Starfield The Vulture Trackers Paid Quest Mod Is It Worth The Price?
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- Опубліковано 21 сер 2024
- I give my thoughts on the new bethesda creation club tracker mission the vulture, showing off the items included and then say if i think its worth it
You made my decision for me with this statement "I finished in 40 minutes". That price is extravagant. For 40 minutes of content I'd have expected the price to be 2 to 3 euros. Even worse, they are establishing this as the beginning of a quest / faction line that could easily go 10 or 12 missions deep.
I have the thousand free credits from the premier edition. I am positive that community modders will soon produce better content at cheaper prices. I am financially self-sufficient, $7-8 means little to me, but I won't be purchasing this module because it's value for price just isn't there.
40min quest is worth 0.50 cents at maximum.
Many official DLCs were and are still sold sold for 7$. Remember Kasumi from Mass effect 2 ? It's ONE mission with a companion that has almost no interactive dialogue. Sold the exact same price.
Skyrim taught tod to milk fans for as much as possible and forget about trying to do anything else.
@@foxmulder7436 Or you could compare it to The witcher 3 with both dlc's for total cost of around 7$. Or gta5 for 7$, or mgs5 for about 7$ etc etc.
I agree it's high but then again, I think $70 for a movie on rails experience with a 10-hour campaign is also very poor bang for the buck. Yet many people swoon over games like that.
The freebie mods thatll be dropping now that the CK is out is just going to overshadow all this, like it always does...
i think this mods of creation club doesnt has acess to script extender so yes, of course the mods of nexus will aways be better
I wouldn't be so sure this time.
@@Pablo_FrkYou dont need Scriptextender or PluginEnabler anymore! I had/have about 180 mods before and now I just loaded all new with Vortex and the "normal" game loaded ALL of them! All my "old" mods are now working just fine, Without Scriptextender or PluginEnabler!
So what
@@Pablo_Frk
yeah but he wasn't talking about script extender mods, because the kit is finally out, we will see better mods because it's out, modders when this game came out were mad because they couldn't do half of what they wanted to do with their mod ideas, but now since it's out it unlocks all kinds of potential, assuming bethesda didn't restrict the use of the program or put in some dumb shit that limits the modders in some way.
That is hardly the point. It is PART of a DLC. If we normalize this what is the incentive for companies to not keep doing this? Giving us one step of a DLC and then selling us each part separately. This is the slippery slope to going to the Mission Board and having to pay real-world money to get missions.
The word you're looking for is: "half-assed."
It will be on sale in a couple of months probably 50% off they did the same for fallout 4 and Skyrim
And some stuff will end up being free just give it time
i agree, but it might be a bit longer than that before they drop the price that low, however on your second point, i agree, it will likely be be given away or sold at a far cheaper rate and bundled with a bunch of other useless crap lol, i'm making fun of Bethesda's stupid follower crab mod that almost nobody wanted but it was added as DLC later down the road because it was released as a bundled deal and it was years later released for the Anniversary addition of the game.
250 credits absolute max for the mission with that length and those items. Just my two cents.
I agree. Hopefully, we will see them update the pricing of their content packs
@@CrimsonFlyboywell, we’re sure to see tons of completely free new missions.
My philosophy is if you don’t want it don’t buy it 🤷♂️
I'd go as far as 100 credits (that everyone starts with) is what it'd be worth. The entire questline is lackluster with just a few ambushes and a subpar rifle *shrugs* Which yes I know its stats are level-dependent but still, it's never legendary (that I've seen so far on other YT channels that went through and recorded this), no mods, nothing. So yeah... 100 credits at most.
@@lordvalinar774 you start with 1000, if you bought the dlc.
You can buy some entire games for $7.00. For any content creator, it’s a business expense. I have the $1000 credit as well, but I haven’t yet bought any the cost mods.
