As others have pointed out, you CAN sell other items for scrap or gain scrap if you’ve already picked up that item before. You can also get rings and amulets that boost scrap production and XP. I’ve levelled up almost 7 out of 10 classes to level 10 and at that stage only finished the campaign once. Admittedly I jumped into adventure mode and with randoms but that was half the fun.
This is an interesting take on remnant, the density is certainly the biggest reason to play for me, a nice distraction from the mmo grind for a while. Game also gets quite fun with friends, beating a truly brutal fight in apocalypse with you’re friends is certainly quite something.
Oh for sure. That density is amazing. I felt kind of blindsided by it. And I do keep coming back to the game to check off a few more things here and there but I guess I'm just not in the mood for it. So I just wanted to express that side. Like i said in the video, it was the right call to make the game the way they did. Bc they need to cater to the actual fan base and not a Fairweather fan like myself.
@thebit69 I normally don't like souls like games but I can't put thus down. On my second campaign playthrough and countless rerolls on adventure mode and I'm still pumped
Why do mmos and the rest make it so long to level up and reach end game? Why not make the end game the END game? Idk it’s stupid and it prolly has to do with money. That being said remnant 2 is so much better that Diablo for the casual fan when it comes to bosses and loot, hands down. 🫡
Here is what I started doing to reduce/prevent the fatigue caused by all the hunt for content and secrets: - I don't waste too much time looking for the most obscure secrets or trying to be a "completionist". Instead, what I do when I want to try something specific is I watch a guide about how to get the required items/weapon for a build. This way, I can get to playing with the build MUCH quicker than if I tried to figure out how to achieve the build by myself. You WILL find cool stuff and secrets by yourself by playing the game normally! That being said, wasting hours trying to unlock a class/item by yourself is not fun so don't hesitate to watch a quick UA-cam video to save time.
Of note: if you already have an item, the game will auto "sell" that item next time you pick it up. For weapons the game will give you some free upgrades before starting to give you scrap. And you can allways sell the crafting material, if you intend of gettting it later on, or not using that item at all.
See, as a casual player, I like that there is so much to do. I can go about my leisure. I hit a dungeon or two before bed and do not feel pressured to complete the campaign. Mess around with classes and builds, see what works for me, and just have some fun. I'm 70 hours in and haven't even tried the final boss fights, lol. This is the game I'm been wanting for a long time. Checks all the boxes for me
100% agreed. The problem is when people sit down with the game 8-10 hours a day and complete runs as fast as possible. I play a couple hour's a day and I'm stretching the experience out for as long as possible. I have a rotation of game's to deliberately help me NOT get fatigue.
I agree with you about fatiguing becuase I'm not the type of player that does multiple playthoughts that will require a lot of time which i simply don't have but i also don't want that to change because of me since a lot of people love that aspect about it and i get that.
I would argue that the game itself, in a single playthrough, is actually quite short. If you just follow the campaign that you get you can get through it completely blind in about 10-15 hours, even on the higher of the two starter difficulties. With two 'storylines' per region and a bunch of bosses that can spawn you can easily see a good chunk of the game in two 'playthroughs' with the only things that are the same being Labrynth and Root Earth. Even stretching that out to include some adventure zones you can see most of the game/classes in 20-40 hours which is on par with most large single player games and less than most modern 'loot' or 'loop' games. I don't usually engage in new game + and find repeating story content to be a cop-out in a lot of cases. However I don't consider this New Game + but an extention of the campaign since it is usually completely different until you have been through each region multiple times.
technically you do sell the weapons rings and amulets, they are coverted to scrap when you pick up a copy of one you already own, usually 250-500 scrap
I even got 1125 scraps with an item at the cathedral of omens. Was wearing Scavenger's Bauble btw, i'm pretty sure it also works when you pick up an item you already have.
I can understand people complaining about getting scrap, but you end up getting a lot from just playing the game. Especially when replaying worlds you get a decent amount of scrap from picking up items you already have unlocked. As someone who has switched around builds a lot, I don't like the idea of implementing selling guns/rings/amulets. It would just lead to players selling something to get enough scrap to buy or upgrade an items, but later they could realize the items they sold were actually useful, or would work really well with an archetype they just unlocked. It could then take them hours to get a new copy of the item, when it sold for the equivalent of 10-20 minutes of scrap. Like for example if someone sold the Ring of Omens because they didn't like that it made dodges cost health, but then learned about its amulet interaction later. I personally had to reroll a Yaesha adventure world over 30 times and run to the first dungeon each time to check if I got Cathedral of Omens, then when I finally got it, run in and out of the door for a while to get a blood moon to trigger.
This was one of my top five games of 2023! I loved the first remnant just as much. Particularly because at the time I played it all the DLC was available. I’m so happy I did not have to worry about random micro transactions with this game in general, the power fantasy and loot grind just kept me hooked. If anything the games that really seem to waste my time the most are many open world games.
@@MrParis215 I played Elden Ring, and that was sometimes annoyingly difficult. For this game, all bosses felt fair. I died A LOT, but everytime it was because I didn't time my dodge right or that I didn't position myself correctly. I struggled against the final Bossfight. But then I switched to a tank build (took me a couple of hours to acquire the right gear, which was a fun process in itself) and breezed it, because I didn't have to dodge as much and could just face tank (most) hits. The other time I rerolled the campaign and tried a pure DPS build. I had to dodge a lot, but this time I also had perks that increased my dodge window. Fight went much quicker that time haha. But both builds were VERY fun.
One note for this review is how much the difficulty effects your game experience. Playing my 1st run blind on nightmare, a lot of the criticisms around things like economy just didn't matter because XP scales with difficulty, and on a blind 1st playthrough you're much more likely to die and re-kill enemies on those higher difficulties. I had 3 subclasses maxed out by time I finished my 1st playthrough, but could have probably maxed out a 4th if I didn't experiment with multiple instead.
Sheesh. That sounds a little outside of the scope of what I find enjoyable. I have a few games I like to do crazy challenges with. Remnant just didn't do it for me to go hard like that.
I love your reviews man. I feel like you offer sound criticism and praise. Oftentimes offering interesting perspectives. Sometimes I disagree with a point here or there like in your Burning Shores review but I like how your points are always made from a personal preference rather than bias which a lot of channels unfortunately do. Glad I subbed. Keep up the great work!
Thanks man! Yeah I think it's important to balance that line of subjectivity and objectivity. And be able to state clearly when you're in one bucket vs the other. I mostly just wanna talk with cool people ab games. So I'm glad you're part of that convo with me. :)
I hear ya. Obtaining the Summoner class and the requirement to achieve multiple blood moons is burning me out. It has that hopeless RNG feeling like I’m praying to some God who isn’t listening. Outside of the randomness required to obtain certain items, I really enjoyed it, and I’m definitely open to coming back for DLC and don’t regret purchasing
Summoner you can reroll yaesha in adventure and when you get a blood moon go near a travel door, kill all wisps you see, travel to new area, travel back and wisps respawn!
@@imad1ck1 Somehow traveling back and forth between doors caused mine to unspawn. Even if I could cheese it like I’m trying to, it’s simply an extremely tedious way to unlock something.
Excellent vid. I get where you're coming from with fatigue. This is my first souls like game. I'm at the point now where the starter difficulty is finally becoming too easy* but I don't have the spoons to up the difficulty because Annihilation is still too damn hard for me to solo or even contribute to a co-op w/o basically being carried. So i just reply campaigns up until the final boss then start over lol. Someone helped me beat him once and that seems to be all I have the bandwidth for 😅
I felt the same way. But if your confident your build is good you should try veteran. It's very enjoyable and provides a comfortable bump in diffuculty without feeling like bullshit
The building that he was complaining about for the venom fight was the reason I beat him in nightmare. It’s great to kite him around that very building. He sometimes just starts attacking the top of the building instead of me allowing me to get free hits in. Venom just can’t deal with corners it seems.
I fist pumped when you got to the leading point about the fatigue. I adore this game and back it 100% and am playing it as I type this but, in fairness, it can get old replaying the same stuff a ton but they said there's more to come so I'm down. But 100% man -- although you did it wrong on the Deck, with XeSS everything is fine. I even lost my character a few times, the struggle is real.
I played it on the Deck pre launch and then on the Ally post lunch - and it just was not working for me at all. I will try it again and see if they patched it.
