Special thanks to Dave Marsh and Zojoi for giving me the opportunity to test drive this game prior to release. Full disclosure, I was given a review copy ahead of time, but thoughts and opinions are 100% my own - I genuinely loved the game. This was a truly a unique and special situation of playing through a sequel to a game from my childhood that I simply never thought we'd see. If you loved the og MacVenture Games, please check this one out. Thank you for watching! Steam ► store.steampowered.com/app/2332240/Beyond_Shadowgate/ GOG ► www.gog.com/en/game/beyond_shadowgate MacVenture Fan Games ► itch.io/profile/grahfmetal
As someone who was part of the team, the Kickstarter expanded the game WAY beyond what it was supposed to be, but play testing and perfecting it, is what took it so long to come out. It was a long time coming, but it's finally here! Today is a really great day! I hope you enjoy it! (Everyone who picks it up) BTW, I did the Strategy Guide. Glad you liked it! BTW...who said it would be the last one you'd get?...
@@kingbullyrock8739 it's really difficult and expensive to get the licensing and dev kits for releasing games on the Switch platform. Maybe if the Steam sales are good enough...
Oh man, the pixel art side bars to use up the 16:9 space is awesome. Thematically fits and feels cohesive with the original game. The small bit of animation is perfect. Great job on the vid!
I was waiting 35 years for this and am playing it this week. Been looking forward to this so much. After I finish the game I’ll watch your review. Been watching your older macadvente reviews, its what took me to your channel.
I'm glad I opted for the tier with the players guide, that think looks AMAZING! I really hope we get a physical release on consoles soon, at the very least Switch.
Thank you for covering this. When my mother bought a Macintosh 128K in '89, we picked out two games for it. She chose Tetris and I chose Shadowgate (that box cover set my childhood brain on fire). As a result, I spent so many, MANY hours exploring the depths of the castle. Shadowgate (and the entire MacVenture series, really) has always held a special place in my heart as a result. I will absolutely pick this up and I'm really curious to try Grahfmetal's other adventure games!
I've never played an adventure game like this but it looks like it'd be so nostalgic for original fans to play a sequel after 35! years! I'm glad this exists
Great review! I backed this game once i 1st heard about it. Absolutely loved the original. Shadowgate has one of the best soundtracks and the new one just hits it perfect on every level. Music, graphics.
So after the castle was pacified they turned it into a magic school for a bit. It got abandoned at some point then became a bandit lair. But they couldn’t get into the towers. I played the NES one back in the day but 64 was always my favorite.
Man, I've been waiting for this. The original NES Shadowgate was a favorite of mine that I never outright owned myself, but used to go over my best friend's house to play regularly back when I was around 9 years old. The music was/is so amazing, some of the best on NES, and it brings back incredibly vivid, nostalgic memories for me. I hear you about the torches too. I used to do the same thing and just stop using continue entirely, even restarting completely quite often. Excessive, but I was determined to make my way through in one run. After a (very long) time of trying and dying, both my friend and I managed to memorize the game from start to finish. It was amazing to me that a game that took us like a year or more to meander our way through with such periodic play was fully beatable in a manner of mere minutes once you knew what to do. So glad to have the chance to play the sequel now as the genre was so unique. Even with such minimalist graphics and all of the reading, these worlds were some of the most alive feeling essentially open-world games at the time. Like a good book come to life in a way and they still hold up to this day. Anyways, sorry for the ramble. Thanks for the video! o7
This sounds like it’s doing exactly what I’ve always thought the adventure game genre needs to come alive again. Having a strategy guide along with the game is brilliant and ensures that everyone can get exactly the level of assistance they need to beat the game.
Nice! Soon as I have From Beyond 2 wrapped up I'll be sure to send you a copy :D It's been 5 years now since I release Prologue... Been a hell of a ride. Its great other people/groups are still making these. :)
This definitely feels more like a true sequel than the Turbografx CD game ever did. The hero being a descendent of the hero from the first game seems very cliché, whereas a fenling with a thieving background is not someone you'd expect to save the kingdom. This NES inspired Shadowgate does retain a few elements from the Turbografx game, such as setting fire to the straw in your cell, the minotaur, and the evil changeling, but this is where the similarities end and you're off on a whole new adventure with the surprising crossovers for Deja Vu and Uninvited. I like how it seems as if the Fenling triggered certain events in those other Macadventure games when he briefly went into them. One of the endings implies another sequel is to come, but I wouldn't hold my breath for another Shadowgate game.
I’m subscribed to over 100 UA-cam channels, have Premium, and am admittedly a UA-cam junkie. Your channel is one of about five that I click on immediately whenever you upload. I feel like our childhoods were very closely aligned. Thanks for the content!
