@@Pickle-Rika Yeah, I allow any kind of arrangement, transcription, cover, remix, etcetera, without permission (as long as I've been given credit), otherwise, to use the audio file as it is, needs my permission, and obviously, credits. If someone likes to get permission for using it (and wants the lossless file), my Discord contact is on my biography. (This only applies for money earning/public projects, in other case, As long as I don't earn a bad reputation, I wouldn't care too much).
Thank you, harmony is meant to be very neutral on this one. So, everyone could enjoy staying on that place and take a rest (for the game I was developing).
Souds really good, super calm and relaxing. i just would make the diference betwen left and right channels a bit more sutile since this are very sharp notes is a bit distracting wen hearing in headphones.
Pokemon for the Game Boy 💀 (they are a technical torture for the console). I have an score?, transcription?, arrangement?, for celesta of this track, it's just an arpeggio, lol, the melody is just a kind of divertimento or little tension that leads to the start again. 😅
kino track. Do you let other gamedevs use your music provided they give you credit btw?
No one has asked me for that.
@@MaryJamesMusic well ummm I'm asking now so like
@@Pickle-Rika Yeah, I allow any kind of arrangement, transcription, cover, remix, etcetera, without permission (as long as I've been given credit), otherwise, to use the audio file as it is, needs my permission, and obviously, credits.
If someone likes to get permission for using it (and wants the lossless file), my Discord contact is on my biography. (This only applies for money earning/public projects, in other case, As long as I don't earn a bad reputation, I wouldn't care too much).
Just beautiful, Mary!
Thank you!
This feels like music that plays whenever the player is resting somewhere, like at a checkpoint. It’s quite nice
It was intended to be that, with the comments, I certainly feel that I managed to represent that calm.
Very nice, I would turn the sound of waves down a bit, the melody is too pretty to be hiding underneath it.
Again, Game Boy soundchip limitations 😅
Considering that this type of comments are being common, I'll upload the celesta transcription soon.
Love it! It's so peaceful and relaxing
Thank you, harmony is meant to be very neutral on this one.
So, everyone could enjoy staying on that place and take a rest (for the game I was developing).
@@MaryJamesMusic cool
I was falling asleep when i was listening to it, very relaxing
I think the noise channel on this is the perfect ASMR
the pure definition of tranquility and peace
Gracias.
What kind of game was it suppose to go to? Do you have a blog or something were you covered it's development?
Lore is a complete wall-text, wont talk here.
I didn't have a public documentation, but I have the source code. Wont put it here for personal reasons.
Souds really good, super calm and relaxing. i just would make the diference betwen left and right channels a bit more sutile since this are very sharp notes is a bit distracting wen hearing in headphones.
Sorry, it can't be, Game Boy sound chip limitations.
Maybe I should upload the celesta transcription. Mood changes a bit, but still very relaxing.
top top top top top top top top top top
Policarpo referencia
I remember the old days with pokemon 8 bit music at the game boy 😢 I think counterpoint works different with 8 bit in the overlapping 😂
Pokemon for the Game Boy 💀 (they are a technical torture for the console).
I have an score?, transcription?, arrangement?, for celesta of this track, it's just an arpeggio, lol, the melody is just a kind of divertimento or little tension that leads to the start again. 😅
Meant to be a complete Erik Satie reference (but instead of 7th they are like 9ths or 11ths, don't remember very well)
@@MaryJamesMusic 😄
i can see why you stopped working on it
What do you mean?