That's the thing. hunter have insane good dodge and parry chance and insane stats so they very good against melee. but dodge parry doesn't affect range classes until Mist of Panderia. also, we have no silence shot, we cant use traps in combat....@@TheCOrnbread4
I use a boar and I do what I call charge weaving with Flanking strike and bite. I actually macro Flanking strike with bite because they are on separate GCD (because it’s a pet. This causes me to do massive Burst in one attack I’ll also tell my secret. Charge gives the pet a large AP buff on its next attack. This works for Flanking strike but Flaking strike doesn’t consume the buff. So the macro give the AP for Both Flanking strike AND Bite. I’m literally the only one doing this.
@@brucefly3612yeah, kargoz innovated and built up the HC metagame, but Alex exposed how behind the scenes Kargoz et al. with RestedXP maybe was a bit sus, so then Kargoz, already burnt out after years and kinda over it and angry at griefers then maybe Alex was the last straw, so Kargoz went ghost mode...so, ego death = delete?
Surv hunter needs big dps buttons to press, make the rotation interesting. Gap closer/pet knockback towards the hunter, combat traps. Nerf pet dmg but give it a short range buff for when hunter and pet are close to eachother. Some talents should be changed to make it more interesting, as pretty much all talents are defensive. We really don't need more tanks as the current pets can tank well enough. BM should be the closest to a tank spec. Imo hunter should dps.
It would have to a absolutely massive trash pack to be worthwhile. The 50% melee damage is just so hilariously low and on top of that it costs 1/10th of your mana pool.
Hey, can you expand on the Carve being garbage? Its an instant 50% weapon damage (which is way more than Raptor Strike adds with its 34 dmg to next melee) for basically half of its cost. Not to mention it doesn't have target cap so in dungeons your DPS goes through the roof when you do big pulls.
It's good on AoE but AoE = trash fights so it's not really relevant. On single target it's just not as good as the BM rune. Also, the mana cost may have been halved but it still interrupts your mana regen, so it still costs us a lot of mana.
Where melee hunter really shines is pvp, feels like a pseudo paladin one shot globalling clothies and winning 1v1 against rogue and warrior with deterrence
I just want to weigh in saying that tanking hunter could already work in classic, I comfy tanked 60 dungeons in blues on my hunter. For me the trick was proc weapons for extra threat and a screech + cower pet. With regards to dpsing on melee I feel like proc fishing for WF and weapon procs with wing clip might be be the way to go.
Haven't played hunter yet in sod but noticed that the new melee specialisation rune involved removing the cooldown of mongoose bite, isn't that useless or does mongoose not require a dodge in sod?
They also need tor ework mongoose bit and the other one from the durvival tree. They are just too low damage,proc chance only sgainst other melee,and mana consumption too high
I don’t understand how hard it was to just put 10 sec CD on lightning breath just like bite has to reign in the serpent pets. Problem would have been solved
Dude you are SPOT ON with the nerfs and the gaslighting of “buffing” so called “main abilities” while not even bringing them back up to launch version and them not being main abilities. They are just hoping players are stupid and guys like Sarthe just ate it up.
If they made hunters able to tank and let tank hunters take the Beast Mastery rune that would be badass. I could see hunters being both the MT and OT just with themselves and their pet. I'd totally try it out
I don't want to see tank hunter runes. I want more DPS runes in hopes that some of them are not garbage.
Class balance is what they should do not just overpowered runes. Like hunters being able to use traps and wyrm sting in combat etc
Right? If there were any good throwing weapons I'd say go funky with it. But they need to figure things out first next phase
+20% melee dmg - 50% pet dmg
I would like to see a all melee build with a plus to melee damage negative to range damage kind of deal.
That's the thing. hunter have insane good dodge and parry chance and insane stats so they very good against melee. but dodge parry doesn't affect range classes until Mist of Panderia. also, we have no silence shot, we cant use traps in combat....@@TheCOrnbread4
I use a boar and I do what I call charge weaving with Flanking strike and bite.
I actually macro Flanking strike with bite because they are on separate GCD (because it’s a pet.
This causes me to do massive Burst in one attack I’ll also tell my secret. Charge gives the pet a large AP buff on its next attack. This works for Flanking strike but Flaking strike doesn’t consume the buff. So the macro give the AP for Both Flanking strike AND Bite.
I’m literally the only one doing this.
Mhm thats pretty interesting
Melee hunter just need a rune that make mongoose bite not requiring dodge and do good damage and boom it is viable
Yes. But also i feel like the talent tree needs more work. Th bm tree is just toooo too insane not to graph that as melee hunter
@@liongazelle735 yes maybe, but I think that blizzard already said that they dont want to change anything but the runes in sod
Loved Kargoz take on the melee hunter for hardcore a couple years back. Awesome to see a nice melee hunter in SOD
@@brucefly3612yeah, kargoz innovated and built up the HC metagame, but Alex exposed how behind the scenes Kargoz et al. with RestedXP maybe was a bit sus, so then Kargoz, already burnt out after years and kinda over it and angry at griefers then maybe Alex was the last straw, so Kargoz went ghost mode...so, ego death = delete?
