@@Max-hc6oy You're welcome. It works brilliantly with headphones but not with the in-built speakers, may I ask how to get rid of the sound coupling, thank you in advance!
@@Pulpalomita Sorry for the late response, I didn't have time to look for a solution... I did have a look, however, and I have revised the patch a bit to (at least) cut out the feedback caused by the direct [adc]->[dac]. You can find the new version on github: (github.com/maximoskp/grainman) and un-click the toggle button marked as "use dry audio". I believe that feedback is unfortunately unavoidable, especially for small delay times, since the speakers will keep sending audio to the mic, which will come out of the speakers to be captured again by the mic and transmitted again from the speakers... forever!
This is really nice, and actually something I've been trying to do in max/msp. Hoefully I can get it to work as well as you did with this. Amazing result with this one! Cheers Edit: I got it to work! Thank you for the inspiration. Very innovative! Keep it up!
Thanks for your nice words :) I'm having a look at your channel right now (just subscribed) and I figured out that you've done very impressive stuff!! Congrats on your amazing videos and thanks for sharing your code as well :)
Thank you very much! I've spotted your channel a few days ago but didn't have time to watch many videos yet; I think that your work is amazing and I look forward to start watching more of your videos soon... Cheers from Thessaloniki!
Thanks for your kind words :) I've never thought about it actually... Putting it into hardware would be wonderful but, unfortunately, I don't even know where to start looking about it! Please feel free to ask me anything if you'd be interested in pursuing this direction in one of your projects - I'll be happy to help in any way I can. Another thing: I just updated the link in the comments that includes a version of the patch with a bug fix.
Thanks for your kind words :) Heres' an attempt to make the grainman work on a file playing in real time: sites.google.com/site/maximoskp/grainmanOnFile.zip If you want a file granulator you could also try out this patch: ua-cam.com/video/Y6YIsLYcaI0/v-deo.html Please let me know if you find any difficulties in running those patches!
Thanks for your nice words :) This patch is receiving live audio - you could provide audio from a file, but it will be processed as real-time input. I've made another patch for granular synthesis on a file: ua-cam.com/video/Y6YIsLYcaI0/v-deo.html cheers!
this is essentially the microcosm, wonderfully done
this is incredible, amazing, thank you so much for your kindness sharing the link of this precious patch!
Vanessa Lorenzo Toquero thank you for your kind words :) I’m happy that you like it!
@@Max-hc6oy You're welcome. It works brilliantly with headphones but not with the in-built speakers, may I ask how to get rid of the sound coupling, thank you in advance!
@@Pulpalomita Sorry for the late response, I didn't have time to look for a solution... I did have a look, however, and I have revised the patch a bit to (at least) cut out the feedback caused by the direct [adc]->[dac]. You can find the new version on github: (github.com/maximoskp/grainman) and un-click the toggle button marked as "use dry audio". I believe that feedback is unfortunately unavoidable, especially for small delay times, since the speakers will keep sending audio to the mic, which will come out of the speakers to be captured again by the mic and transmitted again from the speakers... forever!
Wow!
Hey man this is splendid and very musical, loving what you did here
Thank you for your nice words :) Hope it inspires you musically and helps you technically to go further beyond!
This is really excellent, thank you for sharing!
This is really nice, and actually something I've been trying to do in max/msp. Hoefully I can get it to work as well as you did with this. Amazing result with this one! Cheers
Edit: I got it to work! Thank you for the inspiration. Very innovative! Keep it up!
Hey... im interested in ur max patch. Would u mind sharing it with me.. plzzzzz...
bellissimo! grazie per aver condiviso questa perla.
Prego! Grazie per le gentili parole (sorry for my bad Italian :) thanks for your nice words :) )
I just want to say, it is really beautifull!!!
Andre D. Tuffo Thanks for your comment! I’m happy that you like it :)
this is too sick
I'm happy you enjoy it ☺️
Fantastic!!!! Excellent work, and thank you so much for sharing! This is great!
Thanks for your nice words :) I'm having a look at your channel right now (just subscribed) and I figured out that you've done very impressive stuff!! Congrats on your amazing videos and thanks for sharing your code as well :)
thanks!!
how do i run the guitar through the patch?
Bravo and thank you so very much!
Manuel J Sánchez García thanks :) hope I’ll be able to make a VSTplugin out of it soon...
@@Max-hc6oy , I wonder, how can I stop it from playing the original sound back at the end of the delay time? Is there any way?
It seems to be related to the "speed range" control, although I don't know how or why
Awesome. Miracle from God.
Hahaha! Thanks :)
Amazing!
Thank you :)
Very nice!!, beutiful sounds. Regards from Buenos Aires.
Thank you very much! I've spotted your channel a few days ago but didn't have time to watch many videos yet; I think that your work is amazing and I look forward to start watching more of your videos soon... Cheers from Thessaloniki!
I will follow you too!!
i have a usb mic and pointing that to a sound, how do i start the program to receive my input?
awesome!
Thanks! You have some awesome stuff yourself too - I'll start exploring it soon!
Beautiful patch! Did you every try to put it into hardware form?
Thanks for your kind words :) I've never thought about it actually... Putting it into hardware would be wonderful but, unfortunately, I don't even know where to start looking about it! Please feel free to ask me anything if you'd be interested in pursuing this direction in one of your projects - I'll be happy to help in any way I can.
Another thing: I just updated the link in the comments that includes a version of the patch with a bug fix.
Very cool. Can one use this as a VST?
Great work! It's possible to use it with audio files instead of real time and where I connect the audio in Real time?
Thanks!
Thanks for your kind words :) Heres' an attempt to make the grainman work on a file playing in real time:
sites.google.com/site/maximoskp/grainmanOnFile.zip
If you want a file granulator you could also try out this patch:
ua-cam.com/video/Y6YIsLYcaI0/v-deo.html
Please let me know if you find any difficulties in running those patches!
are you receiving live audio or a playback engine? Nice sounds :)
Thanks for your nice words :) This patch is receiving live audio - you could provide audio from a file, but it will be processed as real-time input. I've made another patch for granular synthesis on a file: ua-cam.com/video/Y6YIsLYcaI0/v-deo.html cheers!