some games can render multiple motion samples per frame and blend them to achieve a "global motion blur" effect, but you'd need to be able to render hundreds of frames per second to be able to do this in real-time and have any decent quality motion blur. Games usually run at 60 frames per second and 240 frames per second is only giving us 4 motion samples. Which for anything faster than super slow camera fly-by looks extremely bad. With a fast-moving object it'd look like the same object was rendered 4 times offset, with clear spaces visible between each copy. Because that's exactly what it'd be. We need at least 8 or 16 motion samples to have any hope of a visually smooth effect. In film motion blur is related to exposure time. Usually each frame is being exposed 50 of the time it takes to capture the next frame. This means if an object on the screen moves by 100 pixels, the motion blur stream should be only 50 pixels long. That means we need 50 motion samples to achieve a perfectly smooth motion blur effect That means 50 * 60 frames every second. With modern screen resolutions being typically 1920x1080 pixels, you can see how that approach would require absolutely insane amounts of processing power to produce perfect quality results. Of course we could limit the length of motion blur streaks to make them never extend beyond a given limit (say 16 pixels). That's not going to give us convincing results though. We can't be rendering tens of thousands of frames every second only to average them all out and show a smooth motion blur streak. Completely unfeasible. Cheating with motion vector passes and applying the motion blur in postprocessing seems like the only practical way and a great compromise between visual quality and performance impact.
There's still a lot in there, about how the post-processing motion blur is smooth and not "steppy" with visible spaces between copies of the visible objects. I'm not knowlegable enough to say anything useful on that matter though.
Possibly the best ever trick would require the game engine to render every object to a separate layer buffer including it's motion vector pass, apply the motion blur postprocessing effect and then composite all the objects together - this would work around the problem of transparent objects occluding non-transparent ones, and objects occluding other objects in general (at edges where a moving object occludes a stationary object there could be some artifacting from the post-processing motion blur effect). This would still require a lot of processing power, but would certainly be more feasibly than just rendering a 1000 motion samples of the entire scene and averaging them out. Especially since gaming enthusiasts often run their games at 120 or 240 frames per second.
Ross's solution is a hybrid approach - he's rendering the game footage at 180 FPS, while delivering 30 FPS video (that gives 6 motion samples per frame) - the AviSynth script that Ross has shown takes that and estimates motion vectors for each part of the frame, and applies variable motion-blur effect that fills in the gaps and provides perfectly smooth motion blur streaks. The motion estimation is called Optical Flow, and is often used to generate slow-motion footage from regular footage. Modern television sets use this tech to make movies shot at 24 frames per second play at 60 frames per second, but the effect is very limited since it has to run in real-time so complex motions are often omitted, giving you a film that's kinda smooth, but also jittery at times, producing worst effect ever. If it was stable 24 FPS, then you'd get used to it and just enjoy the film, but this pointless attempt at an "improvement" is only making it worse. It's great for doing smooth motion blur though!
Anyway - I'm back to binge-watching the entire series once again waiting for the next episode of Freeman's Mind 2.
Thank you for the explanation
very long text
Only this guy could make a plea for a solid state drive so interesting.
6 Hours. ~ 8000 Views.
$5500+ Raised.
GG Ross. It'll reach $20,000.
It's already over 4 months income for me, it's turning into a life saver.
Accursed Farms Ross,
As a fan; I'm going to make a recommendation.
Make Daily Videos.
Make a Facebook/Twitter.
Make a Twitch Stream.
WAIT ROSS. JUST HEAR ME OUT. *Sighs*
Okay, so the Daily Videos:
More Fans will be active, because videos are daily, not bi-weekly/monthly
You'll grow faster.
You'll get to entertain a minimum of 50,000 a day.
Facebook: Helps you grow on Social Media, Announce Videos.
Twitter: Interact closer with fans and other UA-camrs. I.E. DasBoSchitt
Twitch: You can make money from this, and maybe play some Half Life (SVEN) or Half Life 2 (Synergy) with fans, or play some other games you like with fans.
------ Consider this Ross, I guarentee whatever you do now for money; this'll be better and you'll enjoy it. A lot. ------
Should also keep donations open, and start a T-Shirt Store if you haven't already. And YOUR WEBSITE, is a POWERFUL Tool.
Enjoy a new life Ross.
GhostZ How do you want to keep making _daily_ videos of the same quality as biweekly videos? Except let's plays or some low-work things, it's impossible.
+Xeotroid
Yes. It takes a certain number of man-hours for a good quality ten minute video. Much more for things like Freeman's Mind. The only way to get weekly or a few times a week is to make a small group of people that do all the work, rather than one person. Then 8 hours per day becomes 16 man-hours, and the same for any number if you double it.
+GhostZ I hope you understand that different types of content producers produce different types of content that appeal to different portions of the market.
