So many good points here. I think the reason people jump all comes down to impatience. They want to have the thrill of beating a truly difficult level, but they don’t want to go through the steps required to achieve such a thing. Then, because so many other people are jumping with moderate success, it enforces the idea that jumping is the best way to get you better at the game. Equally, (at least for really big jumps) I would say it’s for attention. I’d be lying if I said that my current jump I’m attempting from Glacier 15 to mobile Kuzureta isn’t at least partially for attention. Making an insane jump like this, I can already tell you, can be incredibly demotivating. It’s so easy to feel burnt out after a big jump in difficulty, because even if your jump was successful, you won’t have the skills and fundamental knowledge to continue afterwords. If you jump from an Easy Demon to Acu and then attempt a Hard Demon, you’ll probably have an extremely tough time with that hard demon. That’s because making a jump usually means forcing every section of the level to be engraved into your muscle memory until you eventually beat it, instead of having the already developed skills.
I’m going from ultra paracosm to arctic lights… Its gonna be tough but streaming it will make it way funnier and better 😂 Yet I will lose it 😭 Wish me luck! I probably won’t do it until next year haha!
honestly not jumping was the best decision i ever made. When my hardest was a medium demon i wanted to beat cerebral torment and no luck. Threw easily over 10,000 attempts into it without passing 50%. After beating a bunch of Hards and 4 Insanes, i got to working on my first extreme (Glisten) and beat it in an incredibly short amount of time. From me, I do NOT recommend jumping. You'll have a LOT more fun just playing at your skill level.
I also jumped Acu, from a medium demon, took me time bc i don’t play a lot from 0 but I managed to beat it in around 4400 attempts, then my skill were so much better than when I started and I can now make progression on extreme very easily. I would probably not do that again because at some point the levels you try to jump in are just too hard
its honestly the same with creating levels. i tend to get stuck needing to make the best level in the game instead of improving my creation skill methodically and it very quickly burns me out
this is really true. i keep trying to decorate something that would be "rate worthy" when i could be doing things in my own style which would get my levels out faster and develop my overall creating skills
Plus, investing a lot of effort into something that doesn’t work out *sucks* a lot. I accidentally deleted a level on a misclick, costing me 95 hours of decoration progress, and it fucking sucks to restart.
It’s like the phrase: Give a man a fish, he’ll eat for a day, teach a man to fish, he’ll eat for a lifetime. Choosing to jump is giving a single fish, you beat a hard level, but you don’t have the skill to beat more, but if you practice up to the level you need to be at, you’ll do better at beating multiple hard levels.
I'm jumping from Sunset Sandstorm to LIMBO. I have 80% and 18-100, and I'm getting getting to the halfway point multiple times a day. However, it's taken over 150,000 attempts across nearly 2 years, and I'm incredibly burned out. It is exhausting to play this level and it's killed my desire to continue improving at GD. Anyone considering going a massive jump, please consider otherwise.
I tried jumping from change of scene to future funk, ended up getting 91% after like three months and it got really unfun. From my experience, jumping to an xl level is a terrible experience. (Really like your vids btw ❤)
I never found jumping to be the beat way of improving, as gradually improving is a lot more sustainable. I literally had 14 insane demons before my first extreme.
i have a friend who jumped from acropolis to zodiac because of spaceuk, he beat it before the exposal and he was not happy when space got exposed because of space being his inspiration
hello! jumper here (wasureta first extreme, which was main list when i completed it) i think something that’s really important you didn’t really mention is how jumping ruins your skillset by becoming good only on the levels similar to the one you jumped to. This can be fixed, but will still show after a long time, since now my hardest is tartarus and i still am a lot better at fast paced levels, like wasu. If that’s not important to you, i would say go on and jump, it was my best experience in this game to date and will (most likely) give a lot of satisfaction!
I jumped from fairydust to wasureta (on mobile) and here's what i can share: -doing this massive of a jump really boosted my RAW SKILL as i went on to do 60-100 on kyouki on 2 runs on mobile. But the problem is consistency and speed is also a factor in being a good player in this game, and those two factors will be left behind if you're gonna do a massive jump. It still took me months to beat bloodbath even tho I was already a wasureta victor. -jumping is a huge time commitment, so unless you wanna play the same level 7 hrs a day for months or even up to more than a year, don't jump. -Beating the level you want to jump to is not the end if the story. You need to ride the momentum you've gained from jumping and continue to beat levels around (preferably higher) the difficulty of the level you've jumped to while having your consistency lagging behind as I stated in the first point. you can't really take a break after you beat the level cus when you lose that momentum, it's gonna be hard to get back on track again. -it's often not a fun experience. you need to love the level you wanna jump to so much so it counter acts the mental stress and annoyance the experience will give you -it didn't give me the ability to beat easy demons in under a hundred attempts -there's gonna be a lot of days where you just think of stopping or just wanting to quit the game entirely
i jumped from capricorn to windy landscape but i had some expereince with some hard demons with 80 on nine circles and clubstep ex and it only took me about 1 and a half weeks to beat, im still having a little trouble on beating other insanes so i think im just gonna go back and beat some hard demons before my next hardest.
I feel like a lot of complaints about "awkward gameplay/clicks" would be lesser if people didn't jump because when you jump to a really hard level you get really good at one specific click pattern so when the gameplay differs from this click pattern people complain. ImO awkward gameplay doesn't exist, but unadapted skill sets do.
It's sad this even needs to be said, good on you for sitting down and actually making the case Another thing I'd like to point out is moreso about consecutive hardests I've seen some people who don't seem to understand that your hardest alone doesn't determine how a new hardest will go For instance, say your top 3 is Bloodbath, Acu and Subterranean Animism Beating SPEEDRUN is gonna be a heck of a lot harder than if your top 3 is Bloodbath, Artificial Ideology and The Hell Factory Equally, let's say you just beat Bloodbath as a new hardest and it took 6 months Beating SPEEDRUN immediately after is gonna be a heck of a lot harder than if Bloodbath took you a week, assuming that wasn't a fluke Some people just seem to think that, even if they spent months on clearing something, their skill level just automagically teleports to that of the map they just cleared
I jumped from a hard demon to acu and I agree with you, I ended up beating troll level which was the only easy extreme that fit my skill set and after troll level the only improvement I got was from doing insane demons. Most jumps will completely ditch consistency which is vital to improve at GD. It has been 6 months since I last beat a hardest
I don't think the people who wanna jump care about reasonable progression though, their only goal is to make an impressive jump in hopes of getting famous. And that seems very unlikely to even happen.
I've been saying this for a long ass time: Jumping will more than likely do nothing but hurt you. People like SpaceUK (yes Ik don't fucking comment it) and Zoink are 1 in a million where they jumped and it worked out for them. Most people, they jump and either they drop the level or they do the jump then drop the game because they either have nothing else to play or aren't as good as they thought they'd be on the other end of the jump. Say you jump from Cataclysm to Kowareta: that doesn't mean you're now good enough to go beat stuff around it like Visible Ray or PPF, or even worse, suddenly good enough to go do another new hardest like Bloodlust, Rust, or Crimson Planet. Rather, most likely your skill has leveled out anywhere from around the Photovoltaic II/The Moon Below Range to at max Yatagarasu/Cybernetic. So in this instance, you would have to back track and work to fill the gaps from the middle up rather than being able to play the stuff right below or right above it, and this may be demoralising to most people since they jump to get the skill to play what levels they want to. To give some personal experience. I tried in February 2020 to jump to Bloodbath from Deception Dive. It dragged out for 20k att., 3 months, a wavebreaker completion, and getting 71 on Blade of Justice. It destroyed the momentum I had in the game up to that point that to this day I'm still working on trying to get myself out of. I used to max out at a week on lvls n now if the lvl is remotely actually difficult for me it drags for weeks. Second example: After Bloodbath, like a dumbass, I tried to jump to Artificial Ascent, and Guess what? Dragged out for 5 months and I had to beat Subsonic in between to have any chance n yet it still ended up taking like 50k. Finally (and prolly the biggest one for me): After AA, due to a thinly stretched out skill and not being able to play aswell as I thought I should be, I dropped a BUNCH of levels. Ultimately, I tried to do a jump from AA to Erebus and guess what happened? It dragged out for T W O Y E A R S, took 86k, led me to drop a bunch of other lvls between AA and Erebus and above Erebus in a struggle to get skill, and ultimately stagnated me. Post Erebus I just said "fuck that, never making those kinds of jumps again" n its been working out so far. Beat a lot of levels between hardests, not just easier extremes but stuff between your hardest and 2nd hardest. A general rule I keep for myself is don't jump, and once you do a normal hardest, knock your previous hardest to your 4th or 5th hardest before you do a new hardest. I tried this and guess what? I beat Cybernetic as my new hardest from Erebus in 18k and only in about 4 weeks of playing time, and I wasnt demotivated at all. I did since go on to just go from cybernetic straight to kowa without filling in the gap and that took 108k att. and almost wrecked my motivation (thanks peer pressure!!), and I have since resumed following my rules. I'm currently beating yata rn and once I've knocked cybernetic to my 4th-5th hardest, I'm thinking about doin Crimson Planet. Additionally, I thought several times for one reason or another to jump to Zodiac from whatever my hardest was at the time. But I always opted out of it, cuz its been THE goal post for years now and I knew it would not only be miserable but I would end up uninterested in the game after. So, has it worked as my goal post? Abso-fucking-lutely. Everytime I'm feeling demotivated, its there as an endgoal to keep going, and to keep looking if theres nothing I want to beat in that moment. So.. don't jump. Set it as an end goal and move towards it at a comforting pace. There's a 99% chance you'll never be a top player, so why force yourself to rush towards the top like you will be?
