True it's good but if you dont have preasure the moment exit gates are powered and if survivors have adrenaline they will wake up and if you dont get to them quickly they will just escape but since not everyone has adrenaline equiped it can be good
Doesn’t change the fact that it does absolutely nothing until a very specific part of the endgame. Basically, when you’re chasing survivors right when they open an exit gate.
@@drip_chicken_ remember, adrenaline activates the moment the gates are powered. not opened. So if you have someone hooked already you can wait out the 60 seconds for them to fall asleep again or hit someone as they try to rescue
4.2m/s matchbox nurse wasn't great but 4.4m/s matchbox is surprisingly effective. Makes her play like a huntress in loops where instead of throwing hatchets over obstacles you throw yourself over (or through) them. Pair it with the buffed undetectable on blink-hit addon and you're a stealth killer that can blink, which is at the very least funny as hell also the black incense plague addon is truly diabolical with lethal pursuer. Survivors vomit randomly every 5-15 seconds, meaning at *worst* you're seeing every infected survivor's aura 33% of the time. At best it's just constant aura reading on everyone which is amazing.
As a Plague Main - Iri Seal is her literal best addon. It is incredibly strong and useful even on its own due to the fact that the most common way survivors play against a plague is NOT DRINKING. Also helps a lot on huge maps, where reaching a fountain will take you a lot of time back and forth - you don’t need a fountain, cause gens!
You forgot to mention that the Iri Mixtape only works while you're in Frenzy. I play Legion a lot, and found the best way to get max value is to combine it with the No Sleep Pills. I wouldn't really rely on it as a free Ruin, but it can work as a replacement for Surveillance, if you use that perk, opening up a slot for something else.
I think Trickster’s photocard is ridiculously underrated. You can easily combine it with Lethal Pursuer and the purple cufflinks to basically guarantee a OHKO so early into the match you can feasibly down someone within 30 seconds of the game starting. With the right setup and the fact that Trickster is one of the most disgusting hook campers in the game you can easily camp someone to death and have lots of time to spare hunting down and killing the rest of them.
I'll have to heavily disagree about Waterlogged Shoe and Matchbox. I think that the former is a middle tier Ultra Rare while the latter is a top tier Ultra Rare. By itself, Waterlogged Shoe may not look like much, but having the ability to be 115% and slow down Survivors is still pretty decent in chase, and its ability to combine with Severed Hand makes it a monstrous add-on in indoor maps. Matchbox is an add-on that quite literally makes Nurse broken in a different way. Being 4.4m/s with the ability to still Blink through solid objects is good and still basically prevents Survivors from doing too much of anything to counter Nurse. Add that with its synergy with Wooden Horse and Save the Best for Last, and Nurse's potential with Matchbox becomes revealed fast.
As someone who uses Nurse basically with the matchbox i don't think it's as bad tbh. It may lower her potential in the right hands but its amazing for everyone because you have both a blink for distance/chase and you move fast. Also i use pwyf to surprise survivord with a fast nurse which is hilarious
@@shnitzel9052 very good point when you only have one hatchet you learn to conserve it. Do people still find one hit huntress really bad to go against? I think it's been forever sense I had one of those...
I believe huntress's iridescents are supposed to work together, since iri head limits you to one hatchet. You throw the hatchet, either hit or miss the survivor, and depending on the scenario it either downs them or gives you that little extra nudge of speed they don't expect to catch up. -a huntress enthusiast that uses begrimed head and the soldier's belt for most games to make everyone angry
I agree with most of the placements, except two: iri seal (plague) and iri tag (blight). Iri seal allows a plague to get her puke very often, even if survivors don't cleanse, and though it may be inconsistent, it's power output is so high that it's worth running. Iri tag is completely busted. As someone who has maimed blight for a very long time, I can tell you that it's surprisingly easy to get value from it, especially with alch ring or blighted crow. It's allows a killer with a lot of snowball potential to snowball even quicker and easier, making it s-tier for me.
Mix Renjiro's Bloody Glove with Lethal Pursuer, Sloppy Butcher, and Splintered Hull / Wooden Oni Mask, you'll almost always be locating survivors. Personally, it's one of my favorite add-ons, just because getting information is very valuable.
A core issue with a chunk of these is that you're relying on the survivors to do something. Which they could not do. Ones like Coxcombed Clapper that give you value from the get-go or just make you scarier like Myers should be the main factor for all of them. To just be the OP version of your base.
Honestly Renjiro's Glove is actually way better than people give it credit for. The amount of info it gives you is quite valuable. And if you pair with an addon that increases blood orb frequency the downside is pretty much negligible
Knights contract is actually quite useful since you can count which guard will give the expose and force a survivor into an unwinnable tile. They either take the hit from the guard and are stuck at the tile until the next or they get instantly downed by the Knight. I have gotten more value from it than not and half of the times I don't is specifically because I forget to pay attention to the roulette.
The only thing that I truly hate about Bhvr themselves is their attrocious balancing team, since they're not a big budget company. Bugs? Understandable. Slow content updates? Okay fine. Terrible balance? Come on....