@@thebit69 I run it with XeSS on Quality with everything but shadows at Ultra. It is mostly unflappable -- doesnt look super great but as long as most of the post processing stays on ultra, you're still getting a mostly PS4 level performance level. Not great, but fully playable with no dips that make anything impossible.
I'm a huge fan of remnant from the ashes so i preordered Remnant 2. I started the game as soon as my early access became available. I played for 6 hours and didn't make any progress. It seemed like the timing of the game was off. Enemies would absolutely destroy me instantly. I couldn't doge properly and found my character would delay in shooting his gun and rolling. The game felt almost unplayable. At times i would enter a fight, boss or not and would take a hit and my character could not recover before i was hit again and this continued until i died. This happened a lot and i actually thought my controller was broken. I ended up quitting remnant 2 after just under 7 hours of gameplay to play another game. I've since went back to remnant 2 for another try. I haven't had any issues since. I have no idea what the problem was. I wonder what was happening my first playthrough. I enjoyed your video. Very smart thanks
All the puzzles in each new run + the secret Archetypes are incredible. Most bossfights are a step up from Remnant 1 imo. Also love the music from Remnant 2, but especially the 1st game. Some negatives are the material economy, no loadouts & transmog (yet). I believe a dev did an AMA on Reddit addressing some complaints & features coming in the future. I liked joining random people to help them with bosses etc, just wish it had text- or voicechat, since the ping system can be buggy. Also can't wait for crossplay since some of my friends play on console.
Good review! The game is objectively great, but I'm totally with you on the "fatiguing" thing. As well as its general dense structure, I find the encounters very closely packed together, and every encounter is high stress. There's no change in tempo - once you're in combat, it's high gear until everything's dead. It's competently made, fun and very satisfying, but also highly draining, and I can only play for an hour at a time.
I personally wish there was even more here. Cant wait for dlc. The problem with the scrap economy really solves itself with multiple playthroughs, items youve already picked up turn into scrap and a complete run through of one of the worlds will net like 40k scrap in just over an hour. If multiple playthroughs isnt your thing i can understand why it would feel bad though. All in all this is a great game and i hope even more casual people will give it a shot because theres so much to love.
Well how do you only have 391 subs? This review was really good imo. This is my 1st souls like game i ever stuck with. I was D2 lifer lmfao. I ended up 100% the game on steam and even beat it on apoc. Very enjoyable game and I total understand were ya comin from
Holy crap you beat it on Apoc? That's intense. Gg my friend. I'm glad you enjoyed the review. Do you mean Diablo 2? I am trying to get into D4 - I am so wish washy about it. I love it some days and hate it the next. Am level 65 Sorc. And I appreciate the sentiment ab the channel. I just started really uploading this summer. So hopefully it keeps growing! Time will tell!
I agree game is fun asf but after 60 hours it starts to feel exhausting having to reroll whole worlds for one item which i could reroll then pick the start spot so i can pinpoint certain things
This game is amazing in every way. It's different, gamers have been asking for "different" for as long as I can remember and a dev actually went out of their way to give it to us without catering to the casual that will only play the game for a single quick playthrough and forget about it anyway. Souls like combat? Yes... but everything else like randomized quest lines and re rolls are completely new to me. I'm hooked. GOTY contender for me right next to Zelda and Baldurs Gate... Lords of the Fallen will most likely enter that conversation as well.
Good game and I can totally relate with your definition! Game can be difficult at times and I simply walk away, I bought the lever action not knowing you can't add mods, so it's a lot of learning a long way,! Probably play this over and over
You might have figured it out, but just in case. To beat the guys in Kaelua's Rest that throw the ball from their chest you shoot the ball. It explodes after a little bit, but it's way easier than shooting the dudes themselves
I wondered if you could. I missed the ball a few times and figured you couldn't shoot it. And then I hadn't run into them again. But that is good to know. That explosion took me out many times.
I loved this video, this my point of view almost to the brim. I love the game is fucking addicting but at the same time is like sometimes you need that break from it. Keep posting cause you got a new subscriber
"[...] you never loose control of your character [...]" - I beg to f***ing differ. I got stunlocked to death twice in the same corridor on Losom. I lost so much control of my character then and shortly after when I burned down the whole goddamn place to cinder and I wasn't even build for fire based damage. If I can't rule Losom... I shall torche it.
Definitely get it, the game is a masterpiece! Over 120 hours played between solo and co-op with friends and randoms. Haven't touched a single other game since it came out and still having an absolute blast!!!
ive just completed my second campaign and combined with the amulet i found halfway through that increased my scrap gain by 50% i was drowning in absurd levels of scrap. single bosses ive fought before were giving me up to 1750 scrap with their drops and a single suit of armor ive previously acquired usually gives me at least 1000. i found my bank had gone up to 136k scrap and i couldnt even spend it all...
I like the aesthetic of the game worlds, but the level design is somewhat lacking. I feel like the procedural generation is a double-edged sword. It makes levels unique, but for me, it also makes them bland. This is especially true when it comes to the dungeons.
I really love Call of Duty Zombies. I have been doing a retrospective series on my main channel and replaying all of Black Ops 4 zombies. and I plan on doing all the other games over time as well. I love COD Zombies because they condense an entire tower defense, quest campaign, and RPG mechanics into a 2 hour experience with a Boss Fight plus tons of weapon grinding and stuff. and I just really love it. I really wanted to get into Diablo IV this year as well but that has been a mixed bag - I may make a video about it on this channel. What is your favorite game?
When you like bashing your head against the wall. Its bound to eventually give you a headache. Not that it stops me from doing it again the next day. 😂
Nailed it, I am enjoying the game but I find the grind to be too much, I only have 6 charges on my relic and need more for the final boss not to mention mats for weapons upgrades but I don't want to go re-roll zones to farm that stuff. I am finding the last boss to be a ridiculous jump up in difficulty over everything I have done so far. I have a stack of other games I want to play so I might not finish this one (by finish I just mean the final boss, I have by no means come close to doing all bosses)
I think a big part of remnant is that it is meant to be different every time you play and allowing people who want to see absolutely everything if they want. You can play through the randomized worlds and still enjoy the game fully inly saying maybe a third of all the randomness. I think it can be fatiguing if you want to see absolutely everything but it is definitely designed to have a different experience each playthrough. It only gets fatiguing, atleast to me, if you want everything and the grind to get all achievements which aren't even that hard to get (maybe 30 hours?)
Good I am glad save corruption has been patched. Just wanted to put it out there. It was both and. I played the game a bunch during the "pre launch" window and then just finished it recently.
I understand completely. I got to the end boss in campaign mode. Then tried adventure mode. I’m now in my second world adventure and it feels overwhelming now 😄. Do I really want to re-roll every world multiple times? I’m not sure. I may finish my second adventure and then go and complete the campaign. Then re-roll adventures at some point in the future
I love Call of Duty Zombies. Any zombies mode that came out from 2015 through 2021 were great - the secret quests and boss fights are super fun, and it's just something I can't get enough of. And I am trying to get into Diablo IV, but idk it feels a little bit like doing chores when I play it. So I may try POE or definitely POE2 when it comes out. What games do you like?
I think the game itself is pretty nice and, to me, not really fatiguing BUT the boss fight are way too bad for me to actually want to replay the game at all: Minions in every fight (I know, they are there mostly for ammo), annoying immune frame for the bosses, some build just being garbage for some bosses, many unfair attacks (final boss being infernal for that), and many other thing made EVERY boss, at best, ok. That being said, I can understand why people would love the game, but if you mainly play those game to enjoy good boss fight like myself, you might get dissapointed.
I really wanted to talk ab the final boss but I didn't. I think it is the best and worst fight in the entire game. Some really awesome concepts and some really great mechanics but the last third of it is genuinely atrocious. I still haven't finished it.
After about 110hrs of gameplay, id say the only issues ive had so far is lag/fps drops when playing with 3 people, and the lack of the ability to upgrade armor to compensate for the drastic difficulty changes, other then that i actually enjoy the game and don't really have any complaints
Yeah i agree with everything here. The game is fun to a point. Then it becomes an endless grind of RNG stuff you’ve already done 50 times. Definitely wouldve benefited from some more stories/biomes
I would argue that scrap is easy to come across. When you pick up jewelry for a second time, you get scrap, and when you pick up a weapon after the first time, you get a free upgrade on it
That is kind of my point though. The scrap is based around replayability. I don't always want to play the same bosses twice. I get why it's like that, just isn't for me right now.
