Materialize - Quick Start Guide - PBR Textures in Minutes

Поділитися
Вставка
  • Опубліковано 5 лип 2024
  • Create a full PBR texture set from only one image in just a couple of minutes using a new free programme called Materialize.
    Get MAterialize here:
    www.boundingboxsoftware.com/ma...
    Learn more about PBR here:
    Beginners Guide to Texturing 3D models: • Beginners Guide to Tex...
    PBR texturing setup for beginners | Blender
    • PBR texturing setup fo...
    PBR displacement maps in blender
    • PBR displacement maps ...
    My website www.gabbitt.co.uk
    discord server / discord
    Learn the basics with this playlist:
    • Blender Basics - low p...
    Facebook: / gabbittmedia
    Twitter: / grantabbitt
    Sketchfab : sketchfab.com/grant.abbitt
    www.patreon.com/gabbitt
    Useful texture site (paid)
    www.environment-textures.com/

КОМЕНТАРІ • 221

  • @selltheworldgames
    @selltheworldgames 5 років тому +86

    Just a heads up for anyone using this on unreal, the smoothness map needs to be inverted to use it as a roughness map. White is rough, black is smooth.

    • @grabbitt
      @grabbitt  5 років тому +13

      Good point. Same for blender :)

    • @zettazanetta4039
      @zettazanetta4039 5 років тому

      @1 conscience 0 dimension just reading up about this program and been wondering if this looked good in unreal ??

    • @alekjwrgnwekfgn
      @alekjwrgnwekfgn 4 роки тому

      Can you invert it in the software (I can't find where) - or do you have to do it in a photo app?

    • @tampajoeyz230
      @tampajoeyz230 4 роки тому +4

      Just a heads up to anyone using in UE4... you can use the smoothness map and connect to the 1-x node (OneMinus) in the material editor to invert the Materialize smoothness map to a roughness map.

  • @KeijiKaini
    @KeijiKaini 5 років тому +26

    this is something pro artists hide behind a huge paywall inside there tutorials on gumroad etc xD. U sir a awesome!

  • @leaphymoon9881
    @leaphymoon9881 2 роки тому +1

    This is a literal godsend for me right now. This works just as well for painted UVs if you are using images as stecils to paint onto objects. This works well to generate the maps that would come with this!

  • @mystay88
    @mystay88 4 роки тому +1

    Nice tutorial, Again!! I'm ready for the next full one about Materialize. Thanks

  • @nefwaenre
    @nefwaenre 10 місяців тому

    i forgot how to use Substance painter and i'm not starting from zero again. Your software just saved my life. Thank you. Even as a 3D artist for ober 8 years, i find new things every now and then.

  • @BigCityPalooka
    @BigCityPalooka 4 роки тому

    Super helpful, concise, and tons of good info. Really appreciate you making this! Cheers.

  • @1airdrummer
    @1airdrummer 5 років тому +14

    The ideal situation is to take your own photos shot under very mild lighting conditions. High noon over-cast is perfect.

    • @grabbitt
      @grabbitt  5 років тому +3

      that's an excellent point which i should have mentioned

    • @drumboarder1
      @drumboarder1 2 роки тому +1

      HIGH NOON

  • @NalonB
    @NalonB 5 років тому +1

    Good job introducing this new software! I am sure it will bring some different audiences to your channel.

  • @Flux_One
    @Flux_One Рік тому

    Great video. Straight to the point. I've just started using Quixel, but this looks really simple to use :)

  • @dainjah
    @dainjah 5 років тому +18

    finally..free crazybump replacement!

  • @forild_gaming2157
    @forild_gaming2157 5 років тому

    This is a super useful program, would never find it without your help

  • @Vilde321
    @Vilde321 5 років тому +1

    Thanks a lot! This will help me save some time with my portfolio, not having to do everything with Substance Designer/Painter !

    • @grabbitt
      @grabbitt  5 років тому +1

      I think it's pretty similar to one of the substance programmes

  • @mrTeamanlol
    @mrTeamanlol 5 років тому

    instans meshes and this one are real treasures, thanks!

    • @grabbitt
      @grabbitt  5 років тому

      yeah it's great that these things are now available to us

  • @marcushilsdorf1118
    @marcushilsdorf1118 3 роки тому

    Fantastic introduction, thanks!!

  • @brianmo2611
    @brianmo2611 5 років тому +5

    Great video!
    Love how you tested on a handpainted texture, I was kinda wondering how it would work on my brick texture I've been working on.

