Donkey Kong Kill screen

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  • Опубліковано 8 лют 2025
  • Killscreen reached on mame

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  • @SPQR101010
    @SPQR101010 10 років тому +259

    there's a donkey kong kill screen coming up, if anyone is interested.

  • @pikajesus
    @pikajesus 14 років тому +70

    Every time it says, "How high can you get?", you should have to take a massive bong rip and see how high you are at the kill screen.

  • @robertnesy7850
    @robertnesy7850 7 років тому +66

    one of the hardest classics arcade games to finish or get a kill screen on.

    • @TheSonnyworld
      @TheSonnyworld 7 років тому +3

      Robert Nesy Takes years of practicing the right patterns.

    • @patsfan4life
      @patsfan4life 5 років тому +4

      TheSonnyworld At some point in the game you simply rely on technique experience and reflexes, no pattern will save you

    • @chadparent5283
      @chadparent5283 4 роки тому +1

      To finish the game is very easy but after that its one of thr hardest games

    • @mr2nut123
      @mr2nut123 2 роки тому

      We just recently did the worlds first two player kill screen. We did two boards each taking it in turns right up to the kill screen. Live from the arcade too. ua-cam.com/video/VJ7RCePiRsc/v-deo.html

    • @DissidentPrick
      @DissidentPrick Рік тому

      @@patsfan4lifeIf you don’t know the pattern of the springs in the elevator levels you will never pass it.

  • @TheHakku
    @TheHakku 16 років тому +43

    It's the killscreen. The last screen in which the game does not allow you to progress any farther, due to the coding that was needed. In this case, there is not much time given for jumpman to get to the top of the 25m killsceen.

    • @CK61380
      @CK61380 Рік тому +4

      Do you remember writing this comment 14 years ago?

  • @jimmystringbean86
    @jimmystringbean86 11 років тому +24

    You can only get twin galaxies to recognize your score if you smuggle the VHS copy in a geriatrics suitcase,otherwise bullocks trying

  • @DrLove0378
    @DrLove0378 15 років тому +11

    With each successive level, the available time to complete the stage decreases. Notice at the beginning of level 22 (5:10), the bonus counter shows "100" just before it shows "4000". This is due to an integer overflow error, I think.
    Because of this, there is simply not enough time to complete the stage -- and this effectively ends the game.

  • @totalanimalactionofive9980
    @totalanimalactionofive9980 10 років тому +70

    kill screen is at 5:17 for anyone wondering

  • @seanwilkinson3975
    @seanwilkinson3975 10 років тому +62

    Well, that was uneventful...
    I suppose Mario worked himself to a heart attack that day.

  • @TheNewFlesh
    @TheNewFlesh 16 років тому +1

    -Go to the Wikipedia article for this game.
    -Ctrl-F brings up the find function.
    -Type in "kill screen"
    -Read.

  • @XavierRichardOdy-ox8zj
    @XavierRichardOdy-ox8zj 3 роки тому +2

    Published on January 30, 2007

  • @progrocker69
    @progrocker69 16 років тому +2

    Part 2, Description of the Donkey Kong kill screen:
    Basically, what happens in Donkey Kong is that the bonus timer encounters a problem on the first level of stage 22 which causes it to logically hit zero almost immediately after the stage begins, which causes the player to lose his life as if he'd been hit by a barrel or fireball.
    Watch at the very beginning of the level, and you will notice that the bonus timer reads 100 for a split second before resetting to 4000.

  • @Krellan
    @Krellan 13 років тому +2

    @TheFurryballFoxy There's a timer bug in the game. The final level starts with so little time on the clock that it's physically impossible to move Mario up to the top of the level before time runs out. That's why Mario dies. The timer display is buggy and doesn't actually count down to 0 correctly at this high level, which is why you still see 3000 units or so on the clock when he dies.