So, what levels can you pick as hardests and not hardests? First off, if you already have any levels you wanna play (THAT ARENT JUMPS) play them. If you run out of these without jumping, then look around at levels and see whats interesting. If this doesn't work, then ask your friends or favorite streamers for level suggestions. If NONE of these work: get a wheel. Either stick a bunch of levels on a wheel and commit to the one you get or just roll out of all the meds/hards/insanes or whatever you need and play the one it lands on. You may secretly enjoy it or you may get a comically awful level story, but either way it'll help you improve.
Basically space beast decode, then jumped to windy landscape, then to wazuretta (however you spell it) then got 96% on the golden, everything after that was hacked 1:59
I still remember that one time someone got 92% on AA jumping from Stereo Madness. That would've been one of the most batshit insane jumps this community has ever seen imo
was doin' small jumps like section to nine circles, and nine circles to windy landscape, but in all honesty even doing small jumps like that just took the fun out of GD for me, and now i'm back to just playing whatever i like that KNOW i can beat and improving at different skills n' such and it honestly just makes gd funner
when i read "jump from ToE II to Tidal Wave" for the first time, all i thought is "why would you do that" it's just a bad idea also hey i know who you are
I remember when my hardest was problematic, I beat B which I didn’t consider harder, which I jumped to problematic from an insane called Dinosaur which took me 2190 att, B taking me half of that. From there I tried nine circle and thought what helix thought about Acheron, “hey this is pretty fun imma keep playing it” which started a 6 month journey with 2 month breaks and 8376 att until I finally jumped from problematic to nine circles, now I’m trying to beat windy landscape in which I have 63 and 43-100x4. Overall jumping heavily relies on you, the player. If you find a level you jumped to enjoyable, then sure go for it, but if you don’t enjoy the process or just anything about playing the level then don’t because it’ll simply not be worth the time you could be spending going for the slowly increase your skill set and beat progressively harder levels.
I’m jumping from Fire Temple to cataclysm and it is a very fun expirence, I’ve got 52-100 and 42-90 as my best runs and I know beating it will be rewarding af. So if you are looking to jump just make sure you like the level
If you want my opinion, I think jumping can be quite fun if you really enjoy the difficult side of the game. I jumped from The Eschaton to Reanimate (a mid-tier hard demon to a low-tier extreme) and had a lot of fun doing it. I’m currently trying to beat Bloodbath while multitasking on some other hard levels like MikuMikuMikuMiku.
I haven't fully watched this video yet. But I think jumping demons might be a good idea. I am a mobile player. My hardest was deadlocked. I jumped to supersonic. It massively improved my skill. So i'd reckon it works. Now I'm gonna try playing the lost existence next.
I like struggling on things for hours and hours on end :D Going from Meow and Zircon (easy demons) to either Kingslayer or Anahita (flip-flopping between them. Mostly settled on Anahita). It isn't that there aren't levels I like in-between. JonathanGD levels especially interested me. However, I'm jumping because I want to. I enjoy doing the same thing in a game for weeks (though playing different games... the Destiny 2 and Pokemon addictions are coming back). Not to mention how much I like the songs of the levels I've been playing. Which, of course, is a little null because I could find dozens of good songs in hard and insane. I will say, 12:10 is probably true for a lot of people, but I either don't find the relatively tough gameplay frustrating or am handling it better than most. After a few nights sleep I've started to feel consistent and that feeling of "quickly" overcoming something is so satisfying.
I almost jumped from an upper end medium demon to Glisten. I did this just because I wanted to play Glisten and it fit my skill set with no other reasons. I ended up beating Toe lll before I beat Glisten, but easy hard to easy extreme is still a decently big jump. I don’t regret jumping.
The level should give a challenge to the player if he wants to become a better player. It’s better to go through a level that is difficult for me, but at least feels like it’s possible for me. No need to go through 40 demons between cataclysm And bloodbath. It'll be too slow. It is necessary to greatly increase the difficulty, but not to crazy levels. This will happen in any skill where you can progress. “You need to get out of your comfort zone and start taking action”
As someone who is currently jumping to zodiac from sakupen hell (unrelated to zoink) I don’t recommend jumping myself The only reason I’m jumping is because I love zodiac and have no care about any other level in gd besides it. Progressive completions of levels is a WAY better idea then putting a load of time into one hard level
I jumped from cake by the ocean to dark odyssey, not the biggest jump in skill, but I know I’m definitely still not good enough to try for something like ACU
i FULLY agree with the fact that people don't discover enough levels and that's what makes them wanna jump. So many incredible levels exist, and yet people are stuck jumping to famous shitty old levels because that's all they know.
I jumped the B to nine circles. I think that is a really good jump as it gives u a basis for all skills. Now I’m not jumping or u could call it small jump but I’m trying to beat forest temple. I have 83 on it rn. After forest temple I’m probably gonna do insane demon. Very unlikely but might jump to extreme.
