Hello, thanks for watching! Please enable captions to help you follow the story. After 2 years of hiatus, hopefully this video will have been worth the wait. If anyone asks where I've been, I got Voided. Sorry. This is my own interpretation of the lore behind the Void, but it is highly possible that I have made some mistakes along the way. If you have any questions, please leave them down below!
I think the void fiend was probably the person in the Planetarium Logbook, and that was one of their experiences in the Simulacrum pre-going completely insane.
That matches perfectly with his description as the person in the planetarium logbook was the only one able to slightly resist the voidling’s mind control
After watching this quite a few times, especially 15:00, it is worth noting that the Lunar Chimera family event can ALSO happen in the Void Locus, which could mean that not only can Mithrix fight back against the Void, he can also take the fight to the Void's own territory.
Oh really? That’s a very neat detail, my spin too is that he would have succeeded, his perfected creations of mass, design, blood and soul would have won and possibly stopped the voids invasion, or at the very least crippled their advance. However the survivor intervenes, destroying the chimeras as they go. Going off further I’d say that due to the nature of family events only allowing a single type of enemy, whether intentional or not paints the picture that Mithrix was winning. Lunar constructs everywhere with not a void enemy in sight. I don’t know everything about the lore so if something conflicts with my theory let me know
Fits with a thought I just had about the monolith sending whoever uses it without the Beads of Fealty deep into the void Two endings, both are "Fate Unknown..."
@@BierBart12 That's honestly fucking terrifying. The thought that the monolith is just a TRULY random teleporter, and it may pop you ANYWHERE deep inside the infinity of void.... that shit makes my skin crawl.
The Void is a fascinating addition to the game. Creatures that try to kill you, but if they run across something they can’t kill, they try to capture it. It’s like they are a species that are running on orders, not thought. Like a hive mind, but the queen is gone. Now they just do without understanding why. Which could be why the Void Fiend exists. Something run through test after test after test, the Void creatures not knowing why the tests exist or when to stop. Until, one day, when the creatures were distracted by a gap in Petrichor’s armor, the Fiend found a crack, and got loose. Because that is the question I want answered. Why. Why test the captured subjects? What would this information grow into? Is it simple curiosity, or is it a grand plan? Because, if it is a plan, wouldn’t the Fiend be a success? It was an inevitability.
THe whole "awaiting your sentence at the end of time" thing when you get killed by the reavers explosion, combined with this video and other comments, I think the void is not simply trying to grow in power, but to prepare for something. I think it actually is our universe, just literally at the end of time.
I have an odd theory that the Fiend breaking out could have been the results that the Void was looking for. You mentioned the Void creatures being similar to a hivemind with no queen, and perhaps the breaking out of the Fiend was a sort of coronation? I don't know, it's kind of weird. If that's not the case, maybe the void isn't just a region, but an organism in it of itself, like Ego, the living planet, and the Voidling is its own offspring. If the cut content show in the video is canon, that would mean that the Reavers, Jailors and Devastators were created to serve the Voidling by the void itself. I'm not the best at theorizing, but that's just my thoughts on the whole thing.
@fogsster When Grovetender mentioned the idea of the Voidling actually being a subordinate to some greater power, it did get me thinking too. The background radiation of the Void is a message. That wouldn't make much sense, for a natural phenomenon to be a coded message with distinct meaning. But if the Void itself is alive, that could be it speaking. And of course, any living being does need to be fed, even if it encompasses an entire dimension. The themes of parasitism with the Void could likely go further, possibly with the Void's own existence being sustained on the information and matter they gather. Like a dying plant, it needs to spread roots and feed on neighboring pots to sustain itself, draining them dry while allowing itself to thrive.
The Simulacrum'slog about the trapped and looping survivor growing old, dying, and waking up, over and over again, is terrifying. The song Chris's Prelude in D flat Major perfectly encapsulates that feeling. Nicely putting the survivor through the end of his life, while the void slowly infects into his death. The notes trail off, the final note in the song never occurring. The music trails off, leading back into the void.
Something that I find really interesting is on the artwork of the Survivors of the Void vinyl packaging. It's a bunch of tentacles you see under the ocean next to Voidling's corpse. Since you mentioned void-beings that may be even stronger than the Voidling, maybe that is one of them?
I like to think that the void fiend slowly but surely gets un-corrupted over time by returning to our reality, never being fully cured, but his mind mends over time.
I think it depends on what items he collects. Healing items _suppress_ his void. Void items _increase_ it. If you collect too many void items as the fiend, he's stuck in his void form.