Look at the comments under a BHVR Twitter post or on the DBD forum, and understand that that is the most immediate and loudest feedback they get 99% of the time, and the bad balancing starts to make a lot more sense
I don't play Freddy but I could imagine the black box would be pretty funny if you're chasing a survivor to the exit gate when they're in the dream world
Seeing myers tuft of hair on top is surprising to me, I main this killer and I know it’s weaknesses of which is like playing against the plague (as if she has no corrupt purge fountains) it’s a really good add on but I wouldn’t deem it overpowered.
I mean it kinda make sence since , it forces survivors to not heal allowing you to know where the survivors are due to their blood pools and annoying grunts of pain (unless if they have iron will or unless if they heal which if they ACTUALLY heal againts a infinite tier 3 myers then you can easily just get the 4k even without tier 3) and it forces you to have a faster vault speed, longer lunge , ect aswell as if you pair with it up with that one wesker perk that increases the vault speed by 40% which can screw up survivors (forgot the name , bamboozle which can shutdown loops that might waste alot of your time such as shack ,and many more perks to pair tuft hair with, this is just my opinion.
@@roeloboyurielvalgunaborlaosmoe it’s superior anatomy and I guess you are right on what you said but I just think the other add ons that were there are just better. The add on is very strong though at least top 10 I just don’t think it’s better than the other adds ons that were in the same category. Like blight with compound 33 is insane and so is the mother daughter ring.
In my experience, Sadako's remote control is a terrible add on EXCEPT when paired with her other iri the original tape, in which case it's very good, better than ring drawing imo. When you're constantly giving stacks and turning on TV's with the tape, survivors have to pick up tapes more often, and the remote shows you where tape carrying survivors, who are most susceptible to getting fully condemned, are going. It can even give you an idea of where their TV is so you can fully prevent them from losing their stacks.
if you dont run ring drawing you need to hook survivors, bcuz if you dont you gain minimal pressure on them and risk to get nothing, and not even progress their condemn status
@@roflanoidkekwgaliev9773 You don't need to run ring drawing for condemned, One Pump Willie doesn't run it, he runs Bloody Fingernails instead for the speed boost and because its more consistent for condemned builds.
I actually love Matchbox for the Nurse. I completely changes how you play her and the buff to speed is so much fun and catches survivors off guard all the time.
Hey azhymovs for the knights add on is actually pretty good, so obviously I main knight but the fourth guard you summon is the carnifex who breaks pallets right, we’ll I figured out that with the carnifex if you predict a pallet drop you can pre enter guard mode spam break action and by the time you exit your power the pallet is gone, use the add on that decreases command completion time and you can shred pallets and insta down basically
A lot of knight players and survs don’t know about the pallet insta break so you can get a lot of free hits under 8 seconds, especially when someone tries to blind you
The company banner is actually pretty good, becouse people dont expect it, and now with the orb being invisible past 10m, you cant use it to suprise trap people at the gate, as long as they dont see you send out the patrol.
Oni's aura reading iri is insanely good, for very little cost you get constant aura reading, and for a killer that can loop around the map at least three times with only one use of his ability, it's great. Besides the orbs consumed is only one or two, and if you run his best add-on that causes more blood and something like Sloppy Butcher or Forced Penance, where survivors will remain injured for longer, the number of blood orbs stop being relevant.
The tricksters reload after main event add on is actually good if you are really good at landing shots, because if you can consistently trigger main event before you run out of knives you never have to reload at a locker
I still remember "All Seeing Oni" on Hawkins Lab (rest in peace Hawkins, you will be missed). That build was just downright oppressive since it would give perfect knowledge of where anyone was at any given time due to the cramped hallways prevented them from avoiding the blood.
Black Box actually changed one of my matches from a 0k to a 3k with an endgame Freddy build. No Way Out + Red Paintbrush ensures a high chance of people being asleep when the gate opens. Terminus or NOED ensures quick downs and Blood Warden punishes the survivors more after Black Box blocks them.
Although I do agree with knight's company banner I only use it for one reason and I love it. Survivors love to teabag at the exit gates a lot and they never know I use that add-on so when I'm within 15 meters of the gate I place a guard down and I get them all the time
Knights contract is really underrated imo because if you hit your first 3 guards and save the 4th, you can insta spawn them on top of survivors and get free downs granted they aren't super close to a pallet or window
Personally I'd probably put iridescent feather in the minimal value tier at least. If you pair it with the ink egg you'll still have 3 crows for a longer cooldown once you use them all. Overall you can get some decent value from it in a stealth build. Just my take.
Ngl I see the shattered stars badge as a meme add on, I run it but with the purple add on with one of the 3 effects being +50% zombie movement speed. It just makes it so funny seeing zombies running around at 300% movement speed once a gen pops.