I completely forgot you were the one who put me onto this new sequel and brought awareness to the Kickstarter so it's quite pleasing that the campaign was successful and things have come full circle to it's debut release. I added it to my Steam Wishlist and what a gorgeous strategy guide. So much love and care went into this that I can't stop smiling. 😃
It is thanks to your videos about the MacVenture series that found about Shadowgate. I am currently playing through Shadowgate Classic on GBC and I plan on playing through Shadowgate and this game online with a buddy of mine.
''Been waiting 35 years for this sequel'' Me too, and man do I feel old all of a sudden. lol I also pitched in on kickstarter and I recommend if you're old fans like us to get the deluxe edition it has so many neat nostalgic additions that make it worth it such as their PDF guide being called ''Shadow Power'' as you said. Anyone that played gamed from the era will get that reference. haha I also tried to die in as many different ways I could too. Part of the series charm.
I was happy to see this morning when I woke up that Beyond Shadow gate had gone up for sale on Steam even better when later on I got the notification of this video going live
MacVenture games are really nostalgic to me as well, played them n PC waaay back in the 90s for the first time. It's a shame we didn't get more Japanese examples of the genre, like Princess Tomato, since they had 'a lot' of games like that back then. I would've definitely eaten them up in my youth, hahah. Great to see an old series like that make a comeback!
Definitely gonna pick it up (GOG because DRM is not cool). I am hoping that since some of the people who worked on the game are viewing these comments that perhaps they'll see mine. We want 8-bit Anthologies and the original MacVenture series over at the GOG. Also, Shadowgate (2014) was stellar as well.
I was excited to see this video, not because of shadowgate but because i like your takes. I hope your family is doing well and when you post we will be here for you
As soon as I finish my current game I'm streaming, I'm heavily leaning to do this next. I am curious if I can figure it out all the way through without a guide. I couldn't figure out Shadowgate at 5 years old, but maybe I can figure out the sequel 30 years later lol
This must absolutely must come out physically on the switch . I have alot of the adventure games physically I would pay 70 100 to have this with me on the tolet
I want this so bad, but I never actually played much shadowgate as a kid. I couldn’t figure it out and it freaked me out! 😂 I think I’d love this now tho. Guess I need to play shadowgate first…?
Probably better to play the og game first if possible. Either on NES (or emulator lol) or they released Shadowgate Classic on GBC which is basically the same game. The original game is tough but much smaller in scope so may not seem as daunting.
@@FridayNightArcade I forgot about the Game Boy Color one--I actually had that and never beat it! Is the remake on Steam any good? I didn't realize, but I also have the Macventure Shadowgate on Steam.
Finally on sale, huh? Guess I'll have to buy that which has been on the GOG wishlist for a year or so. You'll probably have a livestream before I actually get around to pushing that buy now button.
FWIW because the Kickstarter did so well, they ended up adding WAY more content than originally planned which is why it took so long to come out. Just found that out today. :)
MAN! IT IS OUT ? DIDN'T EVEN GET A NOTIFICATION ON STEAM, LET ME CHECK REAL QUICK! my man, not even steamed notified me, i talked about this game somwhere on youtube how the demo dropped ages ago and then silence. I have the most fond memories about the NES game, i even have the music as a ringtone. Let me watch this video real quick and see if i go pick it up right now, this is so exciting.
@@Chris_Zojoi just bought it, thank u so much for keeping us old folks happy, will make sure to drop a review on steam soon, i am also spreading word on reddit and also on facebook, Bless you all. Heard there are issues with mouse and intro, didn't have any, it works great, thank u again.
@@Chris_Zojoi already getting upvotes and comments on reddit about my post notifying this game is out, word of mouth will spread soon and i wish u guys well.
Zojoi aimed to raise $20,000 but ended up raising over $120,000, adding many more extras than they had anticipated. That's my guess as to part of the reason it took much longer than originally expected.
There was an official remake with modernized graphics that came out in 2014 (and was subsequently re-released on other consoles in the years since). It's pretty cool in its own right although not a sequel.
The torch glitch did not occur for me. I played the living shit outta that game. As recently as 6 months ago. I also defeated RTK III in the same week.
I'm confused. There was the 1993 TurboGrafx CD version of this game with the same name. Are they related?? How was the CD version allowed to do this? Or better question, why is this being called "Beyond Shadowgate" considering there was already a release of that name.
Yes and no. Different developers used the IP and portions of Marsh's script to make a "sequel" and sold it that way but it wasn't what the original developers intended, also had an entirely different interface. It'd be like if some other random author besides Tolkien made a sequel to Lord of the Rings.... oh wait lol ..
@@FridayNightArcade ah got it. Thx! In case you care I'm very interested in this sequel also. I was one of the few who finished the original shadowgate on NES.