OR, he didn't really leave the simulacrum, with his life outside Petrichor V being simulated, until he dies and wakes up again in the never ending purgatory that is The Simulacrum (Planetarium entry)
Legendary! The comeback king! Love your work with Risk of Rain 2, pls make more content at your pace and I'm also loving the bite-sized shorts too! God speed you incredible creature!
Even the scenario is fitting. The mannequins are lost souls that wandered the endless mazes of violence for too long, got exhausted, and slept. Their mind gave into the endless test, and they became part of the forces of Hell itself carrying out their punishment. Parallels the void creatures, in a way, I think.
I love reading this games lore, each and every log, but i cant piece it togheter the way you do, thats why i love your videos so much, you bring a whole new vision into this stories, keep it going man rlly great content, cant wait for the next dlc and se your video putting togheter the lore
This is a good video, it covers well how the void and its creatures work, the Fog and the cells. However I disagree on one thing, which is the voidling trying to keep away the fog from himself in the planetarium. My belief is that the voidling is using the fog as a weapon to huddle its target closer into capture range, making it easier to kill and capture their target. Personally believe this because when you slay the voidling the void fog disappears and you can roam around freely.
as an absolute lore nut, very excited to compare this to what my perception of the void based on what we've been presented is. and thank you so so much for making these, because ror lore is underappreciated af
THE RETURN OF THE KING Your content is presented so well, you do such a fantastic job, glad you came back, looking forward to seekers of the storm even more now!
To start, great video! The atmosphere is done really well and it's very strictly based on actual canon information provided in the game with very few extrapolations, which is really cool! That said, two details I'll contest here: -1st, I don't believe the Voilding to be mechanical, at best I feel it's biomechanical! Despite the log claiming it looked through things "mechanically" that could be a metaphor for methodically checking every detail in the same way for every item. I also think this because the aesthetic of all the void creatures seems to be the same and most of them have disconnected parts (usually the head) that move the being or with the being anyways and while most of them implode, the Barnacle doesn't! The barnacle STILL has a floating head and it just explodes into goop when killed, showcasing that this might be a feature of the species! That said, there's always the possibility that these creatures are "just the head" and everything else is a mechanical suit connected to the head, thus the biomechanical hypothesis! -2nd, I believe the fact that the Void Fiend's escape message is written in the way the character speaks to us, the player, means that (as opposed to the rest of the characters) that quote is from the Void Fiend and not the "narrator"! Meaning the Fiend is telling us that "it's coming for us", not that the Fiend itself is coming!
I prefer when everyone thought they were some sort of space police and that our character was getting so strong they were overpowering gods so they just took the entire moon to try and stop you.
Even though this is your understanding of the lore, the video is still deeply satisfying to watch because of all the work you put into it, and I feel like a lot of the missing pieces from the game are fit together in a very pleasing way with the time that you dedicate. Keep it up, this is awesome
As one of the biggest Void Fiend fans maybe ever I got so hype about my friend sending me this video. Thank you sososososo much for this aughhhh I love video essays I love risk of rain 2 lore I love Void Fiend!!!!!!!!! My critter
Just being straight up with you bro. If you were to make lore videos on items, characters and anything else of substance you’d become huge. Especially with big updates coming out now would be the time to make it big 😎 You’re editing, music choices and soothing voice make these videos a treat to watch 👍
One theory could be that void entities work in a hive mind type system, everything bending to the voidling, except for the void fiend and maybe that was how he escaped, pushing back when the hive mind tried to take control
I dislike it ended. Where is my 2 hour long lore deep dive rabbit hole? In all seriousness, great video, good to have the Vaatividya of RoR2 lore videos back, can't wait for more videos, probably when the DLC drops (hopefully it's gonna be good).