    • @grabbitt
      @grabbitt  5 років тому

      Yeah i think i could have got it to work better with a bit more time spent

    • @brianmo2611
      @brianmo2611 5 років тому

      Well I'm sure you'll give it another try at some point. :D

  • @nikfaisal1994
    @nikfaisal1994 5 років тому +1

    I can't wait for in-depth tutorial.

    • @grabbitt
      @grabbitt  5 років тому +1

      Yes I'll hopefully get to that in the next few days

  • @OGPatriot03
    @OGPatriot03 5 років тому

    This program works WAY better than the others that I've tried.

  • @stevenls9781
    @stevenls9781 4 роки тому

    Just found this.. GREAT WORK.. subscribed and now trawling your vids - thanks.

  • @TonyG718
    @TonyG718 2 роки тому +2

    I had the “I can’t load my image” problem…30 seconds of watching your tutorial I figured it out and made my own Anime style texture map in a snap. Simply put, you are the man.👍🏽

    • @veroniquedejerphanion7492
      @veroniquedejerphanion7492 Рік тому +1

      Good to know you found out how to fix the loading image problem, but will you share the trick please ?

    • @m___motion5976
      @m___motion5976 Рік тому

      Click on the O for open on any of the boxes

  • @abes6982
    @abes6982 5 років тому +1

    Thanks for the tutorial. Super helpful!

  • @silenceisgolden1707
    @silenceisgolden1707 5 років тому

    Well, it's needed to be tested. used Crazybump for a long time. Thanks for the information.

  • @vaishnav_mallya
    @vaishnav_mallya 5 років тому

    Awesome piece of software and nice tutorial! 👍👌

  • @nexuzinnovation-com
    @nexuzinnovation-com Рік тому

    Thank you for sharing this useful video.

  • @drummerman883
    @drummerman883 4 роки тому

    Very helpful, Thanks!

  • @scouseness
    @scouseness 4 роки тому

    amazing mate , really helped!!!

  • @misterdaz1018
    @misterdaz1018 4 роки тому

    Thank you, Grant.

  • @jdoe27
    @jdoe27 2 роки тому

    thank you so much! You´re awesome!!

  • @neshiah4747
    @neshiah4747 3 роки тому

    Thanks. Helped a lot🙂

  • @arturs.beberins3467
    @arturs.beberins3467 5 років тому

    Thank you, nice program!

  • @cereliafeiyin2560
    @cereliafeiyin2560 5 років тому +1

    Can't wait for the full guide, I've used this a little but still confused as to all the options.

    • @grabbitt
      @grabbitt  5 років тому +1

      Yes it is a bit confusing in places

  • @Rumin24
    @Rumin24 4 роки тому +2

    if your pbr textures won't show up on your file here's the solution to fix it.
    You can do it manually.
    first on materialize you will see an "s" on each of your maps
    press the "s" on which map you wanna save then find a picture any kind of pic that you want to overwrite it on. then do it for all of your maps.
    keep note on materialize you can't save them by creating a folder cause if you try your maps won't show idk why tho, you can only save your maps by overwriting it on a picture.

  • @catsven1973
    @catsven1973 9 місяців тому

    Thanks Grant

  • @ApexArtistX
    @ApexArtistX 5 років тому

    Can you do tutorial on roughness PBR workflow. Also with specific renderers like vray and redshift

  • @righthand7715
    @righthand7715 4 роки тому

    super video - enough info to get started and to much

  • @MaiaCoimbra
    @MaiaCoimbra 3 роки тому

    Thanks man

  • @dr.kfamily7239
    @dr.kfamily7239 4 роки тому

    Thank you.

  • @taylorhead9842
    @taylorhead9842 5 років тому

    Nice I wasn't sure if you got my email about this program. I knew you'd be able to explain how everything works.

  • @aprintojoss8079
    @aprintojoss8079 5 місяців тому +1

    I try to follow your instructions for material cosl stone.
    But why the coal is shiny (like have mettalic surface) ?
    How can we ignore to avoid mettalic effect ?
    2nd question ....
    I need combination of Emissive (as Red), Roughness (as Green) and Ambient (as Blue) which are merged into parameter map...
    But how we can create EMISSIVE MAP ?

  • @leatherandpoemscharmyman5774
    @leatherandpoemscharmyman5774 5 років тому

    hi, I was wondering about aliasing filter for Normal mapping... I am installing the software , I need to check it out for my testing if it works for my project, the software is look wonderful and easy to use. thx for your tutorial.

