@@vogan7505 it's intentionally supposed to be a "dark" or mirrored version of Showdown, the whole mission is literally Showdown from the Federation's perspective. I was just pointing out how it's cool the tracks are also exactly the same length, so they can be synced up.(sort of)
who would win: A random rally driver and reservist OR An avid butterfly collector and mercenary that singlehandedly caused the Federation retreat in the first place (per AWACS Vita's dialogue)
It would end in a stalemate because neither one would outmatch the other. It would go on until they both ran out of ammunition, special weapons, and missiles and then both would just fly back to base to either reevaluate their life choices, rearm and go back out to duke it out again, or afterwards they both sit down and become friends because there’s no point in fighting anymore because of either all the destruction all of the stray rounds and missiles would cause to the surrounding area or just the fact that neither could outmatch the other and there would be no point and they’d just wasting taxpayers and/or Sicario’s money in their bank accounts at that point.
Honestly after listening to this multiple times, I'm convinced this music subtly hints at Driver being a veteran from the Oceanian War or some other past war who decides to enjoy a quiet life as a reservist, because the entire music feels so triumphant and heroic like you truly belong in the skies, not nervous and dire like you are just 4 reservists facing off against mercs.
Imagine if Driver turns out to be project wingman's Mihaly character. Someone who is an amazing pilot even at an older age but in Driver's case has been put down to the reservists due to his age.
It's clear that the soundtrack is clearly part of the narrative process for this game. That Showdown leitmotif on the intro is *spectacular*, genuinely gave me chills. Crazy to think Driver and Monarch missed each other by an hour in theory.
Imagine how that wouldve felt like, though its likely driver would be downed, it would be pretty jarring to see a reservist manage to duel the crown himself
I'm hoping upon hope that, God willing, a sequel comes out, that we'll get to play as Driver more and even take down Monarch. Yeah, I'm a Fed. Besides, more missions on the side of the Pacific Federation could help grey-ify the morality between the two countries (a complaint FAN had with vanilla PW was how rather black-and-white the morality was).
I don't have the musical knowledge to explain why, but the section starting at 1:33 is so perfectly suited to this particular niche video game genre. It just screams air combat.
@SACE-Dusk Well, think for a moment. One of the very first songs that received an association with flight, especially in the context of planes. Ride of the Valkyries. A song that primarily consists of rising and falling strings, with some brass being layered on as it progresses. String music has been getting associated with artificial flight for as long as planes have existed to begin with. So, it's no wonder a track so heavy on strings evokes that feeling.
You have all the pieces: a driving rhythm, soaring strings, the “war drums,” etc. I may have missed something, but everything about this track is pure jet fuel, pun intended.
FOR THE LOVE OF GOD !! What kind of music is that, for fuck's sake, Pavli? 3 years ago, you turned up out of nowhere, dropping bangers one after the other, and I'd become a fan of your music...and now you've turned up again and you're dropping even crazier music in the mode: "3 years ago, it was a warm-up ". Fucking hell, man.... your music gives me the shivers, and I can't wait to hear what you come up with next!
Favourite track from F59 next to World on Fire. This track perfectly encapsulates the emotions and thoughts of Driver, K-9 squadron, this whole mission, and maybe even the player. Reservists, not meant for war (more for humanitarian aid, as per Cobb's dialogue), are thrust into the conflict they heard not much about due to Federation censors, and are brutally met with the ugly truth that the Federation is on the backfoot. The opening theme of Showdown up to the first 44 seconds plays out like an emergency plug scrambled to stop a bleeding wound: the player (or Driver & K-9 squadron) are suddenly faced with the massive task of protecting retreating Federation regulars - even Peackeepers - from the massacre over the Bering Strait. 00:44 onwards, realisation sets in. We're really doing this, no turning back now. Trepidation, nervousness, and abit of excitement. 01:15 Federation theme with heroic trumpets reminds you that you're the lifesavers for the retreating forces, it's just you between blood thirsty Mercenaries and heroes. You're squadron leader, so now you have to show your team how to fight. You are... 𝐒 𝐀 𝐋 𝐕 𝐀 𝐓 𝐈 𝐎 𝐍.