one way jumping can be not only inefficient but also detrimental to your playing experience is that when you jump to a level, say bloodbath, even if you complete the jump that doesnt necessarily help you improve. jumping to bloodbath doesnt make you good at bloodbath difficulty levels, it makes you good at bloodbath specifically, when normal progression would help you master more skillsets and improve them to bloodbath level. this can cause someone who did complete the jump to expect to be able to beat bloodbath difficulty levels because they beat bloodbath, and get frustrated with the game when they cant. this can leave players with a hardest way above their actual skill level and with no ability to top it anytime soon
was exactly my situation when i did nine circles to bloodbath lol it took me a long time (almost exactly the same amount) to do voided which is like 300 places below bb
Bit of an opposing side to this that I have, though I do agree with everything said in the video I went from Boss 3 Electro to Leyak a couple years ago. It wasn't because I wanted to get better. I played Leyak in practice and enjoyed it. So I went for it because I had fun with the level. Sometimes it's good to "jump" in the sense where it's like "I want to play this level now because it looks fun, not because its hard." Currently I'm jumping from Quaoar to FIREPOWER because it's fun! I don't care to take the time between them. If it takes me a bunch of time to beat FIREPOWER then I don't... really care. I don't try to get better at this game. I play it for fun. Though if you ARE trying to get better at it then definitely listen to Aeon. Gradually building up your skill it very important for improving. That's just not what I'm trying to do. TL;DR Some people play the game to have fun instead of getting better so if you just want to play fun levels even if they're way harder than you can do then there's no problem with that. If you are trying to get better listen to Aeon :P
i went from Death moon to Shrill Hallway to Nine circles to a recently completed Windy landscape. im definitely slowing down my progression to enjoy the game and beat easier levels like Nowise or B that i couldn't do before (literally beat B in like 200 attempts after windy landscape)
atleast for me i went from beating duelo maestro to practicing moment, just practicing the level has made me so much better and also changed my mentality for grinding harder levels out of your skill range
My first ever jump was VeritY to Windy Landscape, and while it didn't really help much and took way longer than it ever needed to (18k attempts) , I don't regret it one bit, though I absolutely do not recommend the experience lol Though I did find a great way to improve at the game. Shortly after I beat SubSonic 2.2 came out and I couldn't get the update because I play on megahack mobile and it is yet to be updated, and some of the lists I submit my records to (most notably the HRR mobile list) have deemed 2.1 to be illegitimate due to the physics change, so since I couldn't beat any level I just decided to attempt a level that I've had my eyes on for a while, Spectrum Cyclone, with the intent of just getting runs and not beating it, and that made me ridiculously better at the game, so much so that I went on to start playing other random extremes for fun and got insane progress on a lot of them (Endless Dream, BoJ, CF, AA and DD), I also started beating easy extremes a lot faster
i will say that my most satisfying achievement in this game playing-wise is jumping from Windy Landscape to Night Life. Even if this isnt the largest jump of all time it still took me a month of grinding the level actively which i still dont have a precedent for even with my now-hardest level which is ALSO technically a jump (medium NLW to insane NLW). I personally would 100% recommend doing a jump, but only if two specific things are true. 1) If you are willing to grind the level very actively for over a month and really really like the level 2) if the jump is reasonable. Easy demon to insane demon or above is almost never gonna be doable
I have massive respect for the dedication of people who jump from easy to very hard stuff, but if anyone ever asks me if they *should* jump to X level I will almost always answer with no for their own sake. I find steady progression to be a much more enjoyable experience that helps you become a more well-rounded player. Even if you complete a big jump, that won't necessarily give you the skills to beat other levels around its difficulty without another long intensive grind, leading to more frustration.
What I like to do in regards to jumping is following: Say you want to beat something obviosly too hard for you, like from ispy to bloodbath. There is definitly no harm in trying to do a practice run or even try do some part even if it's just a few klicks in a row. As long as you enjoy doing this it is going to feel super good from my experience even if you are not going to complete it or make any progress. Then you can do the oposite and "fall back" in difficulty and play somthing you can actualy beat. Personally I even got better with this ngl.
This was a really helpful video I've been starting the gddp and was considering jumping up to a medium or hard demon, but considering my wave skill is terrible, yea that wouldn't turn out well. I'll just keep playing where I'm at
I jumped from easy demons to Nine Circle because I was (and I still am) waiting for 2.2 to come out. It only took me about 1000 attempts. Still, when will 2.2 come out?! 😤😤😤😤😤😤
as someone who jumped from B to Acu, one of the only reasons i jump is because it’s genuinely very fun to play levels out of your league. right now i’m working on blade of justice, while my hardest is acu, which i’ve heard is a kinda big jump
The first completion I ever recorded was an Insane Demon, i think before then I hadn’t really played GD to grind hard levels, so technically a jump from like Change of Scene or smth like that. Then again I had been playing for like 5 years before then so I might’ve been a bit better than the average player jumping from an easy to insane demon 😭
As a person who jumped from HeLL to Psychosis and is currently doing windy landscape to maybe possibly thing I absolutely agree with you on that. Jumps like that are almost always useless, and the only reason I even pushed myself through 15k attempts for Psychosis and currently 16k still going for second jump is because I just fell in love with those levels, to the point where even 15k att, 97 and 98% weren't able to burn me out, and those 6 months are still a wonderful memory. If you're not ready to face that you shouldn't jump, and doing it only for attention will just be a fight against your own mental health that you can't win.
As someone who jumped from White woman to acu on mobile, I have something I would like to say to people thinking to do the same. Maybe don't. Even though I really enjoyed acu, it didn't really make me that much better at the game it just made me good at that level, and I personally think that I got way better when I beat 10 easier Demons (2 hard, 1 medium, 7 easy) in a week than the 145 days of playing acu
When my hardest was deadlocked, i wanted to do a huge jump, from a random easy demon into sonic wave for the simple reason that i love playing this level, but after some weeks or months i realised how hard and dumb it was, so i started grinding some easy demons and i got better at the game. If you want to make a jump, be sure that this a level that you like, that you CAN do the jump, not a stupid jump from an easy demon to an extreme, and if you have time to spent into the level, making a jump takes a lot of time. But i don't think jumping is the best idea, use the GDDP, play harder levels but not TOO hard, you can also make a level or ask a friend to make a level for you, train differents skillset, this is how we progress in geometry dash.
I personally do a gradual skill increase I started by struggling to beat easy demons and I played easy demons until I could easily beat them then moved to medeum and now i can desently beat hard demons my hardes is acu
I jumped from Deadlocked to Nine Circles and then after that I tried, and failed, to beat several other levels harder than it. Right now I'm still working back up to Nine Circles since jumping meant that while I was really good at one level, I didn't have the foundational skill for that to carry over to other levels.
As someone who jumped from DeCode to Windy Landscape, I wouldn't recommend jumping. Even tho I took less time (around 2 or 3 months) to get to the insane demon difficulty, I felt like I didn't improve at all. So if you want to save time then yeah I believe that jumping is a good method but you won't really improve as much unlike just progressing normally.
Personally, I jump from Acu to Killbot, that was hell... I spent 2 months anxiously wondering if I could really succeed the level. Towards the end I forced myself without any desire to launch the level just because I didn't want to leave all this work for nothing. Jump was a terrible idea.. Do I regret ? No, I've never been so happy to see that I can surpass myself so much.. and that makes me really proud. I told myself that I would never do a jump again in my life, and 1 month later I found myself starting Cognition, and this jump seemed even bigger to me. Do I recommend jumps? No... but yes
I went from some normal easy demons to deadlocked to nine circles to 89x2 on poltergeist and now i am playing balengu vortex because my wave skill is so much better than all the other gamemodes and the jump is not that bad.
In the summer of 2022 I had beaten golden hope becoming my hardest demon as it’s a hard demon. This made my top 3 hardest at the time 1. Golden hope 2. Jawbreaker 3. Nine circles all wave nine circle based levels. Which made me think about attempting a level like Acu. And from September of 2022 until around June of 2023 I was able to achieve 77% on acu with thousands of attempts. But after spending 9 months grinding to beat acu I gave up and went back to go beat The furious a harder end Hard demon. And starting to work on future funk. And work on 3 insane demons after future funk. (The 3 insane demons I have 51% 64% and 54% on cuz I also tried playing them during the 9 months) and I hope to be able to beat acu by the end of the year after not only having experience with it already but the levels lined up for me I have a lot of experience with and when I went back to try them I had progressed really fast and will see wether or not it was the right decision. Edit: forgot to mention. I’m legit ONLY MOBILE. My computer for some reason doesn’t like geometry dash and at times straight up dies when I try to play it. When I was first progressing through the game back in like 2021 I had beaten toe 2 on Computer the day I decided to swap and even get 50% on deadlocked: Which was really big for me: But had to swap back to mobile and have gotten slow progress but now after having many breaks and losing interest, I have finally gotten myself back into actually playing this game and finding motivation to just do regular progression. Jumping is a huge mood killer. I’d rather spend my time being excited over a hard demon then an insane to another insane and another insane and finally beating that extreme demon. Instead of going from easy hard demon to easy extreme as now yeah I’ll have a lot of excitement. But. That’s only for like 1 week after spending almost a year beating it. When I could have many weeks of getting motivation beating levels regularly over that same year span.
