Some Thoughts so Far!!!! | Rain World: Downpour (Gourmand) - Part 18.5

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  • Опубліковано 15 тра 2024
  • Welcome to part 18.5 of my blind let's play of the Gourmand campaign of Rain World! In this part, I share my thoughts about how Gourmand compares to Survivor, and discuss what was found in the three pearls of the previous episode.
    Thanks for checking out the video! If you enjoyed, make sure to subscribe!!
    Follow me on Twitter: / axiomarchives
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КОМЕНТАРІ • 49

  • @mrbtiger4838
    @mrbtiger4838 15 днів тому +13

    Gourmand ultimately is probably one of the happiest creatures in Rain World. They are really the only slugcat that follows their own directions, who pursues their own personal goals, who is doing what they love: eating, exploring, and enjoying life.
    And this is reflected in their campaign. Gourmand isn't thrust into an unknown world away from their family, they have no message to deliver, they are simply chilling out and trying loads of different foods. The campaign is longer, it is more relaxed, and (with a little preparation) you can crush anything in your way.
    Once you pass through that new gate Pebbles has opened, the proper Downpour experience will start to begin. The happier nature of Gourmand's campaign is not reflected with the other scugs, and new terrain and areas get increasingly common, as does danger. If Gourmand is the calm before the storm, your next episodes will probably be watching the downpour, heh, approach.
    I wouldn't worry about Rain World fatigue for the next campaigns, essentially, and the map knowledge you are building up right now is going to be cruical for speeding through them. Other scugs could well take half, or even a third of the time that Gourmand and Survivor tend to.

    • @Mroziukz
      @Mroziukz 15 днів тому +2

      Next two scugs will be short, the rest will also take a long time.

  • @justinmeque3192
    @justinmeque3192 15 днів тому +12

    Don't worry, Gourmand is the slugcat that brings the least things to the table as a Douwnpour slugcat, every other is quite new. Each of them allow for much more interesting mouvement thanks to their abilities, and the world is much more different. Don't expect a totally new map or anything, but the world is and actually *feel* different.

  • @philipnovusordoseclorum7227
    @philipnovusordoseclorum7227 15 днів тому +5

    Actually about their structures, when pebbles is unlocking that gate far away so gourmand can leave, It does show an areal look of the facility grounds! Take a good look at it

  • @setaindustries
    @setaindustries 15 днів тому +7

    A lot of the questions you raised are gonna be answered by the game, but the sad part is the answers are in other campaigns. That's the thing with Gourmand, it's camaign's worldstate is the tamest of them all.

  • @ramuk1933
    @ramuk1933 15 днів тому +3

    The thing about the Rot deveoling in an area with oscilating gravity...
    You missed:
    The "black hole" thing is called a Gravity Distrupter, and you notice how the one is 'off' and the lights turn red when the gravity is on, but they are 'on' and have the blue/cyan light when there is no gravity. Specifically, notice how only the one that turns on and off is the one that has cysts of rot growing directly on it?

  • @joannakobierska6739
    @joannakobierska6739 15 днів тому +4

    A little direction for the pearl hunt:
    In region called Sky Islands there are 5 pearls, that are very close to each other and contain lore that would answer some of your questions.

    • @rosleonumero2147
      @rosleonumero2147 14 днів тому +1

      Yeeeeeah i don't really like that they put so many pearls in one of the farthest away regions from shoreline. That's the thing about pearl hunting, you always gotta have a passage to get back to moon

    • @joannakobierska6739
      @joannakobierska6739 14 днів тому +1

      @@rosleonumero2147 Before Downpour there were only two pearls there. They were randomized from the four we have now, so you had to do multiple playthroughs to get all the lore. That's a lot more tedious than hauling four pearls to Moon.
      Edit: I looked at wiki and there are actually 5 Sky Islands pearls.