We may be the only two that finished it 😂 FWIW I'm not knocking the TG16 sequel in any way. From what I've seen of it, it's its own thing and kinda cool in its own right. Just wasn't the 8-bit Shadowgate sequel I really wanted.
Can anyone confirm if this is coming to consoles (specifically Switch). I saw some posts claiming it’s coming to “other places” soon, but couldn’t find anything concrete.
@@johnmp3828 A little bit... I've gotten them into some Atari games. They really like messing around on Combat since you're just kinda playing against each other and not the computer. And they really like RC Pro Am and Paperboy on NES. Surprisingly Top Gun as well - mostly because it's basically a rail shooter and the first level is just practice so it's super easy and they don't die in the first 30 seconds lol. They're only 4 so it's tough finding games that don't immediately obliterate them.
It didn't come out on time? You mean like many other projects there were delays? Yeah as long as it actually comes out within a reasonable time frame, I'm not too put out by a delay.
5:10 Why do you reload after dying? Just keep playing man. 7:25 There is a timer ticking down in those situations. I never really finish games twice. This one I finished multiple times in a row. Best game of the past 5 years.
That's a fair point about the name as it is a little confusing, but technically it was the devs of the TG16 version that "borrowed" the name off of Marsh's original sequel script after ICOM Simulations got bought out. It was always going to be called Beyond Shadowgate.
The main reason I haven't already bought the game is because they made a error with the geometry. All of the artwork was calculated to fit graphics with perfectly square pixels. Unfortunately, you only get perfectly square pixels in emulators, and then only if you aren't aware or don't care about the true geometry of the NES's video output. I assume the devs based everything visual on a bog standard emulator output without any correction. I pointed this out to them years ago but I see it didn't make an impact. Menus are affected by this as well.
Interesting... guess a fella is just gonna have to play this on a PC with composite output and hook it directly into an old CRT to play it properly. I'm totally not gonna do that. I'm really not. (i might)
@@FridayNightArcade I think if they could be convinced to offer a stretched mode so the gameplay matches the NES original, it wouldn't be _too_ bad of a compromise. The NES has 8:7 pixels so they'd have to do a ~14% horizontal stretch. As I noted before, all the newly-developed graphics assumed square pixels so this stretching would have consequences for actual squares and circles (and creature proportions) in the artwork, but it might turn out to be subtle.
@@Asterra2 So basically like if you're playing on an emulator and run it in 4:3 mode instead of 8:7 mode. Kinda how if you play Mortal Kombat on an SNES emulator and if you have it in 8:7 mode the logo is an oval instead of perfectly round. Yeah okay, I get what you're saying. I'll be totally honest, I hadn't actually thought about that (but had been thinking what it would look like as a gas to hook it up to a CRT for poops and giggles). I dunno, as I was playing on my PC it didn't bother me but I do get what you're saying.
@@GrahfMetalGames My misunderstanding, then. I felt pretty confident, given that the entire presentation, at a glance, was ripped directly from the NES game, that it was quite _specifically_ seeking to appeal to the audience who played the original. I'm not surprised you didn't hear the request as I made it in the talkback of one of the earlier videos about the project, but it's really not my job. The look of the graphics is what people who have only used emulators without geometry correction would be most familiar with, so there _is_ an argument to be made in favor of it.
Probably depends on how well the PC sales do. My understanding is it's really tough to put out a game on console, especially Switch, due to the complexities of getting a developer's license to produce a game for that console along with the costly mandator dev kit. Ideally this would come out on Switch at some point but tough to say. But I mean the game is not graphics intensive at all so you could totally play this on that old crap laptop you have sitting in the back of the closet.
I wonder why they named this Beyond Shadowgate when there was a different TG-16 Shadowgate sequel also called Beyond Shadowgate released more then thirty years ago? I remember skipping the Kickstarter because I liked the TG-16 game but money is tight enough I didn't feel like funding a remaster. when I could just wait until I have more extra kmoney or its on sale.
@@FridayNightArcade Its closer to 16:11 but my first watch I stopped when they were talking about the 64 game. And IMO using the exact same title for two very different games in a franchise is never a good idea. I don't see anyway it can actually benefit a game while it can trick people who would be interested in both games into only getting one because they think the two games are just different ports or remasters of a single game.
ICOM Simulations was bought out by another company in the 90s. They used the Shadowgate IP and produced a "sequel" for TG16, but none of the original creators including Dave Marsh were involved. They also borrowed a few bits from Dave's original script including the Beyond Shadowgate name. However, the game was not at all close to what the original creators intended. Beyond Shadowgate 2024 is the real 8-bit style sequel Dave Marsh and a few of the other creators intended to make and it's based off Dave's original script he wrote 30+ years ago including it's original name, "Beyond Shadowgate." Hope this helps.