  • @BipolarBowler
    @BipolarBowler 14 років тому +2

    Love is a series of tragedies and triumphs you endure. It's like Donkey Kong, there's hazards that trip you up and small victories here and there... but there's no end level. You just keep going for as long as you can until you hit the kill screen and then start over from scratch with a new game. Each time though, you get a little bit better at avoiding those damn barrels.

  • @progrocker69
    @progrocker69 16 років тому +1

    Part 3, Description of the Donkey Kong kill screen continued:
    What just happened is that the timer was designed to have a maximum value of 8000, but because it also is specified to start with a higher value at the start of each new stage it tries to become 8100 because the programmers didn't force it to cap at 8000. The computer then mistakes 8100 for 100 and the player dies quickly.

  • @progrocker69
    @progrocker69 16 років тому +1

    Part 4, Other video games with kill screens:
    Pac-Man has a kill screen at level 256 because of a coding error with drawing the fruit at the bottom, and likewise so does Ms. Pac-Man at about level 135 - 140 for similar reasons. Dig Dug freezes up at level 256 because that becomes level 0 to the computer, which is technically impossible. Other games have near-infinite life glitches where you die twice on your last life in quick succession causing the life counter to reset to 255.

  • @gunhawk22
    @gunhawk22 10 років тому

    This game brings back memories. Thanks for posting

  • @crazyclimber80
    @crazyclimber80 15 років тому

    The timer shows 100 for just a sec before the level starts. That's a lot closer to the actual time you get on that last level than 4000. So Mario (Jumpman) simply ran out of time. It's a glitch; the programmers didn't expect players to get that far. (Oh, how they underestimate us!)

  • @pavijangp
    @pavijangp 16 років тому

    I used to play DK pretty good and there is one secret in the first level of the game.
    When you climb up the first ladder ,you need one short strike on the joystick to move the Mario,a little bit, to the right (he must look to the left) and than branch backward to the right !
    You`ll come immadeitely in the next level !

  • @KareemHillJr
    @KareemHillJr 3 роки тому +1

    We've got a Donkey Kong kill screen coming up.

  • @SMRPGFAN101
    @SMRPGFAN101 15 років тому

    My first time playing this was when I was 10 years old in 2000 with Donkey Kong 64. It only went up to level 3 and I was quite bad at it. I do like the game though. I grew up with SNES and an N64 but seeing the "circa 1981" made me realize why the game was so simple. I give this game 6.8/10 in terms of what games have to offer us today. Although I usually am on SNES and N64 most of the time.

  • @HectorCartoons
    @HectorCartoons 3 роки тому

    At least it doesn't tell you your DK cabinet is fried...

  • @TheLastLineLive
    @TheLastLineLive 16 років тому +1

    Mame or not, save states or not, that's still a damn achievement, this is one of the hardest games EVER made.

  • @silntdoogood
    @silntdoogood 15 років тому +4

    Impressive considering I'm happy when I make it to stage two. lol

  • @stefanochristiano511
    @stefanochristiano511 12 років тому

    A friend of mine reached a kill screen several times! I don't know if you guys know Vincent Lemay, but he does have an UA-cam account with a lot of cool of Donkey Kong stuff. He's "Xermon", just search his name on the UA-cam bar. He participated in the Kong Off, a Donkey Kong competition, in New Jersey, last year.

  • @MidnightWonko
    @MidnightWonko 14 років тому

    @GaxAngel Actually, back then, he was a carpenter. Not a plumber.
    Of further interest, I don't know if he was Italian at that time, but he was named Jumpman and not Mario. And the woman he saved was not a princess. In America, they gave her the name Pauline.

  • @chrisgebben2043
    @chrisgebben2043 3 роки тому

    if you didn't understand what happened and wheres the kill screen factor
    the timer is basicly only 4 seconds you can barely get started getting up the tower

  • @SoCo1972
    @SoCo1972 15 років тому +1

    Damn I was stressed watching it. You have very good control with Mario. Something I lack for sure. Maybe now people can start a new trend of beating all the classic video games of the past.