I absolutely love this video! Honestly my interpretation of the void's lore is completely different but the quality on display is immeasurable and your interpretation is so cool!!💗💞💖💕
I realize I'm fairly late to the conversation but I've got a couple theories, after going through as much of the logbooks as I've got unlocked, and your videos. 1- The Contact Light wasn't put in detour to Petrichor V by either Mithrix or the High Court, but rather a follower of N'kuhana. With N'kuhana being so connected to balance, I can see her giving Providence the means to save creatures from dying worlds as some sort of calamity tips the balance toward death. However, Providence likely got... overzealous in his saving. Like with the Bighorn Bison. They're from Jupiter and - while Jupiter isn't exactly hospitable to life now its moons could be, and honestly makes more sense the bison would be from one of the moons. But the moons are still there, leading to the question of why they were brought to Petrichor V. With Providence addressing the balance and then going on to tip it in favor of life, she needed a way to rebalance, causing her to give one of her followers a vision leading to bringing the Contact Light loaded with powerful artifacts and people to spread death among those that cheated it. 2- The Void fears humanity. In Acrid's logbook in 2, it mentions "perhaps the void jailed something it couldn't contain." I do believe that this is a reference to the Void Fiend. While the Void Fiend's fight through Petrichor V and killing of Mithrix likely isn't canon, I do believe his escape is. While the most common method of unlocking him is to kill the Voidling, you can also unlock him by clearing 50 waves in the Simulacrum, which leads me to believe that while attempting to break a commando captured in some excursion - perhaps even during the first game - the void or whatever directs it could not quantify the commando's potential and in attempting to quantify it, gave the commando - now corrupted through eons of exposure to the void's environment - broke free, causing the emergency protocols to activate, leading to Acrid's release and the potential of the survivors to enter the deeper levels of the void. But why would the void fear humanity, and be unable to contain a commando? 3- Humanity is uniquely powered by Soul. Mithrix does imply that Soul is frail, but emphasizes more that it's unpredictable. He likes control after all, and Providence undoubtedly saw something in Soul that mystified and transfixed him, leading him to love it so. The Artificers of the game as well as the ceremonial dagger and other items do establish that magic does in fact exist in this universe, which makes me wonder if what we would call magic isn't tied to Soul. With the stronger a creature's Soul, the deeper the connection to magic, and why a random commando on a shipping vessel could kill a god in Providence, or an old man out of retirement (the captain) could stand against Mithrix. It would also explain why N'kuhana seems to have an uncanny connection to humans on Petrichor. The void would have made a mistake that Mithrix was too afraid to ever attempt. It tried to quantify soul, to make an equation out of its unpredictability and in doing so, could not contain it. And so it fears humanity, and seeks to build an army and detain as many creatures as possible while amassing objects of power in an eventual attempt to conquer and extinguish humanity. There's a good bit of reaching and speculation in there, so do lemme know if I've overlooked something that contradicts my theories, but that's where my head is right now.
In case anyone was wondering, the Void Locus is Cell Thirty-Eight Sextillion Three Hundred Fifty-Eight Quintillion Five Hundred Fifty-Six Quadrillion Five Hundred Fifteen Trillion Five Hundred Five Billion Fifty-Five Million Six Hundred Fifty-One Thousand Five Hundred Fifty-One… if you convert it to valid Roman Numerals
I WAS LITERALLY TELLING MY FRIENDS WHO GOT INTO THE GAME ABOUT YOUR BIG LORE VIDEO LAST NIGHT AND NOW YOU DROP THIS?! OH I'M IN HEAVEN!! Also I'm really glad to see you're back!!
After what would seem like eons passed, the grovetender, returns, much to the job of the little ones he looks over. Amazing lore interpretation as always!
Commenting for Seekers of the Storm, just binged the first two & I NEED PART 3!!! fr tho amazing series so far, love the extra effort put into the voice acting! keep on keeping on!
If there were to be more lore on the void that we're missing out on it might be hidden within Risk of Rain 1 Starstorm as that's where the void came from. (Although it might be wrong as the void was diferent from the one in Risk of Rain 2)
After watching this to the end, I want to say thank you for bringing so much insight that I have never paid attention to until now. Here is some realisations I have had from watching this: 1) I agree I am slightly compelled to entertain the idea that after the planetarium map, after defeating the voidling, that portal takes you to the beginning of the simulacrum, which I believe the crab thing is the voidling that has simply become small and in bay form again from expending all of its power trying to defeat it's visitors/intruders. 2) However, If the voidling is killed, from the short video of watching voidling collapse, this would also suggest that the void reavers will also either collapse or it's void influence will cease to affect the commando character, returning him back to normal 3) It could be a dev mistake from not thinking too much into it, or not, but in the void fields, there is clearly the bone remains of a void reaver, suggesting that this is a place where some void reavers didn't self implode, which suggests is the place where void reavers have died from losing connection to the voidling if we are choosing to believe the voidling is indeed in some hive mind control over the void reavers. Some other thoughts I have: 2) If the void criters infestors can transform organic lifeforms, and the void fiend is the commandos version of a void lifeform transformation, then Devs have all the other characters, and enemy characters to choose from to bring into the game as their alternative variants which could be interesting. Or a game mode, like we see in games like Time Splitters or COD zombies called virus where you essentially play tag, and last man unaffected wins. 3) Selene from the game Returnal is commando.
I watched this video a few times, I just completely love it! ❤️ please, keep making videos so well made like this, love your channel! Please, make a video about each character lore! thanks!!