    • @grabbitt
      @grabbitt  5 років тому

      I have not had any issues as long as the texture is a good resolution

  • @locusruizlopez5997
    @locusruizlopez5997 3 роки тому

    Thanks!really!

  • @Toskyval
    @Toskyval 5 років тому +4

    From my tests, image must get squared before import it inside Materialize otherwise the "seamless" feature will keep some hard seams nonetheless.

    • @grabbitt
      @grabbitt  5 років тому +1

      thanks. Useful info :)

  • @darkknight4353
    @darkknight4353 4 роки тому

    The built in bump vector are not good enough?... I usually use bump vector with image texture

  • @JSM11140
    @JSM11140 3 роки тому

    great video sir
    any copyright or watermark from this software?

  • @ef3d176
    @ef3d176 3 роки тому

    tank bro

  • @Bianchi77
    @Bianchi77 4 роки тому

    cool tutorial

  • @ABMultimediaDesigner
    @ABMultimediaDesigner 5 років тому

    What about the other maps to incorporate into Blender, like the metallic map, smoothness map, Edge Map and even the AO map?

    • @tom_paul_3d
      @tom_paul_3d 5 років тому

      Metallic should be usually a black and white texture determining whats metal or not, you'll have to specifiy yourself

  • @maicon.pk3125
    @maicon.pk3125 2 роки тому

    Wow to make speculars this program ?

  • @korpen3770
    @korpen3770 Рік тому

    I noticed that when i bring the height maps into blender, there's a lot of blockiness/pixelation going on which i suspect is the bit depth of the bumps materialize creates, because when i zoom in to the height image i notice lots of banding and in blender they show up as "wavy" pixelated lines. Is there a way to work around this Grant? I tried running the maps through PS, messing with the bit depth and blurring as to remove the banding but no luck. Any help would be appreciated. Love your videos.

    • @grabbitt
      @grabbitt  Рік тому

      The file type can make a difference

  • @selltheworldgames
    @selltheworldgames 5 років тому +6

    Does anyone know how to use or install the UE4 plugin for this?

    • @Stormrage699
      @Stormrage699 5 років тому +1

      Just save material and use it in UE4

    • @pradipgautam3429
      @pradipgautam3429 4 роки тому

      Save maps import them in ue4. create a material, head to material editor and use those maps to make the material.

  • @Maitraya3D
    @Maitraya3D 5 років тому

    thanks for the this video...

  • @Baszczer
    @Baszczer 5 років тому

    Great! :)

  • @AleksandarPopovic
    @AleksandarPopovic 5 років тому

    Are create someone for linux package, from unity, have project for uniy, are try someone to buld program for linux platform?( dont work in wine)😥

    • @grabbitt
      @grabbitt  5 років тому +1

      If you read the other comments someone has mentioned that they got it to work

  • @steppenwolfthex-creaturesp9777
    @steppenwolfthex-creaturesp9777 5 років тому

    combine this with scan data and you have pbr scans instantly! cant believe its free :)

    • @grabbitt
      @grabbitt  5 років тому

      Yes excellent stuff. Amazing what is out there and available

  • @MorkMcFly
    @MorkMcFly 4 роки тому

    Is this program still worth learning or has a better program to make textures like this been released?

  • @gargantuan6241
    @gargantuan6241 Рік тому

    how do you export the texture? the most important part?

  • @archivalrhino0
    @archivalrhino0 3 роки тому

    How do I turn the texture into a file and move it to a folder

  • @wokashraf5028
    @wokashraf5028 3 роки тому +1

    can anyone explain me the p c o s? p for preview, c for create o for open and s for save? or what?

    • @grabbitt
      @grabbitt  3 роки тому

      I can't remember now been a while since I used this software

  • @saikopiratos
    @saikopiratos 5 років тому

    im thinking about getting the CGAxis 8k pack which is 49$ for a short time - is it of any use guys? did someone get it?