Yeah, I’m saving my free credits, even as someone who could pay more without much issue. It seems crazy to spend them now when there are so few options. If I’m going to pay for something I’d rather support indie creators anyway, not Bethesda. I don’t plan to buy paid stuff in general, but for my free credits, I’d rather wait and support an indie. 👍🏻
Saving my credit for something that might be unique to Creations, have been on Nexus since Starfield dropped and everything I need has been there so far. I recently bought Horizon Zero Dawn Complete for $12.50 USD for a point of reference.
overpriced definitely, it was disappointing
Do not support paid creations from Bethesda! You are justifying it by buying it which enables this sort of stuff in the future, remember we could get 10+ hrs from dlc back in the day for £6
Yeah but now with inflation lol
Just like the Ancient Mariner I showcased that's $10, this SINGLE MISSION for $7, neither is worth the price as is. If later on, BGS adds more to both as part of the original purchase price then maybe.
I mean it says it has plans to add more missions in the future
I’m not sure they will reduce the price because if you look at weapons in the fallout 4 creation club they cost about the same. They would be a short mission then have a unique gun at the end. It’s just a shame it’s part of a faction quest line that’s being paywalled essentially. I hope they don’t make the vehicles be behind a paywall to.
Hope that boost pack will mean fewer broken legs...
It does, the main reason I bought it haha
Yeah, I just buy the immobilizers at every vendor. 😂 I’m a boost pack addict, so the broken legs are just going to happen and I’ve accepted that. 😉
Really appreciate this, was thinking about getting the mission but might wait at the very least now
On xbox, I bought the premium upgrade, which i think was 30 dollars. Got 1000 free credits. i also still get the expansion as well. Overall, not bad.
By paying an extra $30 for the game I bought the upcoming expansion and received the equivalent of $10 in credits I can use to buy Creation Club material.
So that means the Shattered Space is worth $20. Is this Vulture 7/10 as valuable as Shattered Space? I hope that's not the case.
I think these first CC mods from Bethesda are more like templates for modders. Weapon skin, stand-alone quest with multiple NPCs, and additional unique weapon/clothing, placeable building for outposts, ship hab in both decorated and bare configurations along with all the placeable furniture included separately, upgraded Starborn armor, plushies... these are examples of how to properly make CC mods adding these various things to the game. This covers most of the basics for someone that wants to learn how to mod, and providing examples of what Bethesda expects is actually very helpful.
Sure, they could have told us that's what they are there for, but who doesn't want money? Maybe the prices will set the expectation for the cost of CC content, but I doubt that will hold for long. IF enough experienced modders come back and look at this game again and IF they decide to make mods for it, I think we can expect a lot of free low-level (items, ship parts, placeables, etc) content and reasonable prices for larger projects that affect or change the game at a more substantial level.
Just look at the mods already produced for free on Nexus. Modders may TRY to sell (eg) gun skins, but most modders will pump them out for free, just like they always have and players won't pay $3 for stuff they can get for free. On the other hand, if a small team of modders develops a huge re-work or addition to the game, players will happily spend $10-20 to pay for their content, just as we already have. IF the modders come, the market will stabilize.
Let's not let bad/ignorant/biased media and social coverage further feed the fires that tried so hard already to burn the game down.
the game is getting worked on, the modders love working on it, and shattered space is going to be great.
Personally I don’t mind a few free, and a few paid creation club mods.
I can't spend my free 1000 credits. Says I don't have enough credits for anything.
@@marknorthrup4897 then you don’t have credits.
The reason I stopped playing disney dreamlight valley is because so many of their quests and main content ended up behind a paywall during full release after they said that wouldn't happen and promised the game to be free etc.
Starfield didn't make any promises but I still don't think any quests should be pay to play. Cosmetics. Ship parts. Houses. Yea all power to them. These are more on the optional side. But those who want to complete everything in the game and aren't made of money are unable to do so. This stuff adds up. First is 1 quest. Next wave got a sims 4 situation where it'd cost over a thousand dollars total to buy all the content.
What made up my mind to not buy it is the lack of customizability for the sniper rifle; sure you can mod it for different stats, but not much about its appearance actually changes as the Disrupter or Novalight do. Just a long white plastic block.
If I could rework it from a sniper to a burst rifle with a shorter barrel for a Ryujin operator, for example, sure.