Is the intro supposed to tie it into Showdown? Because that's the vibe I'm getting from it. (It's more twisted due to how we're on the Federations' side during it)
Hint : the leitmotifs are from.....Consequence of Power. Very noticeable at the beginning. although this song isn't very spoilery because it plays in mission 1.
such a beautiful track overall really, the strings and synths together make such a great sound, and the horns definitely make you feel that "open skies" feeling of freedom and wonder
So many hidden meanings behind this too. It’s HEAVILY implied that Driver is an Oceania vet (maybe even an ex-merc). Between the speeding tickets (a speed demon at heart), all of the dialogue hinting at Driver’s past, and the fact that we play him like we played Monarch combines perfectly with the use of leitmotifs that PW players are already familiar with. Yes, we are home but so is Driver. I can imagine that he’s happy to be back in the sky where he belongs. He’s been given another chance to do what he was born to do. He’s home.
@@nagashimayt9083 God forbid no. 2 happens. The last thing the 3-man crew Sector D2 need is borderline piracy on their product, especially a version of which has exclusive content, even, no ESPECIALLY if it's supposed to be only temporarily exclusive, because that might give Sony reason to terminate any potential future chances of F-59 being ported to other systems.
this is the music the barely holding on troops on Magadan defense forces are hearing when 4 random reservist deliver hell over the Cascadian marines and mercenaries
I just want to say, you're easily the most talented composers I've ever listened to. I didn't think it was possible, but the new tracks for Frontline 59 surpassed even the best in the original PW. I love your work
To me this the dark version of Showdown… The leitmotif and everything is there.. I mean it makes complete sense since we play from the Federation’s POV; as we are now the ones being hunted by blood thirsty mercenaries shortly after the events of Mission 11 in the main game. Compare that to, when we were in the main game, in the Merc’s and Cascadia’s POV-we were having a blast killing off those feds. Oh how the tables have turned for us players… That’s why I love this game’s soundtrack. PW isn’t PW without it. Keep up the good work Jose! Also seeing Galaxy as a red name hurt.
I've said it before. If the whole vibe for Project Wingman was such a contrast from the usual experience of an Ace Combat; Frontline 59 brings it back home. I feel like playing Ace Combat 5 all over again, and I love it. Terrific job, Pavli.
Currently there's no other platforms but PS5, which is super unfortunate. I hope there are plans to release the update on PC, but with AC7's VR still stuck on PS4 I don't hold my breath for this kinda stuff.
@@Dr.PootisIn other words, we're just gonna wait until it's no longer tied as an exclusive content? _Welp, time to wait for another year or two then_ 🤣
@Mr.WhiteCat_YT Damn Sony and their exclusive contracts. At the very least, it is possible that it can come in the future. Or modders and emulators will get on it. (Though I have a feeling those might get taken down so you'd have to act quick.)
The strings you pulled at 1:33 are just straight out of Blockade from Ace Combat 04; *exactly* that trepidatious triumph that characterizes that mission, Mobius One's career, and the musical identity of that whole series going forward. You're a friggin' wizard.
Its Peacekeeper Track but Heroic instead of menacing, could mean two things: 1. To indicate that we fought for Federation and are loyal subject of the Nation. 2. Perhaps in the past, we're Peacekeeper level, or even better Ace during the Oceania war. Idk man, this track scream Valiant effort and Patriotism during hard times on every level, Jose skill are something else.
Close, we end up being reservists or like military trained citizens, and we fought somewhere inbetween the conflict. BUT, we do fight as the Feds. Which makes it more interesting
@@SleepyPopups.Unedited I do know we are play as K-9 Reservist group for the Magadan. Already played the game, the last mission, some of the soldier say that you fight like the Oceania Pilot. Could be an indicator that you are former Ace or you just that good.