  • @travisterrelljacobs
    @travisterrelljacobs 5 років тому

    Omg what a memory most people dont remember this generic version of donkey kong i loved it

  • @Homemadegameguru
    @Homemadegameguru 14 років тому

    I used to play DK for hours as a kid and never believed anyone could get this far. Atari games aren't just repetitive - they have secret levels before secret levels became the norm

  • @dan23osu
    @dan23osu 14 років тому +3

    Pretty amazing! I've only been past the 3rd elevators a few times in my life. Highest score was around 190,000 back in the late 80s and haven't tried much since. I wonder how Steve Wiebe and Billy Mitchell get those extra 200,000 points or so to be in the million plus range for the kill screen compared to the high 800s you put up??

  • @Xantexhunter
    @Xantexhunter 16 років тому

    i remember there was a Gameboy version of this, you would play the original levels, then after you beat donkey kong, you would chase him through some extra puzzle levels like a city, an airplane, a forest, etc. there were a lot and each puzzle progressed in levels of difficulty.
    Took me a long time to beat it. hehe.

  • @lucas66568
    @lucas66568 13 років тому

    @BoNursukker no it has still a lot of memory. they prevented the overflow. it killed he because of the timer bug. the time is ((level+4)X10)X100. when the level goes to 22 the game calculates ((22+4)X10)X100 and it becomes 26000 but the 8 bit counter rolls over at 25600 ( 26000-25600=400) leaving you with 400 you lose a life at 3700

  • @zigisamblak
    @zigisamblak 15 років тому

    @GaxAngel Actually he is supposed to be a carpenter in this game, hence the hammer as weapon. And I agree Nintendo seems to have had a good drugs supplier, in fact they still do if you've played New Super Mario Brothers Wii or especially Bowsers Inside Story.

  • @dirtlevel
    @dirtlevel 2 роки тому

    Hey, guys…there’s a potential Donkey Kong kill screen coming up, if anyones interested.

  • @karmices
    @karmices 16 років тому

    Steve Weibe holds the world record (live and video). He sent in a video that beat Mitchell's 1,042,777 or something like that and it was 100% confirmed unlike Mitchelss chopped up tape..

  • @sandal_thong
    @sandal_thong 2 роки тому

    These levels look so good I want to play. I had forgotten why this was the must-have home video game for Christmas 1982. Unfortunately, they used 4K ROM cartridges to save money instead of the standard 8K so cut levels and bells & whistles. ColecoVision did sell 500,000 consoles, but their Atari version was as bad as Pac-Man and E.T.

  • @karmices
    @karmices 16 років тому +1

    Steven Weibe is the King of Kong. He's amazing!!

  • @famicomdork
    @famicomdork 15 років тому +1

    No, there's no way to avoid the kill screen. They just rack up points in earlier levels. A lot of people just try to speed through the levels to get to the kill screen, but people like Billy and Steve take time to get as many points as possible on each level to get a high score when the kill screen is finally reached.

  • @kojikatsuya
    @kojikatsuya 15 років тому

    A year later after the movie, Billy reclaimed the title

  • @Retromags
    @Retromags 13 років тому

    @dbeezycentex - Its called Donkey Kong because they were doing a play on words with "Stubborn Ape"

  • @COD3BR34K3R
    @COD3BR34K3R 15 років тому

    its funny cus it looks like mario just had a heart attack or just got tired of jumping, climbing, and swinging a giant hammer.

  • @mikeferr107
    @mikeferr107 15 років тому

    WOW. You are one skilled player. Thanks for sharing the vid. That was awesome.

  • @pkstaytrue
    @pkstaytrue 14 років тому

    Back then, when video games still were hard to beat ... :)
    Nice job!