(EDIT: I posted a new more moderate message) I want violence, sex, horror, and I know I won't find it in these mods. Bethesda's validation signifies a form of consensuality that doesn't appeal to me. I'm happy with the novelty, for the sake of the community and its future, but I'm hoping for greater ambition from the game. That the new ship parts for example, just like the station elements, won't be the subject of mods and will be integrated directly into the game. Otherwise, you'll have to make choices based on your wallet or your artistic education, which will be unfair and ugly, and will lead to a game with no coherence than being venal.
So you're annoyed that nobody panders to your latent psychopathy?
They've done a pretty reasonable job slooting up fo4
even the best sex mods on PC look and function jank to all hell, because this engine makes sex look stupid, it's kind of the same reason why bethesda usually shy's away from making vehicles with wheels, because they can't seem to make it look good, instead i feel they should just make the land rover float or hover off the ground, because the bethesda Jank engine can't do shocks well enough in this engine.
A destiny 2 sparrow
I'm really more concerned with just making the girls actually look like girls. Feminine clothing and a little more curve.
If BGS had simply offered the sniper rifle for $7 nobody would have made a peep. They tied it to a simple mission and people freak out that the mission wasn’t long enough. People regularly pay $20 for one skin on COD, Fortnite and Apex Legends. $7 for a pretty sweet sniper rifle is worth it to me. The extra hour of content was icing on the cake. Really cool quest too, adds a bit to the lore.
I can tell you right now that new furniture is phenomenal it is exquisite way worth the money I should know I got it and I like the idea of a new bounty Hunter faction you're also paying for the faction which they can always add stuff in the future plus it fits really well with my new boba Fett bounty Hunter MOD that I just downloaded it makes the game really fun in my opinion
As a deluxe member the only mod I recommend spending money on the compainin Robin Locke. The dev is super super active in the discord he posts in the description. As well is actually constantly changing and updating things daily for players. Bethesda will pump out high money stuff at the start. Just hold onto your creds for future stuff.
Deluxe Dynamic Boostpacks is phenomenal, well worth a buck!!
Coffee Time! As always great video. I left my take in the discord yesterday. I think you’re spot on.
I finished it SO fast. I did not feel like it was worth the 700.
I'm commenting this on most people's concerns about the shortness of the mission. In the modders interview the modders themselves said they would be adding more content to the same mod. For example, just because its one mission right now doesn't mean the next mission could be another 7 dollars separately. It probably will be added to the same mod. Just like it says in the description for the mining conglomerate mod and the outpost luxury homes mods. They both specify that they will keep adding content to the same mod. Guys. Have faith.
Then don’t buy it.
@@TheParagonIsDead yes, allow me to build a time machine and go back in time to when I hadn't experienced it for myself and then after the fact determined it was not worth it. Yup all that checks out ✅ 😂🤡
@@kevf22raptor my dude it’s like 7 dollars, it’s not like you couldn’t afford it… since you bought it.
@xzentric101 they said they are adding more bounty quests to the store not to the mod. That mod is named after your bounty target.
The quest was overall good, however it was SHORT. I blasted through it in like 20 min. The two "new" outfits are both basically the same as already available skins. So really this DLC is only worth it if you want the new gun. It's a cool gun, but the Reflex Sight attachment currently has that weird FOV "screen jumping" bug when you aim down sights in first person. The same bug many other guns had at release... somehow, it's returned.
Todd's comment on this paid mission is it was originally meant to be a cosmetic add-on for a few bucks, but they decided to make it a mission for better value. But clearly he didn't see the bigger picture here. Especially jarring is that while it's $7, you need to pay $10 in credits to do it.
They already said they were adding more tracker missions in the creation club
then i guess I will wait till 4 or 5 are bundled for 12 USD
This is probably going to be an unpopular opinion, but I think the pricing is actually fairly reasonable, compared to a LOT of other games, doubly so in the case of approved but not Bethesda creations, where most of the money goes to the modding team. Like for instance, most outfits (which usually are a top, bottoms, gloves, boots & sometimes a hat) in the Final Fantasy XIV cash shop cost $12US, and half the time they can only be applied to single characters, if you want outfits that are account-wide, you'll be paying at least $15US, and that just gives you a fancy outfit that is normally exclusive to NPCs and its only use is for Glamour (transmog). If you want something that actually has a use in-game, like mounts (which are just as fast as the many free mounts you can acquire through various means in-game), then you're looking at $25US - $35US.
