You can find Artakawas channel here: www.youtube.com/@Artakwa-Gaming The map can be found here: Map: steamcommunity.com/sharedfiles/filedetails/?id=3363584349 Dont forget to sign up for the 2v2 Tourney on the 14th of December if you guys are interested! playsdl.com/tournament/SDL-swiss-2v2-championship2
WOW. These community maps are really pushing into new frontiers. Really good call to open up the editor to the community. This is making the game 100x better.
@@sd_leagueit would be nice if they get inspired but the terrain elevation heat map filter as in Armored brigade 2, also maybe a LOS filter to easily assess map coverage & control and allow such complex topography to be played :)
@@MarcCelisKuss Not sure a head map would work well with the higher fidelity graphics of warno, it already looks rather jank in AB2 and still plays somewhat clunky with the less clean elevation.
Warno is starting to have a lot of potential in terms of different ways to play it. It wouldn't be a bad thing to see some hardcore mods in the community based on insurgency or militias with old or limited weaponry. If I had any modding skills myself I would come up with plenty of options for this way of playing warno.
You can find Artakawas channel here:
www.youtube.com/@Artakwa-Gaming
The map can be found here: Map: steamcommunity.com/sharedfiles/filedetails/?id=3363584349
Dont forget to sign up for the 2v2 Tourney on the 14th of December if you guys are interested!
playsdl.com/tournament/SDL-swiss-2v2-championship2
WOW. These community maps are really pushing into new frontiers. Really good call to open up the editor to the community. This is making the game 100x better.
Yeah eugen is working hard on pushing it even further (custom assets etc.) Though the latest eugen maps are pretty dope too.
@@sd_leagueit would be nice if they get inspired but the terrain elevation heat map filter as in Armored brigade 2, also maybe a LOS filter to easily assess map coverage & control and allow such complex topography to be played :)
@@MarcCelisKuss Not sure a head map would work well with the higher fidelity graphics of warno, it already looks rather jank in AB2 and still plays somewhat clunky with the less clean elevation.
Warno is starting to have a lot of potential in terms of different ways to play it.
It wouldn't be a bad thing to see some hardcore mods in the community based on insurgency or militias with old or limited weaponry.
If I had any modding skills myself I would come up with plenty of options for this way of playing warno.
o7 Thank you for this beautiful presentation, I'm delighted you liked the map ☺
And what a great come back !
I really hope that one day Eugen lets us add custom maps to the Army General map pool
It was a realy fun game! :D
"If you don't speak German *yet*"
What are you guys cooking up over there??
@@underdog1252 haha, nothing I swear. History never repeats itself! ;)
Does color and atmosphere of this map remind you beautiful maps of Steel Division44 (1) too?
Hello there.
eugewn should do more hilly map. We are done with flat map
@@RaEndymion001 well as north Germany is rather flat and we are about to go into northag, we most likely get rather flat maps.
I understand eugen reasoning with flat maps but i STRONGLY disagree with it. this and depth of field really elevate warno to a new level