I jumped from an easy demon (probably x or problematic) to ditched machine by jeyzor. I barely remember it ngl and I don’t remember how good of an experience I had lol
I stopped playing harder levels about a year ago so my hardest is Sedulous (but I have 10 hard demons) and I've really enjoyed the regular progression because it allows me to grasp hard- medium- easy demon difficulty more easily for creating (Also looks more impressive on the stats 😳). Also I feel like if you jump, you still struggle to beat most of the levels in- between so you won't bother, and miss out on some great levels. You'll rarely have the experience to beat more levels of the same difficulty as the level you're jumping to, while it's frustrating to struggle on easier levels. But I don't know anyone who has tried it so these are just my observations of what I expect the experience to be like
Can I mention that. When someone brings up the biggest jump. People are most likely to react like. “Oh yeah that one guy” or some shit. The only person that I remember without someone having to bring them up is vision. But that’s only cuz he pushed silent clubstep to its limit for his time. Which is completely unrelated to the jump. Jumps won’t get you anywhere other than maybe short term fame and a skill boost. When jumping be smart about it, don’t think just cuz you jumped to said level you can play levels around it. Unless you feel like you can do what you want. But trust me jumping can be the most miserable experience you could ever get while playing the game. Especially if the level is unbalanced.
When my hardest was mechanical showdown, I decided to jump to TANTRUM, an easy extreme. I remember spending 30k attempts on that level and 3 whole months to finally beat it. When I played the next day, I realized that I had gained virtually no skill, and could've easily worked my way up demons instead of jumping. I don't think jumping is efficient, but when people are naturally skilled they tend to be able to do harder levels without that same ladder, causing many to believe that it was the jump that increased their skill as opposed to their natural talent. I still jump quite frequently, in fact, I'm 600k attempts deep into a level right now, but it's not for the improvement, it's for the fun, and that's ultimately what we should strive for in this game.
I’m planning to have my first extreme be Black Blizzard not because I want to improve with that method, but because I love the level in every way. I won’t continue to beat levels that difficulty, but saying I did it is something I want to be able to do
I'm currently trying to beat my first extreme HURRICANE, I've tried many times to beat easier extremes but never found any very fun. One thing I'd recommend to anyone looking for levels to fill the gap between ultra difficult levels out of their skill they want to beat and their hardest is first off GDDP. I think GDDP is great at giving a wide variety of levels with varying styles without much bias. Another thing I'd recommend if you're considering a level that's that filler level is go in practice and just play it. To any degree, play smaller runs or hell even just the easy parts. I wouldn't be here with 40-90 and 70% on HURRICANE if I didn't just sit down and play the parts I love. This is to say if you're genuinely not having fun playing a level, just don't play it, there's plenty of levels that could be what you're looking for.
personhuman also jumped from bloodbath to zodiac, and he is an INSANE player! He is grinding list demons weekly and his skill is way above everyone else. He is a top 10 player atm easily
My first "jump was when I jumped from Platinum Adventure to Puzzle Trials, an INSANE DEMON. I beat it in a week. Most of the difficulty in Puzzle Trials comes from the intense memory aspects, and the only hard part for me was timings, which didn't take long to get used to. That's why I don't consider that low end easy to low end insane to be an actual "jump."
i jumped from deadlocked to nine circles to acu and they were all very doable so highly recommended jump path, when i started acu i felt oh i can do this
As someone who is now good enough to do top 20s and got their by jumping, I do NOT recommend jumping for most people, it worked out for me because I am incredibly muscle memory carried, but for most people the jumps that I made would have taken them a lot longer than the around 4ish weeks I spent on each jump I completed
im currently in the process of jumping from an easy medium demon to nine circles, i like the idea of jumping but i think going straight for an insane or extreme is slightly to much
I am fully against jumping for the fact of the type of lifestyle I have. But i can tell everyone to TRY THE MAP PACKS. The final 18 map packs have demons over a variety of difficulties. Sure some of them aren't the greatest compared to others, but they're in the game for a reason. Same thing with the weekly demons. They are usually easy or medium, but they all have their own skill sets. For example Tectonic Tempo by Jambees tests your skills with fast paced gameplay. Where something like PG Clubstep tests your memory skills. I would highly recommend going through all of these before you consider demon jumping
Currently considering jumping to Leyak from demon mixed. Technically, demon mixed isn’t my hardest achievement, as I’ve beaten stella infection and have significant progress on kidney stone and lava temple miniwave, (all of which I consider to be harder; but are a completely different skill set from typical levels as one is a platformer and the others are runs on wave challenges). I’ve heard that leyak, once you learn it, isn’t as hard as similar levels. I’ve also been considering going to ring trick or the devourer, but they don’t really train the skills I need. Leyak doesn’t really have any scary timings, but really helps with learning. Should I do those two first and then leyak? Any advice would be appreciated.
As a person who has made a huge jump themself (deadlocked to bloodbath), making huge jumps can be really rewarding, or just pointless. My jump took me 2 months and 72,000 attempts, which boosted my skill to where I could beat cata, nine circles, and aftermath in 2 months, and even my current hardest (BoJ) in only 2 weeks and 18,000 attempts. Now I'm jumping from BoJ to Bloodlust, and 4 weeks and 20k attempts in, I've gotten really unlucky, but I still managed to enjoy the level and get runs like 30-100 and 56%. All in all, I approve jumping, but only if you have the passion and commitment to beat that certain level. And no anger issues (cant relate lol-)
Can’t wait to jump from The Lightning Road to The Lightning Rod!
Demon park to DEMON PARK?
It's just one less letter! Xd
its a different level tho@@TX2015
tf is u waiting for dawg
Clubstep to silent clubstep
I'd say since GD is a platformer of sorts, jumping is generally a good idea if you want to beat any level
😂
but what about flying
@@Flyingturt1ewhat about swinging?
What about balling@@thedinosaurzeco
@@moltengears7483what about waving
I like jumping, it keeps my legs in shape.
I hate jumping, it breaks my legs.
Triple Jumping is even better
you could say that im a jumper
Exactly. Sometimes i gotta get in a real good Geometry Jump in my day
I like jumping over spikes, it doesnt kill me
I like jumping, that is how I beat the level jumper
The answer is play what you want to play
Exactly
Real
but keep yourself in check, don't play levels you don't enjoy (or skip levels you do enjoy) just because of external pressure
Then few mins later: Fck This
@@ziwuriTrue!
Pro tip jump - Robtop
from toe2 to tidal wave
That will never happen of course, he'll quit before. Jumping is the best way to get frustrated and stop playing the game :)
hercs :)
hercs :)
Nah if he has alr put in so much work, id doubt he's going to just give up
@@samuelefront9901
I’ve seen that guy, it’s insane
So many good points here.
I think the reason people jump all comes down to impatience. They want to have the thrill of beating a truly difficult level, but they don’t want to go through the steps required to achieve such a thing. Then, because so many other people are jumping with moderate success, it enforces the idea that jumping is the best way to get you better at the game.
Equally, (at least for really big jumps) I would say it’s for attention. I’d be lying if I said that my current jump I’m attempting from Glacier 15 to mobile Kuzureta isn’t at least partially for attention.
Making an insane jump like this, I can already tell you, can be incredibly demotivating. It’s so easy to feel burnt out after a big jump in difficulty, because even if your jump was successful, you won’t have the skills and fundamental knowledge to continue afterwords.
If you jump from an Easy Demon to Acu and then attempt a Hard Demon, you’ll probably have an extremely tough time with that hard demon. That’s because making a jump usually means forcing every section of the level to be engraved into your muscle memory until you eventually beat it, instead of having the already developed skills.
I’m going from ultra paracosm to arctic lights…
Its gonna be tough but streaming it will make it way funnier and better 😂
Yet I will lose it 😭
Wish me luck!