    • @rosleonumero2147
      @rosleonumero2147 14 днів тому

      @@joannakobierska6739 yeah i knew that already. True tho

  • @EmpireOfTheUnity
    @EmpireOfTheUnity 14 днів тому +2

    Theorizing initial purpose of purposed organisms is pretty fun theme that is not mentioned in the game at all, I have some of my own theories.
    Lizards: were most likely used as pets or as combat for entertainment, as some of them do look like they were built to fight each other.
    Vultures: they are capable of hunting almost any known creature in the game, they were most likely used as natural purposed organisms population controllers, or for exterminating the purposed organisms that escaped their purposed habitat.
    Batflies: they don't appear to have any strong purpose, rather than being food source for bigger purpose organisms, that explains their quick reproduction and lack of almost any instinct of self preservation.
    Noodle flies: seem to be created as a meat food source either for Ancients or other purposed organisms, seeing their long, thin boneless bodies, they would barely need any complex cooking to be served. They also appear to have a proboscis, which would that they were maybe used to pollinate the purposed flora with flowers.
    Centipedes: their behavior of tazing anything that moves (they especially react at movement) and then sitting still without movement for the rest of time says that they were made specifically to kill, not for food, as they leave the dead bodies behind, but simply to kill, maybe to control purposed organism population or maybe to provide emergency temporary power to specific mechanisms, when the electricity would go off during the time when Ancients were alive.
    Squids/Hazers: they seem to be lacking any instinct of self preservation, and when they release their ink, they perish, meaning that they were most likely created to be grown to produce ink in big amounts.
    Snails: their hard shells and annoying popping as an instinct of defending itself against non-snails means that they were supposed to work isolated from other organisms. Their behavior in free time is rather simple, they slug around the walls and pipes, meaning that they were probably created to clean, maybe they were created after slugcats, as they seem to suit their job better, as they can reach places, that slugcat cannot reach.
    Leviathans: their big long bodies seem to be made of kelp, rather than flesh. They are slow and lazy predators, so it's doubted that they were used to hunt other organisms. My theory is that they were supposed to compress sea garbage with their hydraulic press jaws, and then their kelp bodies feed on the compressed garbage, recycling it. When the Ancients disappeated, with there being no one to control the situation and genome of purposed organisms, the hydraulic press jaws were surprisingly good at breaking bones and flesh of other creatures, and so, the leviathans quickly became carnivorous.

  • @doopshoop5773
    @doopshoop5773 15 днів тому +2

    I think something to keep in mind is that Downpour was released 6 years after Rain World did. So to me, Gourmand's campaign was made to ease the older players back into the game long after they completed the vanilla campaigns. In contrast, for players like me who started playing as the DLC launched, it does feel very similar to Survivor outside of combat.

  • @jefre21
    @jefre21 14 днів тому +1

    An issue with slugcats later in the timeline is that pearls weather and may be unreadable

  • @meganhammer7857
    @meganhammer7857 15 днів тому +2

    I've been avoiding saying this, because I think that gathering the pearls from the early-game areas first gives you a better sense of the worldbuilding. I get the sense that you're really interested in the setting and background details, not just speedrunning through the plot points. But there are 5(!) pearls in Sky Islands, in the base game it was 2 that pulled randomly from a pool of dialogue but Downpour made each one a separate pearl so you can see them all in one campaign. I can't explain why Sky Islands has so much going on or why these pearls are relevant to questions you've been asking, since you haven't really explored there yet. I also don't think Gourmand is the ideal slugcat for the task of pearl collecting, but... well, Downpour gets kinda crazy and you don't have access to the same lore in every campaign. If I was gonna commit to getting every pearl as one slugcat, it'd be Survivor, lol. People are recommending Rivulet, but in my opinion you should have the lore from the pearls before you even play that one. And also have played Hunter first.
    I'm glad you want to complete Gourmand's food list. Roaming around the world and familiarizing yourself with the map and the game mechanics is its own reward in a way. But there might be another reward waiting at the end of your journey.

    • @rosleonumero2147
      @rosleonumero2147 14 днів тому

      Lil theory bout the sky island pearls
      I think the reason sky islands has so many pearls is because sky islands is where transmissions for the iteratirs went in and out. Hence why some of the pearls are converted dialogue.