@@SleepyPopups.Unedited Oh that be fresh and fun af, Imagine you play as Peacekeeper and hunting Monarch wingman who are now a lead pilot with their own squadron one by one
Out of curiosity, will we receive a making of F59's OST like the main OST received? I love the usage of the motifs in these tracks and wanted to know if there was any extra motivation or decisions that went into them!
i was NOT expecting mission 1 to roll up and hit me with a Dead Ahead/Siege on Silvat/Anchorhead Raid and yet here we fucking are. i think you are legitimately the best in the class at these super moody and tense heroics-on-a-tightrope themes, all the similar tracks in the main campaign like Pyroclastic are the ones i always come back to too. please never leave this genre
You knocked out of the park with this song. It fits so, so well with the mission it's in. I love the whole section from 1:30 to 2:51 and the transition right into it. This whole part, particularly the usage of strings, conveys not only the floating feeling of being high above the world in an aircraft, but also a short-of-breath, panicked sort of feeling. A building feeling of terror. It matches with the story of a group average joe reservists who are coming to realize they have been thrown in hopelessly over their heads into one of the worst possible situations and have to desperately fight for their lives to even think about getting out alive. I got goosebumps in the mission when I first heard this part mixed with the frantic in-game comms. Amazing work.
Never, ever, someone has been able to capture the essence of what ACs style games are better than Pavli. You know what you are doing, and you are doing it great, keep this shit up, its something else.
More like 1.5 because it's another side of the same story, but yeah would like PW 2 post "2nd calamity" and i wanna see if people started to try and attempt on beating the feds
@@nickcher7071 luckily games made by smaller devs (such as project wingman) typically only get contracts for 6 to 12 months, and although that’s a long time, it’s better than never getting it
Hoping for a timed exclusive. Even if it's a paid DLC for the six missions, it's better than another Ace Combat 6 situation. We just have to wait and see. Update June 2024: Eight months have passed. No word yet from D2, Humble, or Sony. Stay strong.
So I came back from watching Godzilla Minus One (and Minus Color) and the track “Resolution” from the film’s soundtrack totally gave me the same vibes as 1:32 from this track. Both you and the film’s composer managed to create a sense hope while flying through the air. Bravo.
Wait a second:
Curtain Rise: 3 minutes 10 seconds
Showdown: 3 minutes 10 seconds
Hmmmm...
_syncs them up_
JOSE YOU SLY DOG!
SAME INTRO!
Showdown : ost mission 11
Curtain Rise : ost mission 1
and mission 1 FL59 it's same timeline of mission 11 PW timeline
damnnnn
They actually have similar melody, as i can hear. basically Curtain Rose are Showdown dark version
@@vogan7505 it's intentionally supposed to be a "dark" or mirrored version of Showdown, the whole mission is literally Showdown from the Federation's perspective.
I was just pointing out how it's cool the tracks are also exactly the same length, so they can be synced up.(sort of)
The Federation had to make Driver a reservist because Driver fighting Monarch would have destroyed the planet.
who would win:
A random rally driver and reservist
OR
An avid butterfly collector and mercenary that singlehandedly caused the Federation retreat in the first place (per AWACS Vita's dialogue)
@@tranviethuy8440both are singularities so who knows
It would end in a stalemate because neither one would outmatch the other. It would go on until they both ran out of ammunition, special weapons, and missiles and then both would just fly back to base to either reevaluate their life choices, rearm and go back out to duke it out again, or afterwards they both sit down and become friends because there’s no point in fighting anymore because of either all the destruction all of the stray rounds and missiles would cause to the surrounding area or just the fact that neither could outmatch the other and there would be no point and they’d just wasting taxpayers and/or Sicario’s money in their bank accounts at that point.
@@tranviethuy8440whoever the player is playing
@@bumblebeepotatowhoever didnt run flares
Honestly after listening to this multiple times, I'm convinced this music subtly hints at Driver being a veteran from the Oceanian War or some other past war who decides to enjoy a quiet life as a reservist, because the entire music feels so triumphant and heroic like you truly belong in the skies, not nervous and dire like you are just 4 reservists facing off against mercs.
He could have been one of the *driving* forces that caused the Merc Cabal in Oceania to collapse
I love the irony that driver has a speeding ticket
@@Asian_Boi_242There is one hint in the finale for that theory.
It wouldn't surprise me if he really was, the mercs were terrified and mentioned that he flies like "the one in Oceania".