    • @grabbitt
      @grabbitt  5 років тому +1

      They can be incredibly useful so possibly worth it if you use those type of textures a lot

  • @W0rldCitizen
    @W0rldCitizen 2 роки тому

    For some reason I'm unable to save loike Grant does at the very end. I selected PNG then save project then created a folder and then named the file and clicked select but when I go to windows explorer there's nothing in the folder I created. Weird

    • @grabbitt
      @grabbitt  2 роки тому

      lots of people have had problems unfortunately

  • @justtenor61
    @justtenor61 Рік тому +3

    i have an issue, textures are not loading when i open it

    • @GDMOAI
      @GDMOAI 2 місяці тому

      Try installing the newest Visual C++, then move the program file in program files, and then make a file in the materialize file - and then put your images there. then open the images from the file and you should be good to go.

  • @raw238
    @raw238 5 років тому

    Can u show how to perfectly do seamless, it never works perfectly no matter what I do
    I even used a square image

    • @grabbitt
      @grabbitt  5 років тому +1

      yes its not always straight forward with this i will see if i get time in future :)

  • @orhankocak9279
    @orhankocak9279 4 роки тому +1

    Hello I have a problem for some reason the program won't show my images and won't load them either. For some reason they are just white files

    • @grabbitt
      @grabbitt  4 роки тому +1

      yeah lots are now having this problem

  • @tylerdaniels9000
    @tylerdaniels9000 3 роки тому

    Please do wooden planks, I can't fin it anywhere

  • @Jewfro1138
    @Jewfro1138 2 місяці тому

    How do you make a displacement map from the Materialize output? It doesn't seem to be covered in your other videos just assumes you have it. Or am I being blind?

    • @grabbitt
      @grabbitt  2 місяці тому +1

      its like a really soft bump. but not sure if i cover that in other videos really

    • @Jewfro1138
      @Jewfro1138 2 місяці тому

      @@grabbitt gotcha

  • @onurkus2138
    @onurkus2138 5 місяців тому

    As a Win 11 user, I cannot see the textures in the program. How can I solve the process of seeing textures?

  • @Kazsud215
    @Kazsud215 5 років тому

    What do the P, C, O & S buttons do?

    • @grabbitt
      @grabbitt  5 років тому

      paste copy open save

  • @MTieleman
    @MTieleman 4 роки тому +1

    materialize won't open images. They won't show a preview in the file browser for it. Any idea what might be causing this?

    • @grabbitt
      @grabbitt  4 роки тому

      a couple of people have said this but ive not had the problem myself so dont know sorry

    • @kplinger
      @kplinger 3 місяці тому

      @@grabbitt i have this issue and its sad

  • @coreys2686
    @coreys2686 4 роки тому +1

    Wow...v2.79 looks so out of date now. I wonder what you'd have to do to do this in Blender. The normal map would the tricky bit, imo. Maybe an add-on. Pablo Dobarro would probably have this done in a weekend.

  • @mae2309
    @mae2309 5 років тому

    Just subscribe. You are fukn awesome.. thank you...

    • @grabbitt
      @grabbitt  5 років тому

      thanks very much :)

  • @gaetanclb8902
    @gaetanclb8902 5 років тому +1

    Hhen i put the image in diffuse map nothing hapenn, help please!

    • @grabbitt
      @grabbitt  5 років тому

      Yes some people have had problems unfortunately and it may just be a hardware incompatibility issue

    • @gopalakrishnajv1674
      @gopalakrishnajv1674 4 роки тому

      same

  • @gavindownes2213
    @gavindownes2213 5 років тому +6

    Good video. JPG's should never be used as a source for textures though

    • @grabbitt
      @grabbitt  5 років тому +6

      Indeed that was kind of my point to show the power of this type of software. Low resolution not square...

    • @gavindownes2213
      @gavindownes2213 5 років тому

      @@grabbitt I'll be watching to software closely. I think it has amazing potential.

    • @ChippWalters
      @ChippWalters 5 років тому +4

      I would disagree. In fact I would state, "Lossy JPGs at low resolutions do not perform well as a source for professional PBR textures." I have created many PBR textures with huge JPGs which I'm sure nobody could spot without rendering a huge sample of the image at a ridiculous resolution. IOW, today's smartphones can create some amazing images for use as PBR textures. Not to mention the height map and several other maps were extremely destructive (blurring, data compressing, etc..) to the JPG artifacts (if there were any-- couldn't see any because of the overall noise in the original image and the limited resolution of the video).
      Also, I might add Grant did tile the original image a number of times, thus increasing the virtual resolution of the final map-- which is always a good thing for small textures.
      One last point I'd like to make, while this is a great PBR tool, I think the tiling algorithm (blurring the tileable edges) isn't as powerful as something like PixPlant, which does a superb job of creating tiles (but not near as good for PBR) ua-cam.com/video/saEmsjpzpF0/v-deo.html

    • @grabbitt
      @grabbitt  5 років тому +1

      @@ChippWalters Thanks for the info :)

  • @potomapgaming4551
    @potomapgaming4551 3 роки тому

    sir having problem loading the file texture, should be change the thumbnail too?