Then there's Star Trek Online, where a single ship, usually with basic weapons and 1 unique console cost $30US (3000 Zen), and don't even get me started on Gaccha games like Genshin Impact...
I did agree with the assessment that the Fallout 4 creations were overpriced, since they tended to cost about the same for similar quest mods that had like a couple outfits and/or weapons as the reward & could be finished just as quickly, however, those didn't have any new voice acting (just recycled generic stuff if any at all) or NPC interactions aside from shooting them. This quest, on the other hand, has custom voice acting, well-done scripted events & all that, but for the same price as, say, Tunnel Snakes Rule or Gunners Vs Minutemen.
Thanks for the info, in general I'm ok with 7 bucks for content but ya 40 minutes of quests, with 'meh' rewards.. thanks for your sacrifice to save the rest of us :)
I think I may have had a unique mission path? Lemme know if any of this happened in your play through. (Spoilers)
Because I was a captain in the crimson fleet, and the target was buying weapons from the fleet, I was able to go to the Key and talk to an interesting character who suggested I go with his crew to kidnap the targets sister, so we raided her house and convinced her to come with us, when suddenly we were interrupted by a sniper shot to one of our guys.
That's quite interesting, I did get a prompt to inquire about the target somewhere but I also was told to ambush him so chose that option
I'm curious what cut Bethesda takes off of the top for mods sold in the store by the community. I know services like Roblox really gouge their content creators, but I'm not sure what the percentages are with Creation Club. The single quest stuff that BGS is kicking out I can take or leave, there are far worse offenders out there than this in other games, The Vulture Trackers quest seems excessively expensive, but there also seems to be asset creation involved, so you have to weigh that in obviously. People will decide with their wallets or they'll just buy it when the deluxe credits and never buy anything again, and either is fine. Great video though hitting some of the highlights in the store. Looking forward to seeing what the modding community spins up over the next year.
The initial guest was not very long but there are follow up missions and a mission board to continue the quest line. I thought that the mod was definitely worth the 700 free credits. They give us 1000 free credits and only charged 700.
I've just started the first tracker mission. Damn, it's still gorgeous, I mean, it's got that general visual improvement that you find from DLC to DLC in other Bethesda licenses. So, even if it's expensive, at least the quality seems good. Then I tested the “Shade's Immersive Looting” mod, which lets you loot all the equipment worn by NPCs, and I'll come back to what I was saying, this mod is good, it allowed me to rediscover a more fun gameplay, and to make a lot more money than by just looting garbage cans and safes 👍
Cheers, luv. Waiting for this to be included in DLC bundles later.
It is included in the dlc… if you buy the dlc you get this I’m pretty sure.
@@TheParagonIsDeadI think he means like with what Skyrim did. There was a few creation club content that was paid but a few years later they decided to give it to people in anniversary edition
Yes DLC means downloadable content, but it's clear what he means so maybe respond in a non-dick manner
@@mellowcloud6434 not being a dick.
I was in a random Town and the mission just started up and this Guy was wanted dead or alive lol that was most epic thing ever just to randomly find wanted people
Yeah, the new bounty hunting feature is really cool. You can make nice money on the side
I always take the Bounty Hunter role just to get a leg up on those particular skills at start, and this definitely explains why NPC's always say "Just try and keep collateral damage to a minimum, okay?" after they scan you. It's a game mechanic that was planned for but left out until the latest update!
Thanks for the buyer beware vid. I'll take all of these videos you care to dish out.
Those outfits are far too plain for a quest reward, gimme something funky like the collectors outfit.
I agree, reskins of an already pretty dull outfit. The dude is supposed to be an ex sniper, where the cool survivalist combat armour
The sniper is pretty badass though. But when you upgrade the mag size, it clips through your hand........