Awesome video, thank you for all the work you out into these The editing, voice overs, modding the game for all the scenes..you out so much work into these I have about two hundred hours in the game, didnt play the first game, i dont have all the unlocks but i was very curious of the lore, thank you for taking the time to wrap gour head around everything and make these Excited for the new DLC coming out soon
A couple other details of note are the husks of void reavers near the entrance to the void fields at the newt’s bazaar. I wonder if the newt has some power like the brothers that can hold off the void. Also the newly hatched zoea item that looks like a crustacean larvae periodically spawns friendly void enemies seems implied to be a newborn voidling
Excellent video. I discovered your channel and instantly binged your videos (especially the gup one, really important that one) because I was eager to know more about the game I spend so long playing, and I got exactly what I wanted, thanks !👌
Bro, thank you. I know you might take this the wrong way but I honestly feel like I'm listening to a documentary that I would find on a TV channel that are paid professionals. It's better because you're not getting paid for this, so I know you're genuinely interested in the story yourself so thanks for taking the effort/time to present this
Love your vid i really like risk of rain but it not that popular to have many theories so when i find a channel make content about it make me feel so much joy
I'm still thinking about the fact that The Void has the planet Popstar of Kirby series fame captured. Thanks a lot Kirby, you attracted the opps and now everyone's stuck in The Void.
So basically this alternate wave game mode is the test you do when you're trapped in the void cells. It makes sense why you unlock void fiend this way. Very cool.
If it is located at the end of time it could be playing off the theory that everything will evolve into crabs and thats why all the enemies are crustaceans of some sort
Theres also generally a "bottom of the ocean" idea, with the whales, and crabs being bottom dwelling detritus eaters. Scavengers rhat will eat anything
Bit late to the party here, but this is my take on the void cells: They're described as being "for everything", and from the way they're talked about in certain lore entries we can assume the reaver's goal is to put everything in them. Since the cells which contain acrid share a name with the location names, my guess is that the void cells can probably compress spaces/bend space to fit entire locations inside them. If the void is the end of time, then the universe gets distilled into a sort of Russian nesting doll of void cells.
man i would LOVE to see a risk of rain story mode. i really really hope the devs over at gearbox expand on this lore. imagine those whales as bosses. they could be HUGE.
Hello, thanks for watching!
Please enable captions to help you follow the story.
After 2 years of hiatus, hopefully this video will have been worth the wait. If anyone asks where I've been, I got Voided. Sorry.
This is my own interpretation of the lore behind the Void, but it is highly possible that I have made some mistakes along the way.
If you have any questions, please leave them down below!
👍
WELCOME BACK!
And when we needed him the most he returned.
Great video, and glad to see you back!
so glad you are back I love your content
So glad he made it out of the void to bring us this sweet lore
me too! got excited when I saw a new video!
We are out? No, don't give me hope again...
Are we out? Or is it the simulacrum?
Ah sweet, the lore of eldritch abominations beyond mortal comprehension, an excellent way to start the day
LMAO
more addicting than coffee. it also wakes you up better
agreed
I think the void fiend was probably the person in the Planetarium Logbook, and that was one of their experiences in the Simulacrum pre-going completely insane.
OMG THAT'S AN AWESOME THEORY!!!
good point! did not think about that....
their friends or companions were actually just part of the simulacrum to psychologically fuck him up
That matches perfectly with his description as the person in the planetarium logbook was the only one able to slightly resist the voidling’s mind control
THE RETURN!!!!
The Risk of Rain Returns?
The Return of Risk of Rain.
risk of rain:
After watching this quite a few times, especially 15:00, it is worth noting that the Lunar Chimera family event can ALSO happen in the Void Locus, which could mean that not only can Mithrix fight back against the Void, he can also take the fight to the Void's own territory.
Oh really? That’s a very neat detail, my spin too is that he would have succeeded, his perfected creations of mass, design, blood and soul would have won and possibly stopped the voids invasion, or at the very least crippled their advance. However the survivor intervenes, destroying the chimeras as they go. Going off further I’d say that due to the nature of family events only allowing a single type of enemy, whether intentional or not paints the picture that Mithrix was winning. Lunar constructs everywhere with not a void enemy in sight. I don’t know everything about the lore so if something conflicts with my theory let me know
@@z6847 unless I'm very much mistaken, void family events can happen too. It's the only way to have the void (devastator?) as a teleporter boss.
Mithrix is that goated, he can fight the void
Fits with a thought I just had about the monolith sending whoever uses it without the Beads of Fealty deep into the void
Two endings, both are "Fate Unknown..."
@@BierBart12 That's honestly fucking terrifying. The thought that the monolith is just a TRULY random teleporter, and it may pop you ANYWHERE deep inside the infinity of void.... that shit makes my skin crawl.