Imagine if Driver turns out to be project wingman's Mihaly character. Someone who is an amazing pilot even at an older age but in Driver's case has been put down to the reservists due to his age.
With bangers like this, it's no wonder why Crimson 1 was so loyal to the pacific federation
PACIFIC RIM?????
@@obscurifer WHAAAAA
@@PSP27699WHAAAAA
>
"I ain't missing my son's chess match for this"
It's clear that the soundtrack is clearly part of the narrative process for this game. That Showdown leitmotif on the intro is *spectacular*, genuinely gave me chills.
Crazy to think Driver and Monarch missed each other by an hour in theory.
Imagine how that wouldve felt like, though its likely driver would be downed, it would be pretty jarring to see a reservist manage to duel the crown himself
@@gabrielcalda7033 When it's implied that Driver is no average reservist, I think the match would have been Ace Combat-levels of crazy.
@@cloudmangalm03 My guess its going to be like trigger against mihaly, the sky being sliced open as the two joust
I'm hoping upon hope that, God willing, a sequel comes out, that we'll get to play as Driver more and even take down Monarch. Yeah, I'm a Fed. Besides, more missions on the side of the Pacific Federation could help grey-ify the morality between the two countries (a complaint FAN had with vanilla PW was how rather black-and-white the morality was).
@@CrystalKingdomGeneral4942 not all of story have to be gray
Oh you mercs messed up with the wrong reservist
Driver really giving a new meaning to "BOTTOM OF THE BARREL"
Eye-Tee:
The Rest of K9 Unit:
@@mrwonka21 I loved when Driver said "It's Reserving Time" and then proceed to Reserve on all over Faust and the Cascadian Marines
"If you face K-9A, you're already KIA"
-K-9A if he wasn't mute, maybe
I don't have the musical knowledge to explain why, but the section starting at 1:33 is so perfectly suited to this particular niche video game genre. It just screams air combat.
i’d guess i’ve associated string instruments with air combat after AC and PW 😭
@SACE-Dusk
Well, think for a moment.
One of the very first songs that received an association with flight, especially in the context of planes.
Ride of the Valkyries.
A song that primarily consists of rising and falling strings, with some brass being layered on as it progresses.
String music has been getting associated with artificial flight for as long as planes have existed to begin with.
So, it's no wonder a track so heavy on strings evokes that feeling.
@@idontknowyet8540 Thats fair, pretty good point right there
You have all the pieces: a driving rhythm, soaring strings, the “war drums,” etc. I may have missed something, but everything about this track is pure jet fuel, pun intended.
FOR THE LOVE OF GOD !! What kind of music is that, for fuck's sake, Pavli? 3 years ago, you turned up out of nowhere, dropping bangers one after the other, and I'd become a fan of your music...and now you've turned up again and you're dropping even crazier music in the mode: "3 years ago, it was a warm-up ". Fucking hell, man.... your music gives me the shivers, and I can't wait to hear what you come up with next!
Thank you for your continuous support 🙏🏻
More stuff coming!
@@JosePavliTHIS GUY HAS MORE?
@@ZyrxosSHEEEEEEEEEEEEEEEESH
Favourite track from F59 next to World on Fire. This track perfectly encapsulates the emotions and thoughts of Driver, K-9 squadron, this whole mission, and maybe even the player.
Reservists, not meant for war (more for humanitarian aid, as per Cobb's dialogue), are thrust into the conflict they heard not much about due to Federation censors, and are brutally met with the ugly truth that the Federation is on the backfoot.
The opening theme of Showdown up to the first 44 seconds plays out like an emergency plug scrambled to stop a bleeding wound: the player (or Driver & K-9 squadron) are suddenly faced with the massive task of protecting retreating Federation regulars - even Peackeepers - from the massacre over the Bering Strait.
00:44 onwards, realisation sets in. We're really doing this, no turning back now. Trepidation, nervousness, and abit of excitement.
01:15 Federation theme with heroic trumpets reminds you that you're the lifesavers for the retreating forces, it's just you between blood thirsty Mercenaries and heroes. You're squadron leader, so now you have to show your team how to fight. You are... 𝐒 𝐀 𝐋 𝐕 𝐀 𝐓 𝐈 𝐎 𝐍.