If youre good with bubba the tuning guide is top tier. You can charge your saw from a mile away and still catch the survivor and if youre really good and can curve the walls really well then you’re unstoppable
Personally, I find Renjiro's Bloody Glove is just okay unless you pair it with the 33% more blood orbs add-on... Then it really helps you find people. Mind you, I'm a lower-rank killer, so that's probably also why.
Matchbox is really strong to Nurse, survivors tend to move erratically while playing against her trying to predict a blink and avoid it, while in reality you're gonna just walk up to them and slice em up
Iridescent Plank pairs decently with Field Recorder (Which makes the trial start during nightfall) since it helps you get pressure on survivors and get some very fast downs when survivors think they're safe since you just hooked somebody on the otherside of the map
As a knight main, contract is one of my favorite add-ons. Yes it only gives expose status for eight seconds, but in this game eight seconds can feel like a lifetime and that is usually enough to force survivors to move to a new position. With that said, banner is really only useful if you’re going for an endgame build or a dedicated anti-loop build. But I would still move them a bit further up the list.
Kitsugiri tea cup is insanely good as Spirit you want to use your power often and survivors will normally stun or pre drop while you are phasing so then you break the pallet and immediately get your power back the same with chasing them in a building and you break a door you can get your power right away and go for the down
Silencing Cloth should definitely be a tier up. Having on-command Undetectable for 20 seconds can be absolutely insane. It basically allows Charlotte to become a stealth Killer without the drawbacks of having reduced movement speed or being unable to attack while Undetectable. I also think Trapper's iridescent add-ons should be switched in their placement as Bloody Coil will typically see more consistent usage. It forces Survivors to choose between remaining injured or leaving up traps that cut off certain loops.
Waterlogged Shoe is now borderline OP, as it turns Hag into the fastest killer in the game in terms of walking speed. Put Severed Hand (mud hags have collision) and chase perks (STBFL, Rapid Brutality, Monitor and Abuse) and she becomes impossible to loop. Matchbox is very good on a chase build, as survivors can't mindgame your blink since you can just W towards them until they're stuck at a loop. The ability to catch up with the survivors makes it very good, as survivors can't dodge you walking up to them, and if they try to loop you, well then you blink and ignore the loop. Also, that one blink recharges super fast.
Black box in the same tier as the nurse or hag ones, which actively make them worse is unjustified imo. I made good use of it while trying the adept av. You can keep sv in the dreamworld relatively reliable and half a bloodwarden (which is underrated as well) seems quite good to me.
Iri feather is actually very strong on artist paired with the green bell, and is one of the more common pairs used at higher skill levels. You should almost always be out of crows, and thus, almost always undetectable. Very strong esp if u are good with using crows for info in chases
Honestly I've found soldiers putty to be strangely effective most survivors won't expect you to suddenly move faster when missing your past hatchet and it causes them to make mistakes. I've found it good for finishing chases after I miss that last hatchet
I personally think Mother Daughter ring is the best since tuft of hair is on a rather weak killer compared to spirit. I still understand and respect your picks however
Personally I like matchbox for nurse. You don't have to rely on the skill wall of nurse while still having acces to her power. And as someone who's really good at normal chase and decent with blinks combining blinks with basic chase is actually really OP. Her perk that if you get a blink hit you can no longer use her power but you move at 4.6 is also really good for a jumpscare/gen jumping build . Jump to gen hit survivor quickly chase the last hit down again as a really good chaser it works really well as i get the benefits of blinks and the benefits of me chasing. It can also allow confusion on survivors as there expecting one thing from nurse and there not recieving that
Matchbox is actually really strong now. You force Survivors into a lose lose scenario. The biggest counter to Nurse is holding forward while she recharges because she moves slower than Survivors. This Add-on completely negates that counterplay because she can now catch up easily, forcing Survivors to loop and once they are at a loop, you just blink and hit them. Pair this with Jenners and you have a 110 % 3 blink Nurse at loops. Really underrated Add-on but requires a different playstyle.
I'd like to point out that the fuming tape only works when in frenzy. Which means in order to see the aura intensity, and to start the regression, you need to be in feral frenzy. Good if you can push survivors off gens, and saves a perk slot if you like to use discordance. The regression speed isn't that great however.
Okay, few issues here. 16 meters is far more than you think, that's actually DOUBLE the range of Pyramid head's base ranged attack. That's actually very, very strong. Mind you, PH caps at like 11 meters and that thing is larger than the entirety of shack. That completely shuts down certain loops and in indoor maps it completely shuts down MANY loops and leaves them completely vulnerable. Then we have Dredge's other addon. On average, a dredge without malthinkers should have about 4-6 Nightfalls averaged. Add in that you can literally get a guaranteed Nigthfall when all generators are powered with an addon, or use Malthinkers Skull (Creating an average of 6+ nightfalls) you actually start to get quite a lot of value out of his addons. Dredge is one of the most underrated Killers right now, and he is aging exceptionally well, as the more time people learn about him, his seemingly weak at first addons and his ability to shut down loops, his oppression in nightfall, and many other things, I'd argue these addons are much better than first glance. Reminder, the teleport is as good as old blood favor. But it doesn't require a hit and works IN nightfall as well, which is a near instant teleport and locker exit. Definitely better than Demo's or Nemesis' addons.