Im gonna blow your mind right now. There was also a 4th game made by Kemco called Rescue The Embassy Mission. But more of a room to room military strategy game. Still cool though.
This is a cool game, however there was already a sequel called Beyond Shadowgate for the Turbo Duo and it kicked ass. I guess you could argue that they changed the format, but then you'd just be splitting hairs
The other sequels are discussed at 15:15 - the TG16 Beyond Shadowgate was made by completely different developers and not the original intended game. They "borrowed" portions of Dave Marsh's original script but made it into something completely different and he wasn't involved at all.
Special thanks to Dave Marsh and Zojoi for giving me the opportunity to test drive this game prior to release. Full disclosure, I was given a review copy ahead of time, but thoughts and opinions are 100% my own - I genuinely loved the game. This was a truly a unique and special situation of playing through a sequel to a game from my childhood that I simply never thought we'd see. If you loved the og MacVenture Games, please check this one out. Thank you for watching!
Steam ► store.steampowered.com/app/2332240/Beyond_Shadowgate/
GOG ► www.gog.com/en/game/beyond_shadowgate
MacVenture Fan Games ► itch.io/profile/grahfmetal
If it comes to consoles I will definitely snag a copy!
I'm glad I backed this!
As someone who was part of the team, the Kickstarter expanded the game WAY beyond what it was supposed to be, but play testing and perfecting it, is what took it so long to come out. It was a long time coming, but it's finally here! Today is a really great day! I hope you enjoy it! (Everyone who picks it up) BTW, I did the Strategy Guide. Glad you liked it! BTW...who said it would be the last one you'd get?...
The strategy guide is AWESOME!
Hopefully it won't be another 35 years lmao... I may not have all my marbles by then lol.
This game would be perfect for the Nintendo Switch
@@kingbullyrock8739 it's really difficult and expensive to get the licensing and dev kits for releasing games on the Switch platform. Maybe if the Steam sales are good enough...
Nah it's pretty cheap and easy publishing to consoles now. About the same as Steam. If you aren't going physical.
Loving it so far :) so glad the team took the time to get it right.
"What kind of maniac keeps a tentacle monster in their mansion?" - Nice reference to Maniac Mansion.
Oh man, the pixel art side bars to use up the 16:9 space is awesome. Thematically fits and feels cohesive with the original game. The small bit of animation is perfect. Great job on the vid!
Please review Battle Royal at the Albert Hall.
European OSW episodes are the best
I loved my NES copy of Shadowgate. I played that game on repeat. You have no idea how loudly I squealed when I learned about this sequel. ❤
@fridaynightarcade I’ve been a fan of your channel for years. It’s a pleasure to have you review our game, and I’m glad you enjoyed it.
Awe shucks. Thanks for making an awesome game!
Thank you for keeping shadowgate alive!
Two Friday Night Arcades in a single year? Excellent!
Don't go getting spoiled now 😂
I was thinking the same thing! Haha.
@@kcadventures1454same here! lol.
I was waiting 35 years for this and am playing it this week. Been looking forward to this so much. After I finish the game I’ll watch your review. Been watching your older macadvente reviews, its what took me to your channel.
Did my best to avoid spoilers - enjoy the game!!
I loved playing the original Shadowgate on the NES as a kid. Thank you for talking about this game. I'm definitely going to pick it up on Steam.
i love this game so much! i hope you have/had much fun with it!!
I'm glad I opted for the tier with the players guide, that think looks AMAZING! I really hope we get a physical release on consoles soon, at the very least Switch.
Seriously, so glad you are back!! Missed your awesome videos!
Thank you for covering this. When my mother bought a Macintosh 128K in '89, we picked out two games for it. She chose Tetris and I chose Shadowgate (that box cover set my childhood brain on fire). As a result, I spent so many, MANY hours exploring the depths of the castle. Shadowgate (and the entire MacVenture series, really) has always held a special place in my heart as a result. I will absolutely pick this up and I'm really curious to try Grahfmetal's other adventure games!
Thank you so much for sharing. I love hearing stories such as this! Wonderful memories
Loved the shoutout to the "R.E.S.C.U.E: The Embassy Mission" soundtrack. I've had that theme in my head for thirty years.
Parts of the game seem like they’re from Shadowgate 64, which is actually a fantastic game too :)
My love for Shadowgate runs deep. Can't wait to delve into this amazing-looking sequel!
it's good. I just did my first play through. There's multiple endings.
The man, the myth, the legend _RETURNS!_ Happy to see ya again, FNA! And happy to hear that Beyond Shadowgate turned out well!