  • @creaturebotman
    @creaturebotman 15 років тому

    I was an Atari Corporate Research member 82- 84
    I was into the human interface stuff. There was a "Coin Op" division. I use to go over there and play around with the programs such as Jim Dunion, etc..
    Those were good ole days. We use to laugh at destroying the minds of America's youth with games like this.
    Look were the industry is now.. Damn!

  • @8bpianoplayer
    @8bpianoplayer 4 роки тому

    you'll never beat this game...the killscreen ensures that the game will ultimately beat you.

  • @Falkentyne
    @Falkentyne 15 років тому

    Furrykef:
    You pretty much have to convert the numbers into "binary" (since all these machines worked in powers of 2) to see what is happening with the overflows past 255 (FF). My gauntlet 2 "food starvation" bug (see my faq on gamefaqs) exploits a similar bug at 2 to the 31st power (2147483647). BTW This is also the maximum "Mesos" in maplestory. Everything from 2147483647 to 2^32 (4096) gives unlimited food, then difficulty resets since the remainder is "unsigned" data, I think (?).

  • @Mashiki
    @Mashiki 15 років тому

    FYI, Billy Mitchell holds the top score for DK again and has for a while. Steve Wiebe is still trying to top it. On the bright side, Wiebe holds the world record for DK Jr., which by the way far eclipses Billy's score for the game.

  • @redfalconfox
    @redfalconfox 16 років тому

    oh contrare (I dont think i spelled that right) the pattern for time to complete each stage is the level you are on times 10 plus fourty and because 220 plus forty is just over 256 (and don't ask me to explain this it is a waste of space) it makes you only able to play the "kill screen" for about 5 seconds.

  • @Falkentyne
    @Falkentyne 15 років тому

    To continue, i'm talking about the "score" in gauntlet 2, as the score (divided by # of coins for that player) determines the games difficulty level and the "amount" of food removed from the game. Something weird happens at 2^31st power though; the difficulty remains maximum (fastest monster generation) but the game suddenly gives you the maximum possible food for that level (based on your character). So something overflows, probably regarding "unsigned" subtraction.

  • @famicomdork
    @famicomdork 15 років тому

    In the actual sense, no, but the score rolls over to 0 when you hit 999,999 points. If you kept track of that, though, there is no maximum, as the obstacles in the level never stop. It's totally random to a certain extent about how many points you can get.

  • @nomisoyen
    @nomisoyen 16 років тому

    uhhh, this is old news. billy mitchell holds the record again. as he beat wiebe's score live and is once again the record holder.

  • @WithePaladin
    @WithePaladin 14 років тому

    A real video game legend ;) Nice work dude!

  • @JMLRetroRoom
    @JMLRetroRoom 14 років тому

    And to think Donkey Kong is a typo as it was supposed to be Monkey Kong. I played the NES on an emulator using savestates and it goes on forever. Their are 3 parts to each stage (which repeat only getting harder). Their are levels 1-10, then A-Z, then you get weird characters like lowercase letters and exclamation point etc. I gave up as it goes on toooooo looooong. I would save it when I was doing good. If (I mean when) I died, I just load the save from seconds earlier that I made.

  • @twotonedearly
    @twotonedearly 15 років тому

    from what I heard a power surge happened that killed his game, I believe he's going to reattempt it though *suspects Billy Mitchell of causing a power surge at E3 to save his record from Steve Wiebe*

  • @LFDOG
    @LFDOG 15 років тому +1

    Wow. It's been so many years since I played an arcade version of Kong. I used to easily get 400,000ish with "good" games as high as 700,000's.
    I just played a mame.....sad... I need to get back in practice! haha!
    Scramble was a game I seemed to do well in for some reason.. that and Qix.

  • @henritje19
    @henritje19 16 років тому

    he wasnt called Mario back then but Jumpman who was a predecesor to Mario

  • @SoldatCrinale
    @SoldatCrinale 16 років тому

    a kill screen is where the game has reached its limit in memory and cant produce anything more after that..so it kills the currtent game off to regain that memory. like duck hunt were you loop after 100..you cant hit a duck because the game glitches or pacman where half the screen is glitched. just doesnt have enough memory to produce anymore of the game.