The 4.4 1 blink nurse add on is increadibly good for people bad with nurse. I can actually regularly get 3-4k with that add on where im lucky to get 1 without it
About Bubba's Addon "Carburettor Tunning Guide" i would put it on the 1# worst, its a bugged addon that doesn't work correctly, your speed in the beggining is extremely slow because of the chainsaw acceleration.
I really wish that BHVR didn't feel the need to make one of every killer's iri addons some kind of really niche way to instadown. It's just a waste of one of the iri slots, and I hope they realise this at some point, and give some of them completely new effects
For me, fragrant tuft would be a lot lower XD mostly because by time I hit tier 3 too many gens have been completed to get much value. It's also really difficult to catch up to survivors, especially if they get even the tiniest bit of distance with an exhaustion perk. I also suck at mindgaming loops so if they start to loop me I ain't ever going to catch them XD
Iri Stone for Trapper is noce and strong... When it works, I regularly have it take 3 minutes for the only option to open itself, if it even does before I've finished the chases...
As a Pinhead main; I have to say engineers fang is either the worst or 2nd worst Iri in the game it is absolutely not worth sacrificing a majority of the use for your power, just play legion or plague
I agree. Engineer fang is up there with bottom 20 add-on's in the game. it entirely removes your anti-loop for the ability to injure survivors. There is a lot of add-on that are plain wrong. Judith tombstone is better then tuft of hair though purple tombstone piece is better then Judith tombstone. Pinky finger is up there with most impactful add-on in the game. C33 from blight is probably #1 most overpowered add-on in the game because it grants enduring spirit with 0 cooldown or drawback. Iri seal is stronger then black incense for plague.
So personally as a nurse player I think the torn bookmark should’ve begin in the op tier considering that three blinks is almost uncounterable esp by a good nurse and even with a decent or mediocre it makes the experience much easier and the 30% increase is minimal really esp compared to the 50% it had before
Soldiers putee is supposed to be combined with the iri head so when you use your one hatchet your not at any disadvantage and your just a regular m1 killer
Was doctor unable to see the doctor hallucinations 7 months ago? I'm curious because nowadays I'm able to use the white aura of the hallucinations to know where survivors are if they've run far away and I'm looking for someone to chase.
Black Box can be actually really good with the addon where they can’t awake with missed skillchecks considering how many people 99 gates
True it's good but if you dont have preasure the moment exit gates are powered and if survivors have adrenaline they will wake up and if you dont get to them quickly they will just escape but since not everyone has adrenaline equiped it can be good
Blackbox has gotten me sooo many kills...
@@drip_chicken_ True, but usually if you run blackbox you're going to want to run it with Terminus.
Doesn’t change the fact that it does absolutely nothing until a very specific part of the endgame. Basically, when you’re chasing survivors right when they open an exit gate.
@@drip_chicken_ remember, adrenaline activates the moment the gates are powered. not opened. So if you have someone hooked already you can wait out the 60 seconds for them to fall asleep again or hit someone as they try to rescue
I think we can all agree that Pyramid Head's iri-add-ons are the best 👌
😐
@@barrolboi5101 😁
I think you meant to put horrible there bud 🫤
@@ninjaguy_232 do you not understand that it's a joke
🗿
Sadly Pyramid head not only lost his cake, he lost any chance of having good iris
Find god
@@lemonlime8949 There isn't one
@@lemonlime8949 no
@@lemonlime8949 Found him, killed him.
*sacrifices myself for pyramids thiccness*
4.2m/s matchbox nurse wasn't great but 4.4m/s matchbox is surprisingly effective. Makes her play like a huntress in loops where instead of throwing hatchets over obstacles you throw yourself over (or through) them. Pair it with the buffed undetectable on blink-hit addon and you're a stealth killer that can blink, which is at the very least funny as hell
also the black incense plague addon is truly diabolical with lethal pursuer. Survivors vomit randomly every 5-15 seconds, meaning at *worst* you're seeing every infected survivor's aura 33% of the time. At best it's just constant aura reading on everyone which is amazing.
I have somehow never thought to combine Lethal with that iri addon for Plague. That’s diabolical and you’re a genius
As a Plague Main - Iri Seal is her literal best addon.
It is incredibly strong and useful even on its own due to the fact that the most common way survivors play against a plague is NOT DRINKING.
Also helps a lot on huge maps, where reaching a fountain will take you a lot of time back and forth - you don’t need a fountain, cause gens!
10:53 i love using this add on with the map being "the game" its fun following survivors while they run down below
You forgot to mention that the Iri Mixtape only works while you're in Frenzy. I play Legion a lot, and found the best way to get max value is to combine it with the No Sleep Pills. I wouldn't really rely on it as a free Ruin, but it can work as a replacement for Surveillance, if you use that perk, opening up a slot for something else.