Thanks for this review. Bought the special edition on gog based on it. 😊
Glad for your content. Please continue as you see fit!
I've never played an adventure game like this but it looks like it'd be so nostalgic for original fans to play a sequel after 35! years! I'm glad this exists
Great review! I backed this game once i 1st heard about it. Absolutely loved the original. Shadowgate has one of the best soundtracks and the new one just hits it perfect on every level. Music, graphics.
So after the castle was pacified they turned it into a magic school for a bit. It got abandoned at some point then became a bandit lair. But they couldn’t get into the towers.
I played the NES one back in the day but 64 was always my favorite.
Man, I've been waiting for this. The original NES Shadowgate was a favorite of mine that I never outright owned myself, but used to go over my best friend's house to play regularly back when I was around 9 years old. The music was/is so amazing, some of the best on NES, and it brings back incredibly vivid, nostalgic memories for me. I hear you about the torches too. I used to do the same thing and just stop using continue entirely, even restarting completely quite often. Excessive, but I was determined to make my way through in one run.
After a (very long) time of trying and dying, both my friend and I managed to memorize the game from start to finish. It was amazing to me that a game that took us like a year or more to meander our way through with such periodic play was fully beatable in a manner of mere minutes once you knew what to do. So glad to have the chance to play the sequel now as the genre was so unique. Even with such minimalist graphics and all of the reading, these worlds were some of the most alive feeling essentially open-world games at the time. Like a good book come to life in a way and they still hold up to this day.
Anyways, sorry for the ramble. Thanks for the video! o7
I love hearing these kinda stories - thank you for sharing 🙏
This sounds like it’s doing exactly what I’ve always thought the adventure game genre needs to come alive again. Having a strategy guide along with the game is brilliant and ensures that everyone can get exactly the level of assistance they need to beat the game.
Nice! Soon as I have From Beyond 2 wrapped up I'll be sure to send you a copy :D It's been 5 years now since I release Prologue... Been a hell of a ride. Its great other people/groups are still making these. :)
This definitely feels more like a true sequel than the Turbografx CD game ever did. The hero being a descendent of the hero from the first game seems very cliché, whereas a fenling with a thieving background is not someone you'd expect to save the kingdom. This NES inspired Shadowgate does retain a few elements from the Turbografx game, such as setting fire to the straw in your cell, the minotaur, and the evil changeling, but this is where the similarities end and you're off on a whole new adventure with the surprising crossovers for Deja Vu and Uninvited. I like how it seems as if the Fenling triggered certain events in those other Macadventure games when he briefly went into them. One of the endings implies another sequel is to come, but I wouldn't hold my breath for another Shadowgate game.
I’m subscribed to over 100 UA-cam channels, have Premium, and am admittedly a UA-cam junkie. Your channel is one of about five that I click on immediately whenever you upload. I feel like our childhoods were very closely aligned. Thanks for the content!
Wow - thank you so much for the kind words. 🙏
As someone who played the original shadow gate back in 1989 this will be awesome to play
This game brought me back to my childhood. It’s a nice touch
I completely forgot you were the one who put me onto this new sequel and brought awareness to the Kickstarter so it's quite pleasing that the campaign was successful and things have come full circle to it's debut release. I added it to my Steam Wishlist and what a gorgeous strategy guide. So much love and care went into this that I can't stop smiling. 😃
Just downloaded my copy, can’t wait to get into it later after work!
This is really cool. I'm so glad it came out and even more that it turned out well.
I really enjoyed the n64 shadowgate. I think you may be pleasantly surprised if you give it another shot.
It's on my bucket list of games to go back and try at some point. It sucked renting a game and not having the manual or anything to go on.
New Shadowgate and a new Friday Night Arcade? This is awesome!
Thanks 🙏
Beyond shadowgate AND FNA! Nice.
Added to Steam wishlist, thanks for the review. I see Shadowgate II is being worked on too.
Got my digital codes and cannot wait to delve back into the world of Shadowgate!
It is thanks to your videos about the MacVenture series that found about Shadowgate. I am currently playing through Shadowgate Classic on GBC and I plan on playing through Shadowgate and this game online with a buddy of mine.
Awesome!
Thank you for covering it.
I'll pick it up sometime
''Been waiting 35 years for this sequel'' Me too, and man do I feel old all of a sudden. lol I also pitched in on kickstarter and I recommend if you're old fans like us to get the deluxe edition it has so many neat nostalgic additions that make it worth it such as their PDF guide being called ''Shadow Power'' as you said. Anyone that played gamed from the era will get that reference. haha I also tried to die in as many different ways I could too. Part of the series charm.