You really seem to be at the point where someone knows just enough to humiliate themselves by thinking they know more than they do. Hopefully you've gotten better since.
You live in Poland? Drive to Lithuania and I'll give you money AND buy you a beer.
Based
New episode should be out tomorrow!
Hnnnng
Thank you, Ross!!!
♥ hugs ♥
Thanks Ross! Been loving your episodes since 2010! Also have you gotton a chance to look at Theme Hospital yet?
NOOO we ment do it on Black Mesa! You know the fan made HD remake that kicks ass.
Jacob Yoness its not finished yet
gotta love ross's humor. even this video is freakin funny XD
i had to stop or re play this ,especially when he explained and ssd(even tho i already knew how gud they were)
I died when he said “the source engine” and the sound played
You know a creator's special when you keep going back to the help videos because they're that entertaining.
Guys, 480p is fine. I even watch these videos in 360p just so they load faster and I can hear Ross' beautiful voice no homo. I'm donating cause Ross has provided years of entertainment, thanks a bunch for all the hard work man.
I watch all the YT Videos in 480p, cause otherwise my wifi pisses itself.
you could make your video's in 144p and i would still enjoy them because you make good content so resolution is just a bonus
Dude come on, 144p is unwatchable. That's below standard resolution.
Might as well just be listening then, the video quality wouldn't mesh well with his commentary.
i've rewatched this video way too many time. how does he manage to make this so extremely enjoyable?
I feel like part of what makes Freeman's Mind so funny is that Ross makes fun of HALF-LIFE at times, but with Black Mesa..... well, it's too good and serious in nature to poke fun at...
Well, its created like halo anniversary or just frozen poking fun on a headcrab
Ross scout is the man. The time honors tradition of throwing computer hard ware at a soft ware problem he must be a software engineer.
Now I understand why it takes so long to make Freeman's mind episodes.
To think this video is so old now that SSD's are considered the norm to get.
Damn this really made me understand how much effort and times go into these.
This is my third time watching this video. I just love listing to this guy talk.
same here
Dude, you really know how to entertain! Not only that, but you explained what could've been a very complicated problem, with simple and effective visuals! Well done!
*After ross posted this*..............*2 days later*.......*CONGRATS YOU NOW HAVE 12K*
I wouldn't be myself if I didn't donate. Thanks for all your work! :)
"The time honored tradition of throwing better hardware at a software problem" I lost it at that!
My ears are burning...
WELL DO SOME CRACK!!! I mean MEDICINE!
Don't do crack. just don't!
Alexander Bennett
One time I did crack, now I can hear with my feet.
I also went blind, I'm reading this comment in braille.
i am blind...tough!
DShephard91 With your feet?
Why am i watching this Video over and over again...
"Throwing computer hardware at a software problem"
That alone made me roll on the floor!
Best Fanbase Ever. So happy be apart of such an group of awesome ppl. Congrats on the Fundraiser Ross.
Ross, I'll give you my kidneys and my children's kidneys if you want them.
Do you accept kidneys?
*ACCEPT MY FAMILY'S KIDNEYS, GODDAMNIT!*
You can't save 500GB worth of files on a kidney.
It just doesn't work that way.
ks~
It does if it's a ROBOTIC kidney.
ks~ what if he stuffed a few flash drives into each of the kidneys...would that work? We have the technology!
ks~ Well not with THAT attitude it won't.
***** That just made my day.
why did i get recommended this 6 years later
This video has my favorite analogy between a hard drive and an SSD.
Waaaiiit,
The Source Engine based of the sorce gold engine of 1.6 times, which based on a Modifyed version of QUAKE and THIS is what titanfall uses as its engine?
Hilarious ;D
The tower of Duck Tape grows ever larger.
Its based from Havok, not GoldSrc. It uses middleware havok, some decent Fx middlewares and their own code....
Ralph Aguilar havok is a physics engine... it is based on the gold src engine.
NO ITS NOT! read the wiki page diot
come back here if u think its still goldsource
dude havok is a physics engine that source uses. source and goldsource are full game engines. source uses code from goldsource, havok and some middleware. goldsource uses quake code.
Man i can't believe I've been watching freeman's mind since i was middle school! I'm a sophomore in college now and i still get excited every time i see another freeman's mind episode is released! Thank for the entertainment Ross!!
Much love to Ross and his endless ingenuity,but also much love for you fellow fans who donated.Not only did you pass the mark needed for 720p in a blast,at the rate you're going you'll make Ross finish the series this year!YAY FREEMAN FANS!:D
I'm amazed and happy for the support that was given here, in such short time.
Thanks youtube for recommending this 5 years later
Congratz on the highest level Mr. Scott, good luck on getting through freemans mind recreating it on HD levels!!