The Void is a fascinating addition to the game. Creatures that try to kill you, but if they run across something they can’t kill, they try to capture it. It’s like they are a species that are running on orders, not thought. Like a hive mind, but the queen is gone. Now they just do without understanding why. Which could be why the Void Fiend exists. Something run through test after test after test, the Void creatures not knowing why the tests exist or when to stop. Until, one day, when the creatures were distracted by a gap in Petrichor’s armor, the Fiend found a crack, and got loose.
Because that is the question I want answered. Why. Why test the captured subjects? What would this information grow into? Is it simple curiosity, or is it a grand plan? Because, if it is a plan, wouldn’t the Fiend be a success? It was an inevitability.
THe whole "awaiting your sentence at the end of time" thing when you get killed by the reavers explosion, combined with this video and other comments, I think the void is not simply trying to grow in power, but to prepare for something. I think it actually is our universe, just literally at the end of time.
I have an odd theory that the Fiend breaking out could have been the results that the Void was looking for. You mentioned the Void creatures being similar to a hivemind with no queen, and perhaps the breaking out of the Fiend was a sort of coronation? I don't know, it's kind of weird.
If that's not the case, maybe the void isn't just a region, but an organism in it of itself, like Ego, the living planet, and the Voidling is its own offspring. If the cut content show in the video is canon, that would mean that the Reavers, Jailors and Devastators were created to serve the Voidling by the void itself.
I'm not the best at theorizing, but that's just my thoughts on the whole thing.
@fogsster When Grovetender mentioned the idea of the Voidling actually being a subordinate to some greater power, it did get me thinking too.
The background radiation of the Void is a message. That wouldn't make much sense, for a natural phenomenon to be a coded message with distinct meaning. But if the Void itself is alive, that could be it speaking.
And of course, any living being does need to be fed, even if it encompasses an entire dimension. The themes of parasitism with the Void could likely go further, possibly with the Void's own existence being sustained on the information and matter they gather. Like a dying plant, it needs to spread roots and feed on neighboring pots to sustain itself, draining them dry while allowing itself to thrive.
So that's why the void fiend is busted, it's just a commando that incredibly locked in
The voiceovers are immaculate. We should mod them into the game
Yes
The Simulacrum'slog about the trapped and looping survivor growing old, dying, and waking up, over and over again, is terrifying. The song Chris's Prelude in D flat Major perfectly encapsulates that feeling. Nicely putting the survivor through the end of his life, while the void slowly infects into his death. The notes trail off, the final note in the song never occurring. The music trails off, leading back into the void.
Something that I find really interesting is on the artwork of the Survivors of the Void vinyl packaging. It's a bunch of tentacles you see under the ocean next to Voidling's corpse. Since you mentioned void-beings that may be even stronger than the Voidling, maybe that is one of them?
Sadly the artworks are not canon, but it is a fun thing to think about!
I like to think that the void fiend slowly but surely gets un-corrupted over time by returning to our reality, never being fully cured, but his mind mends over time.
I think it depends on what items he collects.
Healing items _suppress_ his void.
Void items _increase_ it.
If you collect too many void items as the fiend, he's stuck in his void form.
OR, he didn't really leave the simulacrum, with his life outside Petrichor V being simulated, until he dies and wakes up again in the never ending purgatory that is The Simulacrum (Planetarium entry)
Legendary! The comeback king! Love your work with Risk of Rain 2, pls make more content at your pace and I'm also loving the bite-sized shorts too!
God speed you incredible creature!
Dark, darker, yet darker
You could say, the Risk of Rain Returns
Literally the best summarised and visualised storytelling to watch and enjoy, many thanks for your efforts!
i like the use of “The World is White.” and the reading of the logs. Great video!
Even the scenario is fitting. The mannequins are lost souls that wandered the endless mazes of violence for too long, got exhausted, and slept. Their mind gave into the endless test, and they became part of the forces of Hell itself carrying out their punishment. Parallels the void creatures, in a way, I think.
I love reading this games lore, each and every log, but i cant piece it togheter the way you do, thats why i love your videos so much, you bring a whole new vision into this stories, keep it going man rlly great content, cant wait for the next dlc and se your video putting togheter the lore
This is a good video, it covers well how the void and its creatures work, the Fog and the cells.
However I disagree on one thing, which is the voidling trying to keep away the fog from himself in the planetarium. My belief is that the voidling is using the fog as a weapon to huddle its target closer into capture range, making it easier to kill and capture their target.
Personally believe this because when you slay the voidling the void fog disappears and you can roam around freely.
as an absolute lore nut, very excited to compare this to what my perception of the void based on what we've been presented is. and thank you so so much for making these, because ror lore is underappreciated af
THE RETURN OF THE KING
Your content is presented so well, you do such a fantastic job, glad you came back, looking forward to seekers of the storm even more now!