I probably won’t do it until next year haha!
honestly not jumping was the best decision i ever made. When my hardest was a medium demon i wanted to beat cerebral torment and no luck. Threw easily over 10,000 attempts into it without passing 50%. After beating a bunch of Hards and 4 Insanes, i got to working on my first extreme (Glisten) and beat it in an incredibly short amount of time. From me, I do NOT recommend jumping. You'll have a LOT more fun just playing at your skill level.
i went from acropolis to cerebral torment in 7k attempts
For me not having fun is not a issue
you say that but then will throw 10,000 attempts at an easy extreme and you will hate yourself@@masterxthetuber747
@@bennettgsthat’s way less than from a med demon
As somebody jumping from a hard demon to Acu, only do it if you have the time and patience
edit: I beat it In August and currently have 62% on Azurite
I did clubstep to acu, you got this!
same, Im going from jawbreaker to acu on 60hz
I also jumped Acu, from a medium demon, took me time bc i don’t play a lot from 0 but I managed to beat it in around 4400 attempts, then my skill were so much better than when I started and I can now make progression on extreme very easily. I would probably not do that again because at some point the levels you try to jump in are just too hard
yeah same, doing B to acu rn. i have 62% so far and its only been a month, so im hopeful i can finish it in another month or two
Your right i hav 57% on acu and I’m hardest curruntly is nine circles
its honestly the same with creating levels. i tend to get stuck needing to make the best level in the game instead of improving my creation skill methodically and it very quickly burns me out
this is really true. i keep trying to decorate something that would be "rate worthy" when i could be doing things in my own style which would get my levels out faster and develop my overall creating skills
Plus, investing a lot of effort into something that doesn’t work out *sucks* a lot. I accidentally deleted a level on a misclick, costing me 95 hours of decoration progress, and it fucking sucks to restart.
I think if you want to look like you jump decorating is to make little project that make you understand the gd editor alot more
It’s like the phrase: Give a man a fish, he’ll eat for a day, teach a man to fish, he’ll eat for a lifetime. Choosing to jump is giving a single fish, you beat a hard level, but you don’t have the skill to beat more, but if you practice up to the level you need to be at, you’ll do better at beating multiple hard levels.
As a person that jumped, it's a big skill boost, it also made me capable of beating hard levels.
exactly, but at the end of the day it's a matter of which of those results you care about more. :)
I'm jumping from Sunset Sandstorm to LIMBO. I have 80% and 18-100, and I'm getting getting to the halfway point multiple times a day. However, it's taken over 150,000 attempts across nearly 2 years, and I'm incredibly burned out. It is exhausting to play this level and it's killed my desire to continue improving at GD. Anyone considering going a massive jump, please consider otherwise.
I tried jumping from change of scene to future funk, ended up getting 91% after like three months and it got really unfun. From my experience, jumping to an xl level is a terrible experience.
(Really like your vids btw ❤)
Are you going to drop it or just push through until the end?
@@Galaxy_1432I made the mistake of jumping from deadlocked to dark odyssey. I fluked to 98 from 62 last year and still haven't beaten it.
congrats on LIMBO 100%
CONGRATTTS!
I never found jumping to be the beat way of improving, as gradually improving is a lot more sustainable. I literally had 14 insane demons before my first extreme.
🗣🗣🗣🗣🗣🗣🗣PREACH
As someone who loves to jump, my friend Track has 1M attempts on the former top 1 Bloodbath and only has 6%
Huh wait is that real
Triqz25!
i have a friend who jumped from acropolis to zodiac because of spaceuk, he beat it before the exposal and he was not happy when space got exposed because of space being his inspiration
space could have been such a good player, he did jump from decode to wl, so sad he hacked
he was my idol aswell
Whats wl?@@DamTay_13
I jumped from ultra violence to magma bound and now im going magma bound to artificial ascent wish me luck
I'd recommend you to play arcane ascent first, lol
@@yure_GDye I'ma try artificial ascent, alr doing arcane ascent first it's pretty fun ngl
@@imdobbergd yeah, it is. But I haven't beaten it yet tho
hello! jumper here (wasureta first extreme, which was main list when i completed it) i think something that’s really important you didn’t really mention is how jumping ruins your skillset by becoming good only on the levels similar to the one you jumped to. This can be fixed, but will still show after a long time, since now my hardest is tartarus and i still am a lot better at fast paced levels, like wasu. If that’s not important to you, i would say go on and jump, it was my best experience in this game to date and will (most likely) give a lot of satisfaction!
I jumped from fairydust to wasureta (on mobile) and here's what i can share:
-doing this massive of a jump really boosted my RAW SKILL as i went on to do 60-100 on kyouki on 2 runs on mobile. But the problem is consistency and speed is also a factor in being a good player in this game, and those two factors will be left behind if you're gonna do a massive jump. It still took me months to beat bloodbath even tho I was already a wasureta victor.
-jumping is a huge time commitment, so unless you wanna play the same level 7 hrs a day for months or even up to more than a year, don't jump.
-Beating the level you want to jump to is not the end if the story. You need to ride the momentum you've gained from jumping and continue to beat levels around (preferably higher) the difficulty of the level you've jumped to while having your consistency lagging behind as I stated in the first point. you can't really take a break after you beat the level cus when you lose that momentum, it's gonna be hard to get back on track again.
-it's often not a fun experience. you need to love the level you wanna jump to so much so it counter acts the mental stress and annoyance the experience will give you
-it didn't give me the ability to beat easy demons in under a hundred attempts
-there's gonna be a lot of days where you just think of stopping or just wanting to quit the game entirely
i jumped from capricorn to windy landscape but i had some expereince with some hard demons with 80 on nine circles and clubstep ex and it only took me about 1 and a half weeks to beat, im still having a little trouble on beating other insanes so i think im just gonna go back and beat some hard demons before my next hardest.
I feel like a lot of complaints about "awkward gameplay/clicks" would be lesser if people didn't jump because when you jump to a really hard level you get really good at one specific click pattern so when the gameplay differs from this click pattern people complain. ImO awkward gameplay doesn't exist, but unadapted skill sets do.
It's sad this even needs to be said, good on you for sitting down and actually making the case
Another thing I'd like to point out is moreso about consecutive hardests
I've seen some people who don't seem to understand that your hardest alone doesn't determine how a new hardest will go
For instance, say your top 3 is Bloodbath, Acu and Subterranean Animism
Beating SPEEDRUN is gonna be a heck of a lot harder than if your top 3 is Bloodbath, Artificial Ideology and The Hell Factory
Equally, let's say you just beat Bloodbath as a new hardest and it took 6 months
Beating SPEEDRUN immediately after is gonna be a heck of a lot harder than if Bloodbath took you a week, assuming that wasn't a fluke
Some people just seem to think that, even if they spent months on clearing something, their skill level just automagically teleports to that of the map they just cleared
I jumped from a hard demon to acu and I agree with you, I ended up beating troll level which was the only easy extreme that fit my skill set and after troll level the only improvement I got was from doing insane demons. Most jumps will completely ditch consistency which is vital to improve at GD.
It has been 6 months since I last beat a hardest
Congrats on the jump from the hard demon to the hard demon
lol@@atomic-.
I don't think the people who wanna jump care about reasonable progression though, their only goal is to make an impressive jump in hopes of getting famous. And that seems very unlikely to even happen.
I've been saying this for a long ass time: Jumping will more than likely do nothing but hurt you. People like SpaceUK (yes Ik don't fucking comment it) and Zoink are 1 in a million where they jumped and it worked out for them. Most people, they jump and either they drop the level or they do the jump then drop the game because they either have nothing else to play or aren't as good as they thought they'd be on the other end of the jump. Say you jump from Cataclysm to Kowareta: that doesn't mean you're now good enough to go beat stuff around it like Visible Ray or PPF, or even worse, suddenly good enough to go do another new hardest like Bloodlust, Rust, or Crimson Planet. Rather, most likely your skill has leveled out anywhere from around the Photovoltaic II/The Moon Below Range to at max Yatagarasu/Cybernetic. So in this instance, you would have to back track and work to fill the gaps from the middle up rather than being able to play the stuff right below or right above it, and this may be demoralising to most people since they jump to get the skill to play what levels they want to.
To give some personal experience. I tried in February 2020 to jump to Bloodbath from Deception Dive. It dragged out for 20k att., 3 months, a wavebreaker completion, and getting 71 on Blade of Justice. It destroyed the momentum I had in the game up to that point that to this day I'm still working on trying to get myself out of. I used to max out at a week on lvls n now if the lvl is remotely actually difficult for me it drags for weeks.
Second example: After Bloodbath, like a dumbass, I tried to jump to Artificial Ascent, and Guess what? Dragged out for 5 months and I had to beat Subsonic in between to have any chance n yet it still ended up taking like 50k.
