@@fl2857 Thank you for watching. In this anime, the grease pencil has only one or two cuts. My work is a classic and simple technique, almost unchanged from 7 years ago. I used google translate.
Super thanks for featuring my original tutorial on stylized grass, However thanks to Kidane's help I was able to make a refined version without any of the complicated junk or limitations; don't know if you saw that follow-up tutorial, but I felt obligated to mention it, as it's now so easy to make stylized grass that my original method look incredibly convoluted by comparison. lol But yeah, super big thanks again for the mention, considering it was the first real video I've made in a very long time.
I think there exists an NPR snow tutorial somewhere, but I forgot who did it. You can find it on youtube, though. But the gist of the idea is to use either the Normal-Dot function or the Z-direction in the shader to create a gradient, then color-ramp, to create a quick shader-based snow.
Nice work as usual. I would love to see an entire show dedicated to pixel art. Render an animation from 3D models. I wish to make a game using this technique so everything I could learn is more than welcome. And congrats for your work!!
Go read this page: blendernpr.org/soul-stirring-colours/
Then read the show notes: blendernpr.org/the-bnpr-show-20-the-rain-cycle/
Thanks for highlighting my Video :)
So much brilliant minds making easy and fun to use this amazing program. Thank you all!
Thank you for the featured tutorials, always a pleasure to see your show!🥳
i really love this show
Same!
Me too!
17:00 Thank you!
I enjoyed the full short anime! Do you plan to explain some details about your setup? greasepencil, shaders etc... I like the style! Thank you
@@fl2857 Thank you for watching.
In this anime, the grease pencil has only one or two cuts.
My work is a classic and simple technique, almost unchanged from 7 years ago.
I used google translate.
Super thanks for featuring my original tutorial on stylized grass, However thanks to Kidane's help I was able to make a refined version without any of the complicated junk or limitations; don't know if you saw that follow-up tutorial, but I felt obligated to mention it, as it's now so easy to make stylized grass that my original method look incredibly convoluted by comparison. lol But yeah, super big thanks again for the mention, considering it was the first real video I've made in a very long time.
We have seen it, but it was 1 day after we finished this video and published it for the patrons. Will include it in the next show for sure.
So much packed in one ep! Really appreciate what you guys do keep it up!
new episode! was early enough to catch the stream, this is going to be the thing I'll look forward to every month! thanks for the hard work!
Thank you for watching.
Thank you for another episode!
One of my favourite shows on UA-cam!
Ikr
Yay #20! Also I like the (new?) BEER logo!
Not a real logo, just something we did in a haste.
I think there exists an NPR snow tutorial somewhere, but I forgot who did it. You can find it on youtube, though. But the gist of the idea is to use either the Normal-Dot function or the Z-direction in the shader to create a gradient, then color-ramp, to create a quick shader-based snow.
Nice work as usual. I would love to see an entire show dedicated to pixel art. Render an animation from 3D models. I wish to make a game using this technique so everything I could learn is more than welcome.
And congrats for your work!!
Initial plan was to do a whole show about 3D pixel art, but too few tutorials about it and too many tutorials about Ghibli.
we need npr snow tutorials
damn kristof is a GOD
I have a stylized grass shader with real time shadows and hair dynamics for Eevee so this here (6:03) is not quite there yet
ua-cam.com/video/zjKKZL03HNs/v-deo.html using this?
0:22 stick to the rivers and the lakes that your used to?
this ua-cam.com/video/8WEtxJ4-sh4/v-deo.html
How production ready is beer?
if you don't fear code (breaking), you can use it right now. Shader coding is very very fun.
Does anyone do any freelance work for 3d character models?
Search on twitter using #b3d #character, or maybe check Grant Abit (his work is on youtube)
Is this render engine use gpu
It works just like Eevee
@@super-bnpr thanks😊