To start, great video! The atmosphere is done really well and it's very strictly based on actual canon information provided in the game with very few extrapolations, which is really cool!
That said, two details I'll contest here:
-1st, I don't believe the Voilding to be mechanical, at best I feel it's biomechanical! Despite the log claiming it looked through things "mechanically" that could be a metaphor for methodically checking every detail in the same way for every item. I also think this because the aesthetic of all the void creatures seems to be the same and most of them have disconnected parts (usually the head) that move the being or with the being anyways and while most of them implode, the Barnacle doesn't! The barnacle STILL has a floating head and it just explodes into goop when killed, showcasing that this might be a feature of the species! That said, there's always the possibility that these creatures are "just the head" and everything else is a mechanical suit connected to the head, thus the biomechanical hypothesis!
-2nd, I believe the fact that the Void Fiend's escape message is written in the way the character speaks to us, the player, means that (as opposed to the rest of the characters) that quote is from the Void Fiend and not the "narrator"!
Meaning the Fiend is telling us that "it's coming for us", not that the Fiend itself is coming!
Please stay these videos are what made me love the lore, and they are the only easily accessible way to learn more. Keep up the good work dude!
I love how quickly the hollow knight ost became such a necessary part of video essays and lore videos
I prefer when everyone thought they were some sort of space police and that our character was getting so strong they were overpowering gods so they just took the entire moon to try and stop you.
this is why i love the grovetender, both in game and on youtube
15:30 maybe the false son will also be able to stop beings from teleporting betweens differents plans
And so he left, leaving more questions then answers...
This has been incredible! It is so good to have more Grovetender content!
Seeing you back is…. Everything I needed right now.
Everything.
Even though this is your understanding of the lore, the video is still deeply satisfying to watch because of all the work you put into it, and I feel like a lot of the missing pieces from the game are fit together in a very pleasing way with the time that you dedicate. Keep it up, this is awesome
Deep deeper yet deeper sounds familiar
Please, make a video about the lore of the Seekers of The Storm! Love your style of story telling
And just right in time for the lead up to the new DLC! Thank you for all that you do, and welcome back!
As one of the biggest Void Fiend fans maybe ever I got so hype about my friend sending me this video. Thank you sososososo much for this aughhhh I love video essays I love risk of rain 2 lore I love Void Fiend!!!!!!!!! My critter
Just being straight up with you bro. If you were to make lore videos on items, characters and anything else of substance you’d become huge. Especially with big updates coming out now would be the time to make it big 😎 You’re editing, music choices and soothing voice make these videos a treat to watch 👍
It has been worth the wait.
I genuinely think you do the best ror lore videos, glad your back
We still have Seekers of the Storm lore to figure out, and I am gonna watch that lore video soon, Grovetender
One theory could be that void entities work in a hive mind type system, everything bending to the voidling, except for the void fiend and maybe that was how he escaped, pushing back when the hive mind tried to take control
I really hope a future dlc expands on the imp dimension but i don’t have very high hopes for gearbox’s ability to cook with dlcs
Babe wake up, The Grovetender uploaded another lore video
Praise lord algorithm. May he lead many others to this Kiwi legend's content
I dislike it ended. Where is my 2 hour long lore deep dive rabbit hole?
In all seriousness, great video, good to have the Vaatividya of RoR2 lore videos back, can't wait for more videos, probably when the DLC drops (hopefully it's gonna be good).
It's actually cinema, I love your videos, thank you for everything❣
When I saw it was a Grovtender video my jaw dropped
I absolutely love this video!
Honestly my interpretation of the void's lore is completely different but the quality on display is immeasurable and your interpretation is so cool!!💗💞💖💕
I realize I'm fairly late to the conversation but I've got a couple theories, after going through as much of the logbooks as I've got unlocked, and your videos.
1- The Contact Light wasn't put in detour to Petrichor V by either Mithrix or the High Court, but rather a follower of N'kuhana. With N'kuhana being so connected to balance, I can see her giving Providence the means to save creatures from dying worlds as some sort of calamity tips the balance toward death. However, Providence likely got... overzealous in his saving. Like with the Bighorn Bison. They're from Jupiter and - while Jupiter isn't exactly hospitable to life now its moons could be, and honestly makes more sense the bison would be from one of the moons. But the moons are still there, leading to the question of why they were brought to Petrichor V. With Providence addressing the balance and then going on to tip it in favor of life, she needed a way to rebalance, causing her to give one of her followers a vision leading to bringing the Contact Light loaded with powerful artifacts and people to spread death among those that cheated it.