Finally (and prolly the biggest one for me): After AA, due to a thinly stretched out skill and not being able to play aswell as I thought I should be, I dropped a BUNCH of levels. Ultimately, I tried to do a jump from AA to Erebus and guess what happened? It dragged out for T W O Y E A R S, took 86k, led me to drop a bunch of other lvls between AA and Erebus and above Erebus in a struggle to get skill, and ultimately stagnated me.
Post Erebus I just said "fuck that, never making those kinds of jumps again" n its been working out so far. Beat a lot of levels between hardests, not just easier extremes but stuff between your hardest and 2nd hardest. A general rule I keep for myself is don't jump, and once you do a normal hardest, knock your previous hardest to your 4th or 5th hardest before you do a new hardest. I tried this and guess what? I beat Cybernetic as my new hardest from Erebus in 18k and only in about 4 weeks of playing time, and I wasnt demotivated at all. I did since go on to just go from cybernetic straight to kowa without filling in the gap and that took 108k att. and almost wrecked my motivation (thanks peer pressure!!), and I have since resumed following my rules. I'm currently beating yata rn and once I've knocked cybernetic to my 4th-5th hardest, I'm thinking about doin Crimson Planet.
Additionally, I thought several times for one reason or another to jump to Zodiac from whatever my hardest was at the time. But I always opted out of it, cuz its been THE goal post for years now and I knew it would not only be miserable but I would end up uninterested in the game after. So, has it worked as my goal post? Abso-fucking-lutely. Everytime I'm feeling demotivated, its there as an endgoal to keep going, and to keep looking if theres nothing I want to beat in that moment.
So.. don't jump. Set it as an end goal and move towards it at a comforting pace. There's a 99% chance you'll never be a top player, so why force yourself to rush towards the top like you will be?
So, what levels can you pick as hardests and not hardests? First off, if you already have any levels you wanna play (THAT ARENT JUMPS) play them. If you run out of these without jumping, then look around at levels and see whats interesting. If this doesn't work, then ask your friends or favorite streamers for level suggestions. If NONE of these work: get a wheel. Either stick a bunch of levels on a wheel and commit to the one you get or just roll out of all the meds/hards/insanes or whatever you need and play the one it lands on. You may secretly enjoy it or you may get a comically awful level story, but either way it'll help you improve.
Basically space beast decode, then jumped to windy landscape, then to wazuretta (however you spell it) then got 96% on the golden, everything after that was hacked 1:59
I still remember that one time someone got 92% on AA jumping from Stereo Madness. That would've been one of the most batshit insane jumps this community has ever seen imo
was doin' small jumps like section to nine circles, and nine circles to windy landscape, but in all honesty even doing small jumps like that just took the fun out of GD for me, and now i'm back to just playing whatever i like that KNOW i can beat and improving at different skills n' such and it honestly just makes gd funner
Hercs is probably shaking rn 💀
when i read "jump from ToE II to Tidal Wave" for the first time, all i thought is "why would you do that"
it's just a bad idea
also hey i know who you are
fr
That guy is so stupid bro
@@abugidaiguessI mean if he already has 23 and a bunch of other decent runs, he's doin something right
You look like a lesboan
I remember when my hardest was problematic, I beat B which I didn’t consider harder, which I jumped to problematic from an insane called Dinosaur which took me 2190 att, B taking me half of that. From there I tried nine circle and thought what helix thought about Acheron, “hey this is pretty fun imma keep playing it” which started a 6 month journey with 2 month breaks and 8376 att until I finally jumped from problematic to nine circles, now I’m trying to beat windy landscape in which I have 63 and 43-100x4. Overall jumping heavily relies on you, the player. If you find a level you jumped to enjoyable, then sure go for it, but if you don’t enjoy the process or just anything about playing the level then don’t because it’ll simply not be worth the time you could be spending going for the slowly increase your skill set and beat progressively harder levels.
The 2 star tidal wave then go to the top 1 tidal wave 👍
I’m jumping from Fire Temple to cataclysm and it is a very fun expirence, I’ve got 52-100 and 42-90 as my best runs and I know beating it will be rewarding af. So if you are looking to jump just make sure you like the level
Well to get over the spikes I think jumping is a great idea
If you want my opinion, I think jumping can be quite fun if you really enjoy the difficult side of the game. I jumped from The Eschaton to Reanimate (a mid-tier hard demon to a low-tier extreme) and had a lot of fun doing it. I’m currently trying to beat Bloodbath while multitasking on some other hard levels like MikuMikuMikuMiku.
I haven't fully watched this video yet. But I think jumping demons might be a good idea. I am a mobile player. My hardest was deadlocked. I jumped to supersonic. It massively improved my skill. So i'd reckon it works. Now I'm gonna try playing the lost existence next.
I like struggling on things for hours and hours on end :D
Going from Meow and Zircon (easy demons) to either Kingslayer or Anahita (flip-flopping between them. Mostly settled on Anahita). It isn't that there aren't levels I like in-between. JonathanGD levels especially interested me.
However, I'm jumping because I want to. I enjoy doing the same thing in a game for weeks (though playing different games... the Destiny 2 and Pokemon addictions are coming back). Not to mention how much I like the songs of the levels I've been playing. Which, of course, is a little null because I could find dozens of good songs in hard and insane.
I will say, 12:10 is probably true for a lot of people, but I either don't find the relatively tough gameplay frustrating or am handling it better than most. After a few nights sleep I've started to feel consistent and that feeling of "quickly" overcoming something is so satisfying.
Well you have to jump hundreds of times to beat any level with cube, so I would say it’s worth it.
I almost jumped from an upper end medium demon to Glisten. I did this just because I wanted to play Glisten and it fit my skill set with no other reasons. I ended up beating Toe lll before I beat Glisten, but easy hard to easy extreme is still a decently big jump. I don’t regret jumping.
My opinion, ABSOLUTLY NOT! I learned the VERY HARD WAY, jumping from Glacier 15 (an easy demon) to NaH (a extreme harder than acu).
The level should give a challenge to the player if he wants to become a better player. It’s better to go through a level that is difficult for me, but at least feels like it’s possible for me. No need to go through 40 demons between cataclysm And bloodbath. It'll be too slow. It is necessary to greatly increase the difficulty, but not to crazy levels. This will happen in any skill where you can progress. “You need to get out of your comfort zone and start taking action”
As someone who is currently jumping to zodiac from sakupen hell (unrelated to zoink) I don’t recommend jumping myself
The only reason I’m jumping is because I love zodiac and have no care about any other level in gd besides it.
Progressive completions of levels is a WAY better idea then putting a load of time into one hard level
i'm also jumping from easy to extreme for a similar reason. i dont care about any other level in the game lol
I jumped from cake by the ocean to dark odyssey, not the biggest jump in skill, but I know I’m definitely still not good enough to try for something like ACU
dark odyssey is harder then acu
@@sc_ken8045 imo dark odyssey is easier, but they require two different skillsets so I get what you mean
Verity to windy landscape
i FULLY agree with the fact that people don't discover enough levels and that's what makes them wanna jump. So many incredible levels exist, and yet people are stuck jumping to famous shitty old levels because that's all they know.
i jumped from nine circles to old cataclysm
Im doing that rn
I jumped the B to nine circles. I think that is a really good jump as it gives u a basis for all skills. Now I’m not jumping or u could call it small jump but I’m trying to beat forest temple. I have 83 on it rn. After forest temple I’m probably gonna do insane demon. Very unlikely but might jump to extreme.
yeah i've been jumping from ispy to an insane demon for about 5 months, been doing pretty good. I approve of jumping
Deadlocked - Nine Circles - Supersonic/Windy Landscape - Bloodbath is what I did
one way jumping can be not only inefficient but also detrimental to your playing experience is that when you jump to a level, say bloodbath, even if you complete the jump that doesnt necessarily help you improve. jumping to bloodbath doesnt make you good at bloodbath difficulty levels, it makes you good at bloodbath specifically, when normal progression would help you master more skillsets and improve them to bloodbath level. this can cause someone who did complete the jump to expect to be able to beat bloodbath difficulty levels because they beat bloodbath, and get frustrated with the game when they cant. this can leave players with a hardest way above their actual skill level and with no ability to top it anytime soon
aint reading allat
@@froctical please learn to read you absolute baby
I did read allat
was exactly my situation when i did nine circles to bloodbath lol it took me a long time (almost exactly the same amount) to do voided which is like 300 places below bb
Cant wait to jump from Dry Out to MinusDry
People who eat nuclear waste 🗣️🔥🔥
👇🏻
My stomach is gonna blow up any minute!!🔥🔥🔥🗣️🗣️
so unfunny
@@HowSome37 tyyyy
My favourite snack ❤
Mmmmmm Tasty! 😊
Even though some might say jumping is bad, I'm going to finish my jump from Hello Fitzgerald to Stereo Demoness.