Finally thank god someone agrees with me, it’s an amazing game and I love it and I keep playing it it’s my first time ever but Jesus it is fatiguing bad
Only issues I have is on the Xbox series S the nebula weapon mod legit crashes ur game A LOT and there’s no preference mode on the S only on the series X
After 60 hours and finally unlocking the archon archetype my save file was corrupted and all my progress is gone and with no option to load a save the iCloud automatically saved the new game at level 1 🤦♂️ I deleted the game it was a great experience though.
I love most of remnant 2 bosses but the procedural generated world drags after the first playthrough and the areas in between points of interest are the worst I seen in a game. With that being said, I was planning on platinum this game until one of my thropies glitched.
I'm at this point where I rerolled Nerud, killed the boss and waiting for the black hole. But in my campaign I need the dreamcatcher for the walker's dream. But I can't reroll Losm until at least 24 hrs while I wait for the black hole to appear.
There is a gun I want to get really bad with the Ravager but I just don't want to go through the whole fight again right now. I probably will in a couple weeks after I beat Immortals of Aveum and Armoured Core
Sry i might be wrong but if you are going for the void heart and you want to skip that time you can change the time on your pc to be ahead of whatever time it would take to spawn the item and then launch the game this will allow you to grab the item right away instead of waiting that long period of time. ( you will have to quit the game and relaunch it for this to work)
How do you only have handler and archon unlocked? Archon is the hardest class to get in game, and you need level 10 explorer and lvl 5 invader to even get through the door.
I have the gunslinger unlocked as well, but I was playing with a friend and I think he showed me where the Archon was but I didn't remember that I had it until late game.
Directly from the script: Quote 1: "A game this dense can be overwhelming, as each of the 49 boss encounters, procedurally generated worlds, multiple narrative paths, and secret loot to unlock are puzzles to unlock within themselves which ultimately becomes fatiguing as the possibilities are seemingly limitless." Quote 2: "And when I say rewards - I truly mean rewards. This game brings no in-game monetization or battle pass, none of that garbage. In fact everything you earn in the game is free and based on how much time you want to spend uncovering the secrets Gunfire hid around their maps. Now I don’t want to focus too heavily on this subject because I really want players to discover things for themselves - but just know that for a lot of things in the game, there are multiple decision paths, you will stumble upon entirely new areas, even some that are hidden that lead to a secret item that you weren’t able acquire through your first run. Remnant 2 is a game that is not afraid to reward the player for their time and effort - Gunfire Games wants you to experiment, try different things, and to play the game in ways you never thought of previously and I am totally here for it." I am not making a tutorial or a guide and there is a balance to spoiling things yet being able to discuss the excitement behind them. I did not forget; I chose to be more cryptic with my language so that new players can discover those secrets themselves but people who have played through will know what I am talking about.
I play on Series X and I’ve had 1 issue, but I’m sure that’s because it looks better on PC or whatever but there’s dudes out there like “ I play on Optimus Primes heart, with the All Spark installed, and Raiden & Thor power my rig….and the game doesn’t run well…” so I dunno dude
We've been playing it a lot! I love it. I do however don't like nerud. It feels so empty. We've solved basically every thing here, and mostly done it 100%. It's just do fucking boring!! The enemies suck, not in the hard way, just that they're boring! Every time we end up in nerud, we've always just want to reroll and hope to be doing puzzles somewhere else. But yeah. Awesome game. Fun with friends! Which is the most important thing.
your lucky, you said 4-5 hours in you lost your game. I was 90 hours in before losing my game/char. had to relevel every class again unlock all the traits again. weapons etc. the worst part is i play on xbox and even after restarting and getting back to where i left off we still hadn't been patched. so i lost thousands of scraps from all the constant respecing while leveling/testing (i don't like to copy builds so i take my time making my own) now that its patched i dont even feel like playing anymore which is depressing cause i loved this game : /
@@thebit69 thanks, but remnant 2 was still good enough to make me feel like redoing everything all over again so that says a lot about this game. most other games if that happened I most likely would have quit.
I think that just because remnant made it easy to go back and redo everything and look at all the other choices, doesn't it mean that you have to do it to get the full experience. It seems like an odd metric to measure a game by. From my perspective every game becomes overwhelming when you try to 100% the whole thing. I dont grindnfir achievements and every item available in other games
In the end it just comes down to what people want from a game and of course the simple fact is that not all games are for all people and that's exactly how it should be, if you try to make a game that appeals to everyone you will end up with a game that is extremely repetitive and shallow, just like assassin's creed and farcry.
i just want to make this clear you earn more scrap the higher lvl you are and what difficulty your on so far a example once your at gear average lvl 20 and running on nightmare your earning more money and the reason they dont let you sell rings and necklesses is because when you refind that weapon that you already have or neckless you already have or ring you already have you gain a good amount of scrap ive found rings and guns again that give me like 500 scrap not to mention you also get scrap when you beat a boss you already fought for the special crafting resource you already got from that boss
Probably doing it wrong ngl. I get a blood moon so often that i dont even notice it. Speaking of Imperial gardens i opened that on my last run just for the sake of helping someone
Good video, however I disagree with the assessment with replayability. This was already a core, intrinsic feature in the first Remnant, so the developers probably thought this is exactly what we want us to experience or think of as the core Remnant experience. I say this with respect, I don't think it's a problem of the game, but rather that the game is not for you
I understand what you're saying. I don't remember Remnant 1 being as heavy handed with its replayability. Like I said this is the right call to make. I want hard-core Remnant fans to be happy. I'm not a hard-core fan so it's okay if I don't love it. But the game is great and I love most of it. I just like games with a finish line. I have a tendency to get really sucked in to games with no end in sight like Diablo IV or COD Zombies. There is just something about grinding I can't stop. But I already have games that scratch this itch for me and Remnant didn't push me over the edge enough to become an all time favorite. I will keep up with it though and play the DLC. Bc you know it's gonna be a banger expansion.
I dont believe too much content or too much replayability is really a bad thing. Half the people strongly agreeing with you have played a ton of hours already. It doesn't make sense. You can still run through this game once if you're really just trying to be done after one. No one is forcing you to keep rerolling. Side note: you got Archon from a friend, you didnt even grab it yourself. When you get crazy end game classes/gear available to you at day 1 you lose the feeling you get from earning that shit from completing the content yourself. Some of the pieces for archon are not the easiest to grab but its really cool to go through and collect them.
I played with a friend for like one hour and he was just showing me stuff he found bc he was excited ab the game and I hadn't had a chance to dive in yet. And he showed me the Archon stuff and like one machine gun. I found everything else playing on my own. I am not a big co op person.
I also addressed how the game doesn't have to be rerolled but it is over shadowed by the fact that you're missing out on a lot. Idk what else there is to say about it. I'm not criticizing the game.
"Oh no, they released a game with hundreds of hours of content ... What did they thought ? I have a life ! Why they can't create a 15h length game for 70€, like other devs companies ?!"
Don't get it twisted. I like this game quite a bit. But I have issues with it. First and foremost this is probably personal taste but I wish the game was linear like a true blue Souls game. I don't dislike the procedural generation but I wish it was relegated to the side content. For example Bloodborne is my favorite game ever and I'm probably one of the few insane people that love the Chalice Dungeons. But if the whole game was just that I wouldn't have such a high opinion of it. I also don't particularly enjoy scaling enemies. When developers do this it doesn't feel like you're progressing. I don't feel any stronger. It takes the same amount of shots to down an enemy at the beginning of the game as it does 40 hours in. The numbers are just bigger. My last complaint is I wish, I wish upon a shooting star that they make a toggle in the options to turn off your character's lines. I don't want to hear them speak.
@@IINo1goodII so... we agree? Your comment seems strangely argumentative if we're saying the same thing. The game is heavily advertised as a Souls-like. And I think that's the wrong approach. Sure, it shares a few aspects but I think this game's a dungeon crawler through and through. Not a Souls-like.
This game imo is at peak fun with friends, I could play this shit all night and there really isn't a whole Lotta competition between friends because if your rolling together chances are your all getting the same loot. It really boring for me tho solo
There are 3 biomes & Looking for loot after 100 hours does get repetitive.. That's why the loop gets boring.. one shot mechanics are not good, neither is medium or light armour in higher difficulty. It's an amazing game for what it offers.. But enemies get repetitive and boring real fast when you keep on rerolling adventure mode.. It's truly worth the money though and better than the AAA garbage out there.. Needs a lot of fixing as well.. Cass and NPC still don't give loot. And some bosses are downright killable only if you play the heavy builds..