  • @joannakobierska6739
    @joannakobierska6739 14 днів тому +1

    A note about fandom nomenclature. It shouldn't be a new information for you, but I post it under the cut anyway.
    People that built Iterators recently started to be called "Benefactors" by the fans. There isn't any official name for them and for a long time everyone just called them "ancients", but it was confusing since the civilization that build the Depths was clearly distinct and more 'ancient'. So we have Benefactor ruins on the surface and Ancient ruins deep below.
    This naming convention comes from Five Pebbles monologue to Survivor, where he calls his creators "noble benefactors" and calls "ancients" people who came before and "danced silly rituals".

  • @jevmenyt3422
    @jevmenyt3422 15 днів тому +1

    A key word you may have missed about purposed organisms when moon described them (expand down for that)
    You probably wanna read the pearl again with a more abstract aproach to the word "organism"
    .
    .
    .
    .
    Moon said what we see in game are the "descendents" of them not the organisms themselves.
    they are called purposed "organisms" and not purposed "animals" or "creatures" for a reason

  • @Descending.
    @Descending. 15 днів тому +4

    I would recommend collecting pearls with rivulet and maybe if you are so inclined also with artificer though that one I would consider more challenging than the first.
    In regards to how different the campaigns are, gourmand is the most "vanilla" of the dlc campaigns, it fits in nicely with survivor, monk and hunter as a cousing of sorts to them. All the other slugcats have their own thing going with some more wild than others, the further away you go from survivor's point in the timeline the more wild the stuff going on in the world gets, etiher if you go back or if you go forward. On this note I would recommend that after you are finished with Gourmand you try out artificer and give it a feel just to see if that's different enough for you, I think that you may find it similar to Gourmand in a few aspects and wildly different in others, after that you can measure if you are ready to keep going straight to the next campaign with gourmand finished.

    • @iosis9324
      @iosis9324 14 днів тому

      Spoiler:
      I would not call collecting pearls with Artificer difficult, *especially* after receiving the mask of the Chieftain, with a mask, it's just a peaceful walk. Artificer is good at running away from dangers, all you need to do with her is kill at least one creature, get enough food and ignore all the others, I would say it is much more difficult to collect pearls for a Rivulet than for an Artificer if you did not get a generator, which is essentially an analogue of an Artificer mask in terms of how difficult it is to get this thing.

    • @Descending.
      @Descending. 14 днів тому

      @@iosis9324 Spoilers
      my thinking is that rivulet gets long cycles at that point and a ton of speed, also artificer can only deliver to fp so that's why i don't consider it so important

    • @iosis9324
      @iosis9324 14 днів тому

      @@Descending. Spoiler
      Oh, I thought you said in general, like it's easy to collect pearls for Rivulet, but it's more difficult to collect pearls for Peebles with Artificer.

  • @user-eq8bp7fu7d
    @user-eq8bp7fu7d 14 днів тому

    Your world is going to get a lot bigger eventually
    My theory for what the purposes of curtain organisms were goes as follows
    Slugcats are somehow the decendants of the pipe cleaning slugs
    - lizards were colorful pets akin to dogs, made for many different purposes
    - Scavengers were designed to be cute appealing designer pets for the precursors before escaping onto the surface and becoming feralized and intelligent
    - Vultures were created as security drones to kill any pesky surface fauna that might be interfering with crops or machinery (same with the scissor birds but exclusively for the memory crypt and subway systems)
    - Centipedes were likely designed as some form of living electrical conduit
    - leviathans have what seems to be a trash compactor or hydraulic press for a mouth, possibly created for some role in waste disposal?

  • @youshallmeow2002
    @youshallmeow2002 14 днів тому +1

    There are also other pearls in certain regions currently unknown, I feel gourmand isn't the best for searching however

  • @IvoryMadness.
    @IvoryMadness. 14 днів тому

    I couldn't watch the past videos, but eventually I'll watch it!

  • @Descending.
    @Descending. 15 днів тому +2

    I think Saint only is affected by you attacking a creature rather than killing it, eating a batfly also doesn't remove progress in saint, the idea is that if you don't throw a rock at an enemy or spear them then you are making progress towards saint (obviously not falling on enemies too)

    • @Falkflip
      @Falkflip 15 днів тому +1

      Saint is a bit silly. You can still eat batflies, but you cannot throw a rock even at a corpse..

