Colony Ship - Underdog - 05 Ava, Zeta, Azrael + 2 Monk Guards - Solo

Поділитися
Вставка
  • Опубліковано 28 сер 2024
  • **Info on this build**
    This was much easier for the Ava fight then the Berserker/Gladiator blade build. However the security room took a little more planning.
    This was a bit of an experiment to see if a combat-focused Juggernaut wearing the Combat Armor MK2 set and using best Blade energy weapon in the game would have an easier time on the Ava fight than the HF & FR builds.
    This build struggled really early on as had to save Smoke Granades for the Detroit fight, and I didn't take feats like Artful Dodger or True Grit as I found them pointless for the Ava fight.
    Spinal Implant was not needed for the Juggernaut build (I think I will only take in HF builds going forward), but if you want to use it might be worth dropping Heart implant, but keep in the mind any fights with posion Grenades will be harder (Great Mother fight more so).
    Also in character creation, I only tagged Computer and Lockpick, then put skill points into Blade, Critical Strike, Evasion & Lockpick; the reason behind this was to be able to attain the cloaking field early (Armory L2 Depot) to balance out the lack of combat tags.
    Most importantly though, this would allow us to pass the Computer 8 + Lockpick 10 check to get to the Combat Armor MK2 and the Auger from the security room. On top of this, it allows us to unlock the other Lockpick 10 room in Mission Control to access the 3/3/3 Cloaking Field, which is huge and allows us 2-3 free turns of attacks on the Ava fight.
    The Educated tag I got was Biotech for the little extra healing and to be able to pass the Biotech 9 implant chip checks.
    Lastly the extra tag from overlocking the Neural Uplink implant was Blade.
    All tokens barring the last one went on the options that had Lockpick skill.
    As this character had Ask Questions Later 3 feat it couldn't pass many speech checks and couldn't do the N-Tab Profiteering or The Apostolic Heights quests (but could steal the card).
    Did the following Sneak sequences to get to Sneak 5, but needed Skill Monkey feat still for this, wanted this as wasn't sure if I would make Lockpick 10 without the Sneak 5 places in the habitat.
    1) Armory token 200sp (This had Lockpick included)
    2) Enter the gang hideout via stealth during Mysterious Stranger
    3) Sneak 3 - Steal a Regulator badge from Regulator HQ
    4) Sneak past the 3 frogs without using the electronic alarm to scare them, on the first floor of the Armory
    5) Sneak past the 3 frogs in Hydroponics
    6) Sneak 3 - Steal supplies from Hydroponics Living Quarters
    7) Sneak 4 - Church sleeping couple room
    8) Grab isotope case from Heart Workshop
    9) Grab robot parts from Heart Workshop
    Patch/Build 1.0.21
    Str 10, Con 8, Dex 10 (implant), Per 6 (implant), Int 8 (implant), Cha 4
    Blunt 4, Blade 11, Crit 8, Eva 8, Armor 9.
    Feats - Juggernaut, Lone Wolf, Educated, Warrior, Butcher, Armored Warfare, Quick Fingers, Heavy Hitter, Skill Monkey, Critical Thinker.
    Special feats: Ask Questions Later 3, Frog Hunter, Accelerated Reaction 3, Small Price To Pay, Creeper Hunter.
    Bionic Eye Implant (overclocked)
    Motor Mortex Implant (overclocked)
    Datajack Implant (overclocked)
    Heart Implant

КОМЕНТАРІ •