I never found out why Blight has an addon to break pallets faster and slow down survivors while Wesker's addon just allows him to break them.
he also breaks the pallets slower AND doesnt get his charges back as fast lmao
The best part of the Iridescent Company Banner is the mini Blood Warden.
I run it every knight game. Nobody knows the add-on so I've caught dozens of survivors wanting to teabag
I think Trickster’s photocard is ridiculously underrated. You can easily combine it with Lethal Pursuer and the purple cufflinks to basically guarantee a OHKO so early into the match you can feasibly down someone within 30 seconds of the game starting. With the right setup and the fact that Trickster is one of the most disgusting hook campers in the game you can easily camp someone to death and have lots of time to spare hunting down and killing the rest of them.
I'll have to heavily disagree about Waterlogged Shoe and Matchbox. I think that the former is a middle tier Ultra Rare while the latter is a top tier Ultra Rare. By itself, Waterlogged Shoe may not look like much, but having the ability to be 115% and slow down Survivors is still pretty decent in chase, and its ability to combine with Severed Hand makes it a monstrous add-on in indoor maps.
Matchbox is an add-on that quite literally makes Nurse broken in a different way. Being 4.4m/s with the ability to still Blink through solid objects is good and still basically prevents Survivors from doing too much of anything to counter Nurse. Add that with its synergy with Wooden Horse and Save the Best for Last, and Nurse's potential with Matchbox becomes revealed fast.
I agree. I just wish Hag was better so I'd have an excuse to try to get her body block add ons.
I was going to mention that myself yeah, Waterlogged Shoe with Severed Hand is a pretty nasty combo for her.
117%, cause it's a multiplier instead of a flat increase, supposedly.
Would love to see an updated list now that many of these add-ons have been changed.
As someone who uses Nurse basically with the matchbox i don't think it's as bad tbh. It may lower her potential in the right hands but its amazing for everyone because you have both a blink for distance/chase and you move fast. Also i use pwyf to surprise survivord with a fast nurse which is hilarious
Let's you take advantage of non blink hits easier now with the nurse change that went down.
you become basically a better huntress so I think it's insane. Imagine huntress w/ no need to reload.
@@shnitzel9052 very good point when you only have one hatchet you learn to conserve it. Do people still find one hit huntress really bad to go against? I think it's been forever sense I had one of those...
No, no its trash
@@Afkboiii Not really trash, just different
I believe huntress's iridescents are supposed to work together, since iri head limits you to one hatchet.
You throw the hatchet, either hit or miss the survivor, and depending on the scenario it either downs them or gives you that little extra nudge of speed they don't expect to catch up.
-a huntress enthusiast that uses begrimed head and the soldier's belt for most games to make everyone angry
10:44 Dwight gets sacrificed, gets saved, gets downed by the chainsaw, and then runs away, Wtf
I use the nurses match box with the add on that let's you rewind when you have no blinks and it works surprisingly well
I agree with most of the placements, except two: iri seal (plague) and iri tag (blight).
Iri seal allows a plague to get her puke very often, even if survivors don't cleanse, and though it may be inconsistent, it's power output is so high that it's worth running.
Iri tag is completely busted. As someone who has maimed blight for a very long time, I can tell you that it's surprisingly easy to get value from it, especially with alch ring or blighted crow. It's allows a killer with a lot of snowball potential to snowball even quicker and easier, making it s-tier for me.
Mix Renjiro's Bloody Glove with Lethal Pursuer, Sloppy Butcher, and Splintered Hull / Wooden Oni Mask, you'll almost always be locating survivors. Personally, it's one of my favorite add-ons, just because getting information is very valuable.
A core issue with a chunk of these is that you're relying on the survivors to do something. Which they could not do. Ones like Coxcombed Clapper that give you value from the get-go or just make you scarier like Myers should be the main factor for all of them. To just be the OP version of your base.
Honestly Renjiro's Glove is actually way better than people give it credit for. The amount of info it gives you is quite valuable. And if you pair with an addon that increases blood orb frequency the downside is pretty much negligible
Knights contract is actually quite useful since you can count which guard will give the expose and force a survivor into an unwinnable tile. They either take the hit from the guard and are stuck at the tile until the next or they get instantly downed by the Knight. I have gotten more value from it than not and half of the times I don't is specifically because I forget to pay attention to the roulette.
The only thing that I truly hate about Bhvr themselves is their attrocious balancing team, since they're not a big budget company. Bugs? Understandable. Slow content updates? Okay fine. Terrible balance? Come on....
Look at the comments under a BHVR Twitter post or on the DBD forum, and understand that that is the most immediate and loudest feedback they get 99% of the time, and the bad balancing starts to make a lot more sense
I don't play Freddy but I could imagine the black box would be pretty funny if you're chasing a survivor to the exit gate when they're in the dream world
Seeing myers tuft of hair on top is surprising to me, I main this killer and I know it’s weaknesses of which is like playing against the plague (as if she has no corrupt purge fountains) it’s a really good add on but I wouldn’t deem it overpowered.
