40 Battle Brothers Tips and Tricks (No Hacks, Mods or Exploits)

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  • Опубліковано 31 січ 2025

КОМЕНТАРІ • 21

  • @TedNipples
    @TedNipples  Місяць тому +7

    0:00 19 x Quickfire Tips
    7:01 Easy Ways To Determine If Prices Are Good Or Bad
    7:46 Look Out For The Collectors Icon
    8:37 Double Hitting The Head For Extra Damage
    10:19 Angering Villages Isn’t So Bad
    11:58 Does More Troops Mean More Challenge?
    12:46 Does More Brothers Mean Less Experience?
    14:40 What Is The Honey Pot Method?
    15:37 Surrounding Enemies And Using Puncture
    16:18 Having Other People Fight Your Battles
    17:56 How A Tactical Retreat Can Create An Advantage
    18:47 Dogs Are Overpowered
    19:59 Negotiate Once When Taking A Job
    21:37 How To Stop The Undead From Rising
    22:23 When Should You Repair For Profit?
    23:15 Learn The Hotkeys
    24:13 Don’t Buy Supplies Indiscriminately
    24:48 Fast Adaption Sets The Odds In Your Favor
    25:29 Give Archers A Head Covering
    26:04 There Are Three Repair Methods
    26:35 The Nine Lives Perk Is More Powerful Than It Seems
    27:32 Tips I Couldn’t Fit Elsewhere

  • @ryan-dragon
    @ryan-dragon Місяць тому +4

    Genuine…. GENUINE LOLs at the end of “Dogs are Overpowered” at 18:47
    I was already impressed with the dogs tips. That part of the video was packed full of advice, but the bit at the end, with the “YEAHH!!!” That had me in genuine LOLs out Loud.

  • @Doc_Tar
    @Doc_Tar 20 днів тому +3

    A good guide not only offers up useful tips but also gets you thinking of the game differently and perhaps developing alternative game play for oneself. This guide succeeds on these points and is worth future review.

  • @josephbutler4950
    @josephbutler4950 8 днів тому +4

    Great tips. Nice clear narration. Well made and with good editing.

  • @deboog5779
    @deboog5779 Місяць тому +4

    Nice collection of tips. Well presented too. Keep up the good work

  • @dvel185
    @dvel185 15 днів тому +3

    Some good things to keep in mind here but:
    1) Difficulty scaling is quite esoteric in this game where I've had multiple people who can look into the code tell me conflicting things, but renown does not affect difficulty. Time + average party level and number of brothers + skulls (if its a contract) do. Overall you are right that hiring as many people as you can equip will generally be the best idea, though.
    2) Duelist and headhunter would do nothing on a puncture build if you're primarily expecting to spam the skill since you can't ignore more than 100% of armor and cannot hit the head with puncture. Take executioner instead. You can also take a shield if you want since puncture is also unaffected by double grip
    3) The only weapon that hits both head and body are non-reach two handed axes due to split man and the only randomness involved is if the main attack (which does full damage) will hit the head or the body same as anything else in the game. Whenever an attack is made, first the game rolls if it will be a head or a body hit. In case a 2h axe rolls a body hit that does full damage and the secondary strike which is half as effective will go to the head. This other attack does not do additional hp damage if it hits the head, but overall its still potential +50% damage compared to the flat +20 that most other 2h weapons have.

  • @ThekaiserXD
    @ThekaiserXD 14 днів тому +1

    What a great video and channel! You deserve way more subs!

  • @GamingDefect
    @GamingDefect Місяць тому +2

    If you have played for a long time and levelled up your fighters, be aware how much they are costing you. Each costs around 20 gold per day, and this adds up, especially if you have between 12 and 20 fighters. One of the best late-game money-saving methods is to prune your team down to the very best and most profitable fighters.
    Also, nice video ❤❤❤❤❤❤

  • @teomanzeynepyucel5480
    @teomanzeynepyucel5480 Місяць тому +2

    great work love it

  • @hoopty-westside
    @hoopty-westside Місяць тому +3

    I think there IS a variable that is measured before your band gets too big (or stays small...like 7 instead of 12) especially in the early game where enemy count is also less (or more, equal to you lesser numbers) ....once you have more/max brother numbers, the enemy number is also increased. (I think!!!!). great video by the way 👍

    • @Chr1s_1986
      @Chr1s_1986 16 днів тому +1

      correct the game calculates the difficulty of the game after this factors: avarage level of you company, size of your company (7 men 10 men 12 men and more) ingame days, and a tiny bit of renown. Edit: and of course after Game difficulty itself.

  • @JenniferWexlerKitty
    @JenniferWexlerKitty Місяць тому +3

    19:34 My favourite part

  • @JohnOxiles
    @JohnOxiles 13 днів тому +1

    Very cool

  • @tm-si6jw
    @tm-si6jw 18 днів тому +1

    Dang mister you sure know a lot about a lotta games

  • @kunknown2340
    @kunknown2340 10 днів тому +1

    Student should be picked at around lvl 5 for the most return.

  • @stneron189
    @stneron189 11 днів тому

    Can you please make a walkthrough on any origin please.

  • @MrCswarwick
    @MrCswarwick 12 годин тому +1

    new meta is dont level melee defense?