2- The Void fears humanity. In Acrid's logbook in 2, it mentions "perhaps the void jailed something it couldn't contain." I do believe that this is a reference to the Void Fiend. While the Void Fiend's fight through Petrichor V and killing of Mithrix likely isn't canon, I do believe his escape is. While the most common method of unlocking him is to kill the Voidling, you can also unlock him by clearing 50 waves in the Simulacrum, which leads me to believe that while attempting to break a commando captured in some excursion - perhaps even during the first game - the void or whatever directs it could not quantify the commando's potential and in attempting to quantify it, gave the commando - now corrupted through eons of exposure to the void's environment - broke free, causing the emergency protocols to activate, leading to Acrid's release and the potential of the survivors to enter the deeper levels of the void. But why would the void fear humanity, and be unable to contain a commando?
3- Humanity is uniquely powered by Soul. Mithrix does imply that Soul is frail, but emphasizes more that it's unpredictable. He likes control after all, and Providence undoubtedly saw something in Soul that mystified and transfixed him, leading him to love it so. The Artificers of the game as well as the ceremonial dagger and other items do establish that magic does in fact exist in this universe, which makes me wonder if what we would call magic isn't tied to Soul. With the stronger a creature's Soul, the deeper the connection to magic, and why a random commando on a shipping vessel could kill a god in Providence, or an old man out of retirement (the captain) could stand against Mithrix. It would also explain why N'kuhana seems to have an uncanny connection to humans on Petrichor. The void would have made a mistake that Mithrix was too afraid to ever attempt. It tried to quantify soul, to make an equation out of its unpredictability and in doing so, could not contain it. And so it fears humanity, and seeks to build an army and detain as many creatures as possible while amassing objects of power in an eventual attempt to conquer and extinguish humanity.
There's a good bit of reaching and speculation in there, so do lemme know if I've overlooked something that contradicts my theories, but that's where my head is right now.
I came across your Channel fairly recently, I'm so glad you decided to come back!
In case anyone was wondering, the Void Locus is Cell Thirty-Eight Sextillion Three Hundred Fifty-Eight Quintillion Five Hundred Fifty-Six Quadrillion Five Hundred Fifteen Trillion Five Hundred Five Billion Fifty-Five Million Six Hundred Fifty-One Thousand Five Hundred Fifty-One… if you convert it to valid Roman Numerals
THIS CHANNEL IS FANTASTIC I’m SO GLAD THEY UPLOADED!!!
Drink every time you hear “deeper”
One min in and the bartender cut me off
I WAS LITERALLY TELLING MY FRIENDS WHO GOT INTO THE GAME ABOUT YOUR BIG LORE VIDEO LAST NIGHT AND NOW YOU DROP THIS?! OH I'M IN HEAVEN!! Also I'm really glad to see you're back!!
After what would seem like eons passed, the grovetender, returns, much to the job of the little ones he looks over. Amazing lore interpretation as always!
Commenting for Seekers of the Storm, just binged the first two & I NEED PART 3!!!
fr tho amazing series so far, love the extra effort put into the voice acting!
keep on keeping on!
your narration is just sublime
I literally just discovered your just a few hours ago. What insane timing.
We making it out the Void with this one fellas. Welcome back Grovetender.
If there were to be more lore on the void that we're missing out on it might be hidden within Risk of Rain 1 Starstorm as that's where the void came from. (Although it might be wrong as the void was diferent from the one in Risk of Rain 2)
Starstorm is a mod and so is not canon. There is no Void lore in RoR1, since Providence is alive and able to fight off the Void's invasion.
12:59 THE GOATTTT
Who is that
@@onmyojifan the chef bot!!
After watching this to the end, I want to say thank you for bringing so much insight that I have never paid attention to until now.
Here is some realisations I have had from watching this:
1) I agree I am slightly compelled to entertain the idea that after the planetarium map, after defeating the voidling, that portal takes you to the beginning of the simulacrum, which I believe the crab thing is the voidling that has simply become small and in bay form again from expending all of its power trying to defeat it's visitors/intruders.
2) However, If the voidling is killed, from the short video of watching voidling collapse, this would also suggest that the void reavers will also either collapse or it's void influence will cease to affect the commando character, returning him back to normal
3) It could be a dev mistake from not thinking too much into it, or not, but in the void fields, there is clearly the bone remains of a void reaver, suggesting that this is a place where some void reavers didn't self implode, which suggests is the place where void reavers have died from losing connection to the voidling if we are choosing to believe the voidling is indeed in some hive mind control over the void reavers.