The resolution has never really bothered me. I'd wonder about HD if you were doing a modern game, but like you you said, it's from 1998. I expect it to look this way. Still, I'm glad you got the money you need and it looks like you have some extra bean money, too! Kudos on being real about what happens if you get the extra cash.
I just know that I am not the first person to say comment this....but your commentaries about virtually anything are witty and funny while still getting the point across. I often just watch some of your other videos despite not necessarily having interest in the subject within it just to see your analysis of it. I also had no idea how complex recording and broadcasting game-play could be, especially for such an old game, and that is without however much time you spend writing a script and narrating. Keep doing what you are doing Mr. Scott. Your videos make my day, and I am sure they make many other people happy as well. I hope you receive enough money to buy the finest beans available.
That's exactly how I feel about Ross' videos. I've hardly played more than half a dozen console games in my life, have finished none of them, and yet I really enjoy everything Ross puts out. His humor is clever enough to cross interest borders.
Thanks, I hope to get many, many more videos out with game dungeon especially, where I hope to touch on other topics in addition to the games.
I'm recording this at 1080p and 2 hours of footage fills up my 500GB external. Give this guy your money. He needs it.
Going back to watch this 6 years later, because the content is just *that* good
I KEEP SENDING MORE MONEY BUT THE RESOLUTION ISN'T HIGHER YET
ROSS PLS
Must be a UA-cam delay.
Accursed Farms
I actually did send money. ♥
...You're in Poland?
News to me.
The quality is fine why are people even complaining also its about your commentary not high res half life 1
Ten eighty fucking pee.
Why do I keep watching this? It's been three years
Seven now
Now its 2023 and ssds are sometimes cheaper than hdds, wow i kinda forget that tech evolves so fast...
Ross, you never fail to amuse me
hot damn, you just knocked that goal right out of the water!
Let's see if we can hit the highwater mark!
It has happened. Good on ya community!
HashSl1ng1ngSlasher
Still rising son, and i got 800 bucks coming this weekend and 100 of that is going in that box, if i can get myself a debit card or something
It really doesn't need to be in HD. Raise money to expand your channel/career.
I love the fact that you took the time to actually explain all of this, I had no idea the source engine had all these limitations. Honestly, I don't really mind, but I wouldn't bitch about it if the videos did come in 720p :)
"the time honored condition of throwing hardware at a software problem"
best quote ever
"Tower of duct tape"... Never heard a better description of the Source engine in my life
WHAT?!! YOU LIVE HERE?! I MEAN IN POLAND?!!...Mind...blown...*Stares at screen*
At the rate this is going, Ross is going to be able to make plenty of Robot Attack Dogs.
Yeah, like in Snow Crash.
Or he could blow the budget on beans.
Is it weird that I like to rewatch this video monthly?
Is it even weirder that I never donated for this?
I've been watching this series for a long time and it is absolutely one of my favourites. I'm only too happy to help out with a donation.
Next goal: Freeman's Mind on DVD
I don't even care about the resolution, i donated anyway!
been watching this series since episode 4 got released a couple of years ago and got instantly hooked to your humor... In my heart you deserve 100x that money anyway. Keep being awesome Ross!
That ZIPPIDYDOODAH killed me XD
I don't care us you leave it at 480. I watch this series because of the hilarity and quality you put into it, thanks for this great series, keep up the great work.
i keep rewatching because this reveals so much about the freeman's mind making process
let's just hope that the quality of jokes and the commentary wont be decreased if he tryes to finish the series this year. i've been watching him since the beggining and i dont mind if it takes few more years cose ill be still watchin u and yet u deserve the money just for the sake that ur still stayin with us and makin those videos!
This video is ancient but I still watched anyway to learn more about how the Source engine works (and doesn't)
I really don't care if its in 480p or not, that's what I watch most videos in anyways.
It has to be a good feeling that when you ask for help, so many people support you at the drop of a hat. Good luck Ross ^•^
Im really happy that Ross is going to finish Freemans Mind, not only to see the end, but to see the new stuff he's been working on putting out like Ross's Game Dungeon or Civil Protection, or hopefully even another Mind series
I love how you made this video entertaining in spite of the fact that it is pure information. You are a talented comedian....Keep up the good work.
just donated b/c Freeman's Mind is the funniest shit on the internet.
C'mon guys, six more thousand and Half-Life is guaranteed to be finished this year!
You're the best, Accursed!
Your videos put a smile on people's faces, even when they trudge through boring workdays and prevent people from banging their heads against walls out of boredom, thereby saving thousands of dollars worth of cleaning services from splattered brains on walls around the world!
You deserve every single penny.
P.S Don't get too excited and choke on all the beans!
Just less than 4K left and HE WILL FINISH HALF LIFE THIS YEAR!!
YOUR GONNA WATCH THEM IN 480P AND YOUR GONNA LIKE IT
480p is just fine for me, honestly.