I was happy to see this morning when I woke up that Beyond Shadow gate had gone up for sale on Steam even better when later on I got the notification of this video going live
I'm sure you will record yourself doing a playthrough of this! I'm excited to watch.
Yes, will be live streaming it soon 😁
Glad to see Shadowgate return... and Aaron, too! 🎉🎊
MacVenture games are really nostalgic to me as well, played them n PC waaay back in the 90s for the first time. It's a shame we didn't get more Japanese examples of the genre, like Princess Tomato, since they had 'a lot' of games like that back then. I would've definitely eaten them up in my youth, hahah. Great to see an old series like that make a comeback!
Definitely gonna pick it up (GOG because DRM is not cool). I am hoping that since some of the people who worked on the game are viewing these comments that perhaps they'll see mine. We want 8-bit Anthologies and the original MacVenture series over at the GOG. Also, Shadowgate (2014) was stellar as well.
Was looking forward to this video for a while!! Great job my friend!!
That's cool man. Good to see a new sequel to an old classic
I was excited to see this video, not because of shadowgate but because i like your takes. I hope your family is doing well and when you post we will be here for you
Thank you for the kind words 🙏
Somehow I missed playing Shadowgate as a kid but it looks like a game I really would have enjoyed.
Yessss, welcome back friend! Looking forward to this one after work.
I hope they release this on the Switch, need a physical version!
Whoa theres a sequel!?!?!?! I still have the f.x. nine short story book and the og nes cartridge of the first game.
As soon as I finish my current game I'm streaming, I'm heavily leaning to do this next. I am curious if I can figure it out all the way through without a guide. I couldn't figure out Shadowgate at 5 years old, but maybe I can figure out the sequel 30 years later lol
Can they fit it on a snes or n64 cart then? Ps1, 2 or whatever disc? Give us Physical!
The Kickstarter did have a tier with a physical cartridge but unfortunately it was for display purposes only and not functional. Looked sweet though!
@@FridayNightArcade Thanks for the knowledge, never know maybe enough seen just how gold a game is when in the phlesh (physical plastique ( : %)
Kids today will never know how awesome games like Shadowgate are.
Maybe the real sequels were the friends we made along the way.
You said it, buddy.
I really enjoyed my GBC copy of _Shadowgate_ . I also remember thinking that the GBC copy of _Déjà Vu I & II_ was a *steal*
It wasn't...
Love you channel, glad to see you back!
Thank you for the kind words 🙏
This must absolutely must come out physically on the switch . I have alot of the adventure games physically I would pay 70 100 to have this with me on the tolet
Loved Shadowgate. Great video as always. 😊
I'd like to play this for sure, and the remake by Abstraction Games, that came out in 2019.
I also need to get around to finishing Shadowgate 64.
HE RETURNS AGAIN! Welcome back.
ohhh I need to get this soon!
Amazing! Have you tought about a Longplay in time for Halloween? Set the mood, play the game, and share the fun with us!
Definitely going to stream it sometime soon :)
Pick up a book? In shadowgate? Yeah no thanks 😂
You'll read every damn book in the game and you'll like it 😂
I want this so bad, but I never actually played much shadowgate as a kid. I couldn’t figure it out and it freaked me out! 😂 I think I’d love this now tho. Guess I need to play shadowgate first…?
Probably better to play the og game first if possible. Either on NES (or emulator lol) or they released Shadowgate Classic on GBC which is basically the same game. The original game is tough but much smaller in scope so may not seem as daunting.
@@FridayNightArcade I forgot about the Game Boy Color one--I actually had that and never beat it! Is the remake on Steam any good? I didn't realize, but I also have the Macventure Shadowgate on Steam.
Finally on sale, huh? Guess I'll have to buy that which has been on the GOG wishlist for a year or so. You'll probably have a livestream before I actually get around to pushing that buy now button.
FWIW because the Kickstarter did so well, they ended up adding WAY more content than originally planned which is why it took so long to come out. Just found that out today. :)
MAN! IT IS OUT ? DIDN'T EVEN GET A NOTIFICATION ON STEAM, LET ME CHECK REAL QUICK!
my man, not even steamed notified me, i talked about this game somwhere on youtube how the demo dropped ages ago and then silence.
I have the most fond memories about the NES game, i even have the music as a ringtone.
Let me watch this video real quick and see if i go pick it up right now, this is so exciting.
For whatever reason our game has gotten practically no main stream press. Luckily we have people like FNA spreading the word.
@@Chris_Zojoi just bought it, thank u so much for keeping us old folks happy, will make sure to drop a review on steam soon, i am also spreading word on reddit and also on facebook, Bless you all. Heard there are issues with mouse and intro, didn't have any, it works great, thank u again.
The only mouse issue I had was when I also had a USB controller hooked up. Unhooked the controller and restarted the game, then it worked fine.