I don't have issues reloading but I did upgrade the gun to 8 round mag. change your mod order and see if that helps.
Nice video. Its not just you. I've read about quite a few people having issues with the reload. Beth releasing broken patches/mods is just the norm these days.
I don't mind the price of the Tracker stuff. I bought ... what was it ... $50 worth of points. I'll give stuff a try. So far so good. As far as 40 minutes for $5 -$10? Heck, I rented a movie last night for $20 and I had a great time for about two hours. Fair enough a quest keeps me happy for an hour. So, good content and quests? sure. Plushies and couches? nope. I'm sated.
thx
S
Well, let me break it down. I'm only going to count story content, as Radiant questing and Ship Building consume far more of my time.
So the base game is $70. In that, you get;
- The Main quest (8-12 hours)
- The Vanguard quest (5-7 hours)
- UC SysDef/Crimson Fleet quest (?)
- Freestar Rangers (5-7 hours)
- Ryujin (5-7 hours)
- Elios Sanctuary (2-3 hours)
- The quest with the clones (?)
- A bunch of mini-quests like the Tree or the Cydonia Mines. Hard to put a total on that, but assume 30-60 minutes for each one. I'm going with 10 hours total.
Since I haven't done the SysDef or clones quest, I'm going to pair them off to similar quests. I'm going to use the lower number in my range.
So that gives us a minimum number of about 42 hours. Could be 40 or 45 (or more). That's just an estimate and, again, only accounts for story.
That translates to roughly $1.67 per hour of entertainment.
Now contrast that to $10. Yes, the quest is only $7 equivalent, but you have to buy the scrip in larger increments. That is, in and of itself, a scumbag tactic but let's not digress.
So for $10, you get about 40 minutes of gameplay. There are some potential "soft" rewards, like the feels when sporting the duster or something.
Speaking only for myself, that's not a value. That's not even in the ballpark of a value. For $10 (or even $7), I would expect at least a pack of 3-5 missions that are about 40 minutes each. I know that, even with the 1,000 currency I got as part of the super duper edition, this isn't worth buying.
Thanks Crimson. Appreciate the heads-up.
theyll give the dlc for free with new starfield editions like with skyrim. skyrim gives you like 10 mods free now, and one is a massive expansion sized one
Mine is broken too. The rifle won't reload and while I was trying to fix it by deleting and reloading the mods the boost pack mod broke too. Now it uses up all the fuel with every push of the button and I fall out of the sky because it can't refill fast enough. I had to go back to a save before the mods to get back to normal. A waste of time and money.
If you think it’s too expensive for what you get (and I agree) then the simple solution is DO NOT BUY IT! Vote with your wallet, and the market will balance itself out. If gamers can’t control themselves (which is usually the case) then nothing will change. If no one is buying stuff, they will eventually lower the prices. Personally, I’m sticking with the free stuff.
I agree with what you said. I understand completely why a content creator purchased this as you are helping all of us understand what this is all about. However, NO ONE who is not purchasing this as part of their job should ever consider buying ANYTHING like this from Bethesda. This furthers the unconscionable trend by Bethesda to microtransaction tiny amounts of actual content. Cosmetics are cosmetics and modders are not part of Bethesda and I have no issues with whatever price they choose to charge. Actual content as a paid mod from the company that failed to provide enough exploration content to begin with is just disgusting.
The Vulture level-scaling was a neat feature, but that should be a basic feature nonetheless.
And the gun you get DOES NOT EVEN RELOAD 🔥🤬🔥
Yep I want Bethesda proper dlc, not their current creations.. I will however support the modder communities work on cool mds
When I played through it, it left me with the impression that they were going to face that guy again sometime in the future. If they give multiple more missions where you try to catch him and he keeps escaping, it could make it a good ongoing protagonist and story line. Yey already set it up for that with how the other guy kept being out smarted by him. If they do that and it is free for trh rest of the story, it will be well worth the money. I think if that was their idea, they need to come out quickly and les people know there is more coming that will be part of that original price. If they expect people to pay each time you go after him, than it definitely won't be worth it.