Fellow guildy here. Your videos made me the hunter I enjoy to play. Thank you
Surv hunter needs big dps buttons to press, make the rotation interesting. Gap closer/pet knockback towards the hunter, combat traps. Nerf pet dmg but give it a short range buff for when hunter and pet are close to eachother. Some talents should be changed to make it more interesting, as pretty much all talents are defensive. We really don't need more tanks as the current pets can tank well enough. BM should be the closest to a tank spec.
Imo hunter should dps.
Wind fury fishing has helped me sky rocket the dps, thankfully my guilds fights have sped up and it has me pumping
Cobra strikes works only on range because it procs only on Shot abilities.
Exactly
And it doesn’t proc from the Auto Shot, only real shot abilities
Really hyped for phase 2! great video man. really hoping for a aspect of the beast rune that is melee centric
I ended up getting Sul'thraze the Lasher on my hunter in TBC. All I needed was some runes to really get the most of it 😆
Big bobbed billy bringing back big builds baby
It would be nice if we could use traps and wyrm sting in combat. Overpowered runes dont fix class balance
I think Carve is overlooked in bigger trahsmob pulls.
It would have to a absolutely massive trash pack to be worthwhile. The 50% melee damage is just so hilariously low and on top of that it costs 1/10th of your mana pool.
Holy shit the BB references killed me. Thank you
Ur the best hunter guide you tube ch
A lil slow on the videos though
best wow vids, thank you for the effort
Hey, can you expand on the Carve being garbage? Its an instant 50% weapon damage (which is way more than Raptor Strike adds with its 34 dmg to next melee) for basically half of its cost. Not to mention it doesn't have target cap so in dungeons your DPS goes through the roof when you do big pulls.
It's good on AoE but AoE = trash fights so it's not really relevant.
On single target it's just not as good as the BM rune. Also, the mana cost may have been halved but it still interrupts your mana regen, so it still costs us a lot of mana.
I tried it. U go OOM fast, BM rune is 100% better
Where melee hunter really shines is pvp, feels like a pseudo paladin one shot globalling clothies and winning 1v1 against rogue and warrior with deterrence
I just want to weigh in saying that tanking hunter could already work in classic, I comfy tanked 60 dungeons in blues on my hunter. For me the trick was proc weapons for extra threat and a screech + cower pet. With regards to dpsing on melee I feel like proc fishing for WF and weapon procs with wing clip might be be the way to go.
Gets better with Gorilla too.
U can get lvl 25 worg that has bonud gm aura and bite rank 4 i think. U can gwt scorpio wirh poision ans groel for tanking
Haven't played hunter yet in sod but noticed that the new melee specialisation rune involved removing the cooldown of mongoose bite, isn't that useless or does mongoose not require a dodge in sod?
Chimera outperforms BM now in a lot of cases, I feel like maybe this was a knee jerk reaction and you havent had a chance to play with buffed Chimera.
100% Tank hunter should be a thing. i made it happen in classic, and the pet was just like an OT for me with a demo shout at best XD
Why not rising the proc chance of flanking strike with raptor strike, or make the FS buff longer so we can get a 3 stacks easier?
They also need tor ework mongoose bit and the other one from the durvival tree. They are just too low damage,proc chance only sgainst other melee,and mana consumption too high
am i dumb? because strength for me in game gives me +2 power per +1 strength
Ty 4 the vid 🫶😍
I don’t understand how hard it was to just put 10 sec CD on lightning breath just like bite has to reign in the serpent pets. Problem would have been solved
They are not changing spells directly
No spells were changed
But they do change via runes
Dude you are SPOT ON with the nerfs and the gaslighting of “buffing” so called “main abilities” while not even bringing them back up to launch version and them not being main abilities. They are just hoping players are stupid and guys like Sarthe just ate it up.
I have yet to get out dpsed by a ranged hunter in bfd
Have you tried 2.5 speed bear?
I tried it. Someone told me that they do lower damage than cats because of some modifier. But i didnt really understand it
If they made hunters able to tank and let tank hunters take the Beast Mastery rune that would be badass. I could see hunters being both the MT and OT just with themselves and their pet. I'd totally try it out
Actually Hunter pets were Bis tanks before scorpid nerfs
If we could only use traps and wyrm sting in combat
truly why the fuck not tank hunter
This video is full of misinformation, please do some research before posting another video.
Example?
Auto Weaving
Tank hunter, please.
No, BM is good enough and we don't need more tank classes. If anything BM should be the closest to a tank spec..