    • @grabbitt
      @grabbitt  3 роки тому

      i'm not sure its been a long time since i used the programme

    • @potomapgaming4551
      @potomapgaming4551 3 роки тому +1

      @@grabbitt JUST WANNA USE IT BUT STOCK IN NOT LOADING THE IMAGE

  • @boomeraus0073
    @boomeraus0073 4 роки тому

    Hello Just a quick one. I've loaded the program and all the photos are showing all blank. Is there same thing I'm missing here?

    • @grabbitt
      @grabbitt  4 роки тому

      not sure sorry

    • @boomeraus0073
      @boomeraus0073 4 роки тому

      @@grabbitt could it be the latest version has a bug in it?

    • @boomeraus0073
      @boomeraus0073 4 роки тому

      @@grabbitt I found out what was wrong with it i had to run it in administrator. Witch it should of already been running it.

  • @snazz1363
    @snazz1363 5 років тому +1

    When I click show full material it just shows a black box D:

    • @grabbitt
      @grabbitt  5 років тому

      Not sure what's happening there sounds like a major glitch

  • @rulik006
    @rulik006 5 років тому

    Its better then B2M?

    • @grabbitt
      @grabbitt  5 років тому

      I've not yet used bitmap to material but i imagine it uses the same techniques.

  • @neilgal5891
    @neilgal5891 3 роки тому

    Not sure what's wrong but I can't open any image.
    It show all my files and folders but no images:(

    • @grabbitt
      @grabbitt  3 роки тому +1

      yes it seems to be a bug for many these days

  • @onjofilms
    @onjofilms 5 років тому

    How do you build the program?

    • @grabbitt
      @grabbitt  5 років тому

      I think you can go into unity and do some cool stuff. but i dont know much about that end of htings

    • @onjofilms
      @onjofilms 5 років тому

      @@grabbitt Oh, I see, you bring this into unity or something. I thought maybe it was a standalone you build from Github.

  • @digitalartworm
    @digitalartworm 4 роки тому

    anybody know why its impossible to save out the images ????

  • @phielies
    @phielies 5 років тому +1

    for some reason nothing happens when I try to save

    • @grabbitt
      @grabbitt  5 років тому

      not sure why sorry :(

  • @olegtoporkov8597
    @olegtoporkov8597 5 років тому +1

    I can't open any image. Please Help me

    • @grabbitt
      @grabbitt  5 років тому

      I'm not sure what's happening there it worked fine for me sorry

  • @Bianchi77
    @Bianchi77 4 роки тому

    Hi Grant, do you use this : boundingboxsoftware.com/materialize/downloads.php? thanks

    • @grabbitt
      @grabbitt  4 роки тому

      yes that's the one

  • @incridablekarthi228
    @incridablekarthi228 5 років тому +1

    This is going to change lots of time ,they made materilze to open source :)

    • @grabbitt
      @grabbitt  5 років тому +1

      Yes and will probably get new features and build a bit like blender has all going well :)

    • @IGarrettI
      @IGarrettI 5 років тому

      This, Blender, and im sure there are other great programs that will contribute to a high level, fully free 3D pipeline. !!

  • @akovn107
    @akovn107 4 роки тому

    Hi, is there any alternative to this for Linux?

    • @grabbitt
      @grabbitt  4 роки тому +1

      not as simple unfortunately but there are programmes like crazy bump you could try

    • @akovn107
      @akovn107 4 роки тому

      @@grabbitt thanks 👍

  • @TylerDane
    @TylerDane 5 років тому

    This is like Eevee for texturing... :O

  • @BlenderBurst
    @BlenderBurst 5 років тому +2

    Does anyone know if this program can run on Linux?

    • @incridablekarthi228
      @incridablekarthi228 5 років тому +1

      I think it's for Windows alone

    • @BlenderBurst
      @BlenderBurst 5 років тому +1

      Well, some Windows programs can be run though Wine on Linux. I might try that.

    • @incridablekarthi228
      @incridablekarthi228 5 років тому +1

      @@BlenderBurst oh, go ahead and post the result in comment :)

    • @NalonB
      @NalonB 5 років тому +1

      I believe it will run on Linux if you have Unity and run the program from there.