I think that's fine though. "I've played this game for 100 hours and now I'm bored". Nothing wrong with you or the game for that. You got 100 hours of *not* being bored out of it.
Strange take honestly, I have like 200k scrap, everything maxed out, beat the game on every difficulty, in like 80 hours of gameplay. I've always had 10x more resources than there was anything to do with it. Never farmed or grinded. You dont need to "sell" items because when you pick up a duplicate you automatically get scrap for it. As for leveling, asking to level both chars to max in one campaign doesnt make sense, the game isnt balanced around that. You're supposed to do multiple play throughs.
I don't know, why would you want to sell any of your build loot. If you pick up doubles it auto sell for scrap, I love that you love the game but the collector in me kinda cringed everytime you said that
That's a fair point, but I am mostly talking from the perspective of wanting to play once and move on and likely not getting to the "end game". Therefore I'm likely not going to collect a ton of salvage bc I am not getting dupes. I like keeping all of my stuff as well. But if I have a gun, i know I am never gonna use. I'd rather sell it and invest it into something I love. But you can play it your way. Nothing wrong with that.
@@thebit69 the first game had armor sets bonuses so light armor had a purpose, in Remnant 2 when playing on higher difficulties it’s either heavy armor or No armor with devil charm. The weapons were better, I love the addition of bows but the savior use to be a damn machine gun and the mods were way more impactful. They tried to replace armor set bonuses with Classes, what they should do is allow light or medium armor to equip a mutator to make up for the DR lost.
I love the game but the maps are so god dam annoying to many doora i dunno were the fuck it leada and way to many loading screens. Other than that great game so far
@@graceypatrick hahaha sorry I'm an idiot LMAOOO I literally can't stop laughing. Genuinely. I am dumb. I am really into COD Zombies. Bo2 - Bo4 are some of the best zombies experience of all time. I am also testing out Diablo IV and thinking about POE.
Here's the thing...if you were "looking for" a more linear experience, yet you had played the first one and loved it, while also knowing that the first game was randomly generated and had about 38 bosses and loads of random items...why did you buy R2? That's like saying "I was looking for a racing game, but I didn't find that in call of duty". It's like your initial criticism is directed at something that you would have been well aware of before buying. It seems really strange to me. Your other criticisms about issues and bugs are well founded and totally understandable...but to criticise Remnant for being Remnant just feels like a strange thing to say. Also...later in the video you talk about how cool it would be to have even MORE worlds. This review is having a serious identity crisis. Oh and yeah dude, i totally agree the scrap economy is a real pain in the ass.
I don't think linear is the right word and that may be my fault for using it. What I mean is this game is way more dense than I remember Remnant 1 being. I also don't remember the games economy being so grind/replay heavy - but maybe it was. I played R1 a while ago and I wasn't thinking about video games super critically at that time. I just love boss fights. That is my main bread and butter. That being said I don't want Remnant 2 to be anything else other than Remnant 2. I feel like I was pretty clear throughout the video stating that my personal preference should not outweigh what the game is. The game is great, I am just don't have a super deep desire to run through the game 3 - 4 times to experience that way. And the idea of more worlds was in reference to art design. However I stated in the next sentence/paragraph that would be completely overwhelming if Gunfire made every world as dense and replay-able as they did. I don't know if you perhaps missed that line? Still, and I should have said this and I didn't so that is on me, I would have preferred more worlds to play through one time, than less worlds to play through multiple times. But that is just my preference. I love art design and world design. There is no identity crisis, I am being honest about a game that is brilliantly put together and shits on 90% of the AAA industry in the current year - but as a person who is running a small business and wants to play as many video games as possible, this games depth surprised me and kind of wore me out. That's really all there is to it. I don't want to be the type of reviewer who says a game is good because everyone likes it and if I have a conflicting feeling towards something I want to be able to discuss it with you guys. The thing about the human condition is multiple feelings can exist simultaneously. Have you ever been upset with your parents bc of something they did but you still love them? Well that doesn't make you have an identity crisis - it means you are a human with complexity and are able to understand the nuances of our emotional experience. And coming out and shitting all over the game would have been disingenuous as well and then people would just be yelling at me in the comments for being a hater and sucking at the game. Just can't win with UA-cam comments. All in all I understand your perspective and why you are saying what you are saying so I hope I cleared up some things and addressed any questions you may have had. Have a nice day brother. Thank you for not being a prick like some other people.
yes, games too hardcore, remnant 1 i look forward to kill boss because i want new gun that i have enough scrap/material to upgrade it to current level but this game i lost motivation because guns are useless unless you farm scrap and materials. i rather they make a long ass game and put every bosses in it like elden ring rather than this, replay is not fun when you know the core story :(
As others have pointed out, you CAN sell other items for scrap or gain scrap if you’ve already picked up that item before.
You can also get rings and amulets that boost scrap production and XP. I’ve levelled up almost 7 out of 10 classes to level 10 and at that stage only finished the campaign once. Admittedly I jumped into adventure mode and with randoms but that was half the fun.
there is 11 classes
To obtain this class, it's a game on its own as well :)
U beat me to it
This is an interesting take on remnant, the density is certainly the biggest reason to play for me, a nice distraction from the mmo grind for a while. Game also gets quite fun with friends, beating a truly brutal fight in apocalypse with you’re friends is certainly quite something.
Oh for sure. That density is amazing. I felt kind of blindsided by it. And I do keep coming back to the game to check off a few more things here and there but I guess I'm just not in the mood for it. So I just wanted to express that side.
Like i said in the video, it was the right call to make the game the way they did. Bc they need to cater to the actual fan base and not a Fairweather fan like myself.
If anything, Narud feels so jarring because it's not dense.
@thebit69 I normally don't like souls like games but I can't put thus down. On my second campaign playthrough and countless rerolls on adventure mode and I'm still pumped
In need to find friends like this . Love the challenges of the games etc.,,
Why do mmos and the rest make it so long to level up and reach end game? Why not make the end game the END game? Idk it’s stupid and it prolly has to do with money. That being said remnant 2 is so much better that Diablo for the casual fan when it comes to bosses and loot, hands down. 🫡
Here is what I started doing to reduce/prevent the fatigue caused by all the hunt for content and secrets:
- I don't waste too much time looking for the most obscure secrets or trying to be a "completionist". Instead, what I do when I want to try something specific is I watch a guide about how to get the required items/weapon for a build. This way, I can get to playing with the build MUCH quicker than if I tried to figure out how to achieve the build by myself. You WILL find cool stuff and secrets by yourself by playing the game normally! That being said, wasting hours trying to unlock a class/item by yourself is not fun so don't hesitate to watch a quick UA-cam video to save time.
Of note: if you already have an item, the game will auto "sell" that item next time you pick it up.
For weapons the game will give you some free upgrades before starting to give you scrap.
And you can allways sell the crafting material, if you intend of gettting it later on, or not using that item at all.
100%
amazing game with tons of replayability n o mtx i cant ask for more i cant wait for dlc love this game.
See, as a casual player, I like that there is so much to do. I can go about my leisure. I hit a dungeon or two before bed and do not feel pressured to complete the campaign. Mess around with classes and builds, see what works for me, and just have some fun. I'm 70 hours in and haven't even tried the final boss fights, lol. This is the game I'm been wanting for a long time. Checks all the boxes for me
100% agreed. The problem is when people sit down with the game 8-10 hours a day and complete runs as fast as possible. I play a couple hour's a day and I'm stretching the experience out for as long as possible. I have a rotation of game's to deliberately help me NOT get fatigue.
So happy that remnant getting the love it deserves.
I agree with you about fatiguing becuase I'm not the type of player that does multiple playthoughts that will require a lot of time which i simply don't have but i also don't want that to change because of me since a lot of people love that aspect about it and i get that.
I would argue that the game itself, in a single playthrough, is actually quite short. If you just follow the campaign that you get you can get through it completely blind in about 10-15 hours, even on the higher of the two starter difficulties.
With two 'storylines' per region and a bunch of bosses that can spawn you can easily see a good chunk of the game in two 'playthroughs' with the only things that are the same being Labrynth and Root Earth.