I mean it kinda make sence since , it forces survivors to not heal allowing you to know where the survivors are due to their blood pools and annoying grunts of pain (unless if they have iron will or unless if they heal which if they ACTUALLY heal againts a infinite tier 3 myers then you can easily just get the 4k even without tier 3) and it forces you to have a faster vault speed, longer lunge , ect aswell as if you pair with it up with that one wesker perk that increases the vault speed by 40% which can screw up survivors (forgot the name , bamboozle which can shutdown loops that might waste alot of your time such as shack ,and many more perks to pair tuft hair with, this is just my opinion.
@@roeloboyurielvalgunaborlaosmoe it’s superior anatomy and I guess you are right on what you said but I just think the other add ons that were there are just better. The add on is very strong though at least top 10 I just don’t think it’s better than the other adds ons that were in the same category. Like blight with compound 33 is insane and so is the mother daughter ring.
Tier list aside, anyone else notice the Dwight’s body at 10:49 going into the dying state even tho he wasn’t dying? Just looked funny to me 😂
In my experience, Sadako's remote control is a terrible add on EXCEPT when paired with her other iri the original tape, in which case it's very good, better than ring drawing imo. When you're constantly giving stacks and turning on TV's with the tape, survivors have to pick up tapes more often, and the remote shows you where tape carrying survivors, who are most susceptible to getting fully condemned, are going. It can even give you an idea of where their TV is so you can fully prevent them from losing their stacks.
if you dont run ring drawing you need to hook survivors, bcuz if you dont you gain minimal pressure on them and risk to get nothing, and not even progress their condemn status
also reaching the point where the survivors actually have to take a tape without the ring drawing is very hard
@@roflanoidkekwgaliev9773 You don't need to run ring drawing for condemned, One Pump Willie doesn't run it, he runs Bloody Fingernails instead for the speed boost and because its more consistent for condemned builds.
I actually love Matchbox for the Nurse. I completely changes how you play her and the buff to speed is so much fun and catches survivors off guard all the time.
Yet another video with 0 dislikes, you are truly the best youtube of our time
Hey azhymovs for the knights add on is actually pretty good, so obviously I main knight but the fourth guard you summon is the carnifex who breaks pallets right, we’ll I figured out that with the carnifex if you predict a pallet drop you can pre enter guard mode spam break action and by the time you exit your power the pallet is gone, use the add on that decreases command completion time and you can shred pallets and insta down basically
A lot of knight players and survs don’t know about the pallet insta break so you can get a lot of free hits under 8 seconds, especially when someone tries to blind you
Never discarded a script quicker. You're always so on time it's incredible.
The company banner is actually pretty good, becouse people dont expect it, and now with the orb being invisible past 10m, you cant use it to suprise trap people at the gate, as long as they dont see you send out the patrol.
Love the video man. Really good. Keepup the great work.
I feel like the other plague add-on is really underrated cause if you use it with stuff like tinkerer, deadlock or both it becomes really strong
Oni's aura reading iri is insanely good, for very little cost you get constant aura reading, and for a killer that can loop around the map at least three times with only one use of his ability, it's great. Besides the orbs consumed is only one or two, and if you run his best add-on that causes more blood and something like Sloppy Butcher or Forced Penance, where survivors will remain injured for longer, the number of blood orbs stop being relevant.
The tricksters reload after main event add on is actually good if you are really good at landing shots, because if you can consistently trigger main event before you run out of knives you never have to reload at a locker
I love the pyramid head obsidian goblet because of its really silly effect, but it shouldn't really be iridescent.
I enjoy the vids man. Some auditory cues when changing topics might be helpful sometimes
A really cool video to see would be ranking all the killers special abilities
13:52 Rebecca you ok?
Iri button is literally my favourite addon in the game
I love how you got a thirteen hook game around #28 when the dwight got rescued even though he was supposed to be dead
I still remember "All Seeing Oni" on Hawkins Lab (rest in peace Hawkins, you will be missed). That build was just downright oppressive since it would give perfect knowledge of where anyone was at any given time due to the cramped hallways prevented them from avoiding the blood.
I used the Soldier's Puttee for Huntress's challenges that required her to get several hits per match with no hatchets. Worked like a charm.
Bug at 06:06
He was stunned by the pallet, but the blood vfx showed up on screen as if he managed to land a chainsaw hit!
Billy’s iridescent brick was meant to go with his other Iri add on so it makes his chainsaw completely silent after two seconds
Black Box actually changed one of my matches from a 0k to a 3k with an endgame Freddy build. No Way Out + Red Paintbrush ensures a high chance of people being asleep when the gate opens. Terminus or NOED ensures quick downs and Blood Warden punishes the survivors more after Black Box blocks them.
Can we get a revist on this, since theres been a lot of changes and new addons added?