  • @J05HI
    @J05HI 15 днів тому

    As a lot of people have said in the comments already
    Gourmand is by far the tamest with how different the world is, there is literally 0 difference from survivor to gourmand, luckily every other scug has a lot different about most regions, so see gourmand more as a slight introduction!

  • @jancirnfus8129
    @jancirnfus8129 14 днів тому

    Hooray a new thoughts so far video! I am excited to hear your theories (not saying any of them are right, but also not saying they´re wrong).
    Also "maybe they just don´t like each other" booooooooy you almost untapped a well of lore you aren´t ready to hear yet.

  • @theaidan8r
    @theaidan8r 15 днів тому +3

    I wish I could say more about what you have talked about. So many answers lie in future campaigns.
    29:32 Other slugcats with movement abilities may be better for pearl piracy. Do you know if you will immediately play another campaign when gourmy is done? If so, which are you considering?

    • @rosleonumero2147
      @rosleonumero2147 14 днів тому +1

      I think he did say he was gunna take a break from rain world once he's done with gourmy.

  • @daandar
    @daandar 15 днів тому +2

    I urge everyone here to not spoil if he is correct on any theory or not.
    2:30 This is a fairly interesting point, there is not much time difference between survivor and gourmand, depending on your next campaign (Rivulet, Artificer or Spearmaster) you'll have a few wildly different areas and mechanics which will make the game feel more fresh.
    5:30 Correct, the ending is not very different but maybe if you do monk at some point you can experience it without overriding your survivor file.
    So, you are on an interesting thought pattern regarding gourmands crafting, and the easiest way to explain it is probably this crafting recipe. You're not likely to ever find it by yourself otherwise and its a pretty big indicator on how the crafting works:
    Karma flower + Grenade = X, X + Karma flower = Y. Showing X or Y to moon gives some unique dialogue and X especially is interesting in this case.
    13:00 So, i think i can safely share this since you're unlikely to see it yourself and its only a minor detail but the area with rot in garbage wastes actually has a memory conflux chamber at its center. The pool of water with the rot cysts is where it is, you can vaguely see the circular window like thing in the middle. Pebbles seemingly threw a chunk of himself out in an attempt to get rid of the rot which clearly failed.
    16:00 The fandom usually calls them "The Ancients" even though that refers to the civilisation before the one that created the iterators. The only terms that the iterators use is "The benefactors" and "Our creators"
    18:00 Well, the leg, underhang and wall are all part of the region "The exterior". which is the outside of five pebbles.
    19:00 Similar to a brain tumor i suppose, a cancer slowly eating away at your very being. This can only end very badly unless he finds a campaign.
    You're not wrong about any of the purposed organisms we see ingame. Other than the iterators, slugcats and miros birds (the monsters in the memory crypts) we really don't know what the purposes were of the other creatures. Leviathans might be trash cleanup considering
    23:00 It might be worth it to look at the topdown map again ;)
    Overall this was a video i had been really looking forward to, its somewhat annoying that i can't just say outright that you're right or wrong with some theories. When speculating in the future it might be helpful that areas as they are ingame might not have been build this way.

    • @daandar
      @daandar 15 днів тому +1

      Also some pearls you might want to collect with a short reason of why. I won't say whats on the pearl though. I'll refer to the creators of the iterators as benefactors for simplicity.
      *Light Purple* / Unknown region beyond subterranean : Gourmand, survivor and monk are the only ones with access to this region so it might be worth it to collect the pearl this campaign.
      *Bright Green* / Drainage system : benefactor culture and the cycle
      *Light Blue* / Outskirts : the cycle
      *Deep Magenta* / Shaded citadel (memory crypts) : Benefactor culture
      *All sky islands pearls* / Iterator culture, Moon, Lots of lore but spread over 5 pearls so somewhat hard to get
      *2 Farm arrays pearls* / Benefactor culture
      *Teal* / Subterranean (Filtration) : The void
      I tried to be vague and choose as few pearls as i could but really every pearl is worth collecting, although maybe not this campaign! Spearmaster has an enormous amount of lore though so it might be interesting to do that one after gourmand.