Even stretching that out to include some adventure zones you can see most of the game/classes in 20-40 hours which is on par with most large single player games and less than most modern 'loot' or 'loop' games.
I don't usually engage in new game + and find repeating story content to be a cop-out in a lot of cases. However I don't consider this New Game + but an extention of the campaign since it is usually completely different until you have been through each region multiple times.
get your main class to ten, then all the exp will go to your second class. adventure mode is for grinding, use it.
playing with friends and item hunting has me addicted, beat veteran, just rerolled and about to do nightmare.
The game is perfect to me. Personally haven't experienced any noticeable bugs. I just want more worlds and perhaps a bigger hub or more npcs in it.
This game has some true potential for DLC later down the road.
technically you do sell the weapons rings and amulets, they are coverted to scrap when you pick up a copy of one you already own, usually 250-500 scrap
100%
I even got 1125 scraps with an item at the cathedral of omens. Was wearing Scavenger's Bauble btw, i'm pretty sure it also works when you pick up an item you already have.
I can understand people complaining about getting scrap, but you end up getting a lot from just playing the game. Especially when replaying worlds you get a decent amount of scrap from picking up items you already have unlocked. As someone who has switched around builds a lot, I don't like the idea of implementing selling guns/rings/amulets. It would just lead to players selling something to get enough scrap to buy or upgrade an items, but later they could realize the items they sold were actually useful, or would work really well with an archetype they just unlocked. It could then take them hours to get a new copy of the item, when it sold for the equivalent of 10-20 minutes of scrap. Like for example if someone sold the Ring of Omens because they didn't like that it made dodges cost health, but then learned about its amulet interaction later. I personally had to reroll a Yaesha adventure world over 30 times and run to the first dungeon each time to check if I got Cathedral of Omens, then when I finally got it, run in and out of the door for a while to get a blood moon to trigger.
This was one of my top five games of 2023! I loved the first remnant just as much. Particularly because at the time I played it all the DLC was available. I’m so happy I did not have to worry about random micro transactions with this game in general, the power fantasy and loot grind just kept me hooked. If anything the games that really seem to waste my time the most are many open world games.
On console the game feels well optimized. Never had a crash in my 60+ hours of playtime
Is it Annoyingly Difficult??...
I tend to stray away from Souls Type Games...
@@MrParis215
I played Elden Ring, and that was sometimes annoyingly difficult.
For this game, all bosses felt fair. I died A LOT, but everytime it was because I didn't time my dodge right or that I didn't position myself correctly.
I struggled against the final Bossfight. But then I switched to a tank build (took me a couple of hours to acquire the right gear, which was a fun process in itself) and breezed it, because I didn't have to dodge as much and could just face tank (most) hits.
The other time I rerolled the campaign and tried a pure DPS build. I had to dodge a lot, but this time I also had perks that increased my dodge window. Fight went much quicker that time haha. But both builds were VERY fun.
One note for this review is how much the difficulty effects your game experience. Playing my 1st run blind on nightmare, a lot of the criticisms around things like economy just didn't matter because XP scales with difficulty, and on a blind 1st playthrough you're much more likely to die and re-kill enemies on those higher difficulties. I had 3 subclasses maxed out by time I finished my 1st playthrough, but could have probably maxed out a 4th if I didn't experiment with multiple instead.
Sheesh. That sounds a little outside of the scope of what I find enjoyable. I have a few games I like to do crazy challenges with. Remnant just didn't do it for me to go hard like that.
I love your reviews man. I feel like you offer sound criticism and praise. Oftentimes offering interesting perspectives. Sometimes I disagree with a point here or there like in your Burning Shores review but I like how your points are always made from a personal preference rather than bias which a lot of channels unfortunately do. Glad I subbed. Keep up the great work!
Thanks man!
Yeah I think it's important to balance that line of subjectivity and objectivity. And be able to state clearly when you're in one bucket vs the other.
I mostly just wanna talk with cool people ab games. So I'm glad you're part of that convo with me. :)
I hear ya. Obtaining the Summoner class and the requirement to achieve multiple blood moons is burning me out. It has that hopeless RNG feeling like I’m praying to some God who isn’t listening. Outside of the randomness required to obtain certain items, I really enjoyed it, and I’m definitely open to coming back for DLC and don’t regret purchasing
Summoner you can reroll yaesha in adventure and when you get a blood moon go near a travel door, kill all wisps you see, travel to new area, travel back and wisps respawn!
@@imad1ck1 Somehow traveling back and forth between doors caused mine to unspawn. Even if I could cheese it like I’m trying to, it’s simply an extremely tedious way to unlock something.
I got summoner in like one run of yaesha adventure mode.
@@KFC757. Takes 65 blood moons to unlock everything so I’m just not feeling like putting in the effort
set your pc or console clock to xx:30 ,so half hour mark , and you will get bloodmoon every time.@@mace8704
Excellent vid. I get where you're coming from with fatigue. This is my first souls like game. I'm at the point now where the starter difficulty is finally becoming too easy* but I don't have the spoons to up the difficulty because Annihilation is still too damn hard for me to solo or even contribute to a co-op w/o basically being carried. So i just reply campaigns up until the final boss then start over lol. Someone helped me beat him once and that seems to be all I have the bandwidth for 😅
I felt the same way. But if your confident your build is good you should try veteran. It's very enjoyable and provides a comfortable bump in diffuculty without feeling like bullshit
The building that he was complaining about for the venom fight was the reason I beat him in nightmare. It’s great to kite him around that very building. He sometimes just starts attacking the top of the building instead of me allowing me to get free hits in. Venom just can’t deal with corners it seems.
That's how I beat him, too. Just kind of hide and hope for the best.
I fist pumped when you got to the leading point about the fatigue. I adore this game and back it 100% and am playing it as I type this but, in fairness, it can get old replaying the same stuff a ton but they said there's more to come so I'm down. But 100% man -- although you did it wrong on the Deck, with XeSS everything is fine. I even lost my character a few times, the struggle is real.
I played it on the Deck pre launch and then on the Ally post lunch - and it just was not working for me at all. I will try it again and see if they patched it.
@@thebit69 I run it with XeSS on Quality with everything but shadows at Ultra. It is mostly unflappable -- doesnt look super great but as long as most of the post processing stays on ultra, you're still getting a mostly PS4 level performance level. Not great, but fully playable with no dips that make anything impossible.
I'm a huge fan of remnant from the ashes so i preordered Remnant 2. I started the game as soon as my early access became available. I played for 6 hours and didn't make any progress. It seemed like the timing of the game was off. Enemies would absolutely destroy me instantly. I couldn't doge properly and found my character would delay in shooting his gun and rolling. The game felt almost unplayable. At times i would enter a fight, boss or not and would take a hit and my character could not recover before i was hit again and this continued until i died. This happened a lot and i actually thought my controller was broken. I ended up quitting remnant 2 after just under 7 hours of gameplay to play another game. I've since went back to remnant 2 for another try. I haven't had any issues since. I have no idea what the problem was. I wonder what was happening my first playthrough. I enjoyed your video. Very smart thanks
All the puzzles in each new run + the secret Archetypes are incredible. Most bossfights are a step up from Remnant 1 imo. Also love the music from Remnant 2, but especially the 1st game.
Some negatives are the material economy, no loadouts & transmog (yet). I believe a dev did an AMA on Reddit addressing some complaints & features coming in the future. I liked joining random people to help them with bosses etc, just wish it had text- or voicechat, since the ping system can be buggy. Also can't wait for crossplay since some of my friends play on console.
Good review! The game is objectively great, but I'm totally with you on the "fatiguing" thing. As well as its general dense structure, I find the encounters very closely packed together, and every encounter is high stress. There's no change in tempo - once you're in combat, it's high gear until everything's dead. It's competently made, fun and very satisfying, but also highly draining, and I can only play for an hour at a time.
Yeah it’s action packed and super dense. Great game though. It’s like drinking a thick milkshake.
I personally wish there was even more here. Cant wait for dlc. The problem with the scrap economy really solves itself with multiple playthroughs, items youve already picked up turn into scrap and a complete run through of one of the worlds will net like 40k scrap in just over an hour. If multiple playthroughs isnt your thing i can understand why it would feel bad though. All in all this is a great game and i hope even more casual people will give it a shot because theres so much to love.