Although I do agree with knight's company banner I only use it for one reason and I love it. Survivors love to teabag at the exit gates a lot and they never know I use that add-on so when I'm within 15 meters of the gate I place a guard down and I get them all the time
Knights contract is really underrated imo because if you hit your first 3 guards and save the 4th, you can insta spawn them on top of survivors and get free downs granted they aren't super close to a pallet or window
The fact that almost half of all the iridescent addons are ranked as having minimal/no value says a lot about DBD’s balancing.
Honestly having played Artist as much as I have, Iri feather is a really good Add-on that allows for very sneaky map traversal
Personally I'd probably put iridescent feather in the minimal value tier at least. If you pair it with the ink egg you'll still have 3 crows for a longer cooldown once you use them all. Overall you can get some decent value from it in a stealth build. Just my take.
Ngl I see the shattered stars badge as a meme add on, I run it but with the purple add on with one of the 3 effects being +50% zombie movement speed. It just makes it so funny seeing zombies running around at 300% movement speed once a gen pops.
If youre good with bubba the tuning guide is top tier. You can charge your saw from a mile away and still catch the survivor and if youre really good and can curve the walls really well then you’re unstoppable
Personally, I find Renjiro's Bloody Glove is just okay unless you pair it with the 33% more blood orbs add-on... Then it really helps you find people. Mind you, I'm a lower-rank killer, so that's probably also why.
Matchbox is really strong to Nurse, survivors tend to move erratically while playing against her trying to predict a blink and avoid it, while in reality you're gonna just walk up to them and slice em up
Are we gonna talk about how he mange to hook 13 times in the bubba match?
Iridescent Plank pairs decently with Field Recorder (Which makes the trial start during nightfall) since it helps you get pressure on survivors and get some very fast downs when survivors think they're safe since you just hooked somebody on the otherside of the map
As a knight main, contract is one of my favorite add-ons. Yes it only gives expose status for eight seconds, but in this game eight seconds can feel like a lifetime and that is usually enough to force survivors to move to a new position. With that said, banner is really only useful if you’re going for an endgame build or a dedicated anti-loop build. But I would still move them a bit further up the list.
Kitsugiri tea cup is insanely good as Spirit you want to use your power often and survivors will normally stun or pre drop while you are phasing so then you break the pallet and immediately get your power back the same with chasing them in a building and you break a door you can get your power right away and go for the down
Silencing Cloth should definitely be a tier up.
Having on-command Undetectable for 20 seconds can be absolutely insane. It basically allows Charlotte to become a stealth Killer without the drawbacks of having reduced movement speed or being unable to attack while Undetectable.
I also think Trapper's iridescent add-ons should be switched in their placement as Bloody Coil will typically see more consistent usage.
It forces Survivors to choose between remaining injured or leaving up traps that cut off certain loops.
Waterlogged Shoe is now borderline OP, as it turns Hag into the fastest killer in the game in terms of walking speed. Put Severed Hand (mud hags have collision) and chase perks (STBFL, Rapid Brutality, Monitor and Abuse) and she becomes impossible to loop.
Matchbox is very good on a chase build, as survivors can't mindgame your blink since you can just W towards them until they're stuck at a loop. The ability to catch up with the survivors makes it very good, as survivors can't dodge you walking up to them, and if they try to loop you, well then you blink and ignore the loop. Also, that one blink recharges super fast.
Black box in the same tier as the nurse or hag ones, which actively make them worse is unjustified imo. I made good use of it while trying the adept av. You can keep sv in the dreamworld relatively reliable and half a bloodwarden (which is underrated as well) seems quite good to me.
Billy’s brick is op with apex mufler 😭
Iri feather is actually very strong on artist paired with the green bell, and is one of the more common pairs used at higher skill levels. You should almost always be out of crows, and thus, almost always undetectable. Very strong esp if u are good with using crows for info in chases
Iridecent family crest together with infectious freight is the funniest combo there is
Honestly I've found soldiers putty to be strangely effective most survivors won't expect you to suddenly move faster when missing your past hatchet and it causes them to make mistakes. I've found it good for finishing chases after I miss that last hatchet
How about a video about how well each killer’s iridescent synergize together?
11:35 13 hook states?
I personally think Mother Daughter ring is the best since tuft of hair is on a rather weak killer compared to spirit. I still understand and respect your picks however
Personally I like matchbox for nurse. You don't have to rely on the skill wall of nurse while still having acces to her power. And as someone who's really good at normal chase and decent with blinks combining blinks with basic chase is actually really OP. Her perk that if you get a blink hit you can no longer use her power but you move at 4.6 is also really good for a jumpscare/gen jumping build . Jump to gen hit survivor quickly chase the last hit down again as a really good chaser it works really well as i get the benefits of blinks and the benefits of me chasing. It can also allow confusion on survivors as there expecting one thing from nurse and there not recieving that
Matchbox is actually really strong now. You force Survivors into a lose lose scenario. The biggest counter to Nurse is holding forward while she recharges because she moves slower than Survivors.
This Add-on completely negates that counterplay because she can now catch up easily, forcing Survivors to loop and once they are at a loop, you just blink and hit them. Pair this with Jenners and you have a 110 % 3 blink Nurse at loops. Really underrated Add-on but requires a different playstyle.