I'm hearing a ton of the Federation's influence in these tracks pal!
That's because we're playing as the Federation! We're now just hearing its true essence and not just from a merc or Cascadian's point of view :DD
After seeing the game play the federation isn't that different from Cascadia, just different beliefs
Is the intro supposed to tie it into Showdown? Because that's the vibe I'm getting from it. (It's more twisted due to how we're on the Federations' side during it)
Nice ears!
I don’t want to spoil but yes it’s intentional 🤫
So cool how music people can instantly recognize stuff like that, I just recognize it as an FREAKING BANGER!
i have a feeling that we will fight the sicario team xDDDD
Hint : the leitmotifs are from.....Consequence of Power. Very noticeable at the beginning.
although this song isn't very spoilery because it plays in mission 1.
Your intiscs are good, trust them
That opening is beautiful
The usage of the brass for federation themes makes all of this so good
such a beautiful track overall really, the strings and synths together make such a great sound, and the horns definitely make you feel that "open skies" feeling of freedom and wonder
You're beautiful. ;3
Its melody smells like Showdown's opening
@@김부엉-f8gGiven when the mission happens…
Incredible leitmotif callbacks. It’s like coming home.
So many hidden meanings behind this too. It’s HEAVILY implied that Driver is an Oceania vet (maybe even an ex-merc). Between the speeding tickets (a speed demon at heart), all of the dialogue hinting at Driver’s past, and the fact that we play him like we played Monarch combines perfectly with the use of leitmotifs that PW players are already familiar with. Yes, we are home but so is Driver. I can imagine that he’s happy to be back in the sky where he belongs. He’s been given another chance to do what he was born to do. He’s home.
I'm still deeply bummed about the FL59 being PS5 exclusive, but the music slaps hard. You've done a great job again.
Wait, is Frontline not going to come out for Xbox?
Either eventually the DLC gets ported to PC or some Crazy MF will datamine the DLC from the PS5 itself, and somehow get it working on PC.
Hopefully one day it also be in PS4 I really want to play this because of Ace combat
@@gamergaming6604PS4 is not enough for PW
@@nagashimayt9083 God forbid no. 2 happens. The last thing the 3-man crew Sector D2 need is borderline piracy on their product, especially a version of which has exclusive content, even, no ESPECIALLY if it's supposed to be only temporarily exclusive, because that might give Sony reason to terminate any potential future chances of F-59 being ported to other systems.
babe wake up, Jose Pavli just dropped a new soundtrack
Let's go K-9A | Driver!
For the Federation!
Pax Federation!
this is the music the barely holding on troops on Magadan defense forces are hearing when 4 random reservist deliver hell over the Cascadian marines and mercenaries
I heard there's new Jose Pavli music. I came as fast as I could.
Not a big fan of edging, huh?
what the…💀
I just want to say, you're easily the most talented composers I've ever listened to. I didn't think it was possible, but the new tracks for Frontline 59 surpassed even the best in the original PW. I love your work
🙏🏻🙏🏻
To me this the dark version of Showdown…
The leitmotif and everything is there..
I mean it makes complete sense since we play from the Federation’s POV; as we are now the ones being hunted by blood thirsty mercenaries shortly after the events of Mission 11 in the main game.
Compare that to, when we were in the main game, in the Merc’s and Cascadia’s POV-we were having a blast killing off those feds.
Oh how the tables have turned for us players…
That’s why I love this game’s soundtrack. PW isn’t PW without it. Keep up the good work Jose!
Also seeing Galaxy as a red name hurt.
The string section at 1:33 is so perfect, really makes you feel like you're high up in the air.
This twisted Game needs to be reset
@@javi19111that’s what v2 is for
@@javi19111we'll start over from Zero and release it on all platforms
"You know how much you're worth to me Fed? About 300 bucks. Now line up and die!"
Showdown over the Bering Strait - Part 2
I've said it before. If the whole vibe for Project Wingman was such a contrast from the usual experience of an Ace Combat; Frontline 59 brings it back home. I feel like playing Ace Combat 5 all over again, and I love it.
Terrific job, Pavli.