Bit of an opposing side to this that I have, though I do agree with everything said in the video
I went from Boss 3 Electro to Leyak a couple years ago. It wasn't because I wanted to get better. I played Leyak in practice and enjoyed it. So I went for it because I had fun with the level. Sometimes it's good to "jump" in the sense where it's like "I want to play this level now because it looks fun, not because its hard." Currently I'm jumping from Quaoar to FIREPOWER because it's fun! I don't care to take the time between them. If it takes me a bunch of time to beat FIREPOWER then I don't... really care. I don't try to get better at this game. I play it for fun. Though if you ARE trying to get better at it then definitely listen to Aeon. Gradually building up your skill it very important for improving. That's just not what I'm trying to do.
TL;DR Some people play the game to have fun instead of getting better so if you just want to play fun levels even if they're way harder than you can do then there's no problem with that. If you are trying to get better listen to Aeon :P
i went from Death moon to Shrill Hallway to Nine circles to a recently completed Windy landscape. im definitely slowing down my progression to enjoy the game and beat easier levels like Nowise or B that i couldn't do before (literally beat B in like 200 attempts after windy landscape)
atleast for me i went from beating duelo maestro to practicing moment,
just practicing the level has made me so much better and also changed my mentality for grinding harder levels out of your skill range
I've been trying to jump from nine circles to bloodbath
My first ever jump was VeritY to Windy Landscape, and while it didn't really help much and took way longer than it ever needed to (18k attempts) , I don't regret it one bit, though I absolutely do not recommend the experience lol
Though I did find a great way to improve at the game. Shortly after I beat SubSonic 2.2 came out and I couldn't get the update because I play on megahack mobile and it is yet to be updated, and some of the lists I submit my records to (most notably the HRR mobile list) have deemed 2.1 to be illegitimate due to the physics change, so since I couldn't beat any level I just decided to attempt a level that I've had my eyes on for a while, Spectrum Cyclone, with the intent of just getting runs and not beating it, and that made me ridiculously better at the game, so much so that I went on to start playing other random extremes for fun and got insane progress on a lot of them (Endless Dream, BoJ, CF, AA and DD), I also started beating easy extremes a lot faster
i will say that my most satisfying achievement in this game playing-wise is jumping from Windy Landscape to Night Life. Even if this isnt the largest jump of all time it still took me a month of grinding the level actively which i still dont have a precedent for even with my now-hardest level which is ALSO technically a jump (medium NLW to insane NLW). I personally would 100% recommend doing a jump, but only if two specific things are true.
1) If you are willing to grind the level very actively for over a month and really really like the level
2) if the jump is reasonable. Easy demon to insane demon or above is almost never gonna be doable
I have massive respect for the dedication of people who jump from easy to very hard stuff, but if anyone ever asks me if they *should* jump to X level I will almost always answer with no for their own sake. I find steady progression to be a much more enjoyable experience that helps you become a more well-rounded player. Even if you complete a big jump, that won't necessarily give you the skills to beat other levels around its difficulty without another long intensive grind, leading to more frustration.
my friend jumping form crazy (hard demon) to sonic wave
What I like to do in regards to jumping is following: Say you want to beat something obviosly too hard for you, like from ispy to bloodbath. There is definitly no harm in trying to do a practice run or even try do some part even if it's just a few klicks in a row. As long as you enjoy doing this it is going to feel super good from my experience even if you are not going to complete it or make any progress. Then you can do the oposite and "fall back" in difficulty and play somthing you can actualy beat. Personally I even got better with this ngl.
Ooh this is a good one its still encouraged you to beat that hardest but if you think this part is hard try beating other demons
This was a really helpful video
I've been starting the gddp and was considering jumping up to a medium or hard demon, but considering my wave skill is terrible, yea that wouldn't turn out well.
I'll just keep playing where I'm at
I jumped from easy demons to Nine Circle because I was (and I still am) waiting for 2.2 to come out. It only took me about 1000 attempts. Still, when will 2.2 come out?! 😤😤😤😤😤😤
8:00 now I'm imagining someone who only likes Ispywithmylittleeye and bloodbath and literally nothing else
as someone who jumped from B to Acu, one of the only reasons i jump is because it’s genuinely very fun to play levels out of your league. right now i’m working on blade of justice, while my hardest is acu, which i’ve heard is a kinda big jump
The first completion I ever recorded was an Insane Demon, i think before then I hadn’t really played GD to grind hard levels, so technically a jump from like Change of Scene or smth like that.
Then again I had been playing for like 5 years before then so I might’ve been a bit better than the average player jumping from an easy to insane demon 😭
As a person who jumped from HeLL to Psychosis and is currently doing windy landscape to maybe possibly thing I absolutely agree with you on that. Jumps like that are almost always useless, and the only reason I even pushed myself through 15k attempts for Psychosis and currently 16k still going for second jump is because I just fell in love with those levels, to the point where even 15k att, 97 and 98% weren't able to burn me out, and those 6 months are still a wonderful memory. If you're not ready to face that you shouldn't jump, and doing it only for attention will just be a fight against your own mental health that you can't win.
As someone who jumped from White woman to acu on mobile, I have something I would like to say to people thinking to do the same. Maybe don't. Even though I really enjoyed acu, it didn't really make me that much better at the game it just made me good at that level, and I personally think that I got way better when I beat 10 easier Demons (2 hard, 1 medium, 7 easy) in a week than the 145 days of playing acu
When my hardest was deadlocked, i wanted to do a huge jump, from a random easy demon into sonic wave for the simple reason that i love playing this level, but after some weeks or months i realised how hard and dumb it was, so i started grinding some easy demons and i got better at the game. If you want to make a jump, be sure that this a level that you like, that you CAN do the jump, not a stupid jump from an easy demon to an extreme, and if you have time to spent into the level, making a jump takes a lot of time. But i don't think jumping is the best idea, use the GDDP, play harder levels but not TOO hard, you can also make a level or ask a friend to make a level for you, train differents skillset, this is how we progress in geometry dash.
Can't wait to jump from polargeist to poltergeist
Hey aeon, my hardest is Back On Track. Should I jump to Tidal wave? I heard that it's a good thing and I'm pretty sure I understand the game.
I personally do a gradual skill increase I started by struggling to beat easy demons and I played easy demons until I could easily beat them then moved to medeum and now i can desently beat hard demons my hardes is acu
I jumped from Deadlocked to Nine Circles and then after that I tried, and failed, to beat several other levels harder than it. Right now I'm still working back up to Nine Circles since jumping meant that while I was really good at one level, I didn't have the foundational skill for that to carry over to other levels.
I agree with all of your points!
Anyways jumping from Kingslayer to Haunted Corridor
As someone who jumped from DeCode to Windy Landscape, I wouldn't recommend jumping. Even tho I took less time (around 2 or 3 months) to get to the insane demon difficulty, I felt like I didn't improve at all. So if you want to save time then yeah I believe that jumping is a good method but you won't really improve as much unlike just progressing normally.
I jumped from stereo madness to the nightmare
And now I'm good at gd(mobile)
Personally, I jump from Acu to Killbot, that was hell... I spent 2 months anxiously wondering if I could really succeed the level. Towards the end I forced myself without any desire to launch the level just because I didn't want to leave all this work for nothing. Jump was a terrible idea..
Do I regret ? No, I've never been so happy to see that I can surpass myself so much.. and that makes me really proud. I told myself that I would never do a jump again in my life, and 1 month later I found myself starting Cognition, and this jump seemed even bigger to me.