Hoping for quality free mods, but all I keep hearing is how the big modders aren't going to touch this game, as it has already failed. So I expect a few smaller mods, and that's it. Also, please remember, the Witcher 3 mods were 10 and 30 hours respectively, and we're under $20! In any event, I had the 1,000 points, so got the booster mod for 100 FROM A MODDER, and the mining mod, for 500 points, FROM A MODDER, and download 1/2 dozen free mods FROM MODDERS!
I don't mind the paid mods as long as they lead to a space existing for free mods.
My Fallout 4 game (xbox) has like 22 mods running right now, none of them paid, if SF ends up like that, I'll tolerate the paid mods.
Boycott microtransactions.
If I was starting a new game and/or character I'd jump on it just to get the Novastrike. That thing is a monster and makes buying the creation worth it imo. Problem for future modders is that's now the standard. If you are charging 5-7 USD for your mod, what do I get? And it better be something awesome like the Novastrike that I can't get in any other way.
Beth considers this as a cheat
Compared to the mining creation which is 500 credits (or even 400?) this mission is a total rip off. I say this as a huge Bethesda fan.
I think Bethesda is currently looking at how much they can amp up the price and how high it can go with us still willing to engage with the content because I seriously cannot explain why this one mission is supposed to be worth more than the whole mining creation which actually adds a ton of content and is to be updated further in the future.
That said, check out the mining one, it’s more akin to wasteland workshop imo and actually worth the money. The most interesting thing about it is the „coming soon“ section in the creation menu, it sounds awesome!
Also, thanks for making these, there aren’t a ton of starfield UA-camrs out there, even though the game has a ton of potential.
Even with the free creds it's probably better to wait for something more interesting, since I doubt they'll give out any more
DERIC the robot is interesting and looks like he has a side quest.
BGS definitely hitting the FAFO button on this. Each mission should be maybe 100 points. In reality, they should be free since they're a part of a previously released dlc quest. If this DLC was all wrapped into 1 you can maybe justify 500 points. The fact that they released the 1st part free, and then so far seem to have each new expansion to that dlc as 700 each... they will definitely find out.
That said, I definitely feel they will make a correction on this. Those who purchased it will most likely receive credits back. So, if you spent 700 on this, expect that to happen, don't be upset about it.
As far as your video goes, great job with the comparisons. Obviously every game is different, but looking at the content received in fallout dlc like automations and even older dlc like The Pitt, you can definitely see how this is way over priced.
I didn't even buy it and I got the free credits. I've just downloaded the mod that hides your armor in places you can breathe. I tried the one that makes your followers supposedly smarter, but it made them follow too closely, I did like the part that made them faster, so they can keep up. Also a better vanilla flashlight. They were free mods. I'm saving the free credits for something better. I also highly recommend the mod Shut up Cora, the crew won't make idle chit chat with you while you're flying. They still sh*t talk when in battle and everything else is normal but they won't ask you how you're doing and thank you for stopping by and such while flying.
If I werent spending free currency it definitely wouldn't be worth it. However since I got it, it was fun. It was fairly challenging. And it gives me more content around the first cav which I enjoyed within the freestar rangers questline.
😎 You should be able to earn FREE in-game credits to use for all mods and Expansion packs.
And
They could sell it for real money at a reasonable price, If you're the type of person that just wants to buy everything now Without the grind And you have the money! 💰 What do you think?
Took me 20 minutes. Maybe because i jumped over the balcony without fighting through the hotel to get out.
I'm going to assume this mod will be updated to justify the price. Like a big few quests
I doubt it. They may lower the price in the future, but we won't be getting any new additions
I have the deluxe edition where I got the free credits and I can still say that I don't think it's work the price. If I had to just pay for it, I wouldn't pay for it out of pocket, I just wouldn't pay for it. That being said, I would highly suggest that Bethesda really adjust the pricing on some of these paid mods and reduce them, especially this one. I should be $3 max in my opinion. It's not enough additional content to warrant that much money. Considering, on console, we have almost 100 GBs of mod space AND we have the CK out, there's really not point to get upset about the cost and just enjoy it if you got the free credits. Better off just patiently waiting for the good stuff to come to help tide us over until we get the DLC.