    • @Mroziukz
      @Mroziukz 15 днів тому

      You cant play spearmaster after gourmand. Only Riv or Arti

    • @daandar
      @daandar 15 днів тому

      @@Mroziukz you sure? I swear after i finished gourmand both riv and spear were unlocked (and arti already being unlocked ofc)

    • @trolololo720
      @trolololo720 11 днів тому

      ​​@@Mroziukz You definitely can, I have a Survivor -> Gourmand -> Spearmaster -> Arti playthrough open in another tab right now

  • @youshallmeow2002
    @youshallmeow2002 14 днів тому +1

    ohhoho, we will see if you're truly less powerful in the next campaign

  • @rosleonumero2147
    @rosleonumero2147 14 днів тому

    Honestly about the pearls i think you should only go after pearls if they're on the way. I think if you actually want to aim to get all the pearls you should wait till a later slugcat ir leave it it till a very last thing you do. Like of course there are multiple pearls that are so interesting to the main lore but then there are also pearls that are stupid hard to get, and then have info that aren't as interesting (if you know the pearl then you know).

  • @mrspooks4324
    @mrspooks4324 15 днів тому

    Your theories are fairly solid and it is intresting to see you figure things out. When it comes to gourmand not feeling different enough that other DLC slugs have that difference but personally I think that hunter's campaign and -----'s (character in the read more) campaign the most compelling narrative and gameplay wise although I still have a dislike for all the abilities the cats were given
    Saint's

  • @Mroziukz
    @Mroziukz 15 днів тому

    Eating creatures doest not count as killing them.

  • @retro-bit3312
    @retro-bit3312 15 днів тому +1

    5:43 you forgot that monk can aslo access the alternative ending
    monk can also do another specific thing… all i am gona say is involves moon and taking a deep dive somewhere

    • @justinmeque3192
      @justinmeque3192 15 днів тому

      Survivor can do the exact same thing. Also it's easier with Survivor

    • @retro-bit3312
      @retro-bit3312 15 днів тому

      @@justinmeque3192 he said he dosent want to replay survivor

    • @justinmeque3192
      @justinmeque3192 15 днів тому

      @@retro-bit3312 I know, but Monk is just worst Survivor, if Leo doesn't wanna play Survivor again, playing Monk won't be any better

    • @retro-bit3312
      @retro-bit3312 15 днів тому

      @@justinmeque3192 the side quest

  • @user-hl6vi7md2g
    @user-hl6vi7md2g 15 днів тому +1

    Gourmand is the most similar to survivor/monk in the world building. Future ones are much, much different. Lots to look foward to :)
    Related to your break and return, I wouldnt suggest playing monk. It is nesrly identical to suvivor and would likely be boring to you. I also dont suggest hunter for the youtube channel: its style should be done in your own time off camera.
    More (very mild) spoilery down below abt the rot and the rain:
    The rot is also known as "unfortunate development." Its causing problems.
    LTTM and FP share a watersource, and water is vital to the iterators.
    Take from that what you will :3

  • @jevmenyt3422
    @jevmenyt3422 15 днів тому +2

    A small note about the word "ancient" is a massive misconception that snowballed out of control so try not to take the word very literally when it comes from the community since the way the game and the community use that word refeer to entierly different concepts

  • @ramuk1933
    @ramuk1933 15 днів тому +2

    6:10 Jellyfish don't hurt Saint because Saint doesn't care what you eat. Monk requires you to be vegetarian (it also allows blue fruit (which are batfly larva), neuron flies, and eggbug/firebug eggs), while Saint requires you to be a pacafist.

  • @Falkflip
    @Falkflip 15 днів тому +1

    13:03 Good thought to iterate on ;) Producing more steam means using more water and that means that there was suddenly a whole lot of water disappearing somewhere else...
    27:19 That conclusion took me by surprise xD
    If you decide to look for more pearls, there is an easy one in Industrial Complex. A bit hidden by background debris, but in a rather chill room. And there is another one in Shaded, which is a freebie for everyone who knows whats in the room and a certain death sentence for everyone who doesn't xD