TTYD (GCN) - Pre-SP Pit [4] - Floors 61-70

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  • Опубліковано 24 січ 2025

КОМЕНТАРІ • 7

  • @Poochyvert
    @Poochyvert 4 місяці тому

    I'm doing "Remake pre-sp (no super jump" right now even though the challenge really is :
    -Pre-chapter 2
    -no star power
    -no Koops
    -only pre-sp badges (no badge shop) and no badge that can only be obtained with super jump in GCN
    -14 star pieces (heart finder+flower finder = 12 used)
    -base rank Goombella
    -no audience throw
    -no BINGO
    -no enemy badge drop
    Note : I grinded piantis at the slot machine and bought badges to sell them in the badge shop for coins
    I already did that while upgrading Goombella and it wasn't that hard but now I'm struggling with base rank goombella even though I have :
    -easier superguards (longer timing window and more telegraphed attacks and better visual cues)
    -more than 999 coins (I start with ≈1400 but get quite a lot more during the pit)
    -15 items to start
    -sleep is op
    And for zap tap not working against spiky parabuzzies, I just attack them with goombella to kill her ASAP and only focus on Mario so it's not too bad
    Also, I don't why but since I technically do pre-chapter 2, I start at level 3 but I mostly take movers and the big pink bob-ombs don't give exp when blowing up but yet, you are several levels lower than me at the same point
    So it's crazy that you're able to do that, especially those long Lakitu fights and I can't imagine doing bonetail with 2 ultra shrooms, I need AT LEAST 4 with 50 max hp

    • @Miccat87
      @Miccat87  4 місяці тому

      I would argue Superguards being easier in the remake is somewhat debatable. Some are easier, but there are others that feel harder, at least to me, so it kind of balances out. I would say they generally feel more fair, which I guess technically could mean they're easier.
      Anyway, it's cool to see hear that some other people are trying out pit challenges.

    • @Poochyvert
      @Poochyvert 4 місяці тому

      @@Miccat87the pokey tackle is harder, probably and maybe a few others as well and ice piranhas can breath but for exemple : embers grow before damaging you instead of counting 6 flame shakes, daisies have a note that hits you, and a lot of attacks come out slower like lakitu spiny roll attack and the piranha bite and I still think that the 33% timing window increase is significant but idk I haven't played the original in the last few years and I have never done an early pit run in the original

    • @Miccat87
      @Miccat87  4 місяці тому

      @@Poochyvert Well, here's several more that I personally find harder in the remake:
      - Chain Chomps (The timing is consistent in the original, but in the remake, the timing changes based on how far away they are. As such, you have to learn four different timings to consistently Superguard them.)
      - Swoopula/Swampires (Since you have to Superguard as soon as they latch onto you, the audio cue you could use in the original no longer works.)
      - Wizzerd lightning (It's slightly earlier than it used to be, which means you have to react faster and the visual cue where you watch the movement of the hands doesn't work as well.)
      - Bonetail's Breath (Like the lightning, it's slightly earlier than usual, requiring better reaction time. Also, the visual effects of the different breaths vary a bit, which can throw off some visual cues, particularly with the freeze breath.)
      - Gloomtail's Megabreath (Instead of being almost visually identical to his normal breath like in the original, it looks totally different now, meaning you have to learn a new visual cue to Superguard it. Side note: it might be one of the coolest-looking attacks in the remake.)
      - Beldam's Blizzard (The enhanced visual blizzard effect makes it harder to discern a good visual cue compared to the original.)
      - Shadow Queen's hand drain (The visual sparkle effect isn't as well-defined as in the original, making it a bit harder to use as a visual cue.)
      Another thing to consider is that attacks being slower doesn't necessarily make them easier to Superguard. After all, the reason Embers are so hard to Superguard in the original is because it takes a long time for them to damage you after they move up to you. Same deal with the Pokey lean attack in the remake.
      Ultimately though, Superguarding difficulty is a subjective thing that comes down to player perception, so I suppose it makes sense why some people would think they're easier in the remake.

    • @Poochyvert
      @Poochyvert 4 місяці тому

      @@Miccat87 tbh, I know next to nothing about the superguards outside of the pit that aren't an attack that the enemy does every turn, also a lot of the other ones that are definitely really hard and I personally suck terribly at bonetail in general but for chain chomps, isn't it the opposite or something ? Because in the remake, I just use the sound with a rythme to superguard them easily and the one in front moves very slowly while the one in the back moves really fast (but I think they hit at the same time)
      Also, one reason I find the superguards easier is that I don't use audio/visual cues for many attacks, and I just kinda guess for the other ones like wizard lightning so the timing window increase matters even more in that case

    • @Poochyvert
      @Poochyvert 3 місяці тому

      @@Miccat87good news, apparently, I don't suck at bonetail superguards as much anymore, because I was on an attempt that died to freeze in the 50s but decided to keep going by pressing retry and I got through the rest without dying but I was forced to use a lot of ultra shrooms and Charliton never appeared (exept maybe before 50) so I had 2 ultra shrooms left for bonetail and won with 11 hp, it was reallly tight and I could have died to sleep or freeze at certain moments with a bit of bad luck and I dodged a lot of attacks and surprisingly superguarded a lot as well, even breaths because I couldn't play it safe by guarding so I think that I'm gonna beat this challenge soon

  • @Sharpteeth32
    @Sharpteeth32 9 днів тому

    Ugh, Dark Lakitus are so annoying.
    Also, you calling the Dark Craw "It" made me chuckle for some reason.