I’ll wait for the”Tracker Pack” that gathers all the season one tracker missions for about, what, 1500 later on?
I completely agree... and I totally love this game. I hope they change it to something better.
I just did the Vulture quest last night. It was pretty good but was it worth the $7 USD that I paid for it? Meh...probably not. I mean there are a ton of other things to be done in game as it already is and the quest isn't that long. It is not like the purchase was adding an entirely new faction, nor was it really expanding of an existing faction in some really meaningful way. Worse, the sniper rifle that you get is really underwhelming from an appearance point of view. 2nd thing about the rifle specifically is it is an energy weapon, so a lot of the perks you need to be an effective sniper don't really apply to it. On the other hand it has some really insane stats so you don't need the perks.
All in all, it is the sort of quest you'll run once and then completely forget about.
BTW, I think they said they intend to expand that trackers alliance quest line as they go
"expand that quest line" = "publish as many $7 missions as they're stupid enough to pay for"
If we let them get away with this can you imagine how bad ES6 will be? €10 for a quest? €25 for the fighter's guild? A DLC that gives a substantial amount of content is one thing but a line has to be drawn Bethesda nickel and diming us.
it will be bundled if there is a set sold funny enough
I wonder if it's even possible to get a legendary version of that new weapon from the vulture quest
When you compare the ancient Mariner creation to what is offered in Fallout and Skyrim it is way too expensive for what it provides. A real ripoff. The Vulture is quite hefty in price too.
Watching you jumping back and forth from rooftop to rooftop was a bit monotonous.
The thing that bothers me about MODS and Creations is as soon as you turn them on, you no longer get your Achievements.
I didn't realize accepting a mission that resulting in me getting the "Mystery Gravis Suit" also turned of my Achievements. Had I known that I would never have bothered with it. The ONLY Mods etc I might ever be interested in would have to come via Official Bathesda Updates and NOT affect my Achievements (not that Achievements mean all that much to me either but I don't want to get Penalized for accepting and update option or whatever).
I think my Bathesda days are quickly coming to a close.
I only play like 3 games...Starfield, Black Desert Online and State of Decay 2 so for me money that would go to other games just goes in to buying stuff for them. I usually end up buying everything for those games. The creation that lets you build a town and castle is good also all the criminals seem to be in Neon i caught 3 in 5 minutes.
Dont forget there will be more bountys later possibly, also the normal bounties where you have to capture them alive
There is also a data pad that opens like a book. There are too many small details that Bethesda shouldn't mistake, yet the creation claims to be Bethesda made. It is so short it would have only taken a single afternoon to QA test.
I agree that the Trackers Alliance is too expensive, so I am going to give it a second look when I see it come on sale. Really, they could do more and at that price, it could get suer expensive.
For 7 Dollars. I would expect at least 10 tracker alliance quests. Like a full mini questline. But one mission, pass.
I had that problem with the reload also
I downloaded one of the quality of life patches from the creations downloads and it fixed it
No. The ONLY answer to any question about whether a microtransaction in a video game is worth it is "NOOOOOOOO"
As much I love this game I agree. It is not worth it. $7. Did I purchase it? Yes. Why? Because I have over 600 hours in this game. I feel like I have gotten my money's worth.
@@xzentric101thanks for enabling future not worth it creations bro 😂
@@dannysmith8549Just say you a broke bitch and move on
Seeing as I already got the bonus credits it matter little if it's worth it
I don’t get people like you. You seem to think everything should be free just because you paid for a game once. Guess what, call it microtransactions or DLC, but a lot of people WANT more content and are willing to compensate developers for delivering. GET OVER IT.
if bethesda really wanted this mod to sell, they would have priced it to a dollar, because it would show other modders how much work to make a good quality mod but also offer the mod for a far cheaper deal, more people would bite than not, they don't seem to understand the laws of economics when it comes to such items being sold in a store.