Well how do you only have 391 subs? This review was really good imo. This is my 1st souls like game i ever stuck with. I was D2 lifer lmfao. I ended up 100% the game on steam and even beat it on apoc. Very enjoyable game and I total understand were ya comin from
Holy crap you beat it on Apoc? That's intense. Gg my friend.
I'm glad you enjoyed the review. Do you mean Diablo 2? I am trying to get into D4 - I am so wish washy about it. I love it some days and hate it the next. Am level 65 Sorc.
And I appreciate the sentiment ab the channel. I just started really uploading this summer. So hopefully it keeps growing! Time will tell!
I agree game is fun asf but after 60 hours it starts to feel exhausting having to reroll whole worlds for one item which i could reroll then pick the start spot so i can pinpoint certain things
Im honestly like a proud parent everytime you do something nowadays :)
Fab as always.
This game is amazing in every way. It's different, gamers have been asking for "different" for as long as I can remember and a dev actually went out of their way to give it to us without catering to the casual that will only play the game for a single quick playthrough and forget about it anyway. Souls like combat? Yes... but everything else like randomized quest lines and re rolls are completely new to me. I'm hooked. GOTY contender for me right next to Zelda and Baldurs Gate... Lords of the Fallen will most likely enter that conversation as well.
Good game and I can totally relate with your definition! Game can be difficult at times and I simply walk away, I bought the lever action not knowing you can't add mods, so it's a lot of learning a long way,! Probably play this over and over
Yeah I'm gonna continue to chip away over the course of the year. Just gonna have fun with it. :)
You might have figured it out, but just in case. To beat the guys in Kaelua's Rest that throw the ball from their chest you shoot the ball. It explodes after a little bit, but it's way easier than shooting the dudes themselves
I wondered if you could. I missed the ball a few times and figured you couldn't shoot it. And then I hadn't run into them again. But that is good to know. That explosion took me out many times.
I loved this video, this my point of view almost to the brim. I love the game is fucking addicting but at the same time is like sometimes you need that break from it. Keep posting cause you got a new subscriber
"[...] you never loose control of your character [...]" - I beg to f***ing differ. I got stunlocked to death twice in the same corridor on Losom. I lost so much control of my character then and shortly after when I burned down the whole goddamn place to cinder and I wasn't even build for fire based damage. If I can't rule Losom... I shall torche it.
great vid, keep up the great work man
Thanks brother :)
Thanks for this video! Been on the fence about getting the game. It helped me think about buying it. Keep up the good work
Do your self a favour. Go get it. It's one of those games that I had no problem buying digital.
Definitely get it, the game is a masterpiece! Over 120 hours played between solo and co-op with friends and randoms. Haven't touched a single other game since it came out and still having an absolute blast!!!
ive just completed my second campaign and combined with the amulet i found halfway through that increased my scrap gain by 50% i was drowning in absurd levels of scrap. single bosses ive fought before were giving me up to 1750 scrap with their drops and a single suit of armor ive previously acquired usually gives me at least 1000.
i found my bank had gone up to 136k scrap and i couldnt even spend it all...
Dang wish I had that amulet. Sounds helpful.
@@thebit69
i got it in the twisted chantry in yaesha, it was just lying on the ground by some stairs
I like the aesthetic of the game worlds, but the level design is somewhat lacking. I feel like the procedural generation is a double-edged sword. It makes levels unique, but for me, it also makes them bland.
This is especially true when it comes to the dungeons.
I agree Losomn is my favorite place the rest are lacking
Great video! And interesting take on it. I'm interested in what your current "Go to" game is
I really love Call of Duty Zombies. I have been doing a retrospective series on my main channel and replaying all of Black Ops 4 zombies. and I plan on doing all the other games over time as well.
I love COD Zombies because they condense an entire tower defense, quest campaign, and RPG mechanics into a 2 hour experience with a Boss Fight plus tons of weapon grinding and stuff. and I just really love it.
I really wanted to get into Diablo IV this year as well but that has been a mixed bag - I may make a video about it on this channel.
What is your favorite game?
When you like bashing your head against the wall. Its bound to eventually give you a headache. Not that it stops me from doing it again the next day. 😂
Elden ring was also a good wall for bashing
Always love a little head bashing :)
Awesome game love it ..all it needs is voice chat for multiplayer other then that it’s solid
Nailed it, I am enjoying the game but I find the grind to be too much, I only have 6 charges on my relic and need more for the final boss not to mention mats for weapons upgrades but I don't want to go re-roll zones to farm that stuff. I am finding the last boss to be a ridiculous jump up in difficulty over everything I have done so far. I have a stack of other games I want to play so I might not finish this one (by finish I just mean the final boss, I have by no means come close to doing all bosses)
I think a big part of remnant is that it is meant to be different every time you play and allowing people who want to see absolutely everything if they want. You can play through the randomized worlds and still enjoy the game fully inly saying maybe a third of all the randomness. I think it can be fatiguing if you want to see absolutely everything but it is definitely designed to have a different experience each playthrough. It only gets fatiguing, atleast to me, if you want everything and the grind to get all achievements which aren't even that hard to get (maybe 30 hours?)
As a note, some of the complaints have also since been patched such as the save corruption and scrap gain but i assume the video is made pre-patch.
Good I am glad save corruption has been patched. Just wanted to put it out there.
It was both and. I played the game a bunch during the "pre launch" window and then just finished it recently.
Great video man good work!
When the corrupted ravager does his "zoomies" attack!
I understand completely. I got to the end boss in campaign mode. Then tried adventure mode. I’m now in my second world adventure and it feels overwhelming now 😄. Do I really want to re-roll every world multiple times? I’m not sure. I may finish my second adventure and then go and complete the campaign. Then re-roll adventures at some point in the future
Honestly I did the re rolling for specific items i think I played like 7 re rolls before while I was in the last world of the game
I just beat it on Apocalypse & I have only 1 achievement left. This game is amazing & I still have more secrets to unlock. My GOTY
Hell yeah man. Gg.
First game I have 1k on my xbox in a while loved it
Curious to know which games do u sink most of your time into?
Great video! 👍
I love Call of Duty Zombies. Any zombies mode that came out from 2015 through 2021 were great - the secret quests and boss fights are super fun, and it's just something I can't get enough of. And I am trying to get into Diablo IV, but idk it feels a little bit like doing chores when I play it. So I may try POE or definitely POE2 when it comes out.
What games do you like?
I think the game itself is pretty nice and, to me, not really fatiguing BUT the boss fight are way too bad for me to actually want to replay the game at all: Minions in every fight (I know, they are there mostly for ammo), annoying immune frame for the bosses, some build just being garbage for some bosses, many unfair attacks (final boss being infernal for that), and many other thing made EVERY boss, at best, ok.
That being said, I can understand why people would love the game, but if you mainly play those game to enjoy good boss fight like myself, you might get dissapointed.
I really wanted to talk ab the final boss but I didn't. I think it is the best and worst fight in the entire game.
Some really awesome concepts and some really great mechanics but the last third of it is genuinely atrocious. I still haven't finished it.
One of my biggest boss gripes is that so many of them have areas they can knock you off of to your death
I disagree the boss fights were awesome and pretty easy the only annoying one was the bloat king in the sewers
After about 110hrs of gameplay, id say the only issues ive had so far is lag/fps drops when playing with 3 people, and the lack of the ability to upgrade armor to compensate for the drastic difficulty changes, other then that i actually enjoy the game and don't really have any complaints
Oh and i feel like there should have been a few more worlds
Yeah i agree with everything here. The game is fun to a point. Then it becomes an endless grind of RNG stuff you’ve already done 50 times. Definitely wouldve benefited from some more stories/biomes
The only issue is Hearty and Empathy are allowed to be paired. It creates nearly impossible bosses.
2:33 - There, right there. I just realized we NEVER encountered that interaction with Ford during the campaign or story. Is this DLC content?
Yeah I'm not sure? My friend and I were talking ab this. He just kind of ghosts us. 👻
Fantastic review!!!
Thank you Kirk :)
Great review bro!
I would argue that scrap is easy to come across. When you pick up jewelry for a second time, you get scrap, and when you pick up a weapon after the first time, you get a free upgrade on it
That is kind of my point though. The scrap is based around replayability. I don't always want to play the same bosses twice. I get why it's like that, just isn't for me right now.
@@thebit69 fair enough I can agree with that
Finally thank god someone agrees with me, it’s an amazing game and I love it and I keep playing it it’s my first time ever but Jesus it is fatiguing bad
We gotta stick together in this dark time.
