Ostriv - Episode 11 - Setting up the Saltworks and getting our first animals

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  • Опубліковано 10 лют 2025
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    Ostriv - Episode 11 - Setting up the Saltworks and getting our first animals
    Ostriv is a 18th Century city builder game. It is still in early access and will be developed in the coming months. It is a really fun game which can grant you hours and hours of fun. It is available on steam.
    Ostriv steam link:
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КОМЕНТАРІ • 14

  • @volodymyrklapatyuk6536
    @volodymyrklapatyuk6536 23 дні тому +2

    Thank you, Patmos IV, for video. It is unlikely they had named streets in villages at that period of tume, because, even now, no one uses street names other tan to get letters and newspapers, at least in village I dwell. We have named parts of village, e.g. Dam, Church, Priest's Valley, and there you told to seek landmarks, like tall kottonwood tree or well with carved out horses.

    • @PatmosIV
      @PatmosIV  23 дні тому +1

      That is interesting! In the Netherlands most towns and villages already had quite the system of street names etc around 1750. Most houses even had numbers around 1800 already. It was all made into law in 1851, but by then 90% of the country had street names and numbers. So cool that it all develops different around the world. We use street names a lot when talking about where we live since we are so used to them! Thanks for your explanation and sharing of your knowledge!

    • @volodymyrklapatyuk6536
      @volodymyrklapatyuk6536 23 дні тому +1

      @PatmosIV Towns and cities are whole other bunch of cats. Them had street name system as early as XIV-XV centuries, because they were situated in strategic places, like Tyvriv, near S. Bug rapids, or Vapniarka, near limestone outcrops, or Lutshesk in Volhynia, on islands amidst marshes, so there were lot of people on dime of land. Villages, on other hand, or rather " ves' " rarely had more than hundred houses, because peoole had tendency to gather 5-10 families, migrate half day away, and found new village, or rather " khutir ", because there were plenty of arable land, or forest, that can be chopped down and turn into arable land.

    • @PatmosIV
      @PatmosIV  22 дні тому

      Very interesting! Thank you!

  • @80aj
    @80aj 16 днів тому +1

    Never knew about this game till today. And literally watched every video

    • @PatmosIV
      @PatmosIV  16 днів тому

      Very cool! Hope you enjoyed them all!

  • @jamingmike966
    @jamingmike966 22 дні тому +1

    awesome video

    • @PatmosIV
      @PatmosIV  21 день тому

      Thank you very much Mike! Really appreciate it!

  • @nathanieldavis1671
    @nathanieldavis1671 22 дні тому +1

    Thought. Its been awhile since ive seen someone play this game. But i thought there was a brick bunkhouse. If there is that might be good by the mine.
    Also replacing a couple of og homes with brick by the bridge will have an authentic rich neighborhood feel

    • @PatmosIV
      @PatmosIV  22 дні тому +1

      Thank you for your suggestions! Will see what I can do with them. Think for now the village is a little to small for to replace buildings, but can sure be done when we grow a bit more!

  • @rinaeve5830
    @rinaeve5830 18 днів тому

    Make houses without garden so the people are forced into buying food in the marketplace

    • @PatmosIV
      @PatmosIV  18 днів тому

      Dont have a real need for that do I? I like having food in abundance so it never runs out.

    • @rinaeve5830
      @rinaeve5830 17 днів тому +1

      @ its your play so you do your own play I’m just being evil to the people

    • @PatmosIV
      @PatmosIV  17 днів тому

      Haha well that can be fun! And I actually will build more houses without garden soon to help shape a church area!