@@EpicLebaneseNerd thanks so much for purchasing our game and for spreading the word about it. I hope you enjoy it, and let us know what you think.
@@Chris_Zojoi already getting upvotes and comments on reddit about my post notifying this game is out, word of mouth will spread soon and i wish u guys well.
Zojoi aimed to raise $20,000 but ended up raising over $120,000, adding many more extras than they had anticipated. That's my guess as to part of the reason it took much longer than originally expected.
I look up Zero tolerance for sega and I see FNA has new content after nearly 2 years yay
Do you know anything about the 2019 one Simply called Shadowgate? From what I saw it was a remake of the original
There was an official remake with modernized graphics that came out in 2014 (and was subsequently re-released on other consoles in the years since). It's pretty cool in its own right although not a sequel.
Nice to see you back
You blast the Behemoth in the spleen with the staff, not the warlock in the face.
Who hurt you, Kevin?
The torch glitch did not occur for me. I played the living shit outta that game. As recently as 6 months ago. I also defeated RTK III in the same week.
I know you said it’s better on pc, but I only have an old laptop these days. Wonder if there’s a console release planned?
Fwiw this game could probably run on any old laptop with Steam or GOG. ....not graphics intensive at all.
I'm confused. There was the 1993 TurboGrafx CD version of this game with the same name. Are they related?? How was the CD version allowed to do this? Or better question, why is this being called "Beyond Shadowgate" considering there was already a release of that name.
Yes and no. Different developers used the IP and portions of Marsh's script to make a "sequel" and sold it that way but it wasn't what the original developers intended, also had an entirely different interface. It'd be like if some other random author besides Tolkien made a sequel to Lord of the Rings.... oh wait lol ..
@@FridayNightArcade ah got it. Thx! In case you care I'm very interested in this sequel also. I was one of the few who finished the original shadowgate on NES.
We may be the only two that finished it 😂
FWIW I'm not knocking the TG16 sequel in any way. From what I've seen of it, it's its own thing and kinda cool in its own right. Just wasn't the 8-bit Shadowgate sequel I really wanted.
Who is the composer for this? I can't imagine a new NES-style MacVenture game without Hiroyuki Masuno.
Different guy but still sounds pretty good.
Orie Falconer
I'm so happy I could SUPLEX A RANDOM JABRONI MAKE THEM HUMBLE lol loved these as a kid.
Glad to have you back, Sheik lol
@@FridayNightArcade oh MAN that hurt so bad when he passed away!
For sure
Can anyone confirm if this is coming to consoles (specifically Switch). I saw some posts claiming it’s coming to “other places” soon, but couldn’t find anything concrete.
I've not heard that - just Steam and GOG for now.
@@FridayNightArcade Thank you! 👍
FWIW this game is not at all graphics intensive so if you've got like an old laptop sitting in the back of the closet it would probably run on it lol.
Will this be on playstation store any time soon
Hi! I hope you and your family are doing well!
Thank you for the kind words - we're all good. Hope the same for you and yours!
Are they gamers yet?
@@johnmp3828 A little bit... I've gotten them into some Atari games. They really like messing around on Combat since you're just kinda playing against each other and not the computer. And they really like RC Pro Am and Paperboy on NES. Surprisingly Top Gun as well - mostly because it's basically a rail shooter and the first level is just practice so it's super easy and they don't die in the first 30 seconds lol. They're only 4 so it's tough finding games that don't immediately obliterate them.
Omg they’re four????? Seems like yesterday you announced they were imminent
The days are long but the years are short...
It didn't come out on time? You mean like many other projects there were delays? Yeah as long as it actually comes out within a reasonable time frame, I'm not too put out by a delay.
But it's not Friday! Or 5 years later since the last video! WHAT THE HECK!? CATS AND DOGS!
This guy 🤣
When can we expect the Let's Play series of this game? :)
Soon™ lol
Looking forward to it
5:10 Why do you reload after dying? Just keep playing man.
7:25 There is a timer ticking down in those situations.
I never really finish games twice. This one I finished multiple times in a row. Best game of the past 5 years.
When does this come out?
Last week :)
Don't drink and drive!
Um, didn’t Beyond Shadowgate come out for the TurboGraffx CD in 1993?
🧐🤨
15:38 has you covered
This game looks so awesome. I'm still annoyed that they used the same name as the Turbografx game though. It makes things unnecessarily confusing.
That's a fair point about the name as it is a little confusing, but technically it was the devs of the TG16 version that "borrowed" the name off of Marsh's original sequel script after ICOM Simulations got bought out. It was always going to be called Beyond Shadowgate.
I hope your next game is UFO 50.
