Brilliant! This was the first Amiga game I ever completed without cheating followed closely by Rainbow Islands but took me almost a year to do! Antarctica (misspelled in the game) was a bitch and would always do me in b/c of the icy floors but had the best music, also the music for the last 45 seconds of a level was great too. Some of the map messages were a bit nonsensical sometimes - check out 23:45 but it may have been a direct translation from the Japanese version I guess.
This game uses the amiga hardware, and with the help of the copper, offers real 64 colors, as the screen is splitted in 4 stripes, each having an independant 16 colors palette (4x16=64). This was explained to me by the graphist of this game who is a friend of mine :)
+dlfrsilver Very good conversion, looked and played the business, It's always nice seeing the Amiga used to It's true potential instead of rushed jobs :-)
Now, this is 4 years too late but I was always curious to know how he replicated the backdrops: did he use the original files and manually adjusted to the slightly lower Res or did he draw them from scratch ?
В Pang первый раз играл на java на Samsung x120. Это была лучшая java игра для этого телефона. Но в java версии часть уровней убрали. Уже значительно позже узнал, что есть версия для zx spectrum, а ещё позднее, что есть версия для Amiga.
There was an ancestor game to this by Hudson Soft: Bubble Buster on ZX spectrum and MSX, can you find it? [edit: read from wikipedia: en.wikipedia.org/wiki/Buster_Bros] The basic gameplay in Buster Bros/Pang is identical to a much earlier 1983 Japanese computer game called Cannon Ball (also released in 1983 on the ZX Spectrum as Bubble Buster). Cannon Ball was made by Japanese publishers Hudson Soft, and possibly inspired Mitchell Corp. to make Buster Bros six years later. [edit 2: video from cannon ball MSX: Cannon Ball Japan MSX Gameplay video Snapshot]
I'm looking for the game that's almost *indentical* to this, but the character was different and it was different music. 😕 I just can't remember the exact name of it.
You are looking for the Amiga game "Oops Up", easily remembered because the soundtrack is a cover from the same song from the group Snap back in the day. You know, the folks that did "I've got the power"
@@ZEUSDAZ - Ocean UK turned in their fair share of dud conversions, to be honest. This conversion was made by Ocean France, however - and their efforts were always consistently good.
That is what Amiga owners want. An arcade port that doesn't suck.
I tried so hard to love Shinobi, but it was soooo bad! At least Golden Axe was good, and Rainbow Islands was great. :)
You copied it from Retro Core, eh?
I remember playing this a lot in the arcade back in the day. Now I wish we had gotten it for our Amiga, it would have saved us a lot on coins.
amazing port of a great game, i will never forget the momments of fun that i had with my amiga500
This is a wonderful game, I used to play it a lot back in 1991 and I can't believe I didn't remember it. Thanks a lot for the video.
thank you sooooo much for recording the great intro music !! this game is only awesome !!
You've returned me like 30 years ago when I've spend my lunch money on coins playing this,street fighter,etc...Thank you!
Absolutely fuckin adored this game way back then 👍
That music too 😍
Brilliant! This was the first Amiga game I ever completed without cheating followed closely by Rainbow Islands but took me almost a year to do! Antarctica (misspelled in the game) was a bitch and would always do me in b/c of the icy floors but had the best music, also the music for the last 45 seconds of a level was great too. Some of the map messages were a bit nonsensical sometimes - check out 23:45 but it may have been a direct translation from the Japanese version I guess.
This one was of those Arcade games that you could guarantee would be occupied when you wanted to play.
This game uses the amiga hardware, and with the help of the copper, offers real 64 colors, as the screen is splitted in 4 stripes, each having an independant 16 colors palette (4x16=64). This was explained to me by the graphist of this game who is a friend of mine :)
+dlfrsilver
Very good conversion, looked and played the business, It's always nice seeing the Amiga used to It's true potential instead of rushed jobs :-)
ST transplant you mean ? lol
Well I suppose ;-) ,...but a little different music.
lool
Now, this is 4 years too late but I was always curious to know how he replicated the backdrops: did he use the original files and manually adjusted to the slightly lower Res or did he draw them from scratch ?
В Pang первый раз играл на java на Samsung x120. Это была лучшая java игра для этого телефона. Но в java версии часть уровней убрали. Уже значительно позже узнал, что есть версия для zx spectrum, а ещё позднее, что есть версия для Amiga.
The easter island (Chile) what a infernal stage... But i like it because im chilean and this island is from chile :V
+kmilonfire990
Ha, well that's an original reason to like a game lol :-)
Indeed.
How did the achieve such a perfect conversion? Did the have access to the arcade source code?
There was an ancestor game to this by Hudson Soft: Bubble Buster on ZX spectrum and MSX, can you find it?
[edit: read from wikipedia: en.wikipedia.org/wiki/Buster_Bros]
The basic gameplay in Buster Bros/Pang is identical to a much earlier 1983 Japanese computer game called Cannon Ball (also released in 1983 on the ZX Spectrum as Bubble Buster). Cannon Ball was made by Japanese publishers Hudson Soft, and possibly inspired Mitchell Corp. to make Buster Bros six years later.
[edit 2: video from cannon ball MSX: Cannon Ball Japan MSX Gameplay video Snapshot]
I have Bubble Buster on the spectrum, I could upload it at some point.
Pang was the best arcade conversion for the Amiga. Almost pixel perfect!
I can and have 100% agree with 20108hero!! :)
Thank god,this was NOT a movie-adaption.. ! ;-)
Still a great game.
All stages pretty much the same as arcade version, except 53:30 16-47 antartica. Why did they remove all blocks and kept baloons only!?!?
I'm looking for the game that's almost *indentical* to this, but the character was different and it was different music. 😕 I just can't remember the exact name of it.
You are looking for the Amiga game "Oops Up", easily remembered because the soundtrack is a cover from the same song from the group Snap back in the day. You know, the folks that did "I've got the power"
Did Ocean get into trouble for making a brilliant port if Pang?
It was Ocean that usually coughed up the good conversions, U.S. Gold could have learn't lessons from them! :-/
@@ZEUSDAZ - Ocean UK turned in their fair share of dud conversions, to be honest. This conversion was made by Ocean France, however - and their efforts were always consistently good.
@@turricanedtc3764They also made amazing ports of Liquid Kids and Snow Bros. They were never released.
The Amiga absolutely pissed on everything else around at the time graphics and sound wise didn't it. Pity most games were dumb Atari ST ports.
a classik game
Kult!
Where is 50 level???!
classic : )
easy enough when the time stands still all the time...
Does anyone know what year this came out????
Read video description bud, 1990 :-)
What a game
what is wrong with you in taj mahal level?
what you mean?
@@ZEUSDAZ A lot of time to win the level
@@robertodambra5620 oh, I may have had I fy time on?
No time?
Only way for me to show all the game.
:-)
you cheat no time limit...:/
+Ádám Tárnoki
I told the world already in my description ages ago, I beat you to it, you're too late stating old news, ha ha :-)
gamexplain review anyone?
ling
Timer Stop - Boring