7 bucks is too high a price for this kind of content, but they would get more people to purchase it if it were a dollar, and it would incentivize modders to make good mods and be sold on the market.
or they can do it by subscription tiers and the highest level of subscription could allow the user to get any of the payed content unlimited.
Personally, I don't pay for mods. If I find one I like I generally donate to the creators though. CK should only be used so console players have access to mods and the ability to donate for good stuff as well.
Bethesda could do a yearly acces charge (or monthly) similar to Nexus. That would be a fair business practice for all parties IMO. 🍻
I wonder if you have to start a new game for mods to take effect, I’m wearing a star born suit but, and I downloaded the mod that takes off the helmet or suit when u in a breathable environment but my character still have it on when I’m on akila.
I've yet to watch the video, but the answer is no. 7-8 bucks for a *single quest*?! Have they lost their minds?! It better be the best goddamn quest that was ever made for that price. And call it a hunch, but it probably isnt.
I think, to take a quote from the game "you can have your own white whale" Bethesda made mod's are to pricy. The other content that isn't Bethesda created is much more reasonably priced in my view, and you get way more in content.
I am going to have to blame the micro transaction climate established by other companies, especially Activision with call of duty. I finally got tired of paying $20 for a single character skin with a couple attachments for a weapon that are somewhat time-consuming to secure for a casual gamer like myself. I uninstalled call of duty around six months ago and I am never looking back.
That being said, I really enjoy Starfield , and I would like to support Bethesda developers with a little extra income, the prices that they are asking are nowhere near the money grab that the makers of call of duty have made common place. I do understand the concerns of players who purchased the game on PC however, Starfield is a day one release on Xbox game pass so I did not have the initial $70 investment, just the cost of my monthly subscription that allows me to play a whole lot of other games.
$7 for 40 minutes, let's push it to 1hr?!? BGS is truly going into the really F---ed-up Money Grab Mode. Not for me, Todd Howard.
I’m with the comment on Discord; Bethesda is going to charge for each bullet for the sniper rifle.
As an added comment. Is the Tracking Authority (TA) the reason there are sooooo many Brig modules?
I agree, was neat, but WAY TOO SHORT... I had to get the gun though, HUGE RYUJIN fan, I have to own everything ARBORON.
TG's homes is a great price , you do get a lot , from the outside the homes look great , but the inside floor plans make no sense , yes, they're doable , but not very user friendly and what's with the frosted windows ??? , , the dream homes need to be placed on a perfectly flat location - hills won't work as well , would much rather they just give us the ability to build our own homes , happy to pay for it , still recommend , still a great value
The Nickle and diming or $5 and $10 you to death is standard procedure for the creation club. Straight up predatory in nature. The real kicker is a lot of these OVERPRICED MODS DISABLE achievements! As for the gun's behavior I have seen it happen hundreds of times in Fallout 4 so sadly not so surprising.
I got the Delux edition and im wanting to get this mod and the one where you can go work for Argos. I forget the name but it opens up more quest.
True, I can’t reload the gun either
Let's be completely honest. At this point, BGS it's self at this point is one big giant oversight.
the fix the bug with the rilfe restart the game
Bro ur a stud. Only comment on the internet that had a solution lol
I reinstalled starfield saw that I had the 1400 credits and saw the garbage on offer and remembered I don’t pay for mods
Wow your so noble and brave. *rolls eyes*
modders rely on endorsements and donations..
@@EldestCoontthey don't rely on it. Modding is a hobby. I don't get paid for my hobbies, my hobbies actually cost me alot of money
@@shotgunmcshotgun1142 Some people feel the way but some modders actually want to be paid for the work. It's all a matter of perspective.
Well, if you have 1400 credits you’re not using, you’re just waisting money.
The rifle IS bugged, there's a reddit about fixes for it.
I do have the reload issue as well it's been unusable since I got it...
The elden ring DLC is £40 and you're looking at least 30 hours of gameplay, easily 100 if you like to collect stuff in game, hopefully shattered space has a better playtime to price ratio.
Did they give us free credits in order to fool themselves into thinking that this price structure is acceptable moving forward?
Upgrade the magazine, then it loads normally👍