The main reason I haven't already bought the game is because they made a error with the geometry. All of the artwork was calculated to fit graphics with perfectly square pixels. Unfortunately, you only get perfectly square pixels in emulators, and then only if you aren't aware or don't care about the true geometry of the NES's video output. I assume the devs based everything visual on a bog standard emulator output without any correction. I pointed this out to them years ago but I see it didn't make an impact. Menus are affected by this as well.
Interesting... guess a fella is just gonna have to play this on a PC with composite output and hook it directly into an old CRT to play it properly.
I'm totally not gonna do that.
I'm really not.
(i might)
@@FridayNightArcade I think if they could be convinced to offer a stretched mode so the gameplay matches the NES original, it wouldn't be _too_ bad of a compromise. The NES has 8:7 pixels so they'd have to do a ~14% horizontal stretch. As I noted before, all the newly-developed graphics assumed square pixels so this stretching would have consequences for actual squares and circles (and creature proportions) in the artwork, but it might turn out to be subtle.
@@Asterra2 So basically like if you're playing on an emulator and run it in 4:3 mode instead of 8:7 mode. Kinda how if you play Mortal Kombat on an SNES emulator and if you have it in 8:7 mode the logo is an oval instead of perfectly round. Yeah okay, I get what you're saying. I'll be totally honest, I hadn't actually thought about that (but had been thinking what it would look like as a gas to hook it up to a CRT for poops and giggles). I dunno, as I was playing on my PC it didn't bother me but I do get what you're saying.
@@GrahfMetalGames My misunderstanding, then. I felt pretty confident, given that the entire presentation, at a glance, was ripped directly from the NES game, that it was quite _specifically_ seeking to appeal to the audience who played the original. I'm not surprised you didn't hear the request as I made it in the talkback of one of the earlier videos about the project, but it's really not my job. The look of the graphics is what people who have only used emulators without geometry correction would be most familiar with, so there _is_ an argument to be made in favor of it.
Where can u purchase this at
Steam
store.steampowered.com/app/2332240/Beyond_Shadowgate/
GOG (DRM free)
www.gog.com/en/game/beyond_shadowgate_special_edition
Do you know if this will ever come to console?
Probably depends on how well the PC sales do. My understanding is it's really tough to put out a game on console, especially Switch, due to the complexities of getting a developer's license to produce a game for that console along with the costly mandator dev kit. Ideally this would come out on Switch at some point but tough to say. But I mean the game is not graphics intensive at all so you could totally play this on that old crap laptop you have sitting in the back of the closet.
@FridayNightArcade very true, I'm just on console more than PC lol I loved all the original Mac ventures shadowgate was my first
I wonder why they named this Beyond Shadowgate when there was a different TG-16 Shadowgate sequel also called Beyond Shadowgate released more then thirty years ago? I remember skipping the Kickstarter because I liked the TG-16 game but money is tight enough I didn't feel like funding a remaster. when I could just wait until I have more extra kmoney or its on sale.
15:15 explains this
@@FridayNightArcade Its closer to 16:11 but my first watch I stopped when they were talking about the 64 game. And IMO using the exact same title for two very different games in a franchise is never a good idea. I don't see anyway it can actually benefit a game while it can trick people who would be interested in both games into only getting one because they think the two games are just different ports or remasters of a single game.
ICOM Simulations was bought out by another company in the 90s. They used the Shadowgate IP and produced a "sequel" for TG16, but none of the original creators including Dave Marsh were involved. They also borrowed a few bits from Dave's original script including the Beyond Shadowgate name. However, the game was not at all close to what the original creators intended.
Beyond Shadowgate 2024 is the real 8-bit style sequel Dave Marsh and a few of the other creators intended to make and it's based off Dave's original script he wrote 30+ years ago including it's original name, "Beyond Shadowgate."
Hope this helps.
A new FNA video! It is a great day!
Im gonna blow your mind right now. There was also a 4th game made by Kemco called Rescue The Embassy Mission. But more of a room to room military strategy game. Still cool though.
13:25
You didn't blow his mind.
I like your videos
pretty sure we're going to need a separate video of all your deaths with accompanying anguished cries of despair/subsequent laughter from FNA :-)
bahahah ... definitely will be live streaming this in the not too distant future.
This is a cool game, however there was already a sequel called Beyond Shadowgate for the Turbo Duo and it kicked ass. I guess you could argue that they changed the format, but then you'd just be splitting hairs
The other sequels are discussed at 15:15 - the TG16 Beyond Shadowgate was made by completely different developers and not the original intended game. They "borrowed" portions of Dave Marsh's original script but made it into something completely different and he wasn't involved at all.
SHADOWGATE ❤❤❤❤❤❤❤❤❤❤