Only issues I have is on the Xbox series S the nebula weapon mod legit crashes ur game A LOT and there’s no preference mode on the S only on the series X
The Series S is a cool console but its so limiting it drives be crazy.
After 60 hours and finally unlocking the archon archetype my save file was corrupted and all my progress is gone and with no option to load a save the iCloud automatically saved the new game at level 1 🤦♂️ I deleted the game it was a great experience though.
I love most of remnant 2 bosses but the procedural generated world drags after the first playthrough and the areas in between points of interest are the worst I seen in a game. With that being said, I was planning on platinum this game until one of my thropies glitched.
I'm at this point where I rerolled Nerud, killed the boss and waiting for the black hole. But in my campaign I need the dreamcatcher for the walker's dream. But I can't reroll Losm until at least 24 hrs while I wait for the black hole to appear.
There is a gun I want to get really bad with the Ravager but I just don't want to go through the whole fight again right now. I probably will in a couple weeks after I beat Immortals of Aveum and Armoured Core
Sry i might be wrong but if you are going for the void heart and you want to skip that time you can change the time on your pc to be ahead of whatever time it would take to spawn the item and then launch the game this will allow you to grab the item right away instead of waiting that long period of time. ( you will have to quit the game and relaunch it for this to work)
@constantdc3616 xbox brother.
Great take on remnant 2. I personally prefer more linear games. I too just don’t have the time to wonder around aimlessly. Great vid. Keep it up 🍻
The game isnt as random as what it seems to be. After a few runs you should notice a pattern and save lots of time.
Might want to avoid games tagged with "open-world"..
The game couldn't be more linear.
i did my first playthrough blind and missed like 95% of the secrets and didnt even get a boss gun, used the lmg and one archetype the whole game
Did you enjoy your play through ?
yeah but im still going and making sure i get the secrets and search everywhere on the new playthrough @@thebit69
How do you only have handler and archon unlocked? Archon is the hardest class to get in game, and you need level 10 explorer and lvl 5 invader to even get through the door.
I have the gunslinger unlocked as well, but I was playing with a friend and I think he showed me where the Archon was but I didn't remember that I had it until late game.
@@thebit69 That's cool that they helped you get it so early. It's really good for builds that use a lot of mods.
I had archon well before i even finished the game only because i got lucky and joined some random
You did for get to mention that 5 bosses have 2 ways to kill it to ern diferent loot and 1 that have 4 different loot kill options.
Directly from the script:
Quote 1: "A game this dense can be overwhelming, as each of the 49 boss encounters, procedurally generated worlds, multiple narrative paths, and secret loot to unlock are puzzles to unlock within themselves which ultimately becomes fatiguing as the possibilities are seemingly limitless."
Quote 2: "And when I say rewards - I truly mean rewards. This game brings no in-game monetization or battle pass, none of that garbage. In fact everything you earn in the game is free and based on how much time you want to spend uncovering the secrets Gunfire hid around their maps. Now I don’t want to focus too heavily on this subject because I really want players to discover things for themselves - but just know that for a lot of things in the game, there are multiple decision paths, you will stumble upon entirely new areas, even some that are hidden that lead to a secret item that you weren’t able acquire through your first run. Remnant 2 is a game that is not afraid to reward the player for their time and effort - Gunfire Games wants you to experiment, try different things, and to play the game in ways you never thought of previously and I am totally here for it."
I am not making a tutorial or a guide and there is a balance to spoiling things yet being able to discuss the excitement behind them. I did not forget; I chose to be more cryptic with my language so that new players can discover those secrets themselves but people who have played through will know what I am talking about.
@@thebit69 okay my bad, did hear the qout 1 but did not get it together.
I don’t like how some rewards are locked behind completing nightmare and apocalypse:(
Forgot to mention console still doesn’t have rewards for apoc clears and no way to get lost characters back
I wasn't aware. Thanks for pointing it out.
I play on Series X and I’ve had 1 issue, but I’m sure that’s because it looks better on PC or whatever but there’s dudes out there like “ I play on Optimus Primes heart, with the All Spark installed, and Raiden & Thor power my rig….and the game doesn’t run well…” so I dunno dude
We've been playing it a lot! I love it. I do however don't like nerud. It feels so empty.
We've solved basically every thing here, and mostly done it 100%. It's just do fucking boring!! The enemies suck, not in the hard way, just that they're boring! Every time we end up in nerud, we've always just want to reroll and hope to be doing puzzles somewhere else.
But yeah. Awesome game. Fun with friends! Which is the most important thing.
your lucky, you said 4-5 hours in you lost your game. I was 90 hours in before losing my game/char. had to relevel every class again unlock all the traits again. weapons etc. the worst part is i play on xbox and even after restarting and getting back to where i left off we still hadn't been patched. so i lost thousands of scraps from all the constant respecing while leveling/testing (i don't like to copy builds so i take my time making my own) now that its patched i dont even feel like playing anymore which is depressing cause i loved this game : /
Holy shit that’s insane. Im sorry that happened to you.
@@thebit69 thanks, but remnant 2 was still good enough to make me feel like redoing everything all over again so that says a lot about this game. most other games if that happened I most likely would have quit.
I think that just because remnant made it easy to go back and redo everything and look at all the other choices, doesn't it mean that you have to do it to get the full experience. It seems like an odd metric to measure a game by. From my perspective every game becomes overwhelming when you try to 100% the whole thing. I dont grindnfir achievements and every item available in other games
In the end it just comes down to what people want from a game and of course the simple fact is that not all games are for all people and that's exactly how it should be, if you try to make a game that appeals to everyone you will end up with a game that is extremely repetitive and shallow, just like assassin's creed and farcry.
I couldn't agree more. Make the game for the people who want it. That's why I think remnant 2 is great despite me not being the core audience.
as someone who feels kinda the same when talking about warframe i must say ...
GIMME MOOOOAAAARRR R2 pls x)
i just want to make this clear you earn more scrap the higher lvl you are and what difficulty your on so far a example once your at gear average lvl 20 and running on nightmare your earning more money and the reason they dont let you sell rings and necklesses is because when you refind that weapon that you already have or neckless you already have or ring you already have you gain a good amount of scrap ive found rings and guns again that give me like 500 scrap not to mention you also get scrap when you beat a boss you already fought for the special crafting resource you already got from that boss
Yeah that's true. Fair point.
Blood Moon sucks
Also struggling to get Imperial Gardens, rerolled Yaesha and played it 5 times.
Probably doing it wrong ngl. I get a blood moon so often that i dont even notice it. Speaking of Imperial gardens i opened that on my last run just for the sake of helping someone
Blood moon is random jus tp from ward n back then once u get it to respawn them jus jump off the map is what I did
@@xbinzur6956 Thanks, I finally got it. I triggered it by going back and forth between the glowing yellow gates until blood moon.
I just need the F-ing twisted idol. Cass isn’t just selling that sh**
Honestly it might be random. I was palying hardcore mode and through 8 characters I only got the twisted idol reaching root earth.
Good video, however I disagree with the assessment with replayability.
This was already a core, intrinsic feature in the first Remnant, so the developers probably thought this is exactly what we want us to experience or think of as the core Remnant experience.
I say this with respect, I don't think it's a problem of the game, but rather that the game is not for you
I understand what you're saying. I don't remember Remnant 1 being as heavy handed with its replayability. Like I said this is the right call to make. I want hard-core Remnant fans to be happy. I'm not a hard-core fan so it's okay if I don't love it.
But the game is great and I love most of it. I just like games with a finish line. I have a tendency to get really sucked in to games with no end in sight like Diablo IV or COD Zombies. There is just something about grinding I can't stop.
But I already have games that scratch this itch for me and Remnant didn't push me over the edge enough to become an all time favorite. I will keep up with it though and play the DLC. Bc you know it's gonna be a banger expansion.
keep it up man 👍
I dont believe too much content or too much replayability is really a bad thing. Half the people strongly agreeing with you have played a ton of hours already. It doesn't make sense. You can still run through this game once if you're really just trying to be done after one. No one is forcing you to keep rerolling.
Side note: you got Archon from a friend, you didnt even grab it yourself. When you get crazy end game classes/gear available to you at day 1 you lose the feeling you get from earning that shit from completing the content yourself. Some of the pieces for archon are not the easiest to grab but its really cool to go through and collect them.