This track's certainly one of my favorite of the whole album but with so many great tracks yet again I can't say which one I like the most just yet 😆
SAME! need to listen to again a few more times eh?
I can feel my wings spreading with this absolute amalgamation of intensity and hope
Words cannot describe how happy this song made me. Awesome work as always!
I put this on my alarm clock, so when it rings, i think that my country is under attack
This track won me over, especially the section of 1:33 to 2:51, my god Jose the choice of instruments was amazing!!
i have no idea what that is even called but that goodness at 1:33 to 2:03 is the best sound that can ever come out of a stringed instrument imho
My favorite part is 1:23- 1:33 it’s just so amazing how well it is Project wingman has Incredibles songs
the strings are very AC5 esque, easily one of the my favorite PW tracks now
@@undefinedhuman7404 agreed
@@undefinedhuman7404Probably because Federation is like PW's Osea so we got a theme that sounds Osea-like.
Holy shit, new PW stuff, that's awesome.
OST is banger as always.
I followed because of Project Wingman. This is where I learned of the new project wingman game lol
Are you going to do a making of video for the F59 soundtrack?
When the time comes, yes, probably. Stay tuned!
So is Frontline 59 PSVR2 exclusive or will it be released to other platforms later down the road?
Some good news is that the VR isn't required, so it can be played on the standard PS5.
However, I don't know about other platforms. Hopefully it is.
Currently there's no other platforms but PS5, which is super unfortunate. I hope there are plans to release the update on PC, but with AC7's VR still stuck on PS4 I don't hold my breath for this kinda stuff.
From what I've heard, the devs are outright not allowed to give an answer one way or another, so hopefully it's just a timed exclusive.
@@Dr.PootisIn other words, we're just gonna wait until it's no longer tied as an exclusive content?
_Welp, time to wait for another year or two then_ 🤣
@Mr.WhiteCat_YT
Damn Sony and their exclusive contracts. At the very least, it is possible that it can come in the future. Or modders and emulators will get on it. (Though I have a feeling those might get taken down so you'd have to act quick.)
The opening reminds me of Showdown and Enchanter I
The opening has that Glacial Skies vibe. And oh my god the vibrato at 1:34
The strings you pulled at 1:33 are just straight out of Blockade from Ace Combat 04; *exactly* that trepidatious triumph that characterizes that mission, Mobius One's career, and the musical identity of that whole series going forward.
You're a friggin' wizard.
Its Peacekeeper Track but Heroic instead of menacing, could mean two things:
1. To indicate that we fought for Federation and are loyal subject of the Nation.
2. Perhaps in the past, we're Peacekeeper level, or even better Ace during the Oceania war.
Idk man, this track scream Valiant effort and Patriotism during hard times on every level, Jose skill are something else.
Close, we end up being reservists or like military trained citizens, and we fought somewhere inbetween the conflict. BUT, we do fight as the Feds. Which makes it more interesting
@@SleepyPopups.Unedited I do know we are play as K-9 Reservist group for the Magadan. Already played the game, the last mission, some of the soldier say that you fight like the Oceania Pilot.
Could be an indicator that you are former Ace or you just that good.
@@huanpalyama9350 maybe. Btw that idea playing as a peacekeeper is in my wishlist, i hope they do that sometime in the future
@@SleepyPopups.Unedited Oh that be fresh and fun af, Imagine you play as Peacekeeper and hunting Monarch wingman who are now a lead pilot with their own squadron one by one
@@huanpalyama9350 agree
Interesting about these protagonist squadrons, especially Hitman Team of Cascadia and Division K-9 of the Pacific Federation.
I'm guessing on the title that Cascadia elected James Polk as president and he's gonna do a sequel to "54-40 or fight"
Can't wait to play this
If there's a Project Wingman 2, I want to be Driver, no question.
Out of curiosity, will we receive a making of F59's OST like the main OST received? I love the usage of the motifs in these tracks and wanted to know if there was any extra motivation or decisions that went into them!
wow sounds so great. i loved the composition for the first game. This is gonna be awesome!