    • @BlenderBurst
      @BlenderBurst 5 років тому +1

      Thanks @@NalonB

  • @soumalyaghosh2592
    @soumalyaghosh2592 3 роки тому

    but my jpeg image is not opening

  • @jeffkirchoff14
    @jeffkirchoff14 4 роки тому

    I'm Facing a problem
    Diffuse Map Doesn't Load

    • @grabbitt
      @grabbitt  4 роки тому +1

      yes lots of bugs unfortunately

    • @jeffkirchoff14
      @jeffkirchoff14 4 роки тому

      @@grabbitt I Fixed It Today by Downloading Microsoft Visual C++.
      It seems Strange but I could load the Image

  • @joematarc5245
    @joematarc5245 3 роки тому

    can't open any pictures...

  • @sunnyup2352
    @sunnyup2352 5 років тому

    I guess there is no official Mac version, right :( ?

  • @xandercreates6766
    @xandercreates6766 4 роки тому

    Help. The Texture wont show, not even in preview

    • @grabbitt
      @grabbitt  4 роки тому

      not sure sorry

    • @xandercreates6766
      @xandercreates6766 4 роки тому

      @@grabbitt had the wrong version of vcredist. got the correct version which fixed it.

  • @shibatatsuya5635
    @shibatatsuya5635 5 років тому +2

    EVERYONE'S TYPING...

  • @sals2196
    @sals2196 4 роки тому

    i cant save it

  • @davidmllr26
    @davidmllr26 3 роки тому

    cant save it

    • @grabbitt
      @grabbitt  3 роки тому

      Many seem to have this problem but I don't know the answer

  • @sinancanatici2518
    @sinancanatici2518 5 років тому

    cant load images

    • @grabbitt
      @grabbitt  5 років тому

      not sure what's happening there. It was no problem for me. Maybe the format? if you solve the issue please post the solution thanks

    • @sinancanatici2518
      @sinancanatici2518 5 років тому

      @@grabbitt thanks for answer i solved my problem.The setup file i downloaded i extract it to a c:/ file and it works. not working if u extract it to desktop

  • @LaneUlrich
    @LaneUlrich Рік тому

    The menus were so small I had troubles seeing them. High DPI/high resolution display. This (no audio...) youtube helped me fix it: ua-cam.com/video/6WwcPuRSe4c/v-deo.html (sorry if this is obvious or mentioned in this video and I overlooked it. Thanks Grant for this very helpful video.

  • @shaZam9
    @shaZam9 5 років тому

    So after making all the maps, I can't save the project as the "Select" button is grayed out. Anyone else have this issue?
    EDIT: For anyone having this issue, just save the Maps individually by pressing the "S" button on each map.

    • @mrTeamanlol
      @mrTeamanlol 5 років тому

      its just a guess, but maybe try opening the application as administrator. sometimes it can solve these kind of issues

    • @shaZam9
      @shaZam9 5 років тому

      Yeah, I did that, but it didn't work. I also tried running the application from another drive, but that too didn't work.

    • @selltheworldgames
      @selltheworldgames 5 років тому +1

      I was having this problem for a while and found out it's because you have to type a name in the bar or save is greyed out.

    • @shaZam9
      @shaZam9 5 років тому +1

      You're right, just tried that and it works.

  • @Chris-Brown-
    @Chris-Brown- 4 роки тому

    Application immediately crashes on me

    • @grabbitt
      @grabbitt  4 роки тому

      maybe report it to the creator

  • @opendstudio7141
    @opendstudio7141 5 років тому

    Hmmmm... I wonder why someone hasn't created these as a Blender material filter node add on.

    • @grabbitt
      @grabbitt  5 років тому

      that would be very nice.

  • @merirous2618
    @merirous2618 2 роки тому

    Hi. I have downloaded the program, but I can´t visualize anything when I first select a texture for the diffuse. Any ideas what may be happening there? Thanks a lot.

    • @grabbitt
      @grabbitt  2 роки тому +1

      I'm afraid is been a while since I have used this

    • @my_yt_
      @my_yt_ Рік тому

      Click on the 'Show Full Material' button below the Smoothness Map. And to get the Normal Map to enable Create button, Create button click in the Height Map box, click Set as Height Map on the Height From Diffuse (panel on left below the map boxes up top). Now you can Create button click on the Normal Map box area.