I played with a friend for like one hour and he was just showing me stuff he found bc he was excited ab the game and I hadn't had a chance to dive in yet. And he showed me the Archon stuff and like one machine gun. I found everything else playing on my own. I am not a big co op person.
I also addressed how the game doesn't have to be rerolled but it is over shadowed by the fact that you're missing out on a lot. Idk what else there is to say about it. I'm not criticizing the game.
"Oh no, they released a game with hundreds of hours of content ... What did they thought ? I have a life ! Why they can't create a 15h length game for 70€, like other devs companies ?!"
I don't even know how to respond to this.
@@thebit69 ya don't. the comment seems to have no point
What are you wafflin about
The game is dope. The only problem is the performance on the PS5. The frame rates are horrible, especially when you play with two other players.
That's a shame. The devs were bragging about the performance before launch. I even tweeted ab it.
@@thebit69 It definitely is a shame. I don't know why they were bragging about that because the performance is SUFFERING on the PS5.
Apocolypse is such a slog sometimes. Bosses are aboslute UNITS especially when they get the right mutators.
Don't get it twisted. I like this game quite a bit. But I have issues with it. First and foremost this is probably personal taste but I wish the game was linear like a true blue Souls game. I don't dislike the procedural generation but I wish it was relegated to the side content. For example Bloodborne is my favorite game ever and I'm probably one of the few insane people that love the Chalice Dungeons. But if the whole game was just that I wouldn't have such a high opinion of it. I also don't particularly enjoy scaling enemies. When developers do this it doesn't feel like you're progressing. I don't feel any stronger. It takes the same amount of shots to down an enemy at the beginning of the game as it does 40 hours in. The numbers are just bigger. My last complaint is I wish, I wish upon a shooting star that they make a toggle in the options to turn off your character's lines. I don't want to hear them speak.
Its remnant not souls 🥱
Hahah the voice lines were hilarious. And funny enough they never spoke in actual dialogue trees with NPCs
@@IINo1goodII so... we agree? Your comment seems strangely argumentative if we're saying the same thing. The game is heavily advertised as a Souls-like. And I think that's the wrong approach. Sure, it shares a few aspects but I think this game's a dungeon crawler through and through. Not a Souls-like.
BG3, Starfield, and Spider-Man 2 will get all the attention this year. It should be game of the year and not appreciated at all.
Yeah there are just so many games this year it’s wild
This game imo is at peak fun with friends, I could play this shit all night and there really isn't a whole Lotta competition between friends because if your rolling together chances are your all getting the same loot. It really boring for me tho solo
Interesting take
Just want to have a conversation - what do you think about it?
Game scales with your weapons anyway so leveling is also kinda pointless
Truuue
There are 3 biomes & Looking for loot after 100 hours does get repetitive.. That's why the loop gets boring.. one shot mechanics are not good, neither is medium or light armour in higher difficulty. It's an amazing game for what it offers.. But enemies get repetitive and boring real fast when you keep on rerolling adventure mode.. It's truly worth the money though and better than the AAA garbage out there..
Needs a lot of fixing as well.. Cass and NPC still don't give loot. And some bosses are downright killable only if you play the heavy builds..
Well said my friend.
I think that's fine though. "I've played this game for 100 hours and now I'm bored". Nothing wrong with you or the game for that. You got 100 hours of *not* being bored out of it.
Strange take honestly, I have like 200k scrap, everything maxed out, beat the game on every difficulty, in like 80 hours of gameplay. I've always had 10x more resources than there was anything to do with it. Never farmed or grinded. You dont need to "sell" items because when you pick up a duplicate you automatically get scrap for it. As for leveling, asking to level both chars to max in one campaign doesnt make sense, the game isnt balanced around that. You're supposed to do multiple play throughs.
It’s like no one even listens.
Very good video tho I do not agree that it is fatiguing
9.8/10 ⭐
Try Ubisoft’s Assassin’s Creed Valhalla. Now that’s fatiguing!
Hahah I have heard. Sounds like a crazy adventure of homework.
I don't know, why would you want to sell any of your build loot. If you pick up doubles it auto sell for scrap, I love that you love the game but the collector in me kinda cringed everytime you said that
That's a fair point, but I am mostly talking from the perspective of wanting to play once and move on and likely not getting to the "end game". Therefore I'm likely not going to collect a ton of salvage bc I am not getting dupes.
I like keeping all of my stuff as well. But if I have a gun, i know I am never gonna use. I'd rather sell it and invest it into something I love.
But you can play it your way. Nothing wrong with that.
The first game was better honestly the second takes a step back
Interesting. Mind elaborating a bit?
@@thebit69 the first game had armor sets bonuses so light armor had a purpose, in Remnant 2 when playing on higher difficulties it’s either heavy armor or No armor with devil charm. The weapons were better, I love the addition of bows but the savior use to be a damn machine gun and the mods were way more impactful. They tried to replace armor set bonuses with Classes, what they should do is allow light or medium armor to equip a mutator to make up for the DR lost.
@@nandog2597I like that idea with the mutators also I feel like the backpack could become a form of gear u change later down the line
This video is unneeded.
As is your comment.
I love the game but the maps are so god dam annoying to many doora i dunno were the fuck it leada and way to many loading screens. Other than that great game so far
You're the odd man out.
Hmmmm, don't think so, little guy.
What’s the game?
Remnant 2
@@thebit69 the game that you play over and over
@@graceypatrick hahaha sorry I'm an idiot LMAOOO I literally can't stop laughing. Genuinely. I am dumb.
I am really into COD Zombies. Bo2 - Bo4 are some of the best zombies experience of all time. I am also testing out Diablo IV and thinking about POE.
Here's the thing...if you were "looking for" a more linear experience, yet you had played the first one and loved it, while also knowing that the first game was randomly generated and had about 38 bosses and loads of random items...why did you buy R2? That's like saying "I was looking for a racing game, but I didn't find that in call of duty".
It's like your initial criticism is directed at something that you would have been well aware of before buying. It seems really strange to me.
Your other criticisms about issues and bugs are well founded and totally understandable...but to criticise Remnant for being Remnant just feels like a strange thing to say.
Also...later in the video you talk about how cool it would be to have even MORE worlds. This review is having a serious identity crisis.
Oh and yeah dude, i totally agree the scrap economy is a real pain in the ass.
I don't think linear is the right word and that may be my fault for using it. What I mean is this game is way more dense than I remember Remnant 1 being. I also don't remember the games economy being so grind/replay heavy - but maybe it was. I played R1 a while ago and I wasn't thinking about video games super critically at that time.
I just love boss fights. That is my main bread and butter.
That being said I don't want Remnant 2 to be anything else other than Remnant 2. I feel like I was pretty clear throughout the video stating that my personal preference should not outweigh what the game is. The game is great, I am just don't have a super deep desire to run through the game 3 - 4 times to experience that way.
And the idea of more worlds was in reference to art design. However I stated in the next sentence/paragraph that would be completely overwhelming if Gunfire made every world as dense and replay-able as they did. I don't know if you perhaps missed that line? Still, and I should have said this and I didn't so that is on me, I would have preferred more worlds to play through one time, than less worlds to play through multiple times. But that is just my preference. I love art design and world design.
There is no identity crisis, I am being honest about a game that is brilliantly put together and shits on 90% of the AAA industry in the current year - but as a person who is running a small business and wants to play as many video games as possible, this games depth surprised me and kind of wore me out. That's really all there is to it.
I don't want to be the type of reviewer who says a game is good because everyone likes it and if I have a conflicting feeling towards something I want to be able to discuss it with you guys. The thing about the human condition is multiple feelings can exist simultaneously. Have you ever been upset with your parents bc of something they did but you still love them? Well that doesn't make you have an identity crisis - it means you are a human with complexity and are able to understand the nuances of our emotional experience.
And coming out and shitting all over the game would have been disingenuous as well and then people would just be yelling at me in the comments for being a hater and sucking at the game. Just can't win with UA-cam comments.
All in all I understand your perspective and why you are saying what you are saying so I hope I cleared up some things and addressed any questions you may have had.
Have a nice day brother. Thank you for not being a prick like some other people.
yes, games too hardcore, remnant 1 i look forward to kill boss because i want new gun that i have enough scrap/material to upgrade it to current level but this game i lost motivation because guns are useless unless you farm scrap and materials. i rather they make a long ass game and put every bosses in it like elden ring rather than this, replay is not fun when you know the core story :(