Lets play the game of, wonder what song this could be for, I t can't tell Ill make my guess after I listen to them for the next week!
i was NOT expecting mission 1 to roll up and hit me with a Dead Ahead/Siege on Silvat/Anchorhead Raid and yet here we fucking are. i think you are legitimately the best in the class at these super moody and tense heroics-on-a-tightrope themes, all the similar tracks in the main campaign like Pyroclastic are the ones i always come back to too. please never leave this genre
Jose pavli our lord and savior
You knocked out of the park with this song. It fits so, so well with the mission it's in. I love the whole section from 1:30 to 2:51 and the transition right into it. This whole part, particularly the usage of strings, conveys not only the floating feeling of being high above the world in an aircraft, but also a short-of-breath, panicked sort of feeling. A building feeling of terror. It matches with the story of a group average joe reservists who are coming to realize they have been thrown in hopelessly over their heads into one of the worst possible situations and have to desperately fight for their lives to even think about getting out alive. I got goosebumps in the mission when I first heard this part mixed with the frantic in-game comms.
Amazing work.
Jose does it again. Can't wait to play this when it comes to PC/Xbox.
Never, ever, someone has been able to capture the essence of what ACs style games are better than Pavli. You know what you are doing, and you are doing it great, keep this shit up, its something else.
That intro is fantastic, is it a variation of showdown's beginning?
That plus variations of Federation and peacekeeper themes
guess when the mission takes place!
This is basically Feds' Showdown. I know the mercs' showdown is much more headbanging, but this one is so perfect for a first mission
this track just screams "aw HELL YEAH! WE'RE BACK BABY!"
K-9 Squadron! *ENGAGE!*
Where is this from?? Conquest?? Is there a new update or something?
New DLC, PS5 exclusive only though.
This could fit in either one of the first missions or perhaps one of the penultimates.
Man, thats thrilling in my ears
New soundtrack baby! Can't wait for some more bangers!
You did an amazing job with the project wingman soundtrack👍 keep up the great work
That intro..DAMN!!! Jose Pavli you madman you did it again
Guys, when will Frontline59 come to PC? Is there any official announcement?
Oh, Project Wingman 2.
More like 1.5 because it's another side of the same story, but yeah would like PW 2 post "2nd calamity" and i wanna see if people started to try and attempt on beating the feds
@@SleepyPopups.Unedited Or 1.59 if you will XD
Someone seem guess will be another sideshow
Wow this feels like an excellent counterpoint to Showdown!!
sad I can't play this on pc :(
Kinda reminds me of the soundtrack from Dark of the Moon a bit
you just never miss man, NEVER! this is one of the greatest things to grace my ears thank you.
please tell me the game will be on PC
not in the foreseeable future. Our only chance is that it might be only a timed exclusive, which devs have neither confirmed nor denied yet
@@nickcher7071 luckily games made by smaller devs (such as project wingman) typically only get contracts for 6 to 12 months, and although that’s a long time, it’s better than never getting it
Hoping for a timed exclusive. Even if it's a paid DLC for the six missions, it's better than another Ace Combat 6 situation.
We just have to wait and see.
Update June 2024: Eight months have passed. No word yet from D2, Humble, or Sony. Stay strong.
We must wait and see, stay stong brothers!
wait this shit exists?
The fucking dulcimer…
THE FUCKING DULCIMER…
So I came back from watching Godzilla Minus One (and Minus Color) and the track “Resolution” from the film’s soundtrack totally gave me the same vibes as 1:32 from this track. Both you and the film’s composer managed to create a sense hope while flying through the air. Bravo.
Lookie here, Jose Pavli came out with another banger!
Will you upload track from the Frontline 59 trailer?
No
damn
I have listened to the intro dozens of times and it still hasn’t gotten old
You got the soundtrack from home invasion?
this would fit perfectly as music for an AC7 multiplayer match, even the intro is just about the right length
This is
AWESOME 👏
What wtf is there a sequel to project wingman. Im hella excited im freaking out lmaooooo
Its a PSVR game
Its a side story about Cascadian excursion into Magadan, following Mission 11 (Showdown over Bering straits), PS 5 excluive sadly
0:00 gave me goosebumps, great music from Jose as always
FIRST