I'd like to point out that the fuming tape only works when in frenzy. Which means in order to see the aura intensity, and to start the regression, you need to be in feral frenzy. Good if you can push survivors off gens, and saves a perk slot if you like to use discordance. The regression speed isn't that great however.
At 10:46 it is funny that the dwight reached stage three and was still unhooked.
Okay, few issues here. 16 meters is far more than you think, that's actually DOUBLE the range of Pyramid head's base ranged attack. That's actually very, very strong. Mind you, PH caps at like 11 meters and that thing is larger than the entirety of shack. That completely shuts down certain loops and in indoor maps it completely shuts down MANY loops and leaves them completely vulnerable. Then we have Dredge's other addon. On average, a dredge without malthinkers should have about 4-6 Nightfalls averaged. Add in that you can literally get a guaranteed Nigthfall when all generators are powered with an addon, or use Malthinkers Skull (Creating an average of 6+ nightfalls) you actually start to get quite a lot of value out of his addons.
Dredge is one of the most underrated Killers right now, and he is aging exceptionally well, as the more time people learn about him, his seemingly weak at first addons and his ability to shut down loops, his oppression in nightfall, and many other things, I'd argue these addons are much better than first glance. Reminder, the teleport is as good as old blood favor. But it doesn't require a hit and works IN nightfall as well, which is a near instant teleport and locker exit.
Definitely better than Demo's or Nemesis' addons.
Idea: an updated version of 'one perk choice for every killer' or 'ranking survivors based on their teachables'
The 4.4 1 blink nurse add on is increadibly good for people bad with nurse. I can actually regularly get 3-4k with that add on where im lucky to get 1 without it
10:42 the Dwight died but was still saved, woah
Me seeing the irri shoe at the bottom: haha you FOOL, YOU KNOW NOTHING OF THE UNIMAGINABLE POWER I HAVE WITH THIS DISCOUNT CROC!
About Bubba's Addon "Carburettor Tunning Guide" i would put it on the 1# worst, its a bugged addon that doesn't work correctly, your speed in the beggining is extremely slow because of the chainsaw acceleration.
did anyone else notice the 12 hooks with one survivor alive in the bubba clip???
Well with the new human greed perk nemesis's badge might be good if cases count as chests
I really wish that BHVR didn't feel the need to make one of every killer's iri addons some kind of really niche way to instadown. It's just a waste of one of the iri slots, and I hope they realise this at some point, and give some of them completely new effects
For me, fragrant tuft would be a lot lower XD mostly because by time I hit tier 3 too many gens have been completed to get much value. It's also really difficult to catch up to survivors, especially if they get even the tiniest bit of distance with an exhaustion perk. I also suck at mindgaming loops so if they start to loop me I ain't ever going to catch them XD
Iris should have no downsides. Rariest in the game and they should make you feel unstoppable.
Iri Stone for Trapper is noce and strong... When it works, I regularly have it take 3 minutes for the only option to open itself, if it even does before I've finished the chases...
As a Pinhead main; I have to say engineers fang is either the worst or 2nd worst Iri in the game it is absolutely not worth sacrificing a majority of the use for your power, just play legion or plague
I agree. Engineer fang is up there with bottom 20 add-on's in the game. it entirely removes your anti-loop for the ability to injure survivors. There is a lot of add-on that are plain wrong. Judith tombstone is better then tuft of hair though purple tombstone piece is better then Judith tombstone. Pinky finger is up there with most impactful add-on in the game. C33 from blight is probably #1 most overpowered add-on in the game because it grants enduring spirit with 0 cooldown or drawback. Iri seal is stronger then black incense for plague.
Did you like family crest
At 10:49 the hook meter has only one space left but two survivors are still alive, does that have an impact on the game?
So personally as a nurse player I think the torn bookmark should’ve begin in the op tier considering that three blinks is almost uncounterable esp by a good nurse and even with a decent or mediocre it makes the experience much easier and the 30% increase is minimal really esp compared to the 50% it had before
Can Pig not do the annoying box-camp-thing with Video Tape anymore?
No, because you're guaranteed to have the trap taken off on 4th try and there are 5 boxes
The Deathslinger should have gotten Soldier's Puttee since he has to reload frequently.
“Iridescent Pendant has minimal value” *Benjo has entered the chat* lol
I like deathslingers coin it challenges you with the distance but rewards so much
14:31 we’ve all missed an ability like this and flailed our mouse afterward 😅
We all felt that pain from the shack tantrum. The camera spins is loud.
Soldiers putee is supposed to be combined with the iri head so when you use your one hatchet your not at any disadvantage and your just a regular m1 killer
Was doctor unable to see the doctor hallucinations 7 months ago? I'm curious because nowadays I'm able to use the white aura of the hallucinations to know where survivors are if they've run far away and I'm looking for someone to chase.
You forgot, Fuming Mix Tape has , Killer, beats.
I think near all can agree Pyrmid head needs a add on rework but leave the current two that everyone uses