@@HendyAugust Whole work is very impressive, but the way you created animated water is very creative and actually much more easy for render to handle instead of making full fluid sim (which could be pretty heavy for rendering, of cource for high quality water fluid sim is inevitable but for some cases like this one for example, it could work just great) Good luck with future projects/works !
Hello! Im starter, so ive got a question. 9:08 How do you resize all the bricks to make them not sticking out the wall? (You make them the same length on left side)
You can select the faces of the objects you want to edit the lenght, and once they selected, you can scale it with 0 (zero) value in the axis direction you want (press S, then X or Y, or Z axis, then 0) :)
Unbelievable😍
Thats pretty creative way to do animated water!)
Glad you find something useful from the video :)
@@HendyAugust Whole work is very impressive, but the way you created animated water is very creative and actually much more easy for render to handle instead of making full fluid sim (which could be pretty heavy for rendering, of cource for high quality water fluid sim is inevitable but for some cases like this one for example, it could work just great) Good luck with future projects/works !
Great Job!
Thank you so much :)
Love your art.
🐐
Thank you, as usual, it is a Great Job
Thank you so much. Glad to hear it :)
Omg it's soo cool! Can you make tutorial video someday! It's so pretty!!
Thanks
Hello! Im starter, so ive got a question. 9:08 How do you resize all the bricks to make them not sticking out the wall? (You make them the same length on left side)
You can select the faces of the objects you want to edit the lenght, and once they selected, you can scale it with 0 (zero) value in the axis direction you want (press S, then X or Y, or Z axis, then 0) :)
@@HendyAugust thx
how long does it take to make this masterpiece?
I don't know the exact time, but, i'd done it in 10 days, and about 1 to 1,5 hours per day :)