Do I recommend jumps? No... but yes
I went from some normal easy demons to deadlocked to nine circles to 89x2 on poltergeist and now i am playing balengu vortex because my wave skill is so much better than all the other gamemodes and the jump is not that bad.
These are pretty reasonable jumps and the only jumps that people should do, not to skip all the fun. Good luck with balengu 💪
Im watching this since im doing Gumshot (insane demon) to Bloodlust (extreme demon) on mobile
OOOHHH I love ur Xenoblade collectionnnnnnnn Also I know a guy who jumped from deadlocked to bloodbath successfully
In the summer of 2022 I had beaten golden hope becoming my hardest demon as it’s a hard demon. This made my top 3 hardest at the time 1. Golden hope 2. Jawbreaker 3. Nine circles all wave nine circle based levels. Which made me think about attempting a level like Acu. And from September of 2022 until around June of 2023 I was able to achieve 77% on acu with thousands of attempts. But after spending 9 months grinding to beat acu I gave up and went back to go beat The furious a harder end Hard demon. And starting to work on future funk. And work on 3 insane demons after future funk. (The 3 insane demons I have 51% 64% and 54% on cuz I also tried playing them during the 9 months) and I hope to be able to beat acu by the end of the year after not only having experience with it already but the levels lined up for me I have a lot of experience with and when I went back to try them I had progressed really fast and will see wether or not it was the right decision. Edit: forgot to mention. I’m legit ONLY MOBILE. My computer for some reason doesn’t like geometry dash and at times straight up dies when I try to play it. When I was first progressing through the game back in like 2021 I had beaten toe 2 on Computer the day I decided to swap and even get 50% on deadlocked: Which was really big for me: But had to swap back to mobile and have gotten slow progress but now after having many breaks and losing interest, I have finally gotten myself back into actually playing this game and finding motivation to just do regular progression. Jumping is a huge mood killer. I’d rather spend my time being excited over a hard demon then an insane to another insane and another insane and finally beating that extreme demon. Instead of going from easy hard demon to easy extreme as now yeah I’ll have a lot of excitement. But. That’s only for like 1 week after spending almost a year beating it. When I could have many weeks of getting motivation beating levels regularly over that same year span.
I jumped from an easy demon (probably x or problematic) to ditched machine by jeyzor. I barely remember it ngl and I don’t remember how good of an experience I had lol
I stopped playing harder levels about a year ago so my hardest is Sedulous (but I have 10 hard demons) and I've really enjoyed the regular progression because it allows me to grasp hard- medium- easy demon difficulty more easily for creating (Also looks more impressive on the stats 😳).
Also I feel like if you jump, you still struggle to beat most of the levels in- between so you won't bother, and miss out on some great levels. You'll rarely have the experience to beat more levels of the same difficulty as the level you're jumping to, while it's frustrating to struggle on easier levels. But I don't know anyone who has tried it so these are just my observations of what I expect the experience to be like
Can I mention that. When someone brings up the biggest jump. People are most likely to react like. “Oh yeah that one guy” or some shit. The only person that I remember without someone having to bring them up is vision. But that’s only cuz he pushed silent clubstep to its limit for his time. Which is completely unrelated to the jump. Jumps won’t get you anywhere other than maybe short term fame and a skill boost. When jumping be smart about it, don’t think just cuz you jumped to said level you can play levels around it. Unless you feel like you can do what you want. But trust me jumping can be the most miserable experience you could ever get while playing the game. Especially if the level is unbalanced.
When my hardest was mechanical showdown, I decided to jump to TANTRUM, an easy extreme. I remember spending 30k attempts on that level and 3 whole months to finally beat it. When I played the next day, I realized that I had gained virtually no skill, and could've easily worked my way up demons instead of jumping. I don't think jumping is efficient, but when people are naturally skilled they tend to be able to do harder levels without that same ladder, causing many to believe that it was the jump that increased their skill as opposed to their natural talent. I still jump quite frequently, in fact, I'm 600k attempts deep into a level right now, but it's not for the improvement, it's for the fun, and that's ultimately what we should strive for in this game.
I’m planning to have my first extreme be Black Blizzard not because I want to improve with that method, but because I love the level in every way. I won’t continue to beat levels that difficulty, but saying I did it is something I want to be able to do
took the words straight out of my mouth, i've always believed building up your skill is the best way to get better at this game.
I'm currently trying to beat my first extreme HURRICANE, I've tried many times to beat easier extremes but never found any very fun. One thing I'd recommend to anyone looking for levels to fill the gap between ultra difficult levels out of their skill they want to beat and their hardest is first off GDDP. I think GDDP is great at giving a wide variety of levels with varying styles without much bias.
Another thing I'd recommend if you're considering a level that's that filler level is go in practice and just play it. To any degree, play smaller runs or hell even just the easy parts. I wouldn't be here with 40-90 and 70% on HURRICANE if I didn't just sit down and play the parts I love. This is to say if you're genuinely not having fun playing a level, just don't play it, there's plenty of levels that could be what you're looking for.
I jumped from Nine Circles to Acropolis and beat it in 2 days. Worst 2 days ever. Don’t be me 😂
personhuman also jumped from bloodbath to zodiac, and he is an INSANE player! He is grinding list demons weekly and his skill is way above everyone else. He is a top 10 player atm easily
My first "jump was when I jumped from Platinum Adventure to Puzzle Trials, an INSANE DEMON.
I beat it in a week.
Most of the difficulty in Puzzle Trials comes from the intense memory aspects, and the only hard part for me was timings, which didn't take long to get used to. That's why I don't consider that low end easy to low end insane to be an actual "jump."
i jumped from deadlocked to nine circles to acu and they were all very doable so highly recommended jump path, when i started acu i felt oh i can do this
I jumped from Extinction to Blade of Justice and I’m making progress!
Jumping from a medium demon to deadly clubstep. Fairly fun but the first ship is quite a choke point.
As someone who is now good enough to do top 20s and got their by jumping, I do NOT recommend jumping for most people, it worked out for me because I am incredibly muscle memory carried, but for most people the jumps that I made would have taken them a lot longer than the around 4ish weeks I spent on each jump I completed
im currently in the process of jumping from an easy medium demon to nine circles, i like the idea of jumping but i think going straight for an insane or extreme is slightly to much
idk if its that much of a jump because im pretty good at wave and im making a lot of progress fast
Rn I’m jumping from B to Dark Odyssey and it’s going pretty well. Also idk if you count this
I am fully against jumping for the fact of the type of lifestyle I have. But i can tell everyone to TRY THE MAP PACKS. The final 18 map packs have demons over a variety of difficulties. Sure some of them aren't the greatest compared to others, but they're in the game for a reason. Same thing with the weekly demons. They are usually easy or medium, but they all have their own skill sets. For example Tectonic Tempo by Jambees tests your skills with fast paced gameplay. Where something like PG Clubstep tests your memory skills. I would highly recommend going through all of these before you consider demon jumping
Currently considering jumping to Leyak from demon mixed. Technically, demon mixed isn’t my hardest achievement, as I’ve beaten stella infection and have significant progress on kidney stone and lava temple miniwave, (all of which I consider to be harder; but are a completely different skill set from typical levels as one is a platformer and the others are runs on wave challenges). I’ve heard that leyak, once you learn it, isn’t as hard as similar levels.
I’ve also been considering going to ring trick or the devourer, but they don’t really train the skills I need. Leyak doesn’t really have any scary timings, but really helps with learning. Should I do those two first and then leyak? Any advice would be appreciated.
As a person who has made a huge jump themself (deadlocked to bloodbath), making huge jumps can be really rewarding, or just pointless. My jump took me 2 months and 72,000 attempts, which boosted my skill to where I could beat cata, nine circles, and aftermath in 2 months, and even my current hardest (BoJ) in only 2 weeks and 18,000 attempts. Now I'm jumping from BoJ to Bloodlust, and 4 weeks and 20k attempts in, I've gotten really unlucky, but I still managed to enjoy the level and get runs like 30-100 and 56%.
All in all, I approve jumping, but only if you have the passion and commitment to beat that certain level. And no anger issues (cant relate lol-)