Some other thoughts I have:
2) If the void criters infestors can transform organic lifeforms, and the void fiend is the commandos version of a void lifeform transformation, then Devs have all the other characters, and enemy characters to choose from to bring into the game as their alternative variants which could be interesting. Or a game mode, like we see in games like Time Splitters or COD zombies called virus where you essentially play tag, and last man unaffected wins.
3) Selene from the game Returnal is commando.
Sick video
I love eldritch horrors beyond my comprehending
It would be fun a future video showcasing, non essential lore that enriches the world!
2 more days until the return of CHEF and more lore was nice to binge watch these while doing some runs to pass the time
I watched this video a few times, I just completely love it! ❤️
please, keep making videos so well made like this, love your channel!
Please, make a video about each character lore! thanks!!
THANK YOU GROVETEENDER!!! I CAN LORE NOW!
Awesome video, thank you for all the work you out into these
The editing, voice overs, modding the game for all the scenes..you out so much work into these
I have about two hundred hours in the game, didnt play the first game, i dont have all the unlocks but i was very curious of the lore, thank you for taking the time to wrap gour head around everything and make these
Excited for the new DLC coming out soon
WHEN I TELL YOU I JUMPED SEEING THE VIDEO ON MY FEED 👑welcome back king
I can't wait for the Seekers of the Storm lore video (:
This is so high quality it’s crazy! Good on you mate!
He left the void to tell us about his time there. Absolutely amazing
YES. FINALLY!!!! So glad this came out! Was defiantly worth the wait.
This channel has the best RoR lore videos. I can't wait for more content.
I'VE SEEN THE OTHER LORE VIDEOS SO MUCH, THANK YOUUUUU!
Glad to see you back!!
Those voice overs and visualizations and even a surprise ultrakill soundtrack moment. take your like. take all of them.
A couple other details of note are the husks of void reavers near the entrance to the void fields at the newt’s bazaar. I wonder if the newt has some power like the brothers that can hold off the void. Also the newly hatched zoea item that looks like a crustacean larvae periodically spawns friendly void enemies seems implied to be a newborn voidling
Excellent video.
I discovered your channel and instantly binged your videos (especially the gup one, really important that one) because I was eager to know more about the game I spend so long playing, and I got exactly what I wanted, thanks !👌
And here I was looking for somthing to watch. The great return!
This is the happiest day of my life. Finally the return of a legend
Bro, thank you. I know you might take this the wrong way but I honestly feel like I'm listening to a documentary that I would find on a TV channel that are paid professionals. It's better because you're not getting paid for this, so I know you're genuinely interested in the story yourself so thanks for taking the effort/time to present this
Started playing and wanted to know the lore. This stuff is amazing!
Awsome as always. Seekers of the storm dlc got announced looking forward to that vid too
Love your vid i really like risk of rain but it not that popular to have many theories so when i find a channel make content about it make me feel so much joy
There is also carcinisation in play, being on the end of time, and evolution could be the reason why there is so much crabs in void.
I'm still thinking about the fact that The Void has the planet Popstar of Kirby series fame captured. Thanks a lot Kirby, you attracted the opps and now everyone's stuck in The Void.
looking forward to your seekers of the storm video in the near future
Nice to see you back from your deep slumber. Great video!
Yessss so glad I came back to find you cuz these videos are soooo gooood. Love to keep seeing more from you
And he's back.
So basically this alternate wave game mode is the test you do when you're trapped in the void cells. It makes sense why you unlock void fiend this way. Very cool.
Very good! So exited to play second dlc ang get an video update on lore too
Can’t wait for the eventual lore vid for the seekers of the storm dlc!
So glad you're back! Looking forward to the next video :)
Don't know if you will ever see this but please post a lore video on seekers of the storm , I absolutely love your format and need more of it
If it is located at the end of time it could be playing off the theory that everything will evolve into crabs and thats why all the enemies are crustaceans of some sort
Theres also generally a "bottom of the ocean" idea, with the whales, and crabs being bottom dwelling detritus eaters. Scavengers rhat will eat anything
The use of The World Looks White at 19:54 is so fitting, love it.
Bit late to the party here, but this is my take on the void cells:
They're described as being "for everything", and from the way they're talked about in certain lore entries we can assume the reaver's goal is to put everything in them. Since the cells which contain acrid share a name with the location names, my guess is that the void cells can probably compress spaces/bend space to fit entire locations inside them. If the void is the end of time, then the universe gets distilled into a sort of Russian nesting doll of void cells.
man i would LOVE to see a risk of rain story mode. i really really hope the devs over at gearbox expand on this lore. imagine those whales as bosses. they could be HUGE.
0:05 Deep, deeper, yet deeper.
The deepness keeps growing, the shadows cutting deeper, Y level readings negative.