DISCLAIMER:
I can't believe the fact that too many people need to complain. Ross explains in this video that you don't have to donate money, stop your complaining, and watch his shows, if you don't want to help then don't. The fact of the matter for this comment is there is some people saying that he's begging, okay he is, but you don't need to rant up a cussing storm because he wants money from you to make Freeman's Mind in HD. Das Bo Schitt had the same problem when he asked for a new PC from other peoples pockets. Ross and Das Bo Schitt wanted money so they can improve the quality of their videos, but what does that mean to you? Yes, you, you little brats saying to Ross and Das Bo Schitt to get their own money, but there's another option, don't help and do not cuss up storms directing to them, or help. Plain and simple. What does this mean to you? What does this mean to you? Does it mean to yell at Ross for an SSD with help from your pockets with your earned cash? No, you should help, or not. There's the other group yelling at the people who don't want to help, you guys are in the wrong too. Just shut up, and understand, or don't and fuck off, either way there's no need for a rant on either side supporting or against Ross.
no matter what the resolution is I'll still watch it. :)
I've been being entertained by this series for years, I'm happy to donate - Consider it thanks for making me laugh time and time again!
That fourth dimension thing cracked me up so hard
What, what? You live in Poland? For real? In what city? I'm from Poland and you just blow my mind with this information.
PFCperkins I think his girlfriend is from Poland. I don't know if he met her before or after he moved there, but if he met her before then that might be the reason.
Huitzilopochtli Clearly he is just a fan of Polish beans, come on folks dont be so silly about things~
Yoshi - K better polish beans than polish vodka ;)
omg fasolki z carrefour'a XD
Gdansk
Please Give him his own TV show!
I'm late to the party, but since "Freeman's Mind" has given me so much entertainment value, there's twenty more bucks coming your way. I'll expect to see pics of the robot attack dogs...
Ross you have been entertaining me for so long that you have more than earned a donation from me. The fact that it will go toward higher resolution Freeman's Mind is just a bonus for me. It's only $30 but may it push you closer to even higher quality videos!
I'll just donate the money I was saving for Half Life 3.
Should hope you saved it for half-life alyx
I didn't quite believe the Poland thing until the picture of the cans of Polish beans. BEANS IN POLISH CANNOT BE AN ACCIDENT.
But it CAN be Google-d. lol
Wait wait hold the phone... Ross SCOTT... Poland, what? Nevermind...
+TheScottishChe1919
yeah, I don't get it either
at least the beans are cheaper
Wow thats a pretty awesome way to show the inner workings of how this series is made. I'm sold
As a person who records games for UA-cam, I can safely say that this recording method is really really weird, but now I understand why my videos sometimes look ultra compressed! Thank you UA-cam! And thank you Ross for putting in so much effort into these things
Ooooor... you could drop the motion blur :P Seriously though, I'll keep watching regardless of the resolution :)
the motion blur is some of the magic, making it look as it does, without it, freemans mind would not be quite the same anymore.
however i will also keep watching regardless of resolution, but it would be nice if it was 720p, but then to get my compiled version complete, i would have to download all in 480p (of course this is just so i have entertainment and a FULL MOVIE of freemans mind put together on my pc, and movie library, i will not upload it anywhere unless i have direct permission) its going to be simply, edited together segments of freemans mind, with a few black screens with text on them(such as, if he sleeps for the break of one episode to another, it will have a short screen saying 10 minutes later or something)
Jeff Moreau 18 people do :\
Jeff Moreau a lot of people care
pesoen I agree wholeheartedly. I like the motion blur. I also like higher resolutions; 420p is fine, below that is a bit absurd. Above it is always nice but not necessary. This all being IMO.
Delirum Insipientum Think you mean 480, don'tcha?
I don't think UA-cam will take 420p :P And honestly, 360p is decent. Not great, but decent.
Ross can now afford to make nachos for a whole year AND he can pay off his mob boss! Great job, guys!
POLAND!!! I had no idea.
Wow, I'd imagined there was a lot of technical challenge putting together a show like Freeman's Mind together, but this gave me a renewed sense of respect for Ross. Awesome!
Man has it really been 4 years already? Damn, time flies
You didn't even consider buying that mansion with the shotgun toting butler? Ross, I'm disappointed.
"The tower of duct tape"
I can't breathe hahahaha
$12,000 in two days? That's quite impressive.
Honestly I didn’t care that it wasn’t in 1080p at all. I was happy with it being at the resolution it was at. It didn’t need to be super high quality for me. Other people thought it needed to be and honestly I think cool it’s in HD but I feel bad for Ross still. If anything I would have totally watched the videos in 480 and not cared at all. As long as I can watch in full screen I’m happy :)
Best speech of the 21st century *Applause*