  • @wildsmiley
    @wildsmiley 16 років тому

    I hope Steve reclaims it too. Yeah, Billy currently has the high score again, but I feel, and I know I'm not alone in this, that Steve Weibe is the best Donkey Kong player of them all.

  • @dahuterschuter
    @dahuterschuter 16 років тому

    I've never even gotten past the first stage of that game. I got so frustrated with it I gave up.

  • @furrykef
    @furrykef 15 років тому

    Your description of the bug is almost correct, but not quite. The bonus time *is* capped at 8000. The bonus time is computed as level * 10 + 40, so at the start of the game it's 1*10+40 = 50 (displayed as 5000). If this number is ever above 80, it gets set to 80. However, when level = 22, then 22*10+40 = 260. 260 is greater than 255, so it wraps around to 4. Oops. (I don't fully understand why the game displays 100 seconds at first, though, or why it changes to 4000 afterward, though.)

  • @eikind
    @eikind 15 років тому

    @dk64bestfan That's why level 22 is called the Kill Screen. Mario dies there no matter what.

  • @svguerin3
    @svguerin3 15 років тому +1

    @finalfantasyiscool22 Nope, the donkey kong kill screen has nothing to do with the number of levels (this is actually level 22, or screen 117), it has to do with the calculation of the timer for each leve, which overflows. You're mixing up the Pac-Man one, I believe.

  • @dregel2006
    @dregel2006 16 років тому

    I really hope that Steve W. can make a come back and take the the new world title. In my books he is a bit more talented then Billy M. because Billy "has been" playing D.K since probably his early-mid teens, when the game first came out, but Steve W. has has way less years put into the game and is giving Billy M. a really really good challenge! Go Steve W. and I can't wait to see what the future may unfold. Both great players. Nice video upload. This game is a lot harder than what it seems.

  • @carmine741
    @carmine741 15 років тому

    this is the first time mario (aka jumpman in this game) appeared in a video game

  • @DoomGal444
    @DoomGal444 14 років тому

    You are AWESOME. And a bit nerdy, but awesome.

  • @shayneb
    @shayneb 17 років тому

    I'm 100% convinced this is on mame. For one thing some DK on some versions of mame will at times sound garbled the way this does. However I've yet to see DK on mame that makes the sound of Mario running. Also as Farkeer already pointed out if you have the cheats loaded you can play invincible or unlimited lives up to level 20 then turn the cheats off. No way this was done w/o cheats.

  • @initialhunter7
    @initialhunter7 15 років тому

    even though he didnt do it.. he is still AWESOME!!

  • @Palex617_
    @Palex617_ 15 років тому

    so the game never stops

  • @furrykef
    @furrykef 15 років тому

    Actually, kill screen bugs almost never have to do with the game running out of memory. Neither Pac-Man nor Donkey Kong's kill screen comes from running out of memory. In Donkey Kong's case, what happens is that there is a bug that doesn't give you enough time on the timer to complete the level.

  • @SohakmetGameplay
    @SohakmetGameplay 14 років тому

    DK attacks with his invisible lazor

  • @tomzorzzzz
    @tomzorzzzz 16 років тому

    woo, the king of kong

  • @panictopaz21087
    @panictopaz21087 13 років тому

    it wasn't a kill screen,it was a virtual heart attack!

  • @gregorymad
    @gregorymad 15 років тому

    that is amazing, MAC!!!

  • @progrocker69
    @progrocker69 16 років тому

    Part 1, Definition:
    A video game "kill screen" is when a game suffers a glitch which renders it unplayable, thus forcing the end of the game. These are nearly always caused by sloppy programming and lack of foresight by the programmers to take into account what happens if someone is not just good, but VERY good at a game.

  • @wingnut4427
    @wingnut4427 15 років тому

    I wonder if it's possible to exploit the bug off the second beam before the kill screen to get the bonus. hmmmm ?

  • @celinesenden4142
    @celinesenden4142 3 роки тому

    40 anniversary of donkey kong

  • @mattcappellaro
    @mattcappellaro 17 років тому

    hahaha.. He is playing it on MAME. Many people have touched the kill screen in MAME.

  • @Shadowy0shi9
    @Shadowy0shi9 16 років тому

    I remember that game. I can't find it, but man was that awesome.

  • @최-i2w5m
    @최-i2w5m 4 роки тому

    Imagine that was playing on a theater screen

  • @djlamar2
    @djlamar2 12 років тому

    People who made this game probably were thinking: Hey no one is gonna make it this far. But there's a kill screen. Nah let's not fix it. No one will make it this far its no big deal. Let's keep the kill screen.

  • @littleelsa323
    @littleelsa323 4 роки тому

    This is the Weird Level mentioned on Family Guy.

  • @thelasttrank
    @thelasttrank 16 років тому

    you guys need to watch "king of kong" is a documentary about this is real good

  • @JuvenileGoateeLess
    @JuvenileGoateeLess 15 років тому

    NICE! Is this the version steve plays? I only have the NES version and it isnt as much fun. But you play greate! Realy!

  • @coachjr7241
    @coachjr7241 14 років тому +1

    @LeesWildWorldStudios The memory unit.

  • @finalfantasyiscool22
    @finalfantasyiscool22 15 років тому

    the kill screen happens because it's an 8 bit game, it can only store/produce 2^8 (256) levels and because of the limited memory, they didn't leave space to give the game an ending because it wasn't intended for gamers to reach the "numerical limits" of the game, they were made to be played until one lost. Also why the score doesn't go up to 1 million. It goes back to the zero's (009712 ie 1,009,712). but ranlind2 is right, Mr Mitchell and Mr Wiebe are the experts, even if Billy is a total jerk.

  • @Psyvel
    @Psyvel 14 років тому

    mario had a heart attack

  • @Wiinerd37
    @Wiinerd37 16 років тому

    will twin galaxies accept games done on MAME?

  • @jawbraeka
    @jawbraeka 14 років тому

    i bet if we knew what the chick looked like, billy and steve may have reconsidered whether or not to play the game... just puttin' that out there.

  • @DaVince21
    @DaVince21 15 років тому

    They probably didn't expect the glitch to even exist when players played that long anyway, it's not like they have infinite playtesting time. :)

  • @kimng2
    @kimng2 14 років тому

    I hate it when you FINALLY kill DK and then he comes back in one piece.

  • @awersONE
    @awersONE 14 років тому

    Genius.

  • @jonathanholguin470
    @jonathanholguin470 7 років тому

    I watched this just to be calm after rage on mario kart

  • @coffeecup6810
    @coffeecup6810 13 років тому

    That was great. Thanks for posting.

  • @TheChosenBlox
    @TheChosenBlox 13 років тому

    @BoNursukker that wasn't the last level you started the game again.

  • @muff1n36
    @muff1n36 4 роки тому

    Wait there’s a kill screen for donkey Kong what

  • @monolyth421
    @monolyth421 5 років тому

    I wish someone had warned me repeatedly

  • @weirdkid5
    @weirdkid5 15 років тому

    @QuillthePorcupine are you kidding me... you didnt know that? btw, you do know the hammer was also in Melee and the first SSB game?

  • @AnkaaAvarshina
    @AnkaaAvarshina 16 років тому

    but is Resident Evil 5 made 25 years ago?!

  • @Landaux
    @Landaux 15 років тому

    2;40... is very HARD!!! Good Job!!

  • @dogonskis
    @dogonskis 16 років тому

    the main dude llooks